Zombies Guns

[](https://modrinth.com/datapack/gun-core)
*Zombies Guns requires [Gun Core](https://modrinth.com/datapack/gun-core)!*
Ever wondered how good the pistol would be in a normal setting? How would a bastion of Piglins hold up against a Zombie Zapper?
Zombies Guns is an addon for Gamingbarn’s Guns that adds the guns from the Hypixel Zombies minigame to vanilla Minecraft!
|Zombies Guns adds the guns from the Hypixel Zombies minigame to vanilla Minecraft! All of the guns added by this pack are craftable! Find the recipes in the vanilla crafting table!
—|—
Alternatively, you can always give yourself *any* of the items added by this pack by running the command:
“`
/function give:zombies/
“`
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>
***https://discord.gg/dKMxTjchsg***
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Zombies Addon
# Supported languages
– English (US): Please read more details to [this site](https://github.com/hahaha98757/zombies-addon/blob/main/docs/en_US/README.md).
– 한국어 (대한민국): [이 사이트](https://github.com/hahaha98757/zombies-addon/blob/main/docs/ko_KR/README.md)에서 설명을 읽어주세요.
– 日本語 (日本): 詳細は[このサイト](https://github.com/hahaha98757/zombies-addon/blob/main/docs/ja_JP/README.md)をご覧ください。
# Description
This mod integrates multiple Zombies mods and, in addition, modifies some of their features and adds new ones, making it a versatile and highly useful mod.
# Modules
## Player Visibility
Hides or displays as semi-transparent nearby players from view.
## Block Alarm
When you are the only one alive and there is a player who can be revived, “BLOCK” will be displayed on the screen.
## Not Last
Displays players who killed the last enemy.
## Auto Splits
Sends the startorsplit command to LiveSplit at the start of a round or when you win the game.
Sends the pause command to LiveSplit when the game is over.
## Internal Timer
Displays the elapsed time since a round started.
## Wave Delays
Displays wave delays: the wave that enemy will be spawned displays as time such as “W1: 0:10.0”
## Zombies Strat Viewer
Displays text from https://pastebin.com/ on the screen.
## Spawn Limit Action
Displays the number of windows in which zombies can spawn.
## Auto Rejoin
Tries to rejoin for a few seconds.
## Powerup Patterns
Displays patterns that a power-up spawn.
DIsplays and starts 1-minute timers when using a command or hotkeys.
## Last Weapons
Shows weapons and armors you had with level when you won the game.
## Recorder
Saves and compares PB (personal best) and best segment for each round.
Saved records can be used in Zombies Utils, and vice versa.
## Better Zombies Left
The number of zombies left is displayed divided into the left from the current wave and the left from subsequent waves.
When enabled, SST’s Wave 3rd Left Notice is disabled.
Not compatible with most mods that set up scoreboards, such as Feather Client.
## Text Macro
Press a hotkey to send text to chat.
# Others
– The /sla command in Zombies Utils is renamed to /sla_zombiesutils. The SLA in Zombies Utils can be completely replaced with the one in Zombies Addon.
– Blocks some unlegit feature in SST.
# License
This project is licensed under the MIT License as specified in the [LICENSE](https://github.com/hahaha98757/zombies-addon/blob/main/LICENSE) file.
It allows for personal use, modification, distribution, and commercial use under the license
and copyright notice, and it comes with no warranty or liability.
## Credits
Please refer to [this site](https://github.com/hahaha98757/zombies-addon/blob/main/docs/en_US/CREDITS.md).
## Changelog
Please refer to [this site](https://github.com/hahaha98757/zombies-addon/blob/main/docs/en_US/CHANGELOG.md).
ZombieApocalypse999
## Features
### 🧟 Dynamic Zombie Evolution System
– Zombies gain experience from killing passive mobs and players, leveling up to become stronger
– Each level increases speed, health, and damage
– Zombies display their level above their head (e.g. “Zombie LV3”)
– Normal zombies that reach max level mutate into a random special type
– Fully configurable EXP values and max level cap
### 🌙 Blood Moon Events
– Powerful zombie surge events that occur on a configurable schedule (default every 5 days)
– Massively increased spawn rates and mutation chances during blood moons
– Dramatic announcement with sound effects and particles
– Can ignore darkness requirements so zombies spawn everywhere
– Supports advanced cron-like scheduling with time windows
### 🧬 Unique Zombie Mutations
Every zombie has a chance to spawn as one of 11 unique mutation types:
| Mutation | Description |
|———-|————-|
| **Tank** | Massive health pool with damage resistance, slow but devastating |
| **Charger** | Lightning-fast zombie that rushes players with a speed boost |
| **Assassin** | Invisible with a faint particle aura, ambush specialist |
| **Blight** | Spreads poison on hit with a toxic particle cloud |
| **Burster** | Explodes on death, releasing a poison cloud and dealing area damage |
| **Spitter** | Ranged attacker that launches poison projectiles |
| **Frost** | Applies slowness on hit, chilling players to the bone |
| **Shrieker** | Screams to alert and aggro all nearby zombies toward the player |
| **Cryo** | Leaves frozen trails, can flash-freeze players, shatters on death dealing AoE damage |
| **Inferno** | Shoots fireballs, leaves fire trails, and drops lava on death |
| **Leech** | Steals health on hit, has a life-steal aura, heals nearby zombies on death |
Each mutation has individually toggleable abilities in the configuration.
### 🫀 Custom Item Drops
– **Zombie Heart** — All zombies have a 5% chance to drop a Zombie Heart (configurable)
– Each mutation type has its own unique loot table with configurable drop chances
– Loot tables support per-item drop chances and custom materials
### 🧪 Crafting System
Access the crafting menu with `/za crafting` to craft special items:
**Cure Potion**
– Recipe: 1 Water Bottle + 2 Rotten Flesh + 2 Diamond Blocks
– Drinking the Cure Potion removes all infection and restores you to normal
**Purified Zombie Heart**
– Recipe: 8 Zombie Hearts + 1 Cure Potion (center)
– Eating a Purified Zombie Heart permanently grants **+2 extra hearts**
– Extra hearts persist through infection, mutation, curing, and death — they are truly permanent
– Stackable and can be used multiple times for even more hearts
### 🦠 Player Infection System
– Zombies have a configurable chance to infect players on hit
– Infection builds up over time, displayed as a boss bar
– Golden apples and enchanted golden apples can reduce infection
– At 100% infection, the player transforms into a zombie with a random mutation
– Infected players gain abilities matching their mutation type
– Infected players are ignored by zombies and can hunt other players
– Use a Cure Potion to fully reverse the transformation and restore your health
### 🛡️ Safezone System
– Create protected areas where zombies cannot spawn or enter
– Each player can own up to 3 safezones (configurable)
– Safezones start with a 10-block radius and can be expanded up to 50 blocks
– Optional border particles to visualize safezone boundaries
### 🌍 Per-World Configuration
– Configure different zombie behavior for each world (Overworld, Nether, End)
– Per-world settings for mutation rates, spawn rates, damage, speed, and health multipliers
– Enable fire immunity, teleportation abilities, or restrict which mutations can spawn
– Override spawn time modes and zombie caps per world
### 🎚️ Difficulty Presets
Four built-in difficulty presets that adjust multiple settings at once:
| Preset | Description |
|——–|————-|
| **Casual** | Relaxed experience — fewer zombies, lower infection chance, slower scaling |
| **Normal** | Standard balanced experience |
| **Hardcore** | Challenging survival — more zombies, higher mutation rates, stronger enemies |
| **Nightmare** | Brutal difficulty — maximum spawns, very high infection chance, no golden apple cures |
### 🧠 Advanced Zombie AI
– **Memory System** — Zombies remember players they’ve seen and pursue them
– **Noise Detection** — Sprinting, eating, shooting bows, and placing torches attract nearby zombies
– **Pack Behavior** — Zombies form groups with leaders that coordinate attacks
– **Block Breaking** — Zombies can break through doors, fences, and chests to reach players (configurable per-block cooldowns)
– **Sunlight Protection** — Zombies don’t burn in sunlight by default (configurable)
### 🏗️ Structure Generation
– Ruined structures spawn naturally in newly generated chunks
– Adds atmosphere and exploration opportunities to your world
—
## Commands
### Main Commands
| Command | Description |
|———|————-|
| `/za` or `/zombieapocalypse999` | Show help and available commands |
| `/za crafting` | Open the crafting menu GUI |
| `/za info` | View current day, mutation rate, difficulty, and active zombie counts |
| `/za preset ` | Change difficulty preset |
### Admin Commands (requires `zombieapocalypse.admin`)
| Command | Description |
|———|————-|
| `/za reload` | Reload all configurations without restarting |
| `/za spawn ` | Spawn a specific zombie mutation type |
| `/za killzombies` | Remove all custom zombies from the server |
| `/za clearzombies ` | Clear custom zombies within a radius around you |
| `/za forcebloodmoon` | Force start a blood moon event |
| `/za forcestopbloodmoon` | End the current blood moon event |
| `/za event ` | Control special events |
| `/za cure give ` | Give cure potions to a player |
### Safezone Commands (requires `zombieapocalypse.safezone` or `zombieapocalypse.admin`)
| Command | Description |
|———|————-|
| `/za safezone create ` | Create a safezone at your location |
| `/za safezone remove ` | Remove a safezone you own |
| `/za safezone list` | List all safezones |
| `/za safezone expand [amount]` | Expand a safezone’s radius (default +5 blocks) |
### Aliases
– `/za` → `/zombieapocalypse`
– `/za999` → `/zombieapocalypse999`
—
## Permissions
| Permission | Description | Default |
|————|————-|———|
| `zombieapocalypse.admin` | Access to admin commands (reload, spawn, kill, blood moon, cure give) | OP |
| `zombieapocalypse.spawn` | Permission to spawn zombies manually | OP |
| `zombieapocalypse.safezone` | Permission to create and manage safezones | — |
—
## Zombie Mutation Types
Available types for `/za spawn`: `normal`, `tank`, `charger`, `assassin`, `blight`, `burster`, `spitter`, `frost`, `shrieker`, `cryo`, `inferno`, `leech`
—
**Experience a truly dynamic and evolving zombie apocalypse where every day brings new challenges and stronger threats!**
Zombies are Zombie Villagers
# Zombies are Zombie Villagers
The title is quite self-explanatory. All zombies that spawn in your world will be zombie villagers. If you put this data pack in a pre-existing world, all zombies will transform into zombie villagers aswell.
You might find this data pack helpful if you often find yourself frustrated searching for villages near your base and then transporting villagers all the way back when you do find it.
With this data pack, you can essentially cure any zombie and get a villager.
zombie siege (Guns in minecraft loot chests)
join my discord to report bugs and help support me [Day of the Dead Discord server](https://discord.gg/PAHCrH5uPT)
1.1.5
changed the chance of not getting a gun to around 25% – 33%
and changed the amount of ammo received from a chest to match a more realistic amount.
pistol: 13 – 64
shotguns: 10 – 36
assault rifles: 16 – 64
smgs: 32 – 64
snipers: 6 – 20
machine guns: 64 – 256
1.1.4
integration with:
ExtinctionZ,
Underground Bunkers,
Zombie survival kit.
1.1.2 – Zombie Extreme compatabilty
only adds guns to chest not other containers
Explore the world and scavenge through various loot chests, dungeons, and structures to uncover valuable firearms and ammunition. Firearms are seamlessly integrated into the game’s existing loot tables, providing a sense of excitement and unpredictability as players uncover new weapons on their adventures.
Engage in adrenaline-fueled combat encounters with hostile mobs, rival players, and formidable bosses as you put your newfound firepower to the test. From close-quarters skirmishes to long-range sniper duels, every firefight is a pulse-pounding test of skill and strategy.
“Zombie siege loot table mod” offers an exhilarating and action-packed Minecraft experience, elevating the game’s combat mechanics with the addition of firearms and ammunition to loot tables. Will you embrace the power of firepower and emerge victorious in the chaotic world of Minecraft, or will you fall victim to the relentless onslaught of your adversaries? The choice is yours.
1.20.1 requires vic’s pointblank
zombie siege (Content pack)
a small mod that add a few items and loot table integrations
1.0.3 – mutant monsters compatability
adds coin to mutant zombie drops
items:
stimpack heals 2 hearts
bloodbag heals 4 hearts
painkillers makes you take a lot less damage for 15 sec
bandage gives regen heals 3 and a half hearts
coins: copper, silver, gold, platinum.
all coins are droped by all zombies
you can add this to any modpack you want
join my discord to report bugs and help support me [Day of the Dead Discord server](https://discord.gg/PAHCrH5uPT)
Zombie Potion
# 🧪 Zombie Potion
**Temporarily become a zombie by drinking a custom potion. Burn in sunlight. Get ignored by hostile mobs. Feast on rotten flesh. Survive like the undead.**
Zombie Potion is a lightweight, survival-friendly mod that lets players **enter a “zombie state”** by drinking a special potion.
While zombified, you’ll behave like a vanilla zombie — both its strengths and weaknesses.
—
## ✅ Features
– 🧪 **Zombie Potion**
Drink it to become a zombie indefinitely (until cured or killed)
– 🧟♂️ **Zombie State Effects**:
– 🧢 Automatically equips a **zombie head** for visual immersion
– ☀️ Burn in daylight like a real zombie
– 😶 Hostile mobs (zombies, skeletons, creepers, etc.) won’t target you
– 🧄 Cure the state by drinking milk or upon death
– 🥩 Rotten flesh becomes nutritious (like cooked beef)
– 🍞 Normal food gives Hunger instead!
– 🎙️ Random zombie groan sounds every 5–10 seconds
—
## 🔧 Configuration
This mod includes a simple config file to adjust:
– Groan sound frequency
– Visual effects toggle (zombie head, particles, etc.)
– Food behavior
—
## 🛠 Compatibility
– Minecraft: **1.20**
– Loader: **Forge 47.x**
– Multiplayer: ✅
– Modpack-friendly: ✅
—
## 📦 How to Install
1. Download the `.jar` file from the **Versions** tab
2. Place it into your `mods/` folder
3. Launch the game using **Forge 47.4**
—
## 🙌 License & Usage
This mod is open-source under the MIT license.
Feel free to include it in modpacks, videos, or server builds — credit is appreciated!
—
🧪 Questions or bugs? Visit the [GitHub repo]([https://github.com/your/repo](https://github.com/yamataka22/minecraft-zombie-potion)) or leave a comment here on Modrinth!
Zombie Players
ZombiePlayers is a lightweight Forge mod that lets you designate certain players as “zombies” for both lore and gameplay purposes. Once added to the zombie-player list, these players are ignored by zombies and other undead mobs, making them part of the horde instead of its victims. Players remain zombies until removed, and for extra immersion, their names appear dark green in chat, nametags, and player lists.
**Commands**
– /zombieplayers add – Add a player to the zombie-player list
– /zombieplayers remove – Remove a player from the zombie-player list
– /zombieplayers list – View all current zombie-players
**Current Compatibilities**
– Vanilla Mobs: Zombie, Zombie Villager, Drowned, Husk, Giant, Zoglin, Zombified Piglin, Zombie Horse
– [Hordes Mobs](https://modrinth.com/project/O3HDffUR): Drowned Player, Husk Player, Zombie Player
– [Undead Nights Mobs](https://modrinth.com/project/g0mmcQV2): Demolition Zombie, Elite Zombie, Horde Zombie
Zombie Horsemen
# Zombie Horsemen Mod/Datapack
[![CurseForge-Mod][CurseForge-Mod]](https://www.curseforge.com/minecraft/mc-mods/zombie-horsemen)
[![CurseForge-Datapack][CurseForge-Datapack]](https://www.curseforge.com/minecraft/data-packs/zombie-horsemen-datapack)
[![Modrinth][Modrinth]](https://modrinth.com/datapack/zombie-horsemen)
[![Discord][Discord]](https://discord.gg/EKyjXRH9xN)
[![Paypal][Paypal]](https://www.paypal.com/donate/?cmd=_donations&[email protected]&lc=US&item_name=Donation&no_note=0&cn=¤cy_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted)
[CurseForge-Mod]: https://img.shields.io/curseforge/dt/1096039?style=for-the-badge&logo=curseforge&label=Mod&labelColor=212121&color=FF6D00
[CurseForge-Datapack]: https://img.shields.io/curseforge/dt/1096042?style=for-the-badge&logo=curseforge&label=Datapack&labelColor=212121&color=FF6D00
[Modrinth]: https://img.shields.io/modrinth/dt/5IpunicI?style=for-the-badge&logo=modrinth&label=Mod%20/%20Datapack&labelColor=212121&color=008000
[Paypal]: https://img.shields.io/badge/Donate-Paypal?style=for-the-badge&logo=paypal&label=Paypal&labelColor=212121&color=00457C
[Discord]: https://img.shields.io/badge/join-discord?style=for-the-badge&logo=discord&label=discord&labelColor=212121&color=0d0f24
## Overview
The **Zombie Horsemen Mod/Datapack** introduces a new and exciting challenge to Minecraft. Inspired by the classic Skeleton Traps, this mod/datapack summons a zombie riding a zombie horse. Each Zombie Horseman is equipped with an iron helmet, an iron axe, and a shield, making them a formidable foe in the game.
## Features
– **Zombie Horsemen Traps**: Similar to Skeleton Traps, Zombie Horsemen appear in the game and challenge players with their dangerous gear and tactics.
– **0.25% Nightly Chance**: Every night, there is a 0.25% chance that any zombie will be a “Zombie Trap,” which triggers the summoning of four Zombie Horsemen.
– **Custom Equipment**: Each Zombie Horseman comes equipped with an iron helmet, iron axe, and a shield.
– **Zombie Horse Mount**: The zombies ride on zombie horses, adding a new layer of difficulty and excitement.
## Installation
### For Mod Installation
1. **Download the Mod**: [CurseForge](https://www.curseforge.com/minecraft/mc-mods/zombie-horsemen) | [Modrinth](https://modrinth.com/datapack/zombie-horsemen)
2. **Install with Your Preferred Mod Loader**:
– **Forge/NeoForge**: Drag the mod file into the `mods` folder located in your `.minecraft` directory.
– **Fabric/Quilt**: Ensure you have the Fabric API installed alongside the corresponding mod loader. Place the mod file into the `mods` folder.
### For Datapack Installation
1. **Download the Datapack**: [CurseForge](https://www.curseforge.com/minecraft/data-packs/zombie-horsemen-datapack) | [Modrinth](https://modrinth.com/datapack/zombie-horsemen)
2. **Locate Your Minecraft Saves Folder**:
– Windows: `%appdata%.minecraftsaves`
– Mac: `~/Library/Application Support/minecraft/saves`
– Linux: `~/.minecraft/saves`
3. **Add the Datapack**:
– Open the folder of the world you want to add the datapack to.
– Drag and drop the downloaded `.zip` file into the `datapacks` folder.
4. **Load the Datapack**:
– Start Minecraft and enter your world.
– Use the `/reload` command if necessary.
– Enjoy the new Zombie Horsemen challenge!
## Compatibility
– **Minecraft Version**: This mod/datapack is compatible with Minecraft version 1.14+.
– **Mod Loaders**: Supports Forge, NeoForge, Fabric (with Fabric API), and Quilt (with Fabric API).
– **Multiplayer Support**: Fully compatible with multiplayer servers.
## Usage
– **Encountering Zombie Horsemen**: Be ready for a tough fight when you come across a Zombie Horseman. Their armor and weaponry make them a dangerous opponent.
– **Loot and Rewards**: Upon defeating a Zombie Horseman, players can collect the loot dropped by the zombie and its horse.
## Feedback and Support
If you encounter any issues or have suggestions for improvements, please contact us via [Discord](https://discord.gg/EKyjXRH9xN).
## License
This mod/datapack is released under the CC0-1.0. Feel free to modify and share it, but please credit the original author, sashiro.
## Credits
– **Creator**: sashiro
## Links
– **Download the Mod/Datapack**: [CurseForge MOD](https://www.curseforge.com/minecraft/mc-mods/zombie-horsemen) | [CurseForge DATAPACK](https://www.curseforge.com/minecraft/data-packs/zombie-horsemen-datapack) | [Modrinth](https://modrinth.com/datapack/zombie-horsemen)
– **Join our Community**: [Discord](https://discord.gg/EKyjXRH9xN)
– **Support the Creator**: [PayPal](https://www.paypal.com/donate/?cmd=_donations&[email protected]&lc=US&item_name=Donation&no_note=0&cn=¤cy_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted)
—
Thank you for using the Zombie Horsemen Mod/Datapack! Prepare yourself for a thrilling new challenge in Minecraft.
Zombie Horse Traps
This datapack makes it so that Zombie Horse Traps spawn just like Skeleton Horse Traps! Very simple 🙂