Orbis

A modern, multi-platform region protection plugin.
[](https://discord.gg/fh62mxU)
### Orbis is still in the early stages of development.
There will likely be protection bypasses and other bugs.
Please report any bugs or issues to the [GitHub](https://github.com/EmpireWar/Orbis/issues).
If there is a feature you would like to see, please open an [issue](https://github.com/EmpireWar/Orbis/issues/new/choose).
Orbis is a modern region protection plugin for Minecraft, supporting the latest version and most platforms: Paper, Fabric, NeoForge, and Sponge. It is not compatible with Spigot; please use Paper instead.
## What makes Orbis different?
These are the key features that makes Orbis stand out against other similar plugins:
– Modern, user-friendly interface/commands.
– Support for Cuboids, Polygons, Polyhedrons, and Spherical region area types.
– Region and selection visualisation using particles for all region types.
– Multi-platform support for Paper, Fabric, NeoForge and Sponge.
– Advanced API that lets you perform a set of queries on a world or region.
– No external dependencies.
### Migrating from another plugin?
Orbis has an inbuilt migration tool that allows you to migrate your regions from other plugins.
Simply run `/orbis migrate ` on a server with Orbis and the other plugin installed, and your regions will be migrated to Orbis (as well as they can be).
For more information, please check the [migration wiki page](https://github.com/EmpireWar/Orbis/wiki/Migration-from-another-plugin) and find the section for the plugin you want to migrate from.
## 📆 Supported versions
Orbis aims to always support the latest version of Minecraft.
For modded versions, we always target the latest version, which is currently 1.21.10.
For Paper and Sponge we target 1.21.4-1.21.11 (Sponge API 14-18).
Newer or older versions may work, but are not tested.
## 🚀 Getting Started
1. **⬇️ Download** the plugin for your platform.
2. **📂 Drop** the `.jar` file into your server’s `plugins` or `mods` folder.
3. **🔄 Restart** your server. Orbis will generate its config and be ready to use!
### Creating a region
See the [step-by-step tutorial wiki page](https://github.com/EmpireWar/Orbis/wiki/Tutorial%3A-Creating-a-Region).
### Setting flags
For a list of all currently available flags, check the wiki page: https://github.com/EmpireWar/Orbis/wiki/Flags.
– Prevent block breaking in a region:
– `/rg flag set spawn orbis:can_break false`
– Permit damaging only zombies and husks:
– `/rg flag set arena orbis:damageable_entities [“minecraft:zombie”,”minecraft:husk”]`
– Custom entry/exit messages:
– `/rg flag set plaza orbis:entry_message “Welcome to the Plaza!”`
– `/rg flag set plaza orbis:exit_message “Leaving Plaza…”`
– Make players invulnerable in an area:
– `/rg flag set lobby orbis:invulnerability true`
– Lock time to noon:
– `/rg flag set museum orbis:time 6000`
### Futher setup
For more information, please take a look at the wiki contents: https://github.com/EmpireWar/Orbis/wiki.
## 📚 API & Integration
Replace `PLATFORM` with your server type (e.g., `paper`, `fabric`, `sponge`).
Replace `VERSION` with the latest Orbis version. For snapshots, use the `/snapshots` repo and append `-SNAPSHOT`.
“`kts
repositories {
maven(“https://repo.empirewar.org/releases”)
}
dependencies {
compileOnly(“org.empirewar.orbis:PLATFORM-api:VERSION”)
}
“`
### Using the API
To find out how to utilise the API, take a look at the wiki page: https://github.com/EmpireWar/Orbis/wiki/API.
### Events
Orbis fires events for every platform:
– **RegionEnterEvent**
– **RegionLeaveEvent**
### 📖 Javadocs
Full documentation is available at:
[Orbis Javadocs](https://repo.empirewar.org/javadoc/releases/org/empirewar/orbis/common/latest)
OperatorLevel

[](https://bstats.org/plugin/bukkit/OperatorLevel/23464)
# OperatorLevel
A Paper plugin to allow players to use F3+F4 and similar client features without giving them OP permissions.
## Requirements
– A permission plugin such as [LuckPerms](https://modrinth.com/plugin/luckperms)
– [PacketEvents](https://modrinth.com/plugin/packetevents)
– Java 21
## Installation
See the [wiki](https://github.com/fabianmakila/OperatorLevel/wiki/installation) for platform specific instructions.
## Defining levels
Levels can be defined using either permissions or LuckPerms’ meta system. By default permissions are used which offer the most compatibility, but it is recommended to switch over to the LuckPerms’ meta system which is more performant.
See the [wiki](https://github.com/fabianmakila/OperatorLevel/wiki/Defining-levels) on how to setup either system.
## Discord
Got questions or need help with the plugin? Join the [Discord server](https://discord.gg/hNMvqruCuK) where you can get support or just hangout with the community.
NuLLAbyss / NuLLOtchłań

# 🕳️ NuLLAbyss – Server Loot System for Hardcore Servers
**NuLLAbyss** is a utility plugin that creates a server-wide loot system. When players die or drop items, those items get collected into **The Void**, a shared inventory that opens periodically for everyone to loot.
Perfect for **hardcore, survival, and SMP servers** where fallen players’ gear becomes fair game for the survivors.
—
## 🛠️ Key Features
### Core System
– **Automatic Item Collection** — Ground items collected into The Void when it opens
– **Scheduled Openings** — Opens at configurable intervals, stays open for set duration
– **Configurable Reminders** — Warn players before opening (e.g., 15, 10, 5, 1 min)
– **Despawn Protection** — Save items right before they would disappear
– **Pagination Support** — Unlimited items with multiple pages and navigation
### World Control
– **Per-World Settings** — Each world can have individual settings:
– `allow-command` — Can players use /abyss in this world?
– `collect-items` — Should items be saved to The Void?
– `clear-items` — Should items be cleared from ground?
– **Whitelist/Blacklist Mode** — Control default behavior for unlisted worlds
### Item Clear Module
– **Active Item Clearing** — Remove ground items in specific worlds
– **Two Modes:**
– `interval: 60` — Clear items every 60 seconds
– `interval: 0` — Clear items only when The Void opens
– **Warning System** — Broadcasts before clearing (configurable times)
– **Player Notifications** — Warn on world enter and item drop
### Exclude Items
– **Material Exclusions** — Specify items that should never be collected
– **Name Exclusions** — Exclude items by custom display name
– **Separate Config** — Easy to manage `exclude_items.yml`
### Smart Scheduling
– **Minimum Players** — Pause when server is empty (configurable threshold)
– **Cycle Completion** — If players leave mid-cycle, it completes before pausing
– **Auto-Resume** — Starts new cycle when enough players join
### Customization
– **Custom Commands** — Define main command and aliases (`/abyss`, `/trash`, `/void`, etc.)
– **Multilingual** — English and Polish included
– **HEX Color Support** — Use `&#RRGGBB` in all messages
– **Live Reload** — Apply changes without restart
—
## 🧠 How It Works
1. Items dropped on the ground wait to be collected
2. Reminders notify players that The Void is about to open
3. When it opens — all ground items are swept into a shared GUI
4. Players rush to `/abyss` and grab what they can
5. After the timer ends, The Void closes
—
## 📋 Commands
| Command | Permission | Description |
|———|————|————-|
| `/abyss` | abyss.use | Open The Void GUI |
| `/abyss reload` | abyss.reload | Reload configuration |
| `/abyss open` | abyss.admin | Force open The Void |
| `/abyss close` | abyss.admin | Force close The Void |
| `/abyss status` | abyss.admin | View current status |
Command name and aliases are configurable in `config.yml`
—
## 🔐 Permissions
| Permission | Default | Description |
|————|———|————-|
| `abyss.use` | true | Access to /abyss command |
| `abyss.reload` | op | Reload configuration |
| `abyss.admin` | op | Admin commands (open, close, status) |
—
## ⚙️ Configuration
**config.yml** — Main configuration
“`yaml
minPlayers: 1 # 0 = always run, 1+ = wait for players
openDuration: 1800 # Time between openings (seconds)
openTime: 45 # How long it stays open
worlds:
mode: “blacklist”
list:
world_nether:
allow-command: false
collect-items: false
clear-items: true
itemClear:
interval: 0 # 0 = clear on open, 60 = every 60s
warningEnabled: true
warningTimes: [30, 10, 5]
pagination:
enabled: false
itemsPerPage: 51
limit: “off”
“`
**exclude_items.yml** — Protected items
“`yaml
excludedItems:
– BEDROCK
– COMMAND_BLOCK
excludedNames:
– “&cAdmin Sword”
“`
—
## 💬 Support
Need help? Have suggestions?
**[Join our Discord](https://discord.gg/fQXwuj4BMV)**
—
Crafted by **NullaretH** 💀
*Where the fallen lose, the bold survive.*
Hbm’s Nuclear Tech – Extended Edition

This mod is most up to date 1.12.2 NTM version.
It is based on the awesome work of Drillgon and HBM. This mod brings the 1.12.2 version of hbm a lot closer to the features of the 1.7.10 version. It is about nuclear reactors, rockets, nukes, weapons and bunkers.
Due to the amount and complexity of the recipes of this mod JEI is strongly recommended.
This mod is, as the name implies, all about technology, atomic science and nuclear weapons. It features an expansive tech tree of various processing and utility machines, craftable bombs and missiles, guns, and abandoned structures to explore. No longer are nukes just green TNT blocks – you will have to synthesize new types of explosives and enrich uranium before you can send nuclear missiles towards your pals.
- Nukes
- Missiles
- Weapons
- Huge Machines
- Radiation and other Hazards

Pictures tell more that a thousand words.


This mod does not have any special dependencies, so the installation procedure is the usual:
- Download the .jar file
- Install Forge modloader on your 1.12.2 Minecraft profile
- Launch the game once (or manually create the mods folder)
- Navigate to .minecraft and drop the jar file into the mods folder

Q: Is this the official 1.12.2 hbm version?
A: No because there is no one “official” 1.12.2 ntm version. Every person that makes a release for 1.12.2 creates their own edition.
Q: Why did you start modding the 1.12.2 ntm version?
A: I started modding after i noticed that the 1.7.10 had all the cool features like the RBMK Crane, FEL, Lead-209, etc and the 1.12.2 was not getting any more updates. So i decided to update it myself.
Q: What shader are you using? It looks awesome!
A: The shader i use is the Complementary Shader but with a custom config for sky and water colors.
Q: Will you add <insert suggestion>?
A: If i like the thing that is beeing suggested i might add it but i generally do not do requests.
Q: What are the differences between this mod and NTM Reloaded?
A: Oh boy – they are worlds apart. Extended edition has most bugs fixed and has the 1.7.10 oil stuff. The List of most differences is below.
Some of the new Textures:
- Emissive textures with optifine
- Pumpjack
- FEL
- Radiation Generator
- Vault Door
- All Missiles
- All Nukes
- Solinium Bomb
- Concrete
- Taint
- Every Gui
- Most Items and Blocks
New Mechanics:
- Nuke, Balefire and Fallout Chunkloading
- The big doors are now radiation proof and they open via redstone
- Very fast nuke and fallout
- Dropped radioactive powders contaminate the environment
- Fallout Rain can now be avoided by containing the nuclear explosion from the environment
- Dedicated Itemslots for Assembler and Chemplant so they do not overfill
- Manual Designator coordinates can now be typed in directly
- Silo Hatch has the correct sound
- Radar has the modes from 1.7.10 and in smart mode only detects rockets if they are descending and approaching
- Tsar can now be modular filled and can reach four different explosion ranges
- Irradiation channel recipes require different amounts of flux
- N2 mine is now modular so if you only fill it half way the explosion is half the size
- RTGs now have an actual halflife and power relation
- Battery I/O will be shown like in the 1.7.10
- Nukes evaporate all water in range and if they are in a wet biome the crater will get flooded
- Missile contrails last 4x longer
- Geiger counter also shows actual recieved dosis
New Blocks:
- Ducrete with all variants
- RBMK Deco blocks with all variants
- Stairs for most materials
- Slabs for most materials
- Waste Tall Grass
- Waste Dirt
- Colored concrete
New Items:
- All new radioactive ingots, nuggets, powders from Lead-209, Strontium-90, Cobalt-60, Iodine-135
- Dosimeter
- Digamma Diagnostic
- Lung Diagnostic
- Neoveline
- Size 15 Thermo Warhead
- Size 15 Volcano Warhead
- More cladding variants
- Tier III Bathwater
- RTGs
- RBMK Unobtainium Rod
- RBMK Zirconium Fast Breeder Rods
New Machines:
- FEL
- Radiation Sensor
- Digamma Decontaminator
- RTG Boiler
- RBMK Storage
- Fracking Tower
- Catalytic Cracking Tower
Fixes:
- Fixed Chemplant and Assembler duping bug
- Fixed Power Detector flickering
- Fixed missing names in english translation
- Fixed Small and Large Reactor balance
- Fixed missing Lava damage
- Fixed nuke animation restarting after reloading the chunk
- Fixed missing recipes
NoUnknownCommands
# NoUnknownCommands
Make your server look cleaner, more polished, and more professional.
**NoUnknownCommands** replaces Minecraft’s default *”Unknown or incomplete command”* message with your own custom message, giving players a much better first impression when they mistype a command.
Perfect for **Hub**, **Survival**, **SMP**, **Minigames**, **Practice**, and **Network** servers.
—
## Features
✔ Replace Minecraft’s default unknown-command message
✔ Fully customizable messages through `config.yml`
✔ Supports colors, formatting, and multi-line layouts
✔ Lightweight and performance-friendly
✔ Reload configuration without restarting the server
✔ Creates a cleaner and more professional player experience
—
## Commands
`/nounknowncommands reload`
Reloads the plugin configuration.
—
## Permissions
`nounknowncommands.reload`
Allows access to the reload command.
—
## Compatibility
**Platforms:** Paper, Purpur
**Minecraft Versions:** `1.21 – 1.21.11`
—
## Installation
1. Put `NoUnknownCommands.jar` into your server’s `/plugins` folder
2. Start or restart your server
3. Edit `plugins/NoUnknownCommands/config.yml`
4. Run `/nounknowncommands reload`
—
## Example
### Default Minecraft message
“`yaml
Unknown or incomplete command. See below for error…
“`
### With NoUnknownCommands
“`yaml
&cUnknown command!
&7Use &e/help &7to view available commands.
“`
—
Give your server a cleaner and more premium feeling with **NoUnknownCommands**.
NoDim
# NoDim
A cross-platform, cross-version dimension-disabling mod
# About
This mod provides gamerules to disable Minecraft’s portals: Nether Portal, End Portal, and Gateway Portal.
This will not remove the dimension, but rather disable the teleportation via portals.
# Usage
The mod includes the following gamerules to disable access to certain dimensions:
– `/gamerule disableEnd `: Disables the End Portal
– `/gamerule disableNether `: Disables the Nether Portal
– `/gamerule disableGateway `: Disables the End Gateway Portals
**Note:** In 1.21.11 and later, the gamerule names have slight changed. The capital letters have been replaced with a “_” and the lowercase letter. Ex: `/gamerule disable_end `
# Supported Platforms (As of v1.1.0)
– Fabric/Quilt (1.14.3 – 1.21.8)
– Forge (1.14.3 – 1.21.8)
– NeoForge (1.14.3 – 1.21.8)
– PaperMC/Spigot/Folia (1.14.3 – 1.21.8)
– Sponge (1.14.3 – 1.21.8)
# Installation
## Fabric, Quilt, Forge, NeoForge
Simply put the mod in the mods folder
## Sponge
Simply put the plugin in the plugins folder
## Spigot/PaperMC
1. Install the [Ignite](https://github.com/vectrix-space/ignite) Mixin loader
2. Run the ignite jar alongside the paper/spigot jar
3. Put the mod in the mods folder and restart
## Folia
1. Install the [Ignite](https://github.com/vectrix-space/ignite) Mixin loader
2. Rename the Folia jar to “paper.jar”. Alternatively, you can launch the game with the following JVM args: `-Dignite.locator=paper -Dignite.jar=./folia.jar`
3. Run the ignite jar alongside the folia jar
4. Put the mod in the mods folder and restart
MiraiMC
MiraiMC
[](https://github.com/DreamVoid/MiraiMC/releases/latest)
[](https://www.codefactor.io/repository/github/dreamvoid/miraimc)
[](https://github.com/DreamVoid/MiraiMC/actions/workflows/maven.yml?query=is%3Asuccess)

—
MiraiMC is a [mirai](https://github.com/mamoe/mirai) bot for Minecraft servers
> Mirai is a high-performance multi-platform library, as well as a framework, providing protocol support for Tencent QQ.
> Mirai is designed to handle all sorts of messaging works that can be automatically done by bots in a perfect way.
> Tencent QQ: A modern messaging software used by all Chinese netizens.
## Features
* Support Bukkit/Sponge servers.
* Support BungeeCord/Velocity proxies.
* Optimized for GUI-less OS such as Linux
* Dynamically load dependent libraries to minimize file size.
## Getting Started (Server)
1. Download MiraiMC from “Featured versions” part. Then install it like installing other plugins.
2. Configure any plugins’ that depend on MiraiMC (if any) and login to your bot account
A more detailed tutorial can be found here: https://docs.miraimc.dreamvoid.me/
## Getting Started (Plugin Developer)
* It is simple to develop a new MiriMC-based plugin by using template:
– [Maven](https://github.com/MiraiMC/MiraiMC-Template)
– [Gradle KotlinDSL](https://github.com/MiraiMC/MiraiMC-Template-Gradle-KotlinDSL)
* MiraiMC javadoc here: https://jd.miraimc.dreamvoid.me
* Detailed development tutorial here: https://docs.miraimc.dreamvoid.me/
### Dependency
#### Maven
“`
io.github.dreamvoid
MiraiMC-Integration
1.9
provided
“`
#### Gradle
“`
implementation ‘io.github.dreamvoid:MiraiMC-Integration:1.9’
“`
## Commands and permissions
### Commands
| Command | Description | Permissions |
| —- | — | —- |
| /mirai | MiraiMC Robot Command | miraimc.command.mirai |
| /mirai login [protocol] | Log in to a robot (you can execute this command multiple times to log in to multiple robots) | miraimc.command.mirai.login |
| /mirai logout | Log out and close a bot | miraimc.command.mirai.logout |
| /mirai list | List currently online bots | miraimc.command.mirai.list |
| /mirai sendfriendmessage | Send a message to a specified friend | miraimc.command.mirai.sendfriendmessage |
| /mirai sendfriendnudge | Send a stamp to a specified friend | miraimc.command.mirai.sendfriendnudge |
| /mirai sendgroupmessage | Send a message to the specified group | miraimc.command.mirai.sendgroupmessage |
| /mirai checkonline | Check if the specified robot is online | miraimc.command.mirai.checkonline |
| /mirai autologin add [protocol] | Add an autologin robot account | miraimc.command.mirai.autologin |
| /mirai autologin remove | Remove an autologin bot account | miraimc.command.mirai.autologin |
| /mirai autologin list | View autologin robot account list | miraimc.command.mirai.autologin |
| /miraimc | MiraiMC Plugin Command | miraimc.command.miraimc |
| /miraimc bind add | Add binding for player and QQ number | miraimc.command.miraimc.bind |
| /miraimc bind getplayer | Get the QQ number bound to the specified player name | miraimc.command.miraimc.bind |
| /miraimc bind getqq | Get the player name bound to the specified QQ number | miraimc.command.miraimc.bind |
| /miraimc bind removeplayer | Removes a player’s bind | miraimc.command.miraimc.bind |
| /miraimc bind removeqq | Delete the binding of a QQ number | miraimc.command.miraimc.bind |
| /miraimc reload | Reload configuration file | miraimc.command.miraimc.reload |
### Permissions
| Permission Node | Description | Default |
| ——- | —- | —- |
| miraimc.command.mirai | Allow use of `/mirai` | OP |
| miraimc.command.mirai.* | Allow all subcommands of `/mirai` | OP |
| miraimc.command.mirai.login | Allow `/mirai login` | OP |
| miraimc.command.mirai.logout | Allow `/mirai logout` | OP |
| miraimc.command.mirai.list | Allow `/mirai list` | OP |
| miraimc.command.mirai.sendfriendmessage | Allow `/mirai sendfriendmessage` | OP |
| miraimc.command.mirai.sendfriendnudge | Allow `/mirai sendfriendnudge` | OP |
| miraimc.command.mirai.sendgroupmessage | Allow `/mirai sendgroupmessage` | OP |
| miraimc.command.mirai.checkonline | Allow `/mirai checkonline` | OP |
| miraimc.command.mirai.autologin | Allow `/mirai autologin` | OP |
| miraimc.command.miraimc | Allow use of `/miraimc` | OP |
| miraimc.command.miraimc.* | Allow all subcommands of `/miraimc` | OP |
| miraimc.command.miraimc.bind | Allow `/miraimc bind` and subcommands | OP |
| miraimc.command.miraimc.reload | Allow `/miraimc reload` | OP |
## LICENSE
[GNU Affero General Public License v3.0](https://github.com/DreamVoid/MiraiMC/blob/main/LICENSE)
## Acknowledgments
Thanks to the following people/teams/projects for their contributions to MiraiMC!
* [mamoe/mirai](https://github.com/mamoe/mirai): Powerful QQ robot support library, the core and foundation of MiraiMC.
* [lucko/helper](https://github.com/lucko/helper): Provide MiraiMC with a solution to dynamically load the mirai core.
* [brettwooldridge/HikariCP](https://github.com/brettwooldridge/HikariCP): An efficient SQL connection pool, providing database connection solutions for MiraiMC.
* [LT_Name](https://github.com/lt-name): Optimized a lot of Nukkit code for MiraiMC, also provided a lot of help for MiraiMC.
* You.
[DreamVoid](https://github.com/DreamVoid) and [MiraiMC](https://github.com/MiraiMC), made with ❤.
This file is a translated version of the [original file](https://github.com/DreamVoid/MiraiMC/blob/main/README.md), and some semantics may differ from the original file.
MiniPlaceholders
# MiniPlaceholders
[](https://github.com/MiniPlaceholders/MiniPlaceholders/actions)

[](https://discord.gg/5NMMzK5mAn)


MiniMessage Component-based Placeholders API for Minecraft Platforms
## Compatibility
– Paper 1.21+
– Velocity 3.4.0+
– Fabric 1.21.4+
– Sponge API 12+
[](https://www.bisecthosting.com/4drian3d)
## User Usage
Check our [user usage wiki](https://miniplaceholders.github.io/docs/user-guide/User-Getting-Started)
## API
Check the available [Javadocs](https://javadoc.io/doc/io.github.miniplaceholders/miniplaceholders-api)
Or check the [Developer Wiki](https://miniplaceholders.github.io/docs/developer-guide/Developer-Getting-Started)
### Java
“`java
class Main {
public static void registerExpansion() {
final Expansion expansion = Expansion.builder(“my-expansion”)
.audiencePlaceholder(Player.class, “name”, (player, ctx, queue) -> {
return Tag.selfClosingInserting(player.getName());
})
.globalPlaceholder(“tps”, (ctx, queue) ->
Tag.selfClosingInserting(Component.text(Bukkit.getTps()[0]))
).build;
expansion.register();
Player player;
final TagResolver playerResolver = MiniPlaceholders.audiencePlaceholders();
player.sendMessage(miniMessage().deserialize(“Player Name: “, player, playerResolver));
}
}
“`
### Kotlin
“`kotlin
fun register() {
val expansion = expansion(“my-expansion”) {
audience(“name”) { aud, _, _ -> aud.getName().asClosingTag() }
global(“tps”) { _, _ -> Component.text(Bukkit.getTps()[0]).asInsertingTag() }
}
expansion.register()
val player: Player
val playerResolver = MiniPlaceholders.audiencePlaceholders()
player.sendMessage(miniMessage().deserialize(“Player Name: “, player, playerResolver))
}
“`
MiniMOTD

### MiniMOTD is a basic server list MOTD plugin/mod for Minecraft servers and proxies
– MiniMOTD supports RGB colors and gradients through [MiniMessage](https://github.com/KyoriPowered/adventure-text-minimessage), which is also where MiniMOTD gets it’s name.
– For more detailed info on formatting text, refer to the [MiniMessage docs](https://docs.adventure.kyori.net/minimessage.html).
– RGB colors are automatically downsampled for outdated clients.
– Requires [Fabric API](https://modrinth.com/mod/fabric-api)
#### Downloads
Downloads can be obtained from [GitHub releases](https://github.com/jpenilla/MiniMOTD/releases). There is a separate jar for each platform, as well as a universal jar for all platforms. Paper and Spigot share the same jar, as do Waterfall and Bungeecord.
#### Configuration
See the [wiki](https://github.com/jpenilla/MiniMOTD/wiki) for configuration details
#### Screenshots

Minimap Control
# Minimap Control
This plugin allows players to control how minimaps mods work per world on Spigot or Sponge based servers.
## Current Support:
– Journeymap
– XaerosMinimap
– VoxelMap-Updated
Journeymap config options are configurable either in game with journeymap, or via the config file
Xaero’s minimap is only configurable via the config file.
#### JM Note: Some worlds might not appear in journeymap’s in game config editor. This is a journeymap limit. Per-world configs are applied regardless.
#### Xaeros Note: Players connecting with version Xaero’s Minimap version 23.7.0 or below will be kicked from the server. These versions did not respect the config packet. PRs to change this behavior are welcome.
## Config Options
Global Config Options
“`yaml
global-journeymap-config:
journeymap-enabled: ‘true’
use-world-id: ‘true’
view-only-server-properties: ‘true’
allow-multiplayer-settings: ALL
world-player-radar: NONE
world-player-radar-update-time: ‘5’
see-underground-players: NONE
hide-ops: ‘false’
hide-spectators: ‘true’
allow-death-points: ‘false’
show-in-game-beacons: ‘true’
allow-waypoints: ‘true’
teleport-enabled: ‘true’
render-range: ‘0’
surface-mapping: ALL
topo-mapping: NONE
biome-mapping: NONE
cave-mapping: NONE
radar-enabled: NONE
player-radar-enabled: ‘false’
villager-radar-enabled: ‘false’
animal-radar-enabled: ‘false’
mob-radar-enabled: ‘false’
config-version: 5.9.15
global-xaeros-config:
cave-mode: true
nether-cave-mode: true
radar: false
global-voxel-config:
radar-allowed: true
radar-mobs-allowed: true
radar-players-allowed: true
caves-allowed: true
teleport-command: ‘tp %p %x %y %z’
worlds:
minecraft:overworld:
…
“`
Per world config
“`yaml
worlds:
minecraft:overworld:
journeymap-config:
enabled: ‘false’
teleport-enabled: ‘false’
render-range: ‘0’
surface-mapping: ALL
topo-mapping: ALL
biome-mapping: ALL
cave-mapping: ALL
radar-enabled: ALL
player-radar-enabled: ‘true’
villager-radar-enabled: ‘true’
animal-radar-enabled: ‘true’
mob-radar-enabled: ‘true’
config-version: 5.9.15
xaeros-config:
enabled: false
cave-mode: true
nether-cave-mode: true
radar: true
voxel-config:
enabled: false
radar-allowed: true
radar-mobs-allowed: true
radar-players-allowed: true
caves-allowed: true
teleport-command: ‘tp %p %x %y %z’
world-id: b50f7c55-0ad5-4734-ae16-50bf3f02c7d9
“`