Yet Another Cobblestone Generator


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Logo

Yet Another Cobblestone Generator

Flexible customizable generators

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Request Feature

Table of Contents
  1. About The Project

  2. Usage

  3. Roadmap
  4. Contributing
  5. License

## About The Project

![In-Game ScreenShot][screenshot]

A cobblestone generator, a classic of any SkyBlock. However, I’m bored with classic generators that generate only 1 kind
of block. That’s why I made my own mod, with a wide range of customization options.

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### Built With

* ![Fabric][fabric]
* ![Fabric-Language-Kotlin][fabric-language-kotlin]
* ![ModMenu Badges Lib][modmenu-badges-lib]
* ![fStats][fstats]

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## Usage

### Gameplay

* Right-click to get info about what is already generated
* Shift + Right-click to collect all from the generator
* Shift + Right-click to put upgrade item into generator

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### Crafts

| ![Cobblestone Generator Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/cobble.png?raw=true) | ![Ore Generator Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/ore.png?raw=true) | ![Stone Generator Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/stone.png?raw=true) |
|————————————————————-|—————————————————-|—————————————————————-|
| ![Speed Upgrade Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/speed.png?raw=true) | ![Count Upgrade Craft](https://raw.githubusercontent.com/syorito-hatsuki/yet-another-cobble-gen/1.20/assets/recipes/count.png) | ![Coefficient Upgrade Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/coefficient.png?raw=true) |
|![Energy Free Upgrade Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/energy_free.png?raw=true)|||

Events Generators

| Halloween |
|——————————————————————|
| ![Pumpkin](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.21/assets/recipes/halloween/pumpkin.png?raw=true) |
| ![Nether Pumpkin](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.21/assets/recipes/halloween/nether_pumpkin.png?raw=true) |

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### Integrations

#### REI

![REI Integration ScreenShot][rei-integration]

#### EMI

![EMI Integration ScreenShot][emi-integration]

#### Jade

![Jade Integration ScreenShot][jade-integration]

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### Config

Generators default config (Before 2024.10.1)

“`json
[
{
“type”: “cobble”,
“energyUsage”: 0,
“items”: [
{
“itemId”: “minecraft:cobblestone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:cobbled_deepslate”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:mossy_cobblestone”,
“coefficient”: 10,
“count”: 1
}
]
},
{
“type”: “ore”,
“energyUsage”: 0,
“items”: [
{
“itemId”: “minecraft:coal_ore”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:copper_ore”,
“coefficient”: 70,
“count”: 1
},
{
“itemId”: “minecraft:iron_ore”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:gold_ore”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:redstone_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:lapis_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:diamond_ore”,
“coefficient”: 15,
“count”: 1
},
{
“itemId”: “minecraft:emerald_ore”,
“coefficient”: 10,
“count”: 1
},
{
“itemId”: “minecraft:nether_quartz_ore”,
“coefficient”: 5,
“count”: 1
}
]
},
{
“type”: “stone”,
“energyUsage”: 0,
“items”: [
{
“itemId”: “minecraft:stone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:diorite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:granite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:andesite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:calcite”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:dripstone_block”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:deepslate”,
“coefficient”: 5,
“count”: 1
}
]
}
]
“`

Generators default config (Before 2024.5.2)

“`json
{
“generators”: {
“cobble”: [
{
“itemId”: “minecraft:cobblestone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:cobbled_deepslate”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:mossy_cobblestone”,
“coefficient”: 10,
“count”: 1
}
],
“ore”: [
{
“itemId”: “minecraft:coal_ore”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:copper_ore”,
“coefficient”: 70,
“count”: 1
},
{
“itemId”: “minecraft:iron_ore”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:gold_ore”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:redstone_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:lapis_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:diamond_ore”,
“coefficient”: 15,
“count”: 1
},
{
“itemId”: “minecraft:emerald_ore”,
“coefficient”: 10,
“count”: 1
},
{
“itemId”: “minecraft:nether_quartz_ore”,
“coefficient”: 5,
“count”: 1
}
],
“stone”: [
{
“itemId”: “minecraft:stone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:diorite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:granite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:andesite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:calcite”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:dripstone_block”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:deepslate”,
“coefficient”: 5,
“count”: 1
}
]
}
}
“`

Upgrades default config

“`json
{
“COUNT”: 2,
“COEFFICIENT”: 2,
“SPEED”: 2
}
“`

If u want to add own generator [go here](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.21/CUSTOM_GENERATOR.md)

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## Roadmap

– [x] Customizable generators
– [x] Generator upgrades
– [x] EMI Integration
– [x] Jade Integration
– [x] REI Integration

See the [open issues](https://github.com/syorito-hatsuki/yet-another-cobble-gen/issues) for a full list of proposed
features (and known issues).

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## Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any
contributions you make are **greatly appreciated**.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also
simply open an issue with the tag “enhancement”.
Don’t forget to give the project a star! Thanks again!

1. Fork the Project
2. Create your Feature Branch (`git checkout -b feature/AmazingFeature`)
3. Commit your Changes (`git commit -m ‘Add some AmazingFeature’`)
4. Push to the Branch (`git push origin feature/AmazingFeature`)
5. Open a Pull Request

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## License

Distributed under the MIT License. See `LICENSE.txt` for more information.

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[stars-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/stargazers

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[license-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/master/LICENSE.txt

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[linkedin-url]: https://linkedin.com/in/kit-lehto

[screenshot]: https://cdn-raw.modrinth.com/data/xPsKRMUF/images/047a2072ffe8fe5368479d0560eb2bbca2b1ef5f.png

[rei-integration]: https://cdn.modrinth.com/data/xPsKRMUF/images/8728ef2189b41115e4c77036d2bf997e44dea665.png

[emi-integration]: https://cdn.modrinth.com/data/xPsKRMUF/images/3a52d6a7b75930e96866daba0f51d3b52db020da.png

[jade-integration]: https://cdn.modrinth.com/data/xPsKRMUF/images/89bce38efe2b0da0e5b0805a483c2ede7706edd9.png

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[discord-url]: https://discord.gg/pbwnMwnUD6

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[modrinth-url]: https://modrinth.com/mod/yacg

Y2K4’s Data Pack

### A collection of all my data pack creations.
More features to be added in the future!

Features List

### Current features
– Fast Hopper (Transfers one item each game tick)
### Planned features
– Fast Furnace (Smelts one item each game tick)

Crafting Recipes

#### Fast Hopper

*Craft in a Smithing Table with a hopper and a netherite ingot.*

[xztx]CoreTweaker127的奇妙模组 CoreTweaker127’s Wonderful Mod

一个包含150个中国英雄成就、彩虹神剑、26种TNT变体、超级矿车、万物皆可图腾等特色功能的综合性Minecraft模组!
github:https://github.com/adorable0127/-minecraftmods-CoreTweaker127-s-Wonderful-Mod

📖 模组简介
CoreTweaker127’s-Mod 是一个功能丰富的Minecraft Fabric模组,为你的游戏体验带来革命性的改变!无论你是建筑师、冒险家还是红石工程师,这个模组都能为你提供强大而有趣的工具。
✨ 核心特色

🗡️ 彩虹神剑系统 – 超强武器,范围攻击,重锤打击
🏆 150个中国英雄成就 – 独特的成就系统,致敬中华英雄
💣 26种TNT变体 – 从追踪TNT到超级爆破,应有尽有
🚂 特殊矿车系统 – 高速矿车、飞行矿车、传送矿车
🛡️ 万物皆可图腾 – 石头、木头都能当不死图腾!
🌍 多维度系统 – 创建私人世界,空岛冒险
🎨 丰富的功能方块 – 自动熔炉、无限水源、传送台等
⚙️ 高度可配置 – 所有功能都可以通过配置文件自定义

🎮 主要功能
⚔️ 彩虹神剑系统
基础属性

伤害: 5000点基础伤害
范围攻击: 10格内所有生物
重锤系统: 高度每增加1格,伤害+100

从100格跳下攻击 = 15000伤害!

无限耐久: 永不损坏
破坏基岩: 唯一能破坏基岩的武器
秒挖黑曜石: 瞬间采集黑曜石

特殊能力
自动不死图腾

受致命伤害时自动触发
恢复至1点生命值
获得生命恢复II、伤害吸收II、抗火性I
无冷却时间,无限次触发

神装掉落系统

挖石头掉落 (30%几率)

5%: 255级全附魔下界合金套装
10%: 不死图腾 (1-3个)
15%: 末地传送门框架、末影之眼、龙蛋等稀有物品
70%: 随机附魔装备 (1-15级)

受伤掉落 (20%几率)

末地传送门框架、末影之眼、黑曜石
飞行时间3烟花、附魔金苹果
无诅咒附魔装备 (绝无绑定/消失诅咒)
下界之星 (超稀有!)

生物临终遗言

击杀生物时显示46种独特的临终遗言
增加游戏趣味性和沉浸感

快捷键功能
按键功能说明C键效果配置GUI自定义8种药水效果,1-255级F键创造模式3秒创造模式,60秒冷却L键矿物探测探测50格内所有矿物-键追踪TNT生成自动追踪敌人的TNT

🛡️ 万物皆可图腾系统
触发优先级

原版不死图腾 – 最高优先级
无限附魔图腾 – 可附魔”无限”使图腾永不消耗
替代品图腾 – 当没有图腾时,其他物品也能救命!

可用替代品 (按优先级排序)

石头
深板岩
闪长岩
沙子
木棍
各种木板 (橡木、白桦、云杉等)
各种原木

排除物品: 工具、武器、矿物、矿石块不能作为替代品
配置选项
json{
“enableUniversalTotem”: true, // 万物皆可图腾
“enableTotemEnchanting”: true // 图腾附魔
}

💣 26种TNT变体
特殊TNT

追踪TNT – 自动追踪最近的敌对生物
友好TNT – 只破坏方块,不伤害生物
超级TNT – 超大爆炸范围
挖矿TNT – 只破坏矿石,完美挖矿
传送TNT – 爆炸后传送到指定位置
…还有21种其他变体!

TNT特性

可配置爆炸威力
可配置引信时间
可配置特殊效果
受击立即爆炸

🚂 超级矿车系统
矿车类型

高速矿车 – 速度提升500%
飞行矿车 – 可以在空中飞行
传送矿车 – 瞬间到达目的地
储物矿车 – 超大储物空间
战斗矿车 – 自动攻击敌对生物

铁轨增强

高速铁轨 – 矿车速度提升
传送铁轨 – 直接传送
自动矫正铁轨 – 防止脱轨
弹射台 – 将矿车弹射到空中

🏆 150个中国英雄成就
致敬中华历史英雄人物,通过游戏了解历史!
成就类别

古代英雄 – 岳飞、文天祥、戚继光…
近代英雄 – 林则徐、邓世昌、杨靖宇…
现代英雄 – 钱学森、袁隆平、屠呦呦…
神话人物 – 后羿、大禹、女娲…
文学英雄 – 三国人物、水浒好汉…

解锁方式

完成特定任务
击败特定怪物
收集特定物品
探索特定区域

🌍 多维度/世界系统
创建私人世界
/world create [世界名称] – 创建你的私人世界
/world tp – 传送到你的世界
/world back – 返回主世界
/world config <参数> <值> – 配置世界参数
/world info – 查看世界信息
可配置参数

seed – 世界种子
gamemode – 游戏模式 (survival/creative/adventure/spectator)
difficulty – 难度 (peaceful/easy/normal/hard)
type – 世界类型 (normal/flat/amplified/large_biomes)
flat – 超平坦预设
cheats – 允许作弊 (true/false)
pvp – PVP开关 (true/false)

权限管理
/worldpp <玩家> turn – 邀请玩家访问
/worldpp <玩家> flash – 撤销访问权限
/worldpp visit <玩家> – 访问其他玩家的世界
空岛维度

通过命令进入各种空岛维度
主世界正常出生,空岛需命令进入
各种特殊地形等你探索

🎨 功能方块
自动化方块

自动熔炉 – 无需燃料自动熔炼
自动工作台 – 自动合成物品
自动种植机 – 自动种植和收获
自动养殖场 – 自动繁殖动物

特殊方块

无限水源 – 无限提供水
无限岩浆源 – 无限提供岩浆
传送台 – 设置传送点快速移动
和平灯笼 – 防止怪物生成
远程红石 – 远距离传输红石信号
电梯方块 – 快速上下移动

实用方块

拆解台 – 将物品拆解为原材料
整理器 – 自动整理箱子
跳跃板 – 超高跳跃
速度轨道 – 极速奔跑

🛠️ 实用物品
工具物品

物品销毁器 – 快速销毁不需要的物品

右键打开界面
左键点击物品
背包中所有相同物品全部销毁
保护重要物品不被误删

整理器 – 自动整理背包和箱子
超级桃木剑 – 特殊属性的木剑
神奇鸡尾酒 – 随机药水效果

特殊物品

压缩木棍 – 9根木棍合成
彩虹剑 – 终极武器
不死图腾 – 支持附魔

⚙️ 配置系统
主配置文件: config/xztx127.json
json{
“enableUniversalTotem”: true, // 万物皆可图腾
“enableTotemEnchanting”: true, // 图腾附魔
“enableRainbowSwordParticles”: false, // 彩虹剑粒子效果
“enableSuperRainbowSwordParticles”: true, // 超级彩虹剑粒子
“enableZombieGodGearDrops”: false, // 僵尸掉落神装 ⭐
“enableRandomSpeedModification”: false // 速度随机修改 ⭐
}
新增功能配置
僵尸掉落神装 (v1.3.3新增)

默认禁用,需在配置中启用
僵尸死亡时有概率掉落高级装备
可自定义掉落概率和物品

速度随机修改 (v1.3.3新增)

默认禁用,需在配置中启用
玩家移动速度会随机变化
增加游戏趣味性和挑战性

📥 安装方法
前置条件

Minecraft: 1.20.1
Fabric Loader: 0.14.21 或更高版本
Fabric API: 0.87.0+1.20.1 或更高版本
Java: 17 或更高版本

安装步骤

安装Fabric Loader

从 Fabric官网 下载安装器
运行安装器,选择Minecraft 1.20.1

下载Fabric API

从 Modrinth 或 CurseForge 下载
确保版本为 0.87.0+1.20.1

安装模组

将 coretweaker127-mod-1.3.3.jar 放入 .minecraft/mods 文件夹
同时放入 Fabric API 的jar文件

启动游戏

使用Fabric配置启动Minecraft 1.20.1
首次启动会自动生成配置文件

🎯 快速开始
获取彩虹剑
合成配方:
下界合金块
钻石块 绿宝石块 钻石块
木棍
使用技巧
1. 重锤打击

建造一个高塔
跳下去攻击怪物
高度越高,伤害越高!
从100格跳下 = 15000伤害!

2. 快速刷神装

挖大量石头 (30%几率掉落)
让怪物攻击你 (20%几率掉落)
组合使用效率最高

3. 配置效果

持剑按C键打开配置界面
调整8种效果的等级 (1-255)
实时生效,无需重启

4. 创建私人世界
/world create 我的世界
/world config gamemode creative
/world config cheats true
/world tp

🔧 常见问题
Q: 不死图腾不工作怎么办?
A: v1.3.3已修复此问题!现在原版图腾和模组图腾都能正常工作。确保配置中enableUniversalTotem为true。
Q: 新功能默认是开启的吗?
A: 僵尸掉落神装和速度随机修改默认禁用,需要在config/xztx127.json中手动启用。
Q: 如何进入空岛维度?
A: 使用/world create命令创建世界,或使用传送命令进入特殊维度。主世界正常出生。
Q: 模组和其他模组兼容吗?
A: 大部分情况下兼容。如果遇到冲突,请查看日志并反馈问题。
Q: 配置修改后不生效?
A: 需要完全关闭游戏后重新启动才能生效。

📊 技术信息
模组架构

使用Mixin: 无侵入式修改原版代码
网络通信: 完整的客户端-服务器同步
GUI系统: 自定义配置界面
实体系统: 26种自定义TNT实体
多线程: 异步任务处理

代码统计

Java类: 100+
代码行数: 10000+行
注释覆盖率: 80%+
配置系统: JSON格式
国际化: 完整的中英文支持

性能优化

优化的粒子效果
异步任务处理
缓存系统
可配置的功能开关

📝 更新日志
v1.3.3 (2026-02-07)
重大更新

✅ 模组重命名: xztx127’s mods → CoreTweaker127’s-Mod
✅ 修复不死图腾问题: 拿着图腾不会再直接死亡
✅ 新增配置选项: 僵尸掉落神装、速度随机修改

修复内容

修复不死图腾优先级问题
修复万物皆可图腾系统干扰原版机制
降低UniversalTotemMixin优先级
改进图腾触发逻辑

新增功能

僵尸掉落神装系统 (默认禁用)
速度随机修改系统 (默认禁用)
完善的配置系统

查看完整更新日志: CHANGELOG-v1.3.3.md

🤝 贡献
欢迎贡献代码、报告bug或提出建议!
如何贡献

Fork本仓库
创建你的功能分支 (git checkout -b feature/AmazingFeature)
提交你的更改 (git commit -m ‘Add some AmazingFeature’)
推送到分支 (git push origin feature/AmazingFeature)
开启一个Pull Request

报告问题

提供详细的问题描述
包含Minecraft版本和模组版本
附上crash日志(如果有)
说明复现步骤

📜 许可证
本项目采用 MIT 许可证 – 查看 LICENSE 文件了解详情

👥 作者

CoreTweaker127 – 主要开发者
RainbowSword Team – 开发团队

🌟 特别鸣谢

Fabric团队 – 提供优秀的模组加载器
Minecraft社区 – 持续的支持和反馈
所有贡献者 – 让这个模组变得更好

📞 联系方式

GitHub: 提交Issue
Discord: 加入我们的服务器
Email: [email protected]

🎉 支持项目
如果你喜欢这个模组:

⭐ 在GitHub上给我们一个星标
📢 分享给你的朋友
💬 提供反馈和建议
🐛 报告bug帮助我们改进

感谢使用 CoreTweaker127’s-Mod!
让我们一起创造更好的Minecraft体验! 🌈⚔️
CoreTweaker127’s-Mod
A comprehensive Minecraft mod featuring 150 Chinese Hero Achievements, Rainbow Divine Sword, 26 TNT variants, Super Minecarts, Universal Totems, and more!

📖 Mod Introduction
CoreTweaker127’s-Mod is a feature-rich Minecraft Fabric mod that brings revolutionary changes to your gameplay experience! Whether you’re a builder, adventurer, or redstone engineer, this mod provides powerful and fun tools for you.

✨ Core Features

🗡️ Rainbow Divine Sword System – Super weapon with AoE attacks and slam strikes
🏆 150 Chinese Hero Achievements – A unique achievement system paying tribute to Chinese heroes
💣 26 TNT Variants – From tracking TNT to super explosives, everything you need
🚂 Special Minecart System – High-speed minecarts, flying minecarts, teleporting minecarts
🛡️ Universal Totem System – Even stone and wood can serve as Totems of Undying!
🌍 Multi-Dimension System – Create private worlds, skyblock adventures
🎨 Rich Functional Blocks – Auto furnace, infinite water source, teleportation pad, and more
⚙️ Highly Configurable – All features can be customized through config files

🎮 Main Features

⚔️ Rainbow Divine Sword System

Base Attributes

– Damage: 5,000 base damage
– AoE Attack: Hits all entities within 10 blocks
– Slam System: +100 damage for every block of fall height
– Dropping from 100 blocks = 15,000 damage!
– Infinite Durability: Never breaks
– Bedrock Breaking: The only weapon that can break bedrock
– Instant Obsidian Mining: Mines obsidian instantly

Special Abilities

**Auto Totem of Undying**
– Automatically triggers upon receiving lethal damage
– Restores to 1 health point
– Grants Regeneration II, Absorption II, Fire Resistance I
– No cooldown, unlimited triggers

**Divine Gear Drop System**

*Mining Stone Drops (30% chance):*
– 5%: Full Netherite armor set with Level 255 enchantments
– 10%: Totem of Undying (1–3)
– 15%: End Portal Frames, Eyes of Ender, Dragon Eggs, and other rare items
– 70%: Random enchanted gear (Levels 1–15)

*Damage Drops (20% chance):*
– End Portal Frames, Eyes of Ender, Obsidian
– Flight Duration 3 Firework Rockets, Enchanted Golden Apples
– Enchanted gear with no curses (guaranteed no Binding/Vanishing)
– Nether Stars (ultra rare!)

**Mob Last Words**
– 46 unique last words displayed when killing mobs
– Adds fun and immersion to the game

Hotkey Functions

| Key | Function | Description |
|—–|———-|————-|
| C | Effects Config GUI | Customize 8 potion effects, Levels 1–255 |
| F | Creative Mode | 3 seconds of Creative Mode, 60-second cooldown |
| L | Ore Detection | Detects all ores within 50 blocks |
| – | Tracking TNT | Spawns TNT that auto-tracks enemies |

🛡️ Universal Totem System

Trigger Priority:
1. Vanilla Totem of Undying — Highest priority
2. Infinity-Enchanted Totem — Enchant with “Infinity” so the totem is never consumed
3. Substitute Totems — When no totem is available, other items can save your life!

Available Substitutes (by priority):
– Stone
– Deepslate
– Diorite
– Sand
– Sticks
– Various Planks (Oak, Birch, Spruce, etc.)
– Various Logs

Excluded Items: Tools, weapons, minerals, and ore blocks cannot be used as substitutes.

Configuration Options:
“`json
{
“enableUniversalTotem”: true, // Universal Totem
“enableTotemEnchanting”: true // Totem Enchanting
}
“`

💣 26 TNT Variants

Special TNT Types:
– Tracking TNT — Auto-tracks the nearest hostile mob
– Friendly TNT — Only destroys blocks, does not harm entities
– Super TNT — Massive explosion radius
– Mining TNT — Only destroys ores, perfect for mining
– Teleport TNT — Teleports you to a designated location after explosion
– …plus 21 more variants!

TNT Properties:
– Configurable explosion power
– Configurable fuse time
– Configurable special effects
– Instant detonation on hit

🚂 Super Minecart System

Minecart Types:
– High-Speed Minecart — 500% speed boost
– Flying Minecart — Can fly through the air
– Teleport Minecart — Instant teleportation to destination
– Storage Minecart — Extra-large storage capacity
– Combat Minecart — Auto-attacks hostile mobs

Rail Enhancements:
– High-Speed Rail — Increases minecart speed
– Teleport Rail — Direct teleportation
– Auto-Correction Rail — Prevents derailment
– Launch Pad — Launches minecarts into the air

🏆 150 Chinese Hero Achievements

Pay tribute to Chinese historical heroes and learn history through gameplay!

Achievement Categories:
– Ancient Heroes — Yue Fei, Wen Tianxiang, Qi Jiguang…
– Modern-Era Heroes — Lin Zexu, Deng Shichang, Yang Jingyu…
– Contemporary Heroes — Qian Xuesen, Yuan Longping, Tu Youyou…
– Mythological Figures — Hou Yi, Da Yu, Nüwa…
– Literary Heroes — Three Kingdoms characters, Water Margin heroes…

Unlock Methods:
– Complete specific tasks
– Defeat specific mobs
– Collect specific items
– Explore specific areas

🌍 Multi-Dimension / World System

Create a Private World:
– `/world create [world name]` — Create your private world
– `/world tp` — Teleport to your world
– `/world back` — Return to the overworld
– `/world config ` — Configure world parameters
– `/world info` — View world information

Configurable Parameters:
– `seed` — World seed
– `gamemode` — Game mode (survival/creative/adventure/spectator)
– `difficulty` — Difficulty (peaceful/easy/normal/hard)
– `type` — World type (normal/flat/amplified/large_biomes)
– `flat` — Superflat preset
– `cheats` — Allow cheats (true/false)
– `pvp` — PVP toggle (true/false)

Permission Management:
– `/worldpp turn` — Invite a player to visit
– `/worldpp flash` — Revoke access
– `/worldpp visit ` — Visit another player’s world

Skyblock Dimensions:
– Enter various skyblock dimensions via commands
– Normal spawn in the overworld; skyblock requires commands to enter
– Various special terrains await your exploration

🎨 Functional Blocks

Automation Blocks:
– Auto Furnace — Smelts automatically without fuel
– Auto Crafting Table — Automatically crafts items
– Auto Planter — Automatically plants and harvests
– Auto Breeder — Automatically breeds animals

Special Blocks:
– Infinite Water Source — Provides unlimited water
– Infinite Lava Source — Provides unlimited lava
– Teleportation Pad — Set teleport points for quick travel
– Peace Lantern — Prevents mob spawning
– Remote Redstone — Long-range redstone signal transmission
– Elevator Block — Quick vertical movement

Utility Blocks:
– Disassembly Table — Breaks items down into raw materials
– Sorter — Automatically organizes chests
– Jump Pad — Super-high jumps
– Speed Track — Extreme running speed

🛠️ Utility Items

Tool Items:
– Item Destroyer — Quickly destroy unwanted items
– Right-click to open the interface
– Left-click an item
– All identical items in your inventory are destroyed
– Protects important items from accidental deletion
– Sorter — Automatically organizes inventory and chests
– Super Peachwood Sword — A wooden sword with special attributes
– Magic Cocktail — Random potion effects

Special Items:
– Compressed Sticks — Crafted from 9 sticks
– Rainbow Sword — The ultimate weapon
– Totem of Undying — Supports enchanting

⚙️ Configuration System

Main config file: `config/xztx127.json`
“`json
{
“enableUniversalTotem”: true, // Universal Totem
“enableTotemEnchanting”: true, // Totem Enchanting
“enableRainbowSwordParticles”: false, // Rainbow Sword particle effects
“enableSuperRainbowSwordParticles”: true, // Super Rainbow Sword particles
“enableZombieGodGearDrops”: false, // Zombie divine gear drops ⭐
“enableRandomSpeedModification”: false // Random speed modification ⭐
}
“`

New Feature Configuration:

**Zombie Divine Gear Drops (New in v1.3.3)**
– Disabled by default; must be enabled in config
– Zombies have a chance to drop high-tier gear on death
– Customizable drop rates and items

**Random Speed Modification (New in v1.3.3)**
– Disabled by default; must be enabled in config
– Player movement speed changes randomly
– Adds fun and challenge to the game

📥 Installation

Prerequisites:
– Minecraft: 1.20.1
– Fabric Loader: 0.14.21 or higher
– Fabric API: 0.87.0+1.20.1 or higher
– Java: 17 or higher

Installation Steps:

1. **Install Fabric Loader**
– Download the installer from the [Fabric website](https://fabricmc.net/)
– Run the installer and select Minecraft 1.20.1

2. **Download Fabric API**
– Download from [Modrinth](https://modrinth.com/) or [CurseForge](https://curseforge.com/)
– Make sure the version is 0.87.0+1.20.1

3. **Install the Mod**
– Place `coretweaker127-mod-1.3.3.jar` into the `.minecraft/mods` folder
– Also place the Fabric API jar file in the same folder

4. **Launch the Game**
– Start Minecraft 1.20.1 using the Fabric profile
– The config file will be auto-generated on first launch

🎯 Quick Start

**Getting the Rainbow Sword**

Crafting Recipe:
“`
Netherite Block
Diamond Block
Emerald Block
Diamond Block
Stick
“`

Usage Tips:

– **Slam Strike**
Build a tall tower, jump down and attack mobs. The higher you fall, the more damage you deal! Dropping from 100 blocks = 15,000 damage!

– **Quick Divine Gear Farming**
Mine lots of stone (30% drop chance). Let mobs hit you (20% drop chance). Combine both methods for maximum efficiency.

– **Configure Effects**
Hold the sword and press C to open the config GUI. Adjust 8 effect levels (1–255). Changes take effect immediately — no restart needed.

– **Create a Private World**
“`
/world create MyWorld
/world config gamemode creative
/world config cheats true
/world tp
“`

🔧 FAQ

**Q: What if the Totem of Undying doesn’t work?**
A: This was fixed in v1.3.3! Both vanilla and modded totems now work correctly. Make sure `enableUniversalTotem` is set to `true` in the config.

**Q: Are new features enabled by default?**
A: Zombie Divine Gear Drops and Random Speed Modification are disabled by default. You need to manually enable them in `config/xztx127.json`.

**Q: How do I enter the skyblock dimension?**
A: Use the `/world create` command to create a world, or use teleport commands to enter special dimensions. You spawn normally in the overworld.

**Q: Is this mod compatible with other mods?**
A: In most cases, yes. If you encounter conflicts, check the logs and report the issue.

**Q: Config changes aren’t taking effect?**
A: You need to fully close the game and relaunch for changes to take effect.

📊 Technical Information

Mod Architecture:
– Mixins: Non-invasive vanilla code modification
– Networking: Full client-server synchronization
– GUI System: Custom configuration interface
– Entity System: 26 custom TNT entities
– Multithreading: Asynchronous task processing

Code Statistics:
– Java Classes: 100+
– Lines of Code: 10,000+
– Comment Coverage: 80%+
– Config System: JSON format
– Localization: Full Chinese and English support

Performance Optimization:
– Optimized particle effects
– Asynchronous task processing
– Caching system
– Configurable feature toggles

📝 Changelog

**v1.3.3 (2026-02-07) — Major Update**

✅ Mod Renamed: xztx127’s mods → CoreTweaker127’s-Mod
✅ Fixed Totem of Undying Issue: Holding a totem no longer causes instant death
✅ New Config Options: Zombie divine gear drops, random speed modification

Bug Fixes:
– Fixed Totem of Undying priority issue
– Fixed Universal Totem System interfering with vanilla mechanics
– Lowered UniversalTotemMixin priority
– Improved totem trigger logic

New Features:
– Zombie Divine Gear Drop system (disabled by default)
– Random Speed Modification system (disabled by default)
– Improved configuration system

See full changelog: [CHANGELOG-v1.3.3.md](CHANGELOG-v1.3.3.md)

🤝 Contributing

Contributions, bug reports, and suggestions are welcome!

How to Contribute:
1. Fork this repository
2. Create your feature branch (`git checkout -b feature/AmazingFeature`)
3. Commit your changes (`git commit -m ‘Add some AmazingFeature’`)
4. Push to the branch (`git push origin feature/AmazingFeature`)
5. Open a Pull Request

Reporting Issues:
– Provide a detailed description of the problem
– Include your Minecraft version and mod version
– Attach crash logs (if applicable)
– Describe the steps to reproduce

📜 License

This project is licensed under the MIT License — see the [LICENSE](LICENSE) file for details.

👥 Authors

– **CoreTweaker127** — Lead Developer
– **RainbowSword Team** — Development Team

🌟 Special Thanks

– **Fabric Team** — For providing an excellent mod loader
– **Minecraft Community** — For continuous support and feedback
– **All Contributors** — For making this mod even better

📞 Contact

– GitHub: Submit an Issue
– Discord: Join our server
– Email: [email protected]

🎉 Support the Project

If you enjoy this mod:
– ⭐ Give us a star on GitHub
– 📢 Share it with your friends
– 💬 Provide feedback and suggestions
– 🐛 Report bugs to help us improve

xTree

![Demo](https://i.ibb.co/KcFHNbHD/tree.gif)

TreeFeller is a Paper plugin for Minecraft 1.21.x that makes tree cutting feel more natural and visually satisfying.

Instead of instantly removing the whole tree, the tree falls over with an animation, lands in the direction it actually falls, drops its loot near the impact point, and leaves behind a few scattered leaves for a nicer result.

The plugin is designed to feel immersive without turning tree cutting into an overpowered instant-break feature.

## Features

– Animated tree falling
– Trees fall away from the player
– Drops appear near the actual impact point
– Sounds and particles play on the correct side
– A few leaves are placed on the ground after impact
– Saplings, sticks and apples can drop naturally
– Sneaking lets players bypass the system and break blocks normally
– Axe-only support
– Improved detection to reduce false positives on player-built wooden structures
– Better separation of connected leaves between nearby trees
– Simple language/message system

## Supported server software

– Paper 1.21.x

Tested on:
– Paper 1.21.11

## Supported tree types

– Oak
– Birch
– Spruce
– Jungle
– Acacia
– Dark Oak
– Cherry
– Mangrove

## How it works

When a player breaks a log with an axe, TreeFeller checks whether the structure looks like a natural tree.

If it is detected as a valid tree:
– the tree is collected
– the blocks are replaced with animated displays
– the tree falls over
– sounds, particles and drops are spawned on the same side as the visual fall
– logs and natural loot are dropped near the landing point
– a few leaves are left on the ground for a more natural look

Sneaking while breaking a log bypasses the plugin and keeps normal block breaking behavior.

## Tree detection

TreeFeller includes extra checks to avoid treating random wooden builds as natural trees.

It also tries to separate leaves from nearby trees more carefully, so if two tree crowns touch, the plugin does not simply take every connected leaf block.

No automatic tree detection is perfect in every edge case, but the current system is built to be much safer than a simple “connected logs and leaves” approach.

## Installation

1. Download the latest release
2. Put the jar into your server’s `plugins` folder
3. Start or restart the server

## Requirements

– Java 21
– Paper 1.21.x

## Configuration

### `config.yml`
“`yaml
language: en

XTransfer

# XTransfer

## Features
– Developer API
– Whitelist of Player UUID’s
– Token Whitelist via Paper’s Cookie System.
– Customizable and developer-friendly

## Commands
– `/xtransfer` (or your custom Option) – Permission: `transferpacket.command.`

## Permissions
– `xtransfer.command..transfer`
– `xtransfer.command..whitelist`
– `xtransfer.command..whitelist.list`
– `xtransfer.command..whitelist.player`
– `xtransfer.command..whitelist.player.add`
– `xtransfer.command..whitelist.player.remove`
– `xtransfer.command..whitelist.token`
– `xtransfer.command..whitelist.token.add`
– `xtransfer.command..whitelist.token.remove`

## Developer API

**Use our repo to Download the API**
– [https://repo.jespersen.zip/#/releases/dev/xyzjesper/xtransfer](https://repo.jespersen.zip/#/releases/dev/xyzjesper/xtransfer)

### Project Setup

To access the API use the `XTransferAPI` Menthods and interact with the plugin.
__Note: Please add the Plugin TransferPacket as depend! And check the enabled status.__

“`kts
repositories {
mavenCentral()
maven(“https://repo.jespersen.zip/releases”)
}

dependencies {
compileOnly(“zip.jespersen:xtransfer:“)
}

“`

Xtra stuf

This mod has many new features, some may seem hard to figure out. here are some instructions for hard features.

Mars dimension. in order to go to mars, you need to make a portal out of mars block. you craft it with red sand in the middle and corners of the crafting grid, the rest filled in with iron ingots. you make it like a nether portal, but ignite it with the mars portal igniter made with red sand and flint and steel. in mars, you will find iron oxide, volcanic basalt, and mars bases. the iron oxide can be crafted with iron nugget + bottle of water (not water bottle) the bottle of water is crafted with 2 glass on top of each other. iron oxide can be converted to iron nuggets with sandpaper + iron oxide. sandpaper is made with paper and sand on top of the paper. volcanic basalt can be made into slabs, stairs and walls.

2. Biomes. The biomes naturaly generate around the world. the pine forest is the most commen. it is like a tall tree spruce biome, but the trees are a new tree type, pine, they can be crafted into planks, slabs, stairs, door, trapdoor, and fence. i forgot to make wooden tool and stick craftable with it. Biome 2: Orange tree feilds. this biome generates with orange trees and grass. the oranges drop from the leaves. the oranges can be eaten or crafted into with orange + bottle of water. Biome 3: Glowing plains. this biome is less serious, the ground is glow block, and dirt is glowstone. In mars, there is mars biome and mars basalt plains. in the garbage dimension there is landfill.

3. Garbage dimension. garbage is crafted with paper, stick, dirt. 4 garbage makes a garbage block, used to make a garbage portal. be careful to not break the garbage block be cause it drops junk. to ignite the portal use the garbage portal igniter crafted with flint and steel and garbage. the garbage dimension is garbage block and trash water. it is just like water but flows slower.

4. Ores and materials there are 2 new ores and 5 new materials. first uranium its a bit rare and the armour gives you blast protection and the pickact mines a 3×3 area. the sword gives poison 1 for 60 ticks. next, tin. tin is another ore. it can be used to craft bronze with 1 copper and one tin ingot. bronze can be used to craft a sword, pickaxe, and trumpet. the bronze tools are almost as good as diamond. next, stone armour is now a thing. it is crafted with stone, andisite, diorite, and granite, not cobblestone. Next, great material. the tools and armour are overpowered. you craft it with netherite, diamond and iron. it has a sword, axe, pickaxe, and armour.

5. Plants. Many new plants generate all over the world. some plants, like corn, raspberrys, and tomatos can be eaten. corn when you eat it drops a corn husk, which can be crafted into bonemeal. other plants are decorative. the mushroom piles drop mushrooms.

6. mobs. at the time of writing this, the only new mob is a duck. they are a bit buggy.

7. this may change. new things are always being added.

XTransfer

![XTransfer Logo](https://cdn.modrinth.com/data/cached_images/3aebdab1e6de013da8fd66ca7c06f6072d26bcdb.png)

# 0 What the heck is this?

A new plugin designed to **transfer players’ data between names or UUIDs**. I didn’t find any other plugin can handle this problem before, so I made my own one and uploaded it to here to help anyone who needs this feature for his/her server.

# 1 Features

## 1.1 Smart UUID Detection

Automatically detects UUIDs from:
– Online players
– usercache.json (for premium players)
– Offline-mode UUID generation

## 1.2 Complete Data Transfer

Transfers all vanilla player data:
– Player inventory and Ender Chest (`playerdata/`)
– Statistics (`stats/`)
– Advancements (`advancements/`) for 1.13+

## 1.3 Safe & Reliable

– Creates automatic backups before overwriting
– Kicks online players to prevent data overwrite (configurable)
– Asynchronous file operations – no server lag!

# 2 Commands and Permission Nodes

## 2.1 Commands

“`markdown
– /xtransfer – Show version info
– /xtransfer transfer – Transfer by player names
– /xtransfer transferuuid – Transfer by UUIDs
– /xtransfer list – List all player data files
– /xtransfer list – Show files for specific player
– /xtransfer reload – Reload configuration
– /xtransfer help – Show the help message

/xtf = /transfer = /xtransfer
“`

## 2.2 Permission Nodes

“`markdown
– xtransfer.manage – Allows using all XTransfer commands (default: op)
“`

# 3 Config

“`yaml
# Show logo when plugin enabled
show_logo: true

# World settings
world:
# Manual world name (only used if auto-detect is false)
name: “world”
# Automatically detect world name from server
auto-detect: true

# Transfer settings
transfer:
# Transfer statistics files
stats: true
# Transfer advancements files (1.13+)
advancements: true

# Backup settings
backup:
# Create backup of existing files before overwriting
create: true
# Suffix for backup files
suffix: “.old”

# Online player handling
# If true, kick online players before transfer
# If false, show warning but continue
kick-online-player: true

# Language settings
language: “en”

# Debug mode (enable only for troubleshooting)
debug: false

# Messages – You can customize all messages here
messages:
# English messages
en:
no-permission: “&cYou don’t have permission!”
usage-header: “&9&lX&f&lTransfer &f&lHelp”
usage-transfer: “&7/xtransfer transfer &f
usage-transferuuid: “&7/xtransfer transferuuid &f
usage-list: “&7/xtransfer list &f[player]”
usage-reload: “&7/xtransfer reload”
usage-help: “&7/xtransfer help”
reload-success: “&a✓ Configuration reloaded!”
transfer-start: “&eStarting async transfer…”

looking-up: “&eLooking up UUIDs for &f{old} &eand &f{new}&e…”
uuid-not-found: “&cCould not find UUID for: &f{name}”
try-uuid: “&7Try using /xtransfer transferuuid with direct UUIDs”
invalid-uuid: “&cInvalid UUID format! Use: /xtransfer transferuuid
uuid-example: “&7Example: 12345678-1234-1234-1234-123456789012”

source-data-missing: “&cSource player {name} ({uuid}) has no data file!”

transfer-from: “&7From: &f{name} &7({uuid})”
transfer-to: “&7To: &f{name} &7({uuid})”
transfer-file: “&7File: &f{file}”
backup-created: “&7Backed up existing file to: &f{file}”
transfer-success: “&a✓ Successfully transferred player data!”
transfer-stats: “&7✓ Transferred stats file”
transfer-advancements: “&7✓ Transferred advancements file”
transfer-error: “&cError during transfer: {error}”

folder-not-found: “&cPlayer data folder not found: {path}”
source-not-found: “&cSource file not found: {file}”
source-location: “&7Looked in: {path}”

player-online-warning: “&e⚠ Warning: Player {player} is online! Data may be overwritten when they log out.”
player-kicked: “&e✓ Player {player} has been kicked for data transfer.”
kick-message: “&cYour data is being transferred. Please rejoin in a few seconds.”

no-files: “&eNo player data files found”
list-header: “&6=== Player Data Files ({count}) ===”
list-more: “&7… and {count} more”
list-entry: “&7{name} &8- {uuid}”
list-unknown: “&8{uuid} &7(unknown)”

files-header: “&6=== Files for {player} ===”
file-playerdata: “&7Player Data: {status}{size}”
file-stats: “&7Stats: {status}”
file-advancements: “&7Advancements: {status}”

# Other language…
“`

xPixel’s Enhanced Craft [REVAMPED]

**Version 2.1 is here!** A complete **revamp** from the previous version of these modpack. A complete overhaul of the overworld dimension.

### Important Notice:
We will start to transtion to **NeoForge** starting **v2.1** since it offers **more content** and things to do inside the modpack giving not just **exploring** but **building** and specially **Cooking!!**
We’ve added **Farmers Delight, Pam’s Harvest Craft Mods, [Lets Do] Mods, Rechiseled** and other more stuffs.

**RAM Allocation:**
Minimum: 4GB
Recommended: 6GB

**Explore the infinite but limited world that Minecraft has to offer with addition.**

![In-game screenshot](https://cdn.modrinth.com/data/cached_images/e9de3a515d9e0e27e737efae5761c248f3a1d15b_0.webp)
![Early morning on a camp](https://cdn.modrinth.com/data/cached_images/0fb38fa7ea0098f94b72fcf4c9cc0baa983469cc.jpeg)

XrCreate

# What _is_ XrCreate?
XrCreate is a modpack meant for a server started by a couple of friends intended to be played on Questcraft, however fully functional on other platforms. XrCreate is focused on performance and functionality with content mods like Farmer’s Delight and Create (More to be added soon).
## How to join?
[Join the Discord here](https://discord.gg/55B4C2ZsEr) and install the modpack on either your computer or Quest headset.
From there navigate the server until you find the server ip. There is currently no whitelist so you can join!
## Disclaimer:
While intended for use on the XrCreate Server ([Discord here!](https://discord.gg/55B4C2ZsEr)) it is a fully functional pack independantly. Use on other servers is discouraged, however, personal use is fine.

Xray Vision+

# XRay Vision+

XRay Vision+ is a client-side Fabric utility mod focused on visible-only awareness instead of wallhacks.

It highlights ores only when they are directly visible to the player, points toward cave openings and open tunnels, marks dark danger zones, and warns about lava, hostile mobs, and deep drops. The mod also includes a fullbright toggle, an in-game config menu, and a draggable HUD layout editor.

This project is designed to stay client-side and multiplayer-safe by avoiding hidden-block reveals. All scanning and markers are based on line-of-sight checks and visible world state only.

## Features

– Visible-only ore highlighting
– Cave entrance and tunnel indicators
– Dark-zone and hazard detection
– Lava, hostile mob, and deep-hole alerts
– Fullbright toggle on `G`
– Config menu on `Right Shift`
– Draggable HUD position editor
– Fabric builds for multiple Minecraft 1.21.x versions