CatchBall
A plugin that make entity to be catchable
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CatchBall
If you encounter any issues, seek support on Discord first. > Help us to translate CatchBall at %%MD1%% to support more languages
⭐️Overview:
- Make entity to be catchable. - Reduce the time the player spends in the process of moving the entity.
⭐️Features:
- Use the CatchBall to catch entities. - Customizable CatchBall item Recipe and how to get it. - Use the skull to represent the captured entity. - Base64 head texture value support. (MinecraftHead) - The captured entity data will be saved on the skull. - Easy to edit catchable entities. - Support many of the grief protection plugins, like Residence and Lands.
⭐️Commands
- /ctb reload - Reload plugin config. - /ctb list - Lists all catchable entities and states. - /ctb add [ALL | (entity_name)] - Add the entity to the catch list. - /ctb remove [ALL | (entity_name)] - Remove the entity from the catchable list. - /ctb give [player] [DropItem | CatchBall] [Amount] - Give special items of plugins to player.
⭐️Permissions
catchball.op: - allow the player to use plugin commands.
catchball.use: - allow the player to use catchball.
catchball.get.block - allow the player to get catchball by breaking blocks.
catchball.get.entity - allow the player to get catchball by animal dropping.
⭐️Installation:
1. Drop the `CatchBall-X.X.X.jar` into your server's plugins directory. 2. Start/Restart your server. 3. Configure the plugin to your liking by editing the generated configuration file.
Config file: config.yml
⭐️Support:
- For any issues, suggestions or feedback, please join our Discord