Async Logger
Make loggers asynchronous for higher logging throughput and better performance
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Async Logger
Async Logger is a Minecraft mod that makes logging operations asynchronous.
In vanilla, loggers are not asynchronous. This means the actual logging operations, including I/O operations, happen on the logging thread. This mod changes logging to be asynchronous for better performance.
This can be especially useful when large amounts of messages are being logged and/or debug logging is enabled (default on Forge / NeoForge).
Benchmarks
| Item | Vanilla | AsyncLogger | |----------------------------------|-----------|-------------| | Simple Messages (10k) | 6146.1ms | 141.2ms | | Messages with Placeholders (10k) | 6413.2ms | 96.6ms | | Messages with Throwable (1.5k) | 19572.4ms | 9.0ms |
You can do these tests yourself by enabling `testPerformance` in the config. When this option is enabled, the mod will log a large number of messages both before and after setting up async loggers. You can see the test results in the log.
Technical Details
- Asynchronous loggers are used, in favor of Asynchronous appenders. The former is newer, faster and lighter on allocation rate. - Asynchronous loggers require LMAX Disruptor, a lock-free inter-thread communication library. The mod will load the library onto the system classloader when it is not present. This mod redistributes LMAX Disruptor under the Apache-2.0 License. - The config file allows easy control of some log4j2 settings. - `System.out` and `System.err` can be redirected to loggers.