WhereIDied

WhereIDied is a simple and easy to use Minecraft plugin that tells players the exact coordinates of their death in a custom message. Allows flexible text customization via config.yml.

where is my loot

Where Is My Loot Banner

Where Is My Loot? (WML)

Never lose your items in the dark again!

## 📦 About the Plugin
Are your players tired of losing their hard-earned gear because they couldn’t find the exact spot where they died?

**Where Is My Loot (WML)** is a lightweight, efficient utility that makes dropped items **GLOW** upon death.

Unlike complex grave plugins that use blocks or GUIs, WML keeps the vanilla feel of items dropping on the ground but adds a high-contrast glowing outline visible through walls. Perfect for finding loot in caves, underwater, or dense forests.

## 📸 Showcase
See the plugin in action!

Loot Glowing Demo 1
Loot Glowing Demo 2

## ✨ Key Features
* **High Visibility:** Items glow and can be seen through blocks (Spectral effect).
* **Safe Loot:** Option to make dropped items invulnerable to fire, lava, and explosions.
* **Custom Colors:** Change the glow color in the config to match your server’s theme (Gold, Aqua, Red, etc.).
* **Toggleable:** Players can enable or disable the effect individually using commands.
* **Lightweight:** No heavy databases. Uses vanilla packets and scoreboard teams.
* **VIP Friendly:** Restrict usage with permissions (great for donor perks!).
* **Multi-Version Support:** Works flawlessly from **1.16.5 up to 1.21+**.

## 💻 Commands
* `/wml enable` – Enables the glowing effect for your loot.
* `/wml disable` – Disables the glowing effect.
* `/wml reload` – Reloads the configuration file (Admin only).

## 🛡️ Permissions
* `wml.use` – Allows the player’s loot to glow on death (Default: OP).
* `wml.command` – Allows access to /wml enable & disable commands.
* `wml.admin` – Allows reloading the plugin.

## ⚙️ Configuration
Simple and easy to understand.

Click to view Default config.yml

“`yaml
# ==========================================
# Where Is My Loot (WML) Config
# ==========================================

settings:
# Available Colors: BLACK, DARK_BLUE, DARK_GREEN, DARK_AQUA, DARK_RED, DARK_PURPLE, GOLD, GRAY,
# DARK_GRAY, BLUE, GREEN, AQUA, RED, LIGHT_PURPLE, YELLOW, WHITE
glow-color: “GOLD”

# Should the items be invulnerable to fire, lava, and explosions?
# Useful if you die in lava and want your items to survive and float up.
invulnerable: true

messages:
prefix: “&8[&6WML&8] ”
enabled: “&aYou have enabled the loot glowing effect.”
disabled: “&cYou have disabled the loot glowing effect.”
already-enabled: “&eThe effect is already enabled for you.”
already-disabled: “&eThe effect is already disabled for you.”
reload: “&aConfiguration reloaded successfully!”
no-permission: “&cYou do not have permission to do this.”
unknown-command: “&cUnknown command. Usage: /wml

WheatToBread

# WheatToBread

A Minecraft PaperMC plugin that allows you to smelt wheat into bread using furnaces and smokers.

![Support by Discord](https://discord.gg/7y6kgJ7XZG)

![PaperMC](https://img.shields.io/badge/PaperMC-1.20.1+-00B2EE?style=for-the-badge&logo=minecraft&logoColor=white)
![Purpur](https://img.shields.io/badge/Purpur-Supported-A331FF?style=for-the-badge&logo=haskell&logoColor=white)
![Spigot](https://img.shields.io/badge/Spigot-Compatible-orange?style=for-the-badge&logo=spigotmc&logoColor=white)

## Author
mituba4154

## Features
– Convert wheat to bread by smelting in furnaces and smokers
– Configurable on/off toggle
– Configurable bread output per wheat
– Admin command to reload configuration

## Compatibility
– **API:** PaperMC/Spigot API 1.20.1
– **Server Versions:** PaperMC 1.20.1 – 1.21.1

## Installation
1. Download the latest `WheatToBread.jar` from releases
2. Place the JAR file in your server’s `plugins` folder
3. Restart your server or use a plugin manager to load it
4. Configure the plugin by editing `plugins/WheatToBread/config.yml`

## Configuration
The configuration file is located at `plugins/WheatToBread/config.yml`:

“`yaml
# Enable or disable the wheat to bread conversion
enabled: true

# Number of bread items produced from one wheat
bread-count: 1

# Cooking time in ticks (20 ticks = 1 second)
cooking-time: 200

# Experience points given when smelting wheat to bread
exp: 0.0
“`

### Options
– `enabled`: Set to `true` to enable wheat to bread conversion, `false` to disable (default: `true`)
– `bread-count`: Number of bread items produced from one wheat (default: `1`, minimum: `1`)
– `cooking-time`: Time in ticks for smelting to complete (default: `200`, minimum: `1`). 20 ticks = 1 second
– `exp`: Experience points awarded when smelting completes (default: `0.0`)

### GeyserMC Compatibility
This plugin uses server-side furnace recipes which work correctly with GeyserMC. However, **Bedrock Edition clients may not see the recipe in their recipe book** due to GeyserMC’s known limitation with custom recipes. Despite this display issue, **the smelting functionality works correctly** – Bedrock players can smelt wheat into bread in furnaces and receive the configured result.

## Commands
| Command | Description | Permission |
|———|————-|————|
| `/wtbreload` | Reload the plugin configuration | `wheattobread.admin` |

## Permissions
| Permission | Description | Default |
|————|————-|———|
| `wheattobread.admin` | Allows reloading the plugin configuration | OP only |

## Usage
1. Place wheat in a furnace or smoker
2. Add fuel to start smelting
3. Wait for the wheat to smelt into bread
4. Collect your bread!

What’s the Nickname?

## ENG
This plugin is hiding nicknames of players. To change language of plugin to English: `/setlanguage en`(or in the `config.yml`) To turn on the nicknames back: `/togglevisibility`. If you wanna make it only for one player: `/togglevisibility ` To show the nickname on action bar press RMB on the player. You can change the look of nickname in the actionbar in `config.yml`.

## РУС
Этот плагин прячет никнеймы игроков. Чтобы поменять язык плагина на английский/русский пропишите: `/setlangage en`/`/setlanguage ru`(или поменяйте в `config.yml`) Чтобы обратно включить показ никнеймов: `/togglevisibility`. Если вы хотите добавить какого-то игрока в список тех, у кого никнейм будет отображаться пропишите: `/togglevisibility <игрок>` Чтобы показать никнейм над хотбаром нажмите ПКМ по игроку. Вы можете поменять внешний вид никнейма над хотбаром в `config.yml`.

What is That?



## Features

Adds detailed block and entity information directly in-game, including:

– 2 default display types (Actionbar and Bossbar available by default) more can be added by API.
– Extensive configurability (turn any info/feature off, set entity/block range etc)
– Block break progress
– Container contents
– Redstone levels
– Required tools and tiers
– Horse Speed and Jump strength
– Mob owner
– Villager Profession
– And much more

It also provides a simple and easy-to-use API, allowing other plugins to integrate seamlessly and extend functionality.



Block Break Progress



Redstone Level Detection



Horse Attributes



Villager Professions

## Credits

Inspired by:

– Jade
– WAILA (What Am I Looking At)

WGRegionCount

# WGRegionCount

Adds a placeholder for number of players in a WorldGuard region.

![Modrinth](https://modrinth.com/plugin/wgregioncount)

Requires WorldGuard and PlaceholderAPI.

## Placeholders
– `%wgrc_players_%` – Number of players in the specified region.

WGBlockRestricter

WGBlockRestricter – Take Full Control of What Happens in Your WorldGuard Regions!

WGBlockRestricter is a powerful WorldGuard addon that gives you total control over blocks and gameplay mechanics within your protected regions.

⚠️ Requires WorldGuard to function. This plugin won’t work without it!

With custom region flags, you can:

🧱 Restrict or allow specific blocks to be placed or broken
🍃 Apply potion effects to players when attempting to break a block
🎯 Fine-tune gameplay with block-specific rules per region

Whether you’re building an adventure map, managing a survival world, or crafting a custom minigame, WGBlockRestricter makes it easy to tailor each area exactly how you want it.

Just plug, flag, and play — and let your regions do the rest.

How to add effect to a block
![How to add effect to a block](https://cdn.modrinth.com/data/cached_images/96b2c618f4ad748453e9473954f9cc7885fb13ad.png)

Deny block break (also works the same with allow-break
![Deny block break (also works the same with allow-break](https://cdn.modrinth.com/data/cached_images/15ec2140313cdc7d5e9e86c0f90726b3d5ad82a6.png)

I will try to improve the description currently my time is limited i hope you like the plugin 😀

TempFly – wFly

![p](https://cdn.modrinth.com/data/cached_images/948e2cb95be9b4410486cd82f4c8cef65908c3b1.png)

discord

documentation

![p](https://cdn.modrinth.com/data/cached_images/4ad46195049847b940224e5b04919c51c7f19077.png)

![d](https://bstats.org/signatures/bukkit/wFly.svg)

WETS (WorldEdit Tick Spreader)

## WorldEdit Tick Spreader

Spread WorldEdit operations across multiple ticks.

That’s all.

Semi-configurable, single command `/wets` (`/worldedit-tick-spreader`), one permission (`wets`), two possible arguments:
* `/wets (sorted | not-sorted)` – whether blocks will be placed in a sorted arrangement or not. Sorted is default.
* `/wets ` – Changes the amount of blocks that will be placed per tick.
Negative numbers result in a lot of blocks per tick (9223372036854775807). Default is 1.

Sorted placing and block count per tick, affected by commands, are per-player.

WetFarmlandForever

# WetFarmlandForever
Required Plugin: https://modrinth.com/plugin/kotlinplugins
– This plugin keeps farmland wet forever + prevents trampling on the farmland.
– The purpose of this plugin is to speed up the experience of growing crops without the water!
– Check out other plugins: https://modrinth.com/user/Winlyps