Z0nexx Plugin Hider is a lightweight and highly configurable tool designed to enhance server management by controlling plugin visibility. It allows administrators to easily hide specific plugins from general users, improving security and organization. Server operators retain full access to all `/plugins` commands, ensuring they can view, manage, and monitor plugins without restrictions while keeping sensitive information concealed from others.
Z0nexx Home
Z0nexx Home is a lightweight and highly configurable Minecraft plugin designed to make player home management easy and efficient. With a clean and intuitive command system, players can quickly set, teleport, and manage their personal homes without hassle.
✨ Features:
/sethome – Set a home at your current location
/home – Teleport to your saved home instantly
/homes – View all your saved homes
/delhome – Remove a home you no longer need
⚙️ Fully Configurable
Z0nexx Home comes with an easy-to-edit configuration file, allowing server owners to customize messages, limits, permissions, and behavior to perfectly fit their server’s needs.
🚀 Lightweight & Efficient
Built for performance, Z0nexx Home runs smoothly on any server without unnecessary lag or complexity.
Perfect for survival, SMP, or RPG servers looking for a reliable home system players will love.
Zenith-Mod
# Zenith-Mod – Professional Moderation Plugin
Missing something?
Do you miss something in this Plugin? Open a Ticket in our [Discord](https://discord.gg/2a4a3mWR4r) and we’ll implement it very asap!
A comprehensive moderation plugin built for modern Paper servers. Zenith-Mod gives you everything you need to manage your community effectively, with a focus on performance and reliability.
## Core Features
### Complete Moderation Suite
**Ban System** – Full ban management with IP bans, temporary and permanent bans, automatic escalation, and template support. Ban players whether they’re online or offline.
**Mute System** – Chat muting with command blocking support. Works for offline players too, so you can mute someone before they even join. Includes IP-based muting and automatic escalation.
**Warning System** – Track warnings with escalation levels and customizable thresholds. See a player’s warning history at a glance.
**Freeze System** – Freeze players in place with movement restrictions. Perfect for investigations or preventing griefers from escaping.
**Kick System** – Enhanced kick functionality with custom reasons and staff notifications.
**AutoMod** –
The AutoMod system automatically monitors chat and removes messages that violate your server rules — no manual intervention needed.
Word Filter automatically detects and removes messages containing blacklisted words. Thanks to built-in Leetspeak normalization, bypass attempts like 1d10t, i.d.i.o.t or @ssh0le are caught automatically — you only need to add the base word to the list.
AntiSpam detects two types of spam: players sending the same message repeatedly (duplicate detection) and players flooding the chat with too many messages in a short time (flood detection). Both thresholds are fully configurable.
When a message is blocked, the player receives a notification and staff members with the alert permission are instantly notified in-game. Alerts are also sent to a configurable Discord channel as an embed. Staff can toggle their own alerts on/off with /automod alerts.
**Banlist GUI** –
The Banlist GUI gives your staff a clean overview of all bans on your server — both active and inactive — directly in-game via /banlist.
Active bans are displayed in red, expired or already unbanned players in green, making it easy to see the current status at a glance. Each entry shows the player head, ban reason, type (Ban or IP-Ban), remaining duration, the staff member who issued the ban, and the Case ID.
Staff can filter the list to show all bans, active bans only, or inactive bans only. A built-in Case ID search lets you find a specific case instantly by typing the ID in chat. Clicking on an active ban entry unbans the player directly from the GUI.
### Advanced Management Tools
**Vanish System** – Complete invisibility with tab list hiding, god mode, and permission-based visibility. Staff can stay hidden while monitoring the server.
**Alt Detection & Limiting** – Automatically detect alt accounts and limit how many accounts can connect from the same IP address (configurable up to 5 accounts per IP).
**Client Detection** – Detect what client players are using and take action based on that information.
**Chat Freeze** – Temporarily freeze all chat for announcements or emergencies. Useful for server-wide announcements.
**Notes System** – Staff-only notes for players with full history tracking. Keep internal notes that players can’t see.
**History System** – Complete audit trail with case IDs for all moderation actions. Every action is logged and searchable.
### Template & Escalation System
**Pre-configured Templates** – Ready-to-use punishment templates that automatically escalate based on repeat offenses. Set up once and let the system handle repeat offenders.
**Multi-level Escalation** – Automatic duration increases based on how many times a player has been punished. First offense gets a warning, second gets a short ban, third gets longer, and so on.
**IP/UUID Tracking** – Choose whether to track by IP address or UUID per template. Some offenses might need IP tracking, others don’t.
**Custom Reason Suffixes** – Automatically add offense level information to ban reasons. Makes it clear why someone got a longer ban.
**Template Permissions** – Granular permission system so junior staff can only use certain templates.
### Offline Player Support
One of Zenith-Mod’s key features is that you can moderate players even when they’re not currently online. This means you can ban, mute, warn, freeze, or add notes to players who are offline – the action will take effect as soon as they try to join. This is especially useful for handling reports or taking action on players who logged off before you could deal with them.
Note: This refers to players who are currently offline, not offline-mode (cracked) Minecraft servers. The plugin works with standard online-mode authentication.
### API & Integrations
#### Java API System (Beta)
Zenith-Mod includes a comprehensive Java API for developers who want to integrate moderation features into their own plugins.
**Available APIs:**
– **FreezeAPI** – Programmatically freeze and unfreeze players with history tracking
– **ChatFreezeAPI** – Control server chat programmatically
– **EssentialsAPI** – God mode, fly mode, heal, feed, clear inventory, teleport
– **VanishAPI** – Vanish and unvanish players programmatically
– **Event System** – Listen to moderation actions with custom events (Ban, Mute, Warn, Kick events)
All API methods use `CompletableFuture` for non-blocking operations, so they won’t slow down your server. Staff notifications and history logging happen automatically for all API actions.
The Java API is currently in **Beta**. While core plugin functionality is stable, API features may undergo changes in future versions. Use at your own risk.
#### Other Integrations
**Web-API** (Premium) – RESTful API for external integrations and web panels. Token-based authentication with real-time server statistics and license validation for premium features.
**Discord Integration** (Beta) – Use slash commands in Discord to perform moderation actions. Great for remote moderation or integrating with Discord bots.
### Performance Optimized
Everything in Zenith-Mod is built with performance in mind. All operations are fully asynchronous, so nothing blocks the main server thread. We use HikariCP for database connection pooling, which means fast and efficient database operations. Configuration changes can be reloaded without restarting the server, and all database queries are non-blocking.
### Modern Architecture
**Multi-Database Support** – Works with H2 (default), SQLite, MySQL, or MariaDB. Use H2 for single servers, MySQL/MariaDB for multi-server setups.
**Proxy Support** – Full support for Velocity and BungeeCord IP forwarding.
**Modular Configuration** – Each module has its own config file, making it easy to customize what you need.
**Permission-Based** – Comprehensive permission system so you can control who can do what.
**Error Handling** – Robust error handling means the plugin won’t crash your server if something goes wrong.
## Modules
| Module | Description |
|——–|————-|
| **Ban** | Complete ban management with IP bans and escalation |
| **Mute** | Chat muting with command blocking and escalation |
| **Warn** | Warning system with customizable thresholds |
| **Freeze** | Player freezing with restrictions |
| **Kick** | Enhanced kick system |
| **Vanish** | Complete invisibility system |
| **Limiter** | Alt detection and IP limiting |
| **History** | Complete moderation history tracking |
| **Notes** | Staff notes system |
| **Check** | Player information and status checks |
| **Client Detector** | Client type detection |
| **Chat Freeze** | Temporary chat freezing |
| **Essentials** | God mode, fly mode, heal, feed, clear, teleport |
| **Web-API** (Premium) | RESTful API integration |
| **Discord** (Beta) | Discord bot integration |
**What we’re planning:**
– Punish Command – Take moderation actions through a GUI
– VoiceChat Muting – Mute people in voice chat using [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)
## Technical Specifications
### Compatibility
– **Paper 1.21.4+** – Fully tested and supported
– **Paper 1.21.x** – Very likely compatible
– **Paper 1.20.x** – Very likely compatible
– **Paper 1.19.4** – Probably compatible
– **Paper 1.19.x** – May work with minor issues
– **Paper 1.18.x and older** – Not supported
– **Spigot** – Partially supported (some features may not work)
### Requirements
– **Java**: 17 or higher
– **Server**: Paper 1.19.4+ recommended
– **Database**: H2 (default), SQLite, MySQL, or MariaDB
– **Permissions**: LuckPerms or similar (recommended)
### Configuration
– **Hot-Reload**: Use `/zenith reload` to reload all configs without restarting
– **Modular Config**: Each module has its own YAML file in the `modules/` directory
– **Color Support**: Full hex color support and Minecraft color codes
– **Placeholders**: Dynamic placeholders in all messages
## Key Commands
– `/ban ` – Ban a player using a template
– `/mute ` – Mute a player using a template
– `/warn ` – Warn a player using a template
– `/freeze ` – Freeze a player in place
– `/vanish` – Toggle vanish mode
– `/history ` – View a player’s moderation history
– `/notes ` – Manage staff notes for a player
– `/check ` – Check a player’s current status
– `/zenith reload` – Reload all configuration files
– `/zenith help` – Show all available commands
## Staff Features
– Real-time notifications for all moderation events
– Auto-escalation based on repeat offenses
– IP-based tracking to prevent alt account abuse
– Complete audit trail with searchable case IDs
– Offline player moderation support
– Template-only mode for junior staff members
## Performance Highlights
– **Async Operations**: Nothing blocks the server thread
– **Connection Pooling**: HikariCP for optimal database performance
– **Smart Caching**: Frequently accessed data is cached
– **File Rotation**: Automatic log file rotation by date
– **Error Recovery**: Automatic retry for database operations
## Statistics & Tracking
– Player join and leave tracking
– Moderation action counts
– Active ban and mute tracking
– Offense count per template
– Alt account detection
– IP address tracking (with proxy support)
## Customization
– **Messages**: Fully customizable in `messages.yml`
– **Colors**: Hex color support throughout
– **Placeholders**: Dynamic content in all messages
– **Prefix**: Configurable prefix for all messages
– **Duration Format**: Customizable duration display
## Getting Started
1. Download the plugin and place it in your `plugins/` folder
2. Restart your server
3. Configure your database settings in `config.yml`
4. Customize messages in `messages.yml` if needed
5. Configure modules in the `modules/` directory
6. Use `/zenith reload` to apply any configuration changes
## For Plugin Developers
Zenith-Mod provides a comprehensive Java API for plugin integration:
“`java
ZenithAPI api = ZenithAPI.getInstance();
if (api != null && api.isAvailable()) {
// Use FreezeAPI, ChatFreezeAPI, EssentialsAPI, VanishAPI
// Subscribe to events with ZenithEventBus
}
“`
**Full API Documentation**: [http://javadocs.zenith-studios.org/](http://javadocs.zenith-studios.org/)
API Usage Example
“`java
// Subscribe to ban events
ZenithEventBus bus = ZenithEventBus.getInstance();
bus.subscribe(PlayerBanEvent.class, event -> {
getLogger().info(event.getPlayerName() + ” was banned: ” + event.getReason());
});
// Freeze a player via API
FreezeAPI freezeAPI = api.getFreezeAPI();
freezeAPI.freeze(playerUuid, staffUuid, “Investigation”).thenAccept(success -> {
if (success) {
getLogger().info(“Player frozen successfully”);
}
});
“`
## Important Notes
– **Java API**: Currently in **BETA** – API structure may change in future versions
– **Discord Integration**: Currently in BETA – use with caution
– **Premium Features**: Some features require a license
– **Database**: H2 is recommended for single-server setups
– **MySQL/MariaDB**: Recommended for multi-server setups
## Support & Resources
– **Discord**: [Join our Discord](https://discord.gg/2qCMn6KHj4)
– **Premium Modules**: Available on Discord
– **Documentation**: [Zenith-Mod Docs](https://docs.zenith-studios.org/zenith-mod/introduction/)
– **API Documentation**: [Javadocs](http://javadocs.zenith-studios.org/)
– **Support**: Available on Discord
## Why Zenith-Mod?
**Performance First** – Zero thread blocking, fully async operations
**Modern Design** – Built for Paper 1.21.4+ with latest APIs
**Complete Solution** – Everything you need in one plugin
**Developer Friendly** – Comprehensive Java API for integrations
**Scalable** – Works great for small and large servers
**Professional** – Enterprise-grade reliability
**Configurable** – Highly customizable to fit your needs
**Well Documented** – Comprehensive documentation and support
# zLife Season Two!
## Welcome to Z-Life!
At the start of the season, you will begin with 1 heart and a randomized timer set to 16, 24, 32, 40, or 48 hours.
Depending on what time you are have, you will have a different life stage!
> 0-7 Hours – Red Stage
>
> 8-15 Hours – Yellow Stage
>
> 16-23 Hours – Lime Stage
>
> 24+ Hours – Dark Green Stage
>
When you are on a lower stage then someone you are allowed to kill them for rewards. When you kill someone that is on a higher stage then you, you will gain 30 minutes and lose one permanent heart.
Everytime you die, you gain 1 heart but lose 1 hour of time.
Once per session, one player is randomly chosen as the Boogeyman.
The Boogeyman’s Role.
If you are the Boogeyman, your goal is to get one kill before the end of the session!
Once you get your kill as the Boogeyman, you will gain 1 hour, and lose one heart. but if you fail you get your kill before the end of the session, you will go down to the next color stage. The person that dies to the boogeyman will lose 2 hour.
If you die on 10 hearts or run out of time, you will be elimanated, and set into spectator mode!
Sugest some ideas on my [strawpage](https://shelleykey.straw.page/)!
> ⚠️ **Disclaimer**
>
> This plugin does **not** support spigot or version < 1.21
---
# Modules
## Discord Module
Also available as standalone Plugin [here](https://modrinth.com/plugin/yvtils-dc)
- Tutorial: [Discord Module Setup Guide](https://youtu.be/YQiYSjEcdMk)
– Chat Sync

– Minecraft Server Stats


– Silent Container Interaction
– No Mob Targeting
– Ignore dropped items
– Layer System
– Higher Layer Players can see Lower Layer Players, but not vice versa.

– Fake Max Player Count
– Customizable Player Info Text

## Waypoints Module
`/waypoint [visibility]`
– Create waypoints with visibilities
– Public – Everyone can see it
– Private – Only you can see it
– Unlisted – Only you can see it, but others can navigate to it
– Navigate to waypoints
The Plugin supports English and German (Deutsch) as languages currently. If a player has one of the two languages selected as their game language, most messages sent to them will be localized
– [Request Features](https://github.com/YVtils/YVtils-SMP/issues/new?assignees=&labels=feature+request&template=feature_request.md&title=) or
[Discord](https://yvtils.net/yvtils/support)
> ⚠️ Disclaimer: This project is currently in beta. Features, configurations, documentations and flags are actively being expanded and improved. Expect updates and enhancements in the near future!
> Take full control over your land – with regions, flags, and fine-grained permissions!
—
### This Plugin does **not** support Spigot or Minecraft versions < 1.21.1
## Key Features
* Claim regions with simple commands
* Set flags with multiple permission levels
* Region visibility and trust system
* Integrates with other YVtils modules
---
## 🔧 How It Works
Players can:
* Create, expand, and delete their own **regions**
* Assign **permissions and flags** for groups, or globally
* Trust other players or revoke access at any time
---
## 🎬 Showcase
WIP
---
## 🗜️ Regions Overview
* **Small and large regions** are supported
* Works with **buildings and terrain**
---
## 📜 Commands
```
/region create
/region delete
/region flags [regionName]
/region members [role]
/region info [regionName]
/region list [role] [player]
“`
—
## 🔐 Permissions & Flags
WIP
—
## 🌍 Localization
The plugin supports:
* **English**
* **Deutsch**
Players will automatically see messages in their game language if supported.
—
## 🛠️ Installation
1. Download the plugin `.jar` from Modrinth or GitHub
2. Place it in your `plugins/` folder
3. Restart the server
—
## 📬 Feedback
* [Request a Feature](https://github.com/YVtils/yvtils_collection/issues/new?template=feature_request_regions.md)
* [Report a Bug](https://github.com/YVtils/yvtils_collection/issues/new?template=bug_report_regions.md)
* [Join our Discord](https://yvtils.net/yvtils/support)

– Minecraft Server Stats


# This Plugin does **not** support Spigot or versions < 1.19
# Disclaimer
This plugin is a standalone version of the discord module from the [YVtils-SMP Plugin](https://modrinth.com/plugin/yvtils_smp)
YuRTP
# YuRandomTeleport | Cross-Version · High Performance · Universal Compatibility
**Supported Versions: 1.8.x – 1.26.x**
**Compatible Server Types: Spigot / Paper / All Hybrid Forks (Mohist, Magma, Arclight, etc.)**
—
## 🎉 Promotional Text
### ✦ Escape the Crowd. Explore the Unknown. — YuRandomTeleport
Tired of overcrowded spawn points? Struggling to find untouched, pristine land?
**YuRandomTeleport** is an intelligent random teleportation plugin built for Minecraft servers, delivering a safe, smooth, and highly customizable teleport experience.
#### ✨ Why Choose YuRandomTeleport?
– **Ultimate Cross-Version Compatibility**
From 1.8 to the latest 1.26.x, it runs seamlessly on Spigot, Paper, and all hybrid server forks—one plugin for every version.
– **Smart & Safe Location Algorithm**
Automatically avoids lava, cacti, the void, fire, and other hazardous blocks. Players always land on solid ground with open sky above—safe upon arrival.
– **Granular Per‑World Configuration**
Each world can have independent radius, height limits, safety rules, and blocked material lists. Perfectly tailored for Overworld, Nether, and End dimensions.
– **Seamless Economy & Cooldown Integration**
Supports Vault economy deductions and customizable cooldowns. Granular permission nodes keep everything under control and prevent abuse.
– **Programmable Command Hooks**
Execute custom commands (including JSON titles and particle effects) before and after teleportation, taking your server’s interactivity to the next level.
– **Zero‑Fuss, Out‑of‑the‑Box**
Default configurations work immediately. No complex setup required—even novice server admins can deploy it effortlessly.
– **Active Maintenance & Community**
The plugin is under continuous development. Join our official community **1080918424** to report issues, request features, or just chat with fellow admins.
#### 🚀 Join Us
**Official Community Group: 1080918424**
Bug Reports · Update Announcements · Tech Support · Customization Inquiries
—
## 📖 User Manual
### 1. Installation Guide
1. Place `YuRandomTeleport-.jar` into your server’s `plugins` folder.
2. Restart the server or load the plugin using a plugin manager.
3. The plugin will automatically generate `config.yml` and `messages.yml` inside `plugins/YuRandomTeleport/`.
4. (Optional) Edit the configuration files as desired and apply changes with `/yurtp reload`.
### 2. Commands & Permissions
#### Player Commands
| Command | Description | Permission |
|———|————-|————|
| `/yurtp` or `/rtp` | Randomly teleports yourself within your current world. | `yurtp.use` |
| `/yurtp ` | Randomly teleports the specified player within their current world (requires permission). | `yurtp.teleport.others` |
| `/yurtp ` | Randomly teleports the specified player to the specified world (requires permission). | `yurtp.teleport.others` |
| `/yurtp help` | Displays the help menu. | None |
# Custom commands to execute (supports placeholders: {player}, {x}, {z}, etc.)
commands:
on-teleport:
– “title {player} title {“text”:”Searching for a safe location…”,”color”:”yellow”}”
on-success:
– “title {player} title {“text”:”Teleport Successful!”,”color”:”green”}”
on-fail:
– “title {player} title {“text”:”Teleport Failed”,”color”:”red”}”
“`
#### Notes on `messages.yml`
All frontend messages support color codes (`&` in place of `§`) and can be fully translated or customized. After editing, run `/yurtp reload` to apply changes.
### 4. Frequently Asked Questions
**Q: Why can’t a player teleport?**
A: Verify that the world is not listed in `world-blacklist`, the player has the `yurtp.use` permission, and cooldown/balance requirements are met.
**Q: The teleport locations aren’t ideal. How can I improve them?**
A: Adjust the `radius` range, `height` limits, or relax the `blocked-materials` rules for the specific world. Enable `debug: true` in the config to view detailed location‑search logs in the console.
**Q: Does the plugin support sounds on 1.8?**
A: Yes. A built‑in cross‑version sound compatibility layer ensures sounds work across all supported versions without errors or silence.
**Q: Is Moonrise asynchronous server supported?**
A: Moonrise is not currently supported due to conflicts between its asynchronous architecture and some core plugin logic. We will evaluate potential compatibility in future updates.
– **Documentation & Updates**
The latest version and detailed documentation are always available within the community group.
—
**YuRandomTeleport — Every journey begins with anticipation.**
YouTube Chat
## 📺 YouTube Live Chat Integration
A Minecraft plugin for Spigot/Paper servers that seamlessly integrates YouTube Live Chat into your server. Messages sent during a live stream are displayed in real-time directly in the in-game chat, allowing players to interact with live audiences effortlessly.
### ✨ Features
– Real-time YouTube Live Chat integration
– Displays live stream messages in Minecraft chat
– Easy configuration and setup
### 🎮 Use Cases
Perfect for streamers who want to connect their in-game players with their YouTube audience, creating a more interactive and engaging experience.
### ⚙️ Compatibility
– Bukkit / Purpur / Paper / Spigot servers
– Modern Minecraft versions

YouTube Chat
Introduction
This mod receive live stream chat from YouTube, and display it into the game.
Overview
– YouTube Live Chat in game
This is an actual live chat from my live stream back in 2018.
– In-game chat action
Select an action from in-game chat.
And this person get banned, forever :p
Full Feature List
* Display YouTube Live Stream Chat in Minecraft. * Highlight Super Chat messages and how much he/she donated. (Untested because in Thailand doesn’t support Super Chat yet due to law.) * Show Only Super Chat messages. * Abilities to Delete, Ban, Add Moderator from in-game chat.