Experienced Powers

> This data pack is now discontinued.
> This means that it will no longer receive any more updates.

This data pack gives another use for experience, Magical powers!

You can use this experience points to trade for magical powers (well, effects in other words). For example, You can use 10 experience levels to get fire resistance for 30 seconds, or 7 experience levels to heal yourself.

Yeah I know, it can be a bit overpowered.

To use this data pack, simply use this Command: `/trigger `

Here is a full list of all “powers” and “power_id”:

| Name | Id | Description | XP level required | XP cost
|—————-|—————|—————————————|——|—–|
| Fire resistance | xpower.fire_resistance | Gives 30 seconds of fire resistance. | 25 | 12
| Fire resistance+ | xpower.fire_resistance+ | Gives 2 minutes of fire resistance. | 30 | 18
| Fire resistance++ | xpower.fire_resistance++ | Gives 10 minutes of fire resistance. | 40 | 25
| Slow falling | xpower.slow_falling | Gives 30 seconds of slow falling. | 15 | 5
| Water Breathing | xpower.water_breathing | Gives 1 minutes of water breathing. | 15 | 8
| Water Breathing+ | xpower.water_breathing+ | Gives 5 minutes of water breathing. | 20 | 15
| Water Breathing++ | xpower.water_breathing++ | Gives 20 minutes of water breathing. | 25 | 25
| Heal | xpower.heal | Gives 4 seconds of regeneration V, enough to fill your health bar. | 15 | 5
| Strength+ | xpower.strength+ | Gives 5 minutes of strength I. | 30 | 10
| Strength++ | xpower.strength++ | Gives 10 minutes of strength I. | 35 | 15
| Haste | xpower.haste | Gives 30 seconds of haste I. | 20 | 10
| Haste+ | xpower.haste+ | Gives 2 minutes of haste I. | 30 | 20
| Haste++ | xpower.haste++ | Gives 10 minutes of haste I. | 40 | 25
| Night vision | xpower.night_vision | Gives 2 minutes of night vision | 15 | 4

xpose custom ip

## Website Fixed

# 🌐 Xpose – Make Your Local Minecraft Server Public With Custom Static Ip

> Transform your local Minecraft server into a public server with a beautiful custom domain! No port forwarding needed.

# TUTORIAL

## ✨ Features

– 🌐 **Public Access**: Make your local Minecraft server accessible to players worldwide
– 🎯 **Custom Domain**: Get your own static subdomain (e.g., `myserver.quizyy.fun` or `myserver.mysmp.fun`)
– 🔒 **Secure Tunneling**: Uses ngrok’s secure tunneling service to bypass firewalls
– 🌍 **Global Performance**: Multiple region support for optimal player experience
– ⚡ **Easy Setup**: Simple configuration, no port forwarding needed
– 🎮 **Player-Friendly**: Share your server address easily with a memorable domain
– 🔄 **Auto-Reconnect**: Automatically maintains your custom domain

## 🚀 Quick Start

1. Download and install the plugin
2. Get your ngrok token from [ngrok.com](https://ngrok.com)
3. Get your Xpose token from [xpose.quizyy.fun](https://xpose.quizyy.fun)
4. Configure your `config.yml`:

“`yaml
# Ngrok configuration
ngrok:
auth_token: “your-ngrok-token”
region: “US” # Choose: US, EU, AP, AU, SA, JP, IN
server_port: 25565 # Your server port

# Xpose configuration
xpose:
auth_token: “your-xpose-auth-token”
subdomain: “myserver” # Your chosen subdomain
domain: “mysmp.fun” # or quizyy.fun
“`

5. Start your server and share your custom domain! 🎉

## 📝 Commands

– `/xpose status` – Check your tunnel status
– `/xpose reload` – Reload configuration
– `/xpose help` – Show help menu (available to all players)

## 🌟 Why Xpose?

– **No Port Forwarding**: Works even behind NAT/firewalls
– **Static Custom Domain**: Give your server a professional, memorable address
– **Global Performance**: Choose from 7 regions worldwide for best player experience
– **Always Online**: Auto-reconnect if connection drops
– **Simple Sharing**: Easy to remember domain names for your players

## 🌍 Supported Regions

| Region | Code | Location |
|——–|——|———-|
| 🇺🇸 United States | US | North America |
| 🇪🇺 Europe | EU | Europe |
| 🇦🇺 Australia | AU | Oceania |
| 🇯🇵 Japan | JP | East Asia |
| 🇮🇳 India | IN | South Asia |
| 🇸🇬 Singapore | AP | Asia Pacific |
| 🇧🇷 Brazil | SA | South America |

## 🛠️ Requirements

– Java 8 or higher
– Minecraft server 1.16+
– ngrok authentication token
– Xpose authentication token

## 🤝 Support

Need help? We’ve got you covered!

– 📚 [Documentation](https://xpose.quizyy.fun/docs)
– 💬 [Discord Support](https://discord.gg/UUaNzfZyc6)
– 🌐 [Website](https://xpose.quizyy.fun)

## 🎮 Example Usage

1. **Setup your domain**:
“`yaml
xpose:
subdomain: “myserver”
domain: “mysmp.fun”
“`
Your server will be accessible at: `myserver.mysmp.fun`

2. **Change region for better performance**:
“`yaml
ngrok:
region: “JP” # For better performance in Asia
“`

## 📜 Permissions

– `xpose.admin` – Access to status and reload commands
– Help command is available to everyone!

## 🚨 Common Issues

– **Domain Already Taken**: Choose a different subdomain name
– **Connection Failed**: Check your ngrok token
– **API Error**: Verify your Xpose token

## 🎯 Coming Soon

– 🌈 Multiple tunnel support
– 🔔 Discord notifications
– 📊 Server status page
– 🎨 Custom domain themes

## 💖 Support the Project

Love Xpose? Show your support:
– ⭐ Star us on Modrinth
– 🤝 Join our [Discord](https://discord.gg/UUaNzfZyc6)
– 🐛 Report bugs and suggest features

Made with ❤️ by Quizy solutions

XPON Optimize

## **XPON Optimize: A Minecraft Optimization Modpack for PojavLauncher**
##
XPON Optimize is crafted specifically for **PojavLauncher**, aiming to enhance performance on **Fabric** platforms. This modpack addresses the unique challenges of running Minecraft Java Edition on mobile devices, delivering a smoother gaming experience tailored for ARM architecture.

### Why XPON Optimize?
The ARM platform, commonly found in mobile devices, significantly differs from the x86 architecture of traditional PCs. XPON Optimize bridges this gap, ensuring that the APIs and renderers are optimized for ARM’s unique capabilities.

### Graphics and Renderers

![Pojavlauncher Optimize](https://cdn.modrinth.com/data/cached_images/b1f3557ac6b7de4dea34ba1416a8c62be23e2fe3.jpeg)
The modpack features custom **Renderers** designed to enable mobile SoCs (System on Chips) to handle Minecraft rendering efficiently. While not flawless, these open-source renderers provide a substantial performance boost. However, some optimization mods, like **Sodium**, require patching to function correctly on mobile devices.

### Java Runtime and ARM Support
PojavLauncher utilizes a custom-built **Java Runtime Environment (JRE)** for ARM32/64, making Minecraft compatible with mobile processors. XPON Optimize includes mod options tailored to ARM, maximizing performance on these devices.

### Modpack Variants
XPON Optimize offers different versions to cater to specific needs:
– **Fabric-SodiumReady**

Each version focuses on compatibility and performance optimization for the respective rendering engines.

### Optifine Integration
Due to **Optifine’s copyright restrictions**, XPON Optimize does not include the Optifine mod file. Users need to download Optifine separately from [optifine.net](https://optifine.net/) and place it in the correct directory.

### VulkanMOD
This modpack also features an edited version of **VulkanMOD** for ARM platforms, enhancing graphics performance.

**Credits:**
– xCollateral’s VulkanMOD
– sa1672ndo’s VulkanMOD for ARM

XPlosives

# 🧨 XPlosives

**XPlosives** is a datapack for Minecraft 1.16 and above.
It adds many new explosives to the game and a detonator to trigger them from a distance.
![home image](https://github.com/AnCarsenat/XPlosives/blob/main/assets/v1.1/home.png?raw=true)

## 🎨 Obtaining Items in Creative
Use the functions:
“`
function xplosives:explosives/{item-name}/give
“`

Instant TNT

getting_instant_tnt

Detonator

getting_detonator

## 🛠️ Using the Items
TNTs function like default TNT but create more interesting explosions.

### Using the Transmitter/Receiver (aka Detonator):

1. **Set Your Channel**
“`
/trigger xplosives.s.chnl set {channel}
“`

Setting a channel

setting_your_channel

2. **Place Detonators**
Place like normal blocks

Placing detonator

![placing_detonator](https://github.com/user-attachments/assets/146ebce3-47c9-424d-892c-f148a886347e)

3. **Trigger Detonators**
“`
/trigger xplosives.s.send
“`

Triggering detonator

![triggering_detonator](https://github.com/user-attachments/assets/e3eceadd-db0f-458e-92ef-2d8b0798d774)

## 📦 Current Versions
|game_version|datapack_version|patches|added|removed|
|—|—|—|—|—|
|1.16-1.20x|1.0||||
|1.16-1.20x|1.1|multiplayer|text info|nerfed tp tnt|

## 🛠️ Filing Issues / Merging
[Xplosives](https://github.com/AnCarsenat/XPlosives)
[File an issue](https://github.com/AnCarsenat/XPlosives/issues)

## ⚖️ License
Under Creative Commons Attribution 4.0 International

xplor origins

A medieval-fantsy style pack that focuses on Origins, world generation and multiplayer.

overworld:

Spoiler

Without shaders
![Crock](https://cdn.modrinth.com/data/cached_images/175162e74d4865c522561924988b76a4ea0fc213_0.webp)
![watch tower](https://cdn.modrinth.com/data/cached_images/0d06863a3c9430c2c206abb2c2ee5a62d7f593d0_0.webp)
![farmers](https://cdn.modrinth.com/data/cached_images/758656914669065623105a4788277ce543c75b53.png)
![sandstorm](https://cdn.modrinth.com/data/cached_images/ed728b24265870ff94274793230b0b48ed09c76c.png)
With shaders
![shader sandstorm](https://cdn.modrinth.com/data/cached_images/321acf7681b8fab8db5a996d37e00591a3ff2d7c.png)
![Another village](https://cdn.modrinth.com/data/cached_images/1eb9a377370f743be1c7b9f24a9c7ffe12fbdf6b.png)
![zebra](https://cdn.modrinth.com/data/cached_images/18667b15b6cabb24f9d3b7ac45f4b1bad43cc153.png)
![warthog](https://cdn.modrinth.com/data/cached_images/ce0def1e6e5f1afebcdb8ce9db522e60d69fae53.png)
![Pumkin patch](https://cdn.modrinth.com/data/cached_images/7f32dfcd01018c9f4546e084875c1e0ac4f1a3ac.png)

Nether:

Spoiler

With shaders

![Piglin paradise](https://cdn.modrinth.com/data/cached_images/627f2907fd8d324caccec870d60345d70ece1771.png)
![spikes](https://cdn.modrinth.com/data/cached_images/4fc1e31c0748ea3ecd6c9ee6436fa024e2373036.png)

End:

Spoiler

With shaders

![thing](https://cdn.modrinth.com/data/cached_images/05cd1cf4e25ee569bdcac6928a7dcc607f32e402_0.webp)
![idk what to call this](https://cdn.modrinth.com/data/cached_images/6c1951fdb87acf27f1d5fc7dbcaeeb6dfcb8f851_0.webp)
![end shrooms](https://cdn.modrinth.com/data/cached_images/ee790680eeba691f8c2d9eb27ddf03d531c6159c_0.webp)
![spires](https://cdn.modrinth.com/data/cached_images/7aa1dcf94ecc39047b529cded7faa0be3ba956cf.png)
![end villages](https://cdn.modrinth.com/data/cached_images/4428b88d7ef0544f803987dce47950ee7ceab433.png)
![crashed ship](https://cdn.modrinth.com/data/cached_images/b9653ef4b7dffa917c6df5c3716e23eab68d1826.png)
![more end shrooms](https://cdn.modrinth.com/data/cached_images/8f583043edfdbe9d777654deeb90ecd1d264bc69.png)
![endflies?](https://cdn.modrinth.com/data/cached_images/9549cad40aef918d436d2acf34032e1300ddafe9.png)
![pink tree](https://cdn.modrinth.com/data/cached_images/b31b254b5e28a4d73d509b20f6884021547687a9.png)

– shader presets included
– controller support
– all images were taken in survival with [freecam mod](https://modrinth.com/mod/freecam)

XP Tome

### Functionality
This mod adds a single item – the XP Tome. With the XP Tome you can store and retrieve XP. It can store up to 1395 XP by default (can be configured), which equals to having 30 levels on the XP bar.

### Usage
– Sneak + right-click to store XP
– Right-click to retrieve XP

### Recipe
![Recipe](https://i.imgur.com/keqKeB5.png)

### Config/Item Components
Note: For item components, “true” means the component is on the item, and “false” means it isn’t.
Note: If you want to change the default item components of the XP Tome you can still use the config file, however that comes with caveats explained therein. Consider creating a Data Pack and override the XP Tome’s recipe with the components set as you wish. [Here’s an example recipe.](https://gist.github.com/bl4ckscor3/074fc98a3206a01c8ff239923174543d) More info about [data packs](https://minecraft.wiki/w/Data_pack) and [recipes](https://minecraft.wiki/w/Recipe) on the wiki!

– *max_xp* – The maximum amount of XP points that the XP Tome can hold. The default value (1395) represents having 30 levels on the XP bar.
– *retrieval_percentage* – The percentage of XP that the book will give back, as a sort of cost of using it. Example: If this config value is set to 0.75, and an XP Tome has 100 XP stored, attempting to retrieve these 100 XP will give back 75 XP. Note: This will not be 100% accurate, as Minecraft’s XP does not use decimals.
– *retrieve_until_next_level* – Setting this to true will remove only as much XP from the book at a time as is needed for the player to reach their next level.
– *retrieve_xp_orbs* – Setting this to true will remove XP from the book in XP orb form. This is useful if you want to use XP from the book for tools enchanted with Mending.
– *store_until_previous_level* – Setting this to true will store only as much XP from the player’s XP bar until reaching the previous level, meaning only one level at maximum will be added to the book’s storage at a time.

The configuration file for Minecraft versions 1.14.4-1.20.1 can be found in the serverconfig folder of your world.

### Further Info
This mod was created by me, following a request by Shivaxi. It is based off of [XP Book](https://www.curseforge.com/minecraft/mc-mods/xp-book) and was recreated due to a duplication bug in the original mod, as well as a bug which causes the enchanting table to reset each time the book is used. As this mod uses the same modid and item id as the original, the two mods can not be installed at the same time and switching between them will not lose you any items. I did not take any code or assets from the original mod.

You are allowed to use this mod in any modpack.

XP Stacker

🎉 **XPStacker: Let Your Server Breathe!** 🎉
Is your server slowing down because of all the scattered XP orbs? 🐢 XPStacker offers a sleek and effective solution to this problem. This lightweight plugin automatically merges nearby XP orbs into a single one, significantly reducing server load while providing a smoother experience for players.

✨ **Key Features:**

– **Lag Reduction:** 💨 Drastically reduces server lag by merging hundreds of scattered XP orbs into a single orb.

– **Automatic Merging:** 🤝 New XP orbs automatically merge with nearby ones. No player action is required.

– **Configurable Radius:** ⚙️ Easily adjust the merge radius of XP orbs in the config.yml file.

– **Lightweight and Stable:** 🔋 Operates with minimal resource usage and does not affect your server’s other features.

Add XPStacker to your server now and let your players collect XP without any lag! 💎

✨ **Check Out Our Other Plugins!** ✨
If you enjoy the **XPStacker** plugin, don’t forget to check out our other high-quality plugins for your server!

– **BuildByBit**: https://builtbybit.com/creators/fisfiskoray.600970
– **PolyMart:** https://polymart.org/user/57522/fisfiskoray
– **Modrinth:** https://modrinth.com/user/FisFisKoray

XP Placeholder

# XPPlaceholder Plugin
**Author**: Petrichor2_
**Version**: *1.0*

## Overview
XPPlaceholder integrates with **PlaceholderAPI** to provide XP-related placeholders for your servers. It allows dynamic display of player XP stats like level, total XP, and progress.

## Features
– **`%xp_level%`**: Player’s current XP level.
– **`%xp_total%`**: Total XP accumulated.
– **`%xp_current%`**: Current XP value toward the next level.
– **`%xp_to_next%`**: XP required to level up.
– **`%xp_progress%`**: Progress percentage of the XP bar.

## Dependencies
– **[Placeholder API](https://www.spigotmc.org/resources/placeholderapi.6245/)**

## Notes
– Compatible with **Paper** or **Spigot** servers.
– Does not modify gameplay mechanics.
– This is made in free time, suggestions are welcome.

XP-Book

# 📗 XP-Vault: The Professional XP Ledger
**XP-Vault** (v1.21.11) is a high-performance, survival-integrated utility designed to bridge the gap between risk and reward. By providing a balanced “Banking” system for your experience levels, it adds a layer of strategy to your survival world while protecting your time investment from accidental deaths.

## ✨ Primary Features
* 🔒 **Persistent Storage:** Stored levels are linked to the player via scoreboards, meaning they persist through death and even if the book is lost or destroyed.
* 📈 **Precision increments:** Full control with buttons for **1, 3, 10, or 30** levels.
* ⚡ **Bulk Operations:** Rapidly clear your XP bar or withdraw your entire bank with **[STORE ALL]** and **[TAKE ALL]** buttons.
* 🔊 **Dynamic Feedback:** Includes high-fidelity vanilla sound effects and color-coded chat messages to confirm every transaction.
* 🛠️ **Universal Access:** Designed with the `/trigger` system, allowing **Survival players without OP/Cheats** to use the interface seamlessly.

> ![Book UI of the Store / Take EXP](https://cdn.modrinth.com/data/cached_images/b014cb33c6df9d0d910baa43d40b3143c0c6db1f.jpeg)

## 🔨 Survival Crafting & Initialization
We believe in “Vanilla+” balance. The recipe is expensive enough to feel earned, requiring 8 Bottles o’ Enchanting.

**The Recipe Pattern:**
* **Outer Ring:** 8x Experience Bottles
* **Center:** 1x Regular Book
* **Output:** 1x Knowledge Book (Auto-converts to XP-Vault upon holding)

> ![8 EP Bottle + 1 Book = BOOK OF EXPERIENCE](https://cdn.modrinth.com/data/cached_images/16d382ea6b2ba87720dc7501cd7a36bbc9d4e167.jpeg)

## 💻 Technical Documentation (For Server Admins)
XP-Vault is built for stability and zero TPS impact. It avoids “Every-Tick” heavy NBT scanning, favoring a lightweight trigger-based architecture.

### 📊 Scoreboard Management
The pack uses the following internal objectives:
* `exp_stored`: The master objective. Stores the player’s banked level count.
* `exp_current`: A temporary calculation buffer for XP bar data.
* `exp_takeX` / `exp_storeX`: Individual trigger objectives.

### 🛠️ Admin Utility Commands
* **Check a Player’s Bank:** `/scoreboard players get exp_stored`
* **Manually Set a Balance:** `/scoreboard players set exp_stored 50`
* **Add/Reward Levels:** `/scoreboard players add exp_stored 10`
* **Spawn a Vault Book:** `/function exp_book:give_book`

### 🧪 Testing Procedures
To verify the pack is working correctly after installation:
1. Run `/reload` and look for the “[Book of Experience] Datapack loaded” message.
2. Grant yourself 30 levels: `/experience add @s 30 levels`.
3. Craft or give yourself the book and click **[STORE ALL]**.
4. Run `/scoreboard players get @s exp_stored`. If it returns **30**, the system is 100% operational.

## 📝 Changelog v1.0.0 (v1.21.11)
* **1.21.x Component Migration:** Fully updated to the new `written_book_content` and `item_component` syntax (1.20.5+).
* **Recursion Optimization:** Rewrote the `take_all_loop` to handle massive level counts (1000+) without causing server hanging.
* **Syntax Hardening:** Replaced deprecated `clickEvent` keys with modern `click_event` formatting for 1.21.11 compatibility.
* **Auto-Conversion:** Improved the knowledge book detection logic to be more responsive.

## ⚖️ License & Permissions
**License:** MIT License
* ✅ **You may:** Use this in modpacks, featured on servers, and modify the code for personal use.
* ❌ **You may not:** Re-upload this to other platforms (9Minecraft, etc.) or claim it as your own creation.
* 💎 **Credit:** Mentioning “Sentrax” or linking to this Modrinth page is appreciated but only required if you redistribute modified versions.

## 📥 How to Install
1. Download the `XP-Vault.zip`.
2. Open your Minecraft world folder -> `datapacks`.
3. Drop the `.zip` inside.
4. Join the world and type `/reload`.


**Author:** Sentrax
**Compatibility:** 1.20.5, 1.20.6, 1.21, 1.21.11

**Checkout my other datapacks from [OPSIBA007](https://modrinth.com/user/OPSIBA007)**

XNet Gases

## What does it do?
Allows XNet to transport Mekanism chemicals. Gases, slurries, pigments and infuse.

Requires [XNet](https://modrinth.com/mod/xnet), [Mekanism](https://modrinth.com/mod/mekanism) and the respective dependencies.

The channel functions pretty much like the fluid channel in XNet with the following features:
– selecting which type of chemical to move (gas, infuse, pigment, slurry)
– round-robin or priority mode
– delay, transfer limiter and capacity limit
– filter where any tank with a chemical can be used

In addition to a channel dedicated for transporting chemicals, there is a separate logic channel type for redstone logic.

## Sponsor
[![Akliz Hosting](https://i.imgur.com/FGUgNoJ.png)](https://www.akliz.net/terrails)