Backported Dungeon Earth

Backports new mob variants and also adds in variants from Minecraft Earth and Minecraft Dungeons

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Quick challenge

How far can you run before the mobs catch you?

Backported Dungeon Earth

This resource pack uses random entity textures to backport future mob variants and add in variants from Minecraft Earth and Minecraft Dungeons.

Full list of added mob variants:

Chicken

- Future (Warm and Cold) - Earth (Amber, Bronzed, Gold Crested, Midnight, Skewbald, Stormy, Cluckshroom & Fancy) - Dungeons (Duck)

Cow

- Future (Warm and Cold) - Earth (Albino, Ashen, Cookie, Cream, Dairy, Pinto, Sunset, Umbra, Wooly, Moobloom, Moolip)

Sheep

- Earth (Flecked, Fuzzy, Inky, Long Nose, Patched, Rocky, Horned, Rainbow)

Pig

- Future (Warm and Cold) - Earth (Mottled, Pale, Piebald, Pink-Footed, Sooty, Spotted, Muddy, Dried Muddy)

Rabbit

- Earth (Bold Striped, Freckled, Harlequin, Muddy Foot, Vested, Jumbo)

Cat

- Earth (Dyed)

Llama

- Earth (Jolly)

Slime

- Earth (Tropical) NOTE: Just a blue slime for now, can't do animated entity textures yet

Parrot

- Dungeons (Golden)

Skeleton

- Dungeons (Mossy, all 3 Sunken tiers)

Zombie

- Earth (Bouldering, Lobber) - Dungeons (Frozen, Jungle)

Spider

- Earth (Bone)

Wolf

- Earth (Skeleton)

Witch

- Earth (Viler)

Location of all variants is in the included mobs.txt file (some can't spawn naturally and can only be renamed, like the moobloom or skeleton wolf)

Issues

If theres any issues just DM me on discord @snowman_4

ADS