Bramble Henge

A parkour-based hostile mob in the Blaze & Breeze family

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Quick challenge

How far can you run before the mobs catch you?

Bramble Henge

The Bramble

This datapack adds a custom earth-themed mob that is desinged to be vanilla-friendly in the vein of the blaze and the breeze. The bramble provides a unique parkour-based combat experience—do you have the platforming skill to take it down?

Meet the Bramble:

An animated bramble mob spinning

The bramble has the following behaviors:

- The bramble will steadily float upwards as you fight, and will float more when damaged. - The bramble places temporary leaf blocks that you must climb to reach the bramble. - The bramble attacks by throwing a poisonous azalea bush into the air. You need to move before it lands! - The bramble slowly descends when not in combat.

The bramble can be encountered in the following ways:

- Summoned via the command `/function keeb_mob_bramble:summon`. - The bramble appears in the henge structure, which generates in old growth forests, jungles, and dark forests. The structure can also be located via the command `/locate structure keeb_struc_bramble:henge`.

Using the Bramble

If you want to use the bramble in your own structures/datapacks/whatever feel free to do so, and here is what you will need:

- If you want just the mob and not the structure, there is a Mob-Only version of the datapack https://modrinth.com/datapack/bramble. - To summon a bramble directly, use the function `keeb_mob_bramble:summon`. - There are pre-set template pools `keeb_mob_bramble:bramble/mob` and `keeb_mob_bramble:bramble/spawner` for the mob and a spawner respectively: just use the `minecraft:bottom` jigsaw name. - There is a trial spawner configuration set for the bramble `keeb_mob_bramble:bramble`.

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