Bedrock Ranged Mobs
Makes Skeletons that are underwater and trident drowneds less than 3 blocks away from the player do melee instead of ranged attacks, like in bedrock edition
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Bedrock Ranged Mobs
This datapack/mod adds 2 things that exist in bedrock edition but not java to achieve parity: - makes skeletons do melee attacks while being underwater because arrows dont travel far if submerged - makes drowned do melee attacks with their trident if the player is within 3 blocks
(normally in java edition in both cases the 2 mobs would only do ranged attacks)

