Winter’s Banner Tweaks
A simple resource pack that replaces the 4 individual corner patterns with checkers, stripes and an overlay, to allow for colour mixing and pride flags among other things.
A simple resource pack that replaces the 4 individual corner patterns with checkers, stripes and an overlay, to allow for colour mixing and pride flags among other things.
# Winter 2017 Panorama
This panorama was used in Bedrock Edition during the 2017 winter holiday season (1.2.7 to 1.2.8)
### Features:
Adds the Panorama from the Bedrock 2017 winter holiday season [(Gallery)](https://modrinth.com/resourcepack/winter-2017-panorama/gallery)

### Credits
The images were taken from the Minecraft Wiki [(Check it out!)](https://minecraft.wiki/w/Historical_panoramas#Holiday_2017)
the best!!! overlay!!!! ever !!!!!!! all the villagers smile now, we have needed this for years and it has not been added to minecraft!!!!
**”Wingdings is a series of dingbat fonts that render letters as a variety of symbols. They were originally developed in 1990 by Microsoft by combining glyphs from Lucida Icons, Arrows, and Stars licensed from Charles Bigelow and Kris Holmes.”**
~ Wikipedia.org
**Wingdings Enchants** is a resourcepack that replaces the “Standard Galactic Alphabet”, seen in Minecraft in enchanting tables, to the mysterious font “Wingdings”, seen in works such as “UNDERTALE” and… “Saturday Night Live”.
The font was redrawn entirely by me, to fit in with the pixelart-y style of Minecraft.
**Note:** The font in the resourcepack uses lowercase Wingdings characters for both upper and lowercase, as it is impossible to see uppercase SGA in Minecraft by normal means, and because SGA doesen’t even have upper or lowercase letters.
## Windswept Swirl
The mace’s heavy core now swirls with a wind effect when held!

## 3D Model, 2D Sprite
While the mace’s held model is now 3D, it keeps the inventory display as a 2D Sprite!

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This is a very small resource pack; future versions will continue to resource other editions.
**_The new version might be marked as incompatible, but it can actually display correctly._**
Feedback:[https://forms.gle/vfNMyg4HZgxZsgFe9](https://forms.gle/vfNMyg4HZgxZsgFe9)
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在原本中空的門中央加入一些美觀的窗戶造型。(意味著實心的門將不會有任何改變:杉木門…)
這是一個很小的資源包,未來將繼續支援其他版本
**_新版本可能標示不相容,但實際上可以正常顯示。_**
反饋:[https://forms.gle/vfNMyg4HZgxZsgFe9](https://forms.gle/vfNMyg4HZgxZsgFe9)

Recently there has been a lot of datapacks & plugins that have implemented/brought back pre-1.9 sword blocking mechanics! Although, by default, the game uses a model similar to 1.8’s when blocking with the sword!
This resource pack makes the sword blocking model much closer and more faithful to the model/positioning from versions 1.7 and prior!
## ⭐ NOTE
This resource pack assumes that the datapack or plugin you are using for sword-blocking uses {animation:”block”} as most do! Another version of this resource pack will likely be uploaded in the future to support sword-blocking without {animation:”block”}
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## ⚔️ Side-by-side comparison

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## ❤️ Socials
* Youtube channel: [[YT Link]]([https://www.youtube.com/@wilozyx/videos](https://www.youtube.com/@wilozyx/videos))
* PMC page: [[PMC Link]]([https://www.planetminecraft.com/member/wilozyx/](https://www.planetminecraft.com/member/wilozyx/))
* Discord: wilozyxx
# William’s Console Resources
[](https://modrinth.com/modpack/williams-console-revisited) [
](https://ko-fi.com/omoso)
**This requires the Legacy4J mod.**
William’s Console Resources is a resource pack that adds on optional content for William’s Console: Revisited, a modpack that adds modded content in a console edition style

# Features
– A new panorama
# Need a server?
[](https://bh.naomieow.xyz/raamviot50)
Make tamed wolves use the wild wolf texture. Download the “No Collars” version to remove collars on tamed dogs as well!
Supports all Minecraft versions from Beta 1.4 (when wolves were added!)
Includes all wolf variants from 1.20.5.
Compatible with Fresh Animations!
Must be loaded _above_ Fresh Animations resource pack.
**Note:** For versions before 1.6.1, this pack must be placed in the texturepacks folder, rather than the resourcepacks folder.
**Another Note:** In 1.8, the default colour of collars was changed to orange. This was reverted in 1.9. This is _not_ accounted for in this resource pack.
Wild vanilla is a Minecraft resource pack that attempts to update most plants,
flowers and a few other natural elements visually.
It does this in a way that updates them to more modern looking designs that make landscapes
and gardens feel more alive, while sticking to Minecraft Vanilla’s visual style and adhering closely
to the plants’ real-life counterparts.


I’ve been making steady progress on the pack, and I currently intend to update the following:
– Grass and ferns, normal and tall.
– All standard flowers in the game, including 2 block tall ones.
– Dripstones, roots
– All Saplings
– All Mushrooms and Fungi
– Other foliage from older versions like Sugarcane and Vines
There’s a few principles I’m using in updating these models:
– Pixel accuracy.
I was kinda shocked to find out that all plants that use the standard cross shape in game are not
pixel accurate and stretched. I intend to fix that, and have all plants be as pixel accurate as I can,
like most of the newly added things are nowadays
– Overlap and Wild growth.*
Most of my models exceed the size of the block they’re planted on. This is to add to the feeling of
the plants growing wild, and adds a lot of visual eyecandy to the world. I also extend them downwards
into the block, adding roots that can be visible if the plant is randomly placed over an edge.
In vanilla this creates an ugly and unnatural seam between plant and air, especially prevalent in grass.
– Life-accurate.
I strive for my models to look as accurate as I can without to their real life counterparts without breaking
the vanilla look. This creates more variety and makes the plants more recognizable. Building a garden
in Minecraft has never been as interesting.
All models are made using Blockbench.
Check out blockbench: [https://www.blockbench.net](www.blockbench.net)
Some screenshots are made using Complementary Reimagined shader.
Get it here: [https://www.complementary.dev/shaders/](www.complementary.dev)