Chicken Jockey Arena
Spawns a Chicken Jockey in Each Mansion Arena
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Chicken Jockey Arena
Chicken Jockey Arena automatically finds the special arena room inside woodland mansions and spawns a chicken jockey there once per mansion.
Functions
- Uses a baby zombie rider with random armor and a random sword or trident. - Opens a paginated GUI for spawned and missing mansion lists. - Spawns a chicken jockey in the center of that arena. - Lets OP players click GUI entries to teleport to those locations.
Commands
| Command | Usage | Description | Notes | |---|---|---|---| | `/jockey forcespawn <id>` | `/jockey forcespawn <mansion-id>` | Force spawns a chicken jockey at the target room location for the given mansion id. | Op-only. Supports tab completion for loaded mansion ids. | | `/jockey tp <id>` | `/jockey tp <mansion-id>` | Teleports you to the saved spawned location for the given mansion id. | Op-only. Player-only. Supports tab completion for spawned mansion ids. | | `/jockey totalspawned` | `/jockey totalspawned` | Shows the total spawned chicken jockeys. | Op-only. | | `/jockey spawned` | `/jockey spawned` | Shows the list of spawned mansions. | Op-only. Opens a GUI for players; prints text in console. | | `/jockey missing` | `/jockey missing` | Shows the list of loaded mansions missing the target room spawn. | Op-only. Opens a GUI for players; prints text in console. |
Permissions
| Permission | Description | Default | |---|---|---| | `chickenjockeyarena.command.jockey` | Allows use of all `/jockey` commands. | `op` |
Links
- BStats