Aetherbound Relics

A Minecraft plugin that adds a powerful, attunement-based relic item. By binding the relic to different environments, players unlock unique magical abilities with their own costs, cooldowns, and effects.

121

Quick challenge

How far can you run before the mobs catch you?

Aetherbound Relics

🌌 Aetherbound Relics

Aetherbound Relics brings powerful magic to your Minecraft server through an attunement-based system. Use a relic that absorb a biome's aspect unlocking unique abilities by binding to different environments and biomes.

✨ Features

🔮 Relic System

- Action Bar Display: Sneak-right-click to bind your relic to the environment, changing its aspect and abilities - Action Bar Display: Abilities consume charge that regenerates passively over time - Action Bar Display: Automatic aspect selection based on biome and dimension - Action Bar Display: Displays charge, cooldown, and aspect information

🌪️ Six Elemental Aspects

- Bloom: Wind blasts that launch enemies away and applies levitation effect - Bloom: Set enemys on fire and deal fire damage - Bloom: Extinguish flames and grant water breathing - Bloom: Fortitude granting resistance, absorption, and slowing enemies - Bloom: Teleportation with invisibility and wither effects - Bloom: Energy that heals the caster

⚡ Dynamic Gameplay

- Day/Night Cycle: Charge regeneration boosts in aspect biomes - Day/Night Cycle: Nearby beacons boost all relic charge rates - Day/Night Cycle: Aspects respond to time of day and light levels

🛠️ Server Management

- Permission Support: Configure every aspect's cost, cooldown, and power levels - Permission Support: Configurable aspect recipe - Permission Support: Grant pre-attuned relics to specific players - Permission Support: `mythicrelic.admin` for administrative features

🎮 Commands

- `/mythicrelic` - Get an unattuned Aetherbound Relic - `/mythicrelic <player> [aspect]` - Grant a relic to another player (admin)

🔧 Configuration

Easily customize everything in the config.yml: ```yaml

Global charge capacity of relics

maxCharge: 100

Passive recharge per second and bonuses

regen: base: 1 stormBonus: 2 beaconBonus: 2 beaconBonusRadius: 12

Aspect crafting recipe configuration

crafting: slot1: "NETHERITE_SCRAP" slot2: "COAST_ARMOR_TRIM_SMITHING_TEMPLATE" slot3: "NETHERITE_SCRAP" slot4: "FEATHER" slot5: "NETHERITE_INGOT" slot6: "BLAZE_POWDER" slot7: "NETHERITE_SCRAP" slot8: "ECHO_SHARD" slot9: "NETHERITE_SCRAP"

Aspect settings

cost: charge cost per cast

cooldownSeconds: cooldown after casting

aspects: GALE: cost: 20 cooldownSeconds: 10 double: radius: 7.0 strength: 1.2 coneDot: 0.4 int: {}

EMBER: cost: 25 cooldownSeconds: 12 double: radius: 6.0 damage: 6.0 int: fireTicks: 100

TIDE: cost: 18 cooldownSeconds: 10 double: radius: 7.0 push: 1.0 int: waterBreathingSeconds: 10

STONE: cost: 22 cooldownSeconds: 15 double: radius: 6.0 int: durationSeconds: 8 resistanceAmpl: 1 absorptionHearts: 6 slowAmpl: 2

SHADE: cost: 28 cooldownSeconds: 15 double: maxDistance: 16.0 damage: 1.0 int: invSeconds: 4 witherSeconds: 4 witherAmpl: 0

BLOOM: cost: 20 cooldownSeconds: 12 double: radius: 8.0 heal: 6.0 int: growBlocks: 50

ADS