Chaos Attributes
Make attributes chaotic
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Chaos Attributes

This datapack was created for my video to play with friends. Order datapack / other - Discord.
This datapack was intended to randomize your attributes every 15 minutes.
Download and play at your own risk.
What datapack does?
- Once the game starts, a 15-minute timer will start, which will restart every time period passed. - The following attributes change:
Randomized attributes
1. attack_damage [0.0-3.999] 2. attack_knockback [0.0-3.999] 3. attack_speed [0.0-3.999] 4. block_break_speed [0.0-3.999] 5. block_interaction_range [2.0-10.999] 6. burning_time [0.0-0.99] 7. entity_interaction_range [2.0-10.999] 8. fall_damage_multiplier [0.0-2.999] 9. gravity [0.1-0.50] 10. jump_strength [0.1-1.999] 11. knockback_resistance [0.0-0.999] 12. max_health [10.0-40.0] 13. movement_efficiency [0.0-0.999] 14. movement_speed [0.1-0.29] 15. oxygen_bonus [0.0-3.999] 16. safe_fall_distance [0.0-10.999] 17. scale [0.0-3.999] 18. sneaking_speed [0.0-2.999] 19. step_height [0.0-4.999] 20. submerged_mining_speed [0.0-2.999] 21. water_movement_efficiency [0.0-1.999]
Video (ru):
Commands:
``` Start game - /function erkatom:start_game Unstart game - /function erkatom:unstart_game Skip timer - /function erkatom:skip ```