WorldGuardRegionProtect
**If you with try first newest, use the latest dev build
Start from version 1.8.0.21 will support Bukkit/Spigot/Folia and other forks of Paper.
Versions after 1.0.3.21 above require JAVA 21+!
If you need plugin support JAVA 17+, so you need just download 1.0.2.17 special version
This is not a WorldGuard. This plugin addon for a WorldGuard!
You don’t know where you can get WG for new released versions?
So you just can check on EngineHub from original authors for dev-builds.**
**Do you want protect from superpickaxe? Or feauters protection for players? Look at premium version.
The free version of the plugin will continue to be updated!
❤️Click here to check out the plus version! ❤️**
Do you speak multiple languages? If so, we always welcome contributions to our Crowdin project
If you have a idea for plugin, you can created issue on github
## Support
When reporting a bug:
Use the issue tracker! Don’t report bugs in the reviews and discussions. Please search for duplicates before reporting a new issue!
Provide as much information as possible. Provide your WorldGuardRegionProtect version and Spigot/Paper version.
Provide any stack traces or “errors” using pastebin.
## Join us in the discord!
## Opportunities of plugin
By entering the name of the region in the plugin config.yml, you will add protection by plugin. Nobody can interact with the region that is registered in config.yml. Even the operators are not able to do this!
This plugin is for extended protection of an existing region from WorldGuard. For example, possible damage region from the administration. Who has permission access from plugin WorldGuard, or from operators.
## With plugin, you can do advanced protect your region
1. Nobody cannot break or place blocks in region.
2. It is possible to enable/disable the limitation of interaction with the transport.
3. Protecting frame, painting from any damage from arrows, trident, snowball, eggs, enderpearl and player.
4. Protect from any change in the frame (On 1.18 MC glow frame too).
5. Nobody cannot damage armor stand and taking or place armor from it.
6. Cannot use none of the buckets in region.
7. Creeper, Wither, Ghast, Primed TNT, cannot blowing up stuff in the region. Skeleton, Stray and Shulker bullet cannot destroy frame/glow frame and painting.
8. TNT, minecart with TNT, Respawn Anchor and ender crystal can’t damage any blocks/frames in region.
9. Support for banned dangerous commands. Separate commands were added and tested used by FastAsyncWorldEditWorldEdit in the protected region.
10. Nobody cannot remove region or change flags in protected region. Just example using like:
– “/rg rem spawn”,
– “/rg rem -f spawn”,
– “/rg rem -f spawn -w world”,
– “/rg addowner spawn Steve” etc.
11. You can specify a special region inside the protected region in which you can “break and place” or “only break” (specified in config.yml)
## Permissions
1. If you need give access to region for Builder team or any member from your staff, just add permissions on LuckPerms or PermissionsEx: wgrp.regionprotect
2. Who has the permissions star, I mean ‘*’ in LuckPerms or PermissionsEx may will be given access to protected region by WGRP.
3. By default, all who is operators are not allowed access into the region.
## Permissions:
– wgrp.command.wgrpbase – access to /wgrp command.
– wgrp.command.reload – access to /wgrp reload and /wgrp reloadmsg command to reload the configurations file.
– wgrp.command.spy – notifies the administrator about interacting with the protected region (BREAK or PLACE only now).
– wgrp.regionprotect – access to protected regions.
– wgrp.notify.admin – notifies the administrator when an attempt is made to use WGWE(FAWE) commands in a protected region.
– wgrp.command.addregion – access to the command with the ability to add a region to the protected region by admin.
– wgrp.command.removeregion – access to the command with the ability to remove the region from the protection by admin.
## Commands:
– /wgrp help – help on all commands.
– /wgrp about – additional information, useful!
– /wgrp reload – reload config.yml and language files.
– /wgrp addregion [region] [world] – add a region to the configuration for protection.
– /wgrp removeregion [region] [world] – delete a region from the configuration to remove protection.
View the default config you can here!
Bstats
WorldGuard Wormholes
This plugin is used to create wormholes out of the sides from WorldGuard regions.
It teleports every entity entering/exiting to the other side of a region.
This will make it impossible to enter/exit a region through movement.
It will not fire at teleportation.
But, an Enderpearl is an entity…
Usage:
First, you’ll have to activate a region by setting the flag “wormhole” to TRUE.
Second, you’ll have to restart so the region gets registered as a wormhole region.
Third, set the mode for whatever side and direction flag you want to.
Possible modes:
– **TELEPORT** (default) Will teleport entity to the other side
– **THROUGH** Teleport entity through the wormhole, respecting velocity (acts like TELEPORT from INSIDE)
– **KILL** Wormholes are dangerous. This one will kill/destroy everything.
– **OFF** Turn the wormhole off
Possible sides:
– **ALL** (default) Wormhole is active from inside and outside (you can’t get in or out)
– **INSIDE** Wormhole is active from inside (you can’t get out)
– **OUTSIDE** Wormhole is active from outside (you can’t get in)
Possible directions:
– **UP**
– **NORTH**
– **EAST**
– **SOUTH**
– **WEST**
– **DOWN**
Current know bugs/issues:
– creating a new wormhole region requires a server restart.
– if you only want to use inside/outside you have to set the other side to mode **OFF**
– movement near the corners/edges of a region, will sometimes teleport the entity inside/outside the region.
WorldGuard ItemBlocker
# Summary:
Restrict Players from entering specific regions with restricted items.
Good for pvp zones, mace vs sword area etc
# Features
– Hooks into WorldGuard to prevent users from entering regions with any items you list in the config
– Sends hotbar and or chat message about the block & whats blocking you from entering
– Easily configurable and reload new restrictions and regions with one command
# Commands:
/wgib reload
# Permissions:
– worldguarditemblocker.reload – Reload config
– worldguarditemblocker.bypass – Bypass restrictions
# Dependancies:
– WorldGuard
Config:
“`
# AUTHOR: JAMPLIFIER
# SUPPORT: http://discord.gg/simplestudio
WARNINGS:
HOTBAR: true
CHAT: true
REGION-BLOCKS:
test:
BLOCKED-ITEMS:
– MACE
test2:
BLOCKED-ITEMS:
– MACE
– FIREWORK_ROCKET
MESSAGES:
BLOCKED-HOTBAR: “&cBlocked Item – &f- ”
BLOCKED-CHAT: “&cYou cannot bring &f- &cint
“`
Worldguard flags GUI editor
WarpAreas by wolferynsito is a utility plugin for Bukkit/Paper servers that simplifies region management. Instead of typing long commands, you can manage your WorldGuard flags through a clean Graphical User Interface (GUI).
Features
Quick Access: Open the flags menu with /wap.
Automatic Detection: Automatically detects the WorldGuard region you are currently standing in.
User Friendly: No more memorizing flag names; just click to toggle settings.
Commands
/wap: Opens the flags GUI for the current region.
Requirements
WorldGuard
WorldEdit
WorldGuard ExtraFlags Plus
# WorldGuard ExtraFlags Plus
**Release 4.3.13**
An advanced WorldGuard extension that adds over 30+ extra region flags for full control of player behavior, teleportation, and region rules — featuring Folia support, item blocking (Mace, Firework, Wind Charge, Totem, vanilla Spears), throwable-only blocking (`disable-throw` for egg, snowball, pearl, XP bottle), optional PacketEvents/ProtocolLib packet hooks for full `disable-completely` coverage, and fully customizable messages.
> 🧱 **Folia Ready** | ⚙️ **Custom Messages** | 🪓 **Disable Mace, Totem, Trident, Spears & More** | 🥚 **Disable-throw (egg / snowball / pearl / XP bottle)**
> 🎚️ **XP-Based or PlaceholderAPI (integer output) based region entry limits**
—
## ⚠️ Warning DO NOT USE BOTH PLUGINS TOGETHER!
> If you’re upgrading from `WorldGuardExtraFlags` to `WorldGuardExtraFlagsPlus`, make sure to:
> – **Remove** the old `WorldGuardExtraFlags.jar` plugin file
> – **Only keep** `WorldGuardExtraFlagsPlus.jar` on your server
> – Both plugins cannot coexist – they will conflict with each other
—
## Key Features
– ✅ **Folia support** – fully compatible with async region handling
– 🛡️ **New flag:** `disable-completely` – blocks all usage of specified items *(MACE, FIREWORK_ROCKET, WIND_CHARGE, TOTEM_OF_UNDYING, TRIDENT, vanilla spear tiers 1.21.11+, plus **`SPEAR`** for all tiers at once)*
– *Note: `permit-completely` is replaced. Please use `disable-completely` instead.*
– *Spear **Lunge** (packet **STAB**, including **Lunge** enchant) requires **PacketEvents** or **ProtocolLib** on the server for reliable blocking; without either, Lunge may bypass region checks.*
– 🎯 **New flag:** `disable-throw` – blocks **launching** only these throwables: **`EGG`**, **`SNOWBALL`**, **`ENDER_PEARL`**, **`EXPERIENCE_BOTTLE`**. Tridents and wind charges stay on `disable-completely`.
– 🎚️ **New flags:** `entry-min-level` / `entry-max-level` – restrict entry by **XP level** or **PlaceholderAPI values**
– 💬 **Customizable messages** via `messages-wgefp.yml` (disable, recolor, or use placeholders)
– 🔁 **Message cooldown system** to prevent spam (default 3 seconds)
– 🏪 **New flag:** `villager-trade` – control villager trading in regions
– 🚫 **New flag:** `disable-collision` – disable player collision in regions
– *Uses Minecraft’s native scoreboard teams to control collision. TAB plugin is supported with API integration. May conflict with other plugins that use teams. See (public-documents/disable-collision flag documentation.md) for details.*
– 📝 **PlaceholderAPI Chat Integration** – chat prefix/suffix supports PlaceholderAPI placeholders
– 🧱 **New flags:** `allow-block-place` / `deny-block-place` / `allow-block-break` / `deny-block-break` – fine-grained block placement and breaking control
– 📦 **New flags:** `deny-item-drops` / `deny-item-pickup` – restrict specific items from being dropped or picked up (works when WorldGuard allows drops/pickups)
– 🔨 **New flag:** `permit-workbenches` – block workbench usage (anvil, crafting table, ender chest, etc.) and crafting table crafting in regions
– *Note: `permit-workbenches CRAFT` now only blocks crafting table (3×3) crafting, not inventory (2×2) crafting. Use `inventory-craft` flag to block inventory crafting.*
– 🎨 **New flag:** `inventory-craft` – block inventory crafting (2×2 grid) in regions
– 🛡️ **Godmode & Fly Flag Enhancement** – The `godmode` and `fly` flags now also disable EssentialsX godmode/fly when entering regions with these flags disabled (EssentialsX integration)
– 👥 **New flag:** `player-count-limit` – limit maximum number of players in a region
– 🎯 **New flag (experimental):** `chambered-enderpearl` – mitigates chambered ender pearl bypasses (pearls thrown outside denied regions are removed when the shooter enters a region where the flag denies); subject to change.
—
## About
WorldGuard protects land by defining regions.
**WorldGuard ExtraFlags Plus** extends it with even more customization — adding powerful flags that modify gameplay, teleportation, commands, and behavior within regions.
—
## Included Flags (30+)
> Here’s a quick overview — all managed with standard WorldGuard flag commands.
“`
[teleport-on-entry / teleport-on-exit] [command-on-entry / command-on-exit]
[console-command-on-entry / console-command-on-exit] [walk-speed / fly-speed]
[keep-inventory / keep-exp] [chat-prefix / chat-suffix] [godmode]
[blocked-effects] [respawn-location] [worldedit] [give-effects]
[fly] [play-sounds] [frostwalker] [nether-portals] [glide](elytra-blocker)
[chunk-unload] [item-durability] [join-location](not-on-folia)
“`
**New in Plus:**
“`
[disable-completely] [disable-throw]
[entry-min-level / entry-max-level]
[villager-trade] [disable-collision] [deny-item-drops / deny-item-pickup]
[allow-block-place / deny-block-place] [allow-block-break / deny-block-break]
[permit-workbenches] [inventory-craft] [player-count-limit]
[chambered-enderpearl](experimental)
“`
—
## 📖 Flag Usage Guide
For comprehensive usage examples and detailed flag documentation, see:
**Complete Flag Usage Guide**
—
## Version Compatibility
| Minecraft | WorldGuard | ExtraFlagsPlus | Support |
| ————— | ———- | ————– | ——— |
| 1.20 – 1.21.11 | 7.0.15+ | 4.3.13+ | ✅ Active |
| 1.7 – 1.19 | Older | ❌ No support | |
The jar declares **`api-version: 1.21`** in `plugin.yml` so Paper **1.21.x** servers (and forks such as Canvas) load it; the project still compiles against the pinned Paper API artifact in the root `pom.xml`.
—
## Message Customization
All plugin messages live in `plugins/WorldGuard/messages-wgefp.yml`.
– Edit freely to match your style
– Use `{required}`, `{current}`, `{item}`, `{workbench}` placeholders (e.g. **`disable-throw-blocked`** uses `{item}`)
– Color codes supported (`&c`, `&7`, etc.)
– Disable messages with `””`
– Reload instantly using `/wgefp reload` or `/wg reload`
—
## Authors
– **ExtraFlags Plus Developer:** tins
– **Original ExtraFlags Author:** isokissa3
—
## Support & Community
– 📜 **Changelog:** CHANGELOG.md — release **4.3.13**
– 💬 **Discord:** Join our Discord server
—
## Image Section
—
⭐ If you like this project, give it a star on Github
Worldguard Auto Replant
## 🌾 WorldGuard Farming Flags
A WorldGuard extension plugin that adds two powerful farming flags to make survival and Skyblock servers more fun and user-friendly.
—
## ✨ Features
– 🌱 **`auto-replant` flag** – When enabled, crops (wheat, carrots, potatoes, beetroot) will **automatically replant** after being harvested. No more replanting by hand!
– 🚜 **`break-crops` flag** – Allows players to **harvest crops** in regions where block-breaking is normally denied. Perfect for community farms.
– 🔒 **Region-Specific Control** – Both flags can be toggled on/off per WorldGuard region.
– ⚡ **Seamless Integration** – Works alongside all standard WorldGuard flags.
– 🧩 **Lightweight & Simple** – Single-purpose plugin built just for farming mechanics.
—
## ⚡ Usage
1. Select or create a WorldGuard region.
2. Apply the flags:
“`bash
/rg flag auto-replant allow
/rg flag break-crops allow
WorldGuard
**Protect your server!**
WorldGuard lets you and players guard areas of land against griefers and undesirables as well as tweak and disable various gameplay features of Minecraft.

🛑 Make sure that you are using the Java version of Minecraft.
1. Set up a Bukkit server such as Spigot or Paper (Paper is recommended over Spigot).
2. Download WorldEdit from the WorldEdit page.
3. Download WorldGuard from this page (see the Files tab above for all versions).
4. Put the WorldEdit and WorldGuard plugin files into your plugins folder.
Check YouTube for tutorials, or read the official documentation.

Join our Discord server if you need help with installing or using WorldGuard.
**Make sure to check the docs first!**
- Create zones in your world that only permit mods or certain players from building within
- Set additional game rules on your server (deny wither block damage, falling damage, etc.)
- Set game rules on specific areas (food regen, health regen, disable PvP, TNT, control mob damage) in your world
- Blacklist certain items and blocks so they can’t be used
- Dump useful statistics and information about your server (/wg report -p)
- CPU profile your server (/wg profile -p)
- Add useful commands like an immediate “STOP ALL FIRE SPREAD” command.
- Works, more or less, with mods (other Bukkit plugins and FTB mods)
- Protects against many types of grief (fire spread, tree growth, TNT cannons, piston machines, crop trampling, paintings and item frames, etc.), and certain interactions can also be allowed (door open, lever usage, etc.)
- Well documented, and one of the oldest Minecraft projects (older than Bukkit!)
- Open source
- Enable only features you want! Everything is off by default. You can just install WorldGuard and configure it later.
**Can anyone use it?**
Only opped users or users with permissions supplied with a permissions plugin can use WorldGuard.
**How do you use WorldGuard?**
To learn how to use WorldGuard, read the docs. Check YouTube for tutorials too!
**I need help!!**
You may visit our documentation or Discord Guild.
**I have some feature requests…**
Visit our issue tracker. However, if you just have a question, please try one of the methods above.
**Can I edit the source code?**
Visit our GitHub repository. WorldGuard is licensed under LGPLv3 and you can compile it with Gradle.
🎉 Support us on GitHub Sponsors!
Need a host? We recommend Apex Hosting

WorldGrowth
# WorldGrowth
WorldGrowth sets and changes world borders as a gameplay mechanic.
![Github All Releases]()
## Lore
The idea for WorldGrowth was inspired by my watching of WadZee’s “Minecraft, But I Can’t Leave One Chunk” series, please check it out to see what you can do with this plugin!
## Point System
WorldGrowth’s point system is essentially a series of quotas for different types of actions, such as block placement or brewing, which translates into points to fulfill the World Border Growth point quota. The World Border Growth point quota increases by default as the sizes of the world borders increase.
Additionally, points can only be gained up to the World Border Growth point quota, and there are maximum limits on how much world borders can grow per hour. Point-gaining turns off for the remainder of the server hour once this maximum amount of blocks has been reached.
Server maintainers can use the boost command, perhaps as a donor reward, to hasten the rate at which points are gained towards World Border Growth point quotas.
## Unification Events
“What is a ‘Unification Event?'”, I hear you ask. A Unification Event is something players vote for to happen instead of a World Border Growth. The reason players might do this is because it temporarily expands all world borders to the largest world border, which means a comparatively huge amount of blocks become accessible compared to a permanent World Border Growth.
For example, because 1 block in The Nether is 8 in The Overworld, The Nether’s world border is 8 times smaller than The Overworld’s! This means it would take a lot of World Border Growths to make most Nether structures accessible. By default, this plugin makes The End’s world border 8 times larger than The Overworld’s, which means a Unification Event expands The Nether’s world border by 64 times! Just be careful not to overextend, or else you won’t have time to outrun the shrinking border 😉
Unification Events take one minute each to fully expand and shrink borders, while World Border Growths change border sizes at a rate of one block per second.
## Commands and Permissions
| Command | Permission | Description |
|———————–|———————|—————————————————————————————————-|
| `/worldgrowth` | worldgrowth.command | Base command. |
| `/wg boost [multiplier] [ticks]` | (console only) | Boosts point gaining by the specified multiplier for the specified tick duration. |
| `/wg help` | worldgrowth.help | Links to this README. |
| `/wg reload` | worldgrowth.reload | Reloads WorldGrowth. |
| `/wg stats` | worldgrowth.stats | Displays information about voting, Unification Events, border sizes, and the current boost. |
| `/wg vote [yes/no/y/n]` | worldgrowth.vote | A player uses this to vote for or against a Unification Event. |
WorldFall
## v0.2-paper-dev & v0.2-spigot-dev out now!



# WorldFall plugin
Every time a player in survival mode moves to another block, the previous column disappears.
## Authors
– @Bartolumiu
## Acknowledgements
This plugin is based on the custom datapack from the following video:
– “Minecraft, But The World FALLS Behind Me”
## Documentation
For command, placeholder and permission info, head to the project wiki.
## Support
For technical support, go to the issues page on GitHub.
World Events

# 🌍 World Events & World Events Pro
### The Ultimate Immersion Engine
*Atmospheric Weather, Psychological Horror, Realistic Physics, and Custom Rewards.*
  
—
# 🚀 World Events Pro: JUST RELEASED!
**Bring your server to the next level with the Pro version.**

Upgrade now to unlock enterprise-grade features designed for big networks and content creators:
* **⚡ Folia & Multi-Threading Support:** Built for modern hardware with true multi-threading support.
* **💾 Database Persistence:** Sync active events and player data across your network using **MySQL** or **Redis**.
* **🎥 Twitch & Discord Integration:** Let your stream viewers trigger events via bits/subs, and announce events to your Discord automatically.
* **💻 JavaScript Scripting Engine:** Create your own completely custom events using the powerful JS scripting API.
* **🏆 Achievements & Betting:** Let players bet money on event outcomes and hunt for custom achievements.
* **⚔️ Boss Rush Mode:** Chain events together for the ultimate PVE challenge.
—
## ⚡ Why Choose World Events?
Static worlds lead to bored players. **World Events** transforms your server into a living, breathing ecosystem where every hour brings a new challenge or reward. Whether it’s a terrifying **Blood Moon** or a lucrative **Diamond Fever**, your players will always have a reason to stay logged in.
* **🚀 80+ Pre-Configured Events:** Ready to use out of the box. From simple buffs to complex environmental changes.
* **👻 Immersive Horror:** Features unique “Hidden Events” (**Paranoia**, **Silent Mobs**) that play tricks on players’ minds without obvious warnings.
* **🌲 Realistic Physics:** Trees that topple with gravity, meteors that leave craters, and acid rain that requires actual shelter.
* **🎨 In-Game Editor:** Create, edit, and tweak events live with a beautiful GUI. No YAML knowledge required.
* **✨ Smart Boss Bars:** A single, elegant bar that handles multiple active events with smooth carousel animations and MiniMessage gradient support.
* **⚡ Zero Lag Promise:** Highly optimized implementation maintaining **0.02% CPU usage** even on high-population servers.
—
## 📂 Explore The Categories
### 🌪️ Atmosphere & Weather
* **Acid Rain:** Seek shelter or take toxic damage during storms.
* **Solar Flare:** Direct sunlight burns! Stay in the shadows or underwater to survive.
* **Meteor Shower:** Watch the skies for falling stars that drop rare loot (and cause explosions).
* **Gravity Trees:** Chop one log, and the entire tree falls with realistic animations.
### 👁️ Psychological Horror
* **Paranoia:** Players hear footsteps, creeper hisses, and whispers that aren’t actually there.
* **The Mist:** A thick, blinding fog rolls in, reducing visibility to just a few blocks.
* **Silent Mobs:** Hostile mobs spawn invisible and completely silent—you won’t see them until they strike.
### ⚔️ Combat & Survival
* **Blood Moon:** Mobs spawn with custom **Boss Attributes** (150+ HP), iron/diamond gear, and aggressive AI.
* **Vampirism:** Players heal a percentage of all damage dealt to entities.
* **Exploding Mobs:** Every mob becomes a potential TNT trap upon death.
* **Mob Surge:** 2x-5x spawn rates for a true apocalypse experience.
### 💎 Mining & Economy
* **Diamond Fever:** Greatly increased chance to find diamonds in ores or even regular stone.
* **Auto-Smelt:** All mined ores drop as refined ingots instantly.
* **Treasure Hunt:** A loot-filled chest spawns in the wilderness with coordinates broadcasted to all players.
* **Bumper Harvest:** Massive multipliers for all crop yields.
—
## 🛠️ Administration Made Easy

* **/wevent editor:** The ultimate GUI tool. Create, delete, and modify events live.
* **/wevent list:** View exactly what’s running, how much time is left, and which events are hidden.
* **/wevent extend :** Keep the hype going by adding time to an active event on the fly.
* **/wevent debug:** One-click diagnostic check for PAPI, Vault, WorldGuard, and version status.
* **/wevent reload:** Instantly reload all configurations without restarting the server.
—
## 🔌 Smart Integrations
We respect your server’s rules. World Events integrates natively with:
* **🛡️ Protection:** **WorldGuard, GriefPrevention, Towny,** and **Lands**. Meteors and explosions won’t grief protected claims.
* **📱 Bedrock:** **Floodgate** support ensures boss bars and MiniMessage symbols look perfect on mobile/console.
* **💰 Economy:** **Vault** integration for survival rewards and console command rewards.
* **⚔️ Custom Items:** Full support for **ItemsAdder** and **Nexo** in loot pools and mob equipment.
* **📊 Display:** **PlaceholderAPI** support for `%worldevents_active%` and per-event timers.
—
## 📊 Live Performance Metrics

## ❓ Need Support?
