Building Gadget Refined Storage Bridge
Adds a bridge allowing Building Gadgets to insert and extract items/fluids from Refined Storage 2 networks.
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Building Gadget Refined Storage Bridge
Building Gadget Refined Storage Bridge
<video controls src="https://github.com/user-attachments/assets/5f76aac1-23f3-4aa1-92b2-9a51376dad63"></video>
> 日本語版は README_ja.md を参照してください。
A Kotlin-based mod for NeoForge `1.21.1`.
Adds the `refined_storage_bridge` block. By specifying this block as the `bind to inventory` target in Building Gadgets 2, the Building Gadget can insert and extract items and fluids from a Refined Storage 2 network.
Prerequisites
- Building Gadgets 2 `>= 1.3.9` - Refined Storage 2 `>= 2.0.1`
Usage
1. Build a Refined Storage 2 network and connect the `refined_storage_bridge` block to a cable. 2. While holding a Building Gadget, right-click the bridge block to `bind to inventory`. 3. When placing or exchanging blocks with the Gadget, items will be pulled from the RS network. 4. Removed blocks are returned to the RS network.
Checking Status
Right-clicking the bridge block with an empty hand shows the current connection state.
| Display | State | | ------------- | ---------------------------------------------------------------- | | Connected | Successfully connected to the RS network | | Disconnected | The cable is disconnected or no network was found | | Inactive | The network does not have enough power |
When power stops or the cable is cut, the bridge immediately halts operation (fail-closed).
Inventory layout rebuilds are batched at most once per ~1 second, even during continuous network updates. Actual item insertion and extraction continue to work normally in the meantime, but there may be a slight delay before the item count and sort order are reflected in the GUI.
Limitations
- No GUI. - Only `ItemHandler.BLOCK` is used for the connection with Building Gadgets 2 (other interfaces are not supported). - Connects to Refined Storage 2 via the official API. Runtime reflection is used only for display conversion of resource names. - Owner restrictions and RS security integration are not implemented.
Development
Installation
1. Run `./gradlew build`. 2. Place the generated jar from `build/libs/` into the Minecraft `mods/` folder.
``` build/libs/ ├── refined_storage_bridge-<version>.jar ← place this in mods/ └── refined_storage_bridge-<version>-sources.jar ← sources (optional) ```