Adventurer's Respawns

Provides various configurable tweaks to respawning such as spawning at random nearby structures instead of a set spawnpoint

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Quick challenge

How far can you run before the mobs catch you?

Adventurer's Respawns

Adventurer's Respawns

This mod provides various alternative game mechanics related to player respawns.

Features

- Respawn players in a village or similar structure(*) near their death position - Alter the health and food level that a player respawns with - Change a player's experience to be kept upon death - Give a respawning player a map with a marker to their death position and/or vanilla spawnpoint - Give a respawning player a compass or a recovery compass - Skip some game time upon respawning (You probably shouldn't enable this on a server!)

Every listed feature can be independently disabled or enabled to your liking.

(*) Default configuration for respawn structures includes villages and igloos, along with taverns and witch villas from the Dungeons and Taverns datapack (not required). These structures can be modified to your liking in the configuration file, although there is no GUI for this as of yet.

Screenshot of the mod's configuration GUI, showing options of the mod

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