Brutal Legends Health System
Remake game mechanic of Minecraft SMP, Brutal Legends.
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Brutal Legends Health System
Health System
> [!CAUTION] > Tested only on Paper 1.20.1, I don't know if it can use higher version or not.
> [!NOTE] > Concept this plugin is same as Life Steal but have some modified like use totem as hearth and make totem even harder.
> [!NOTE] > If the update takes a long time, please excuse me because this is my first plugin that I made via only handphone.
Features
- Health reduce when death - Disable Totem function - Disable Evoker drop and make custom drop for Evoker - Make totem as Hearth - Limit totem use as hearth - Force Health(For Support AuraSkill but not implemented yet)
What Mechanic is Change?
Death Panisment:
- When player death, will reduce max health of player to 1.
Totem of Undying:
- You can't use totem as normally minecraft because the function is use as heart but you can disbale/enable it on configuration.
Totem Limitation Usage:
- You can't use totem more than 3 times, When server restart or plugin restart, the limit will reset. You can change maximum limitation in configuration but if you want disable it, make the value to 0.
Evoker Drops:
- Evoker will drop more rare or just disable it on config.
Force Health:
- Use custom data health, not vanilla attributes beacuse if you use AuraSkill and some skill add more health, make the Death Panisment not work. - This is not implemented yet but i will added in future.
Commands
> [!NOTE] > you wonder why there is only 1 command? because im tired.
Plugin:
`/hsreload` > Reload file configuration
Vanilla:
`/attributes @s minecraft:GENERIC_MAX_HEALTH base set <value>` > For set health of player. (Minecraft Wiki)
`/pardon <player>` > Unban player.