WitherOfDead

Tired of player deaths feeling quiet and boring? WitherOfDead makes every death count by playing the Wither spawn sound effect right where a player dies.

Most plugins make this sound global, but that gets annoying fast. This plugin limits the sound to a 20-chunk radius (320 blocks). If you are nearby, you’ll hear the blast; if you’re far away, your ears are safe!(Gemini)

Range: 20 Chunks (320 blocks)

Performance: Super lightweight, no lag.

Compatibility: Works on Paper/Spigot 1.13 to 1.21+.

1.1.0 config file added

Created by Pc-g & Gemini

Withdrawer

Withdrawer is a way for players to withdraw their money, exp, hp or others onto physical items, so they can redeem them, trade them, sell them or store them as they wish.

## Features

* Withdraw your money, exp or hp onto items!
* Use the API to implement a new item that fits your needs!
* Bulk-Redeeming while pressing down the Shift Key.
* Messages and Sounds are all configurable, such as plugin prefix.
* The items are all configurable.

![Plugin working GIF](https://i.imgur.com/fYqqCyu.gif)

WITD

**WITD** – Psychological Horror.
_Something is watching you. You feel it. You hear it. But you never see it—until it’s too late._

**WITD** _is a psychological horror mod that slowly breaks your sense of safety_. _**Nothing seems wrong at first, but as time goes on, you’ll start noticing… things. Strange sounds, shifting environments, fleeting shadows in the corner of your vision. And sometimes—just sometimes—you’ll come face to face with something that shouldn’t exist.**_

**Key Features**:

**Unpredictable Fear** – _The horror doesn’t follow a script. You’ll never know when something will happen._

**A Presence That Hunts You** – _It’s there, watching, waiting. You might see it charge at you, only for it to vanish—before something far worse happens._

**Psychological Terror** – _The world warps around you, sounds distort, and your mind starts playing tricks on you._

**Rare but Effective Jumpscares** – _Used sparingly, but when they happen, you’ll wish they didn’t._

**Why Play WITD?**
**Unlike traditional horror mods, WITD doesn’t rely on constant threats. Instead, it lulls you into a false sense of security before striking at just the right moment. If you enjoy horror that gets under your skin, this is for you.**

Wiretap

# Wiretap

A server-side Simple Voice Chat addon mod for Fabric, that adds a microphone and a speaker block.

## Disclaimer

When installing this on your server,
you are responsible for making sure that players are aware of the functionality of the mod.
This mod is not intended to be used for spying on people, this is **only for role-playing purposes**!

## Usage

– Install this mod alongside [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) on your server
– Make sure you set up the voice chat mod correctly (see [here](https://modrepo.de/minecraft/voicechat/wiki/server_setup))
– Craft a *Calibrated Skulk Sensor*
– Make sure you have at least one level if you are in survival mode
– Place the *Calibrated Skulk Sensor* in an anvil
– Rename the *Calibrated Skulk Sensor* to `wiretap` (not case-sensitive)
– Take out the microphone block
– When taking out the microphone, you will get a speaker added to your inventory as well
– Place the microphone block where you want to listen in on people
– Place the speaker block where you want to hear people
– The microphone and speaker blocks will have a unique ID shown in their tooltip – Microphones and speakers with the same ID will be connected to each other
– Don’t place multiple microphones or speakers with the same ID, as this will cause issues

## Commands

– `/wiretap items [speaker_radius | ‘infinite’]` – Gives you a microphone and speaker (Requires OP permissions by default)
– If a radius isn’t provided, the server speaker range is used by default.

## Contact

For support with this mod, please contact @CG360 via:

– **Discord:** https://discord.gg/94c45XagEH
– **Github:** [/squeeglii](https://github.com/squeeglii)

## Configuration

| Property | Description | Default |
|—————————-|—————————————————————————————————|—————|
| `microphone_pickup_range` | The range in which microphones can pick up sounds | `32.0` |
| `speaker_audio_range` | The audible range of speakers | `32.0` |
| `command_permission_level` | The permission level required to use the commands | `2` |
| `packet_buffer_size` | The amount of packets to buffer before playing | `6` |
| `anvil_crafting` | Whether the items can be crafted in the anvil | `true` |
| `speaker_sound_effect` | The sound effect to apply to the speaker – Valid values are: `none`, `old_speaker`, `low_quality` | `old_speaker` |
| `microphone_skin_url` | The skin url for the microphone block | |
| `speaker_skin_url` | The skin url for the speaker block | |

## Credits

– [Microphone Skin](https://minecraft-heads.com/custom-heads/decoration/6360-studio-microphone)
– [Speaker Skin](https://minecraft-heads.com/custom-heads/decoration/215-radio)

WingAuth

![Wingauth logo banner](https://cdn.modrinth.com/data/cached_images/028acecb41557cc7aecd2982b5a2d88831b910a6.png)
[![Forked from Elytrium](https://cdn.modrinth.com/data/cached_images/3e4ea30c8d6482de67d1ed4525a1d29a08c075ed.png)
](https://github.com/Elytrium)![Important! This plugin is split between an API and a Login plugin.
For it to work you need to download both of the plugins from the latest version (Click on the latest version’s title and scroll down)](https://cdn.modrinth.com/data/cached_images/e3d2adfb22030d118cc846b4d5c95292ef15a95c.png)

# WingAuth

WingAuth is a modern Velocity authentication plugin for offline/hybrid networks.

## How it works

It runs login/register protection before players reach backend servers, using a Limbo-based auth flow.
Designed for server admins who want strong account protection with flexible setup.

## Key features

– Velocity-only architecture (runs the login on a virtual world)
– Session handling and brute-force protection
– Premium/hybrid and Floodgate-compatible scenarios (Bedrock support)
– Configurable messages and behavior
– Database-backed account storage (legacy-compatible migration path)

Overly Realistic

![Overly Realistic title](https://cdn.modrinth.com/data/cached_images/b7b90b75963f23a452cfcdb8f76c9a379523719c.png)

Overly Realistic is a datapack & mod that adds a variety of features to minecraft, its goal is to make the game.. well.. overly-realistic! This takes inspiration from [Civilization’s Beginnings](https://modrinth.com/datapack/civilizations-beginnings) and [Joyful’s video on the problem with simulating civilizations in minecraft](https://youtu.be/6WJT-jPV1Mo)

The project is also inspired by real human evolutionary history and how it ultimately unfolded; a core idea for this project is to make lone survival extremely hard, meaning, players need to be grouping into tribes in order to more easily progress and survive..

Note that this makes the progression system in the game intentionally slower and more difficult!

If you’re unsure on how to progress, please check out the **advancements tab** in-game!

[ ! ] Also note that if you are using the datapack version of Overly-Realistic, you will need to use the [resourcepack found here](https://modrinth.com/resourcepack/overly-realistic-base-resources)

Overly Realistic has pretty frequent updates (updated every 1-2 weeks currently!) – Make sure you check up on this page from time to time!!

While the versions uploaded for this project are marked as releases, such versions should be considered as beta updates! There is still a lot I haven’t done/changed/added!

#
![Overly Realistic features](https://cdn.modrinth.com/data/cached_images/fc5e09dbc4c73185e20f25e44af107a44c7c90e5.png)

* ![advancement icon](https://cdn.modrinth.com/data/cached_images/c276e50bbe834777ce36b02c20a8780a86622672.png) **New advancement system as a progression tree**
* Minecraft’s vanilla advancements have been removed and replaced with Overly-Realistic’s advancements, which act as a progression tree to help players know what they should be doing to progress
* All advancements fully explain and describe the next progression milestones, so players are able to play without tabbing into a wiki all the time or remaining hopeless
* ![progression icon](https://cdn.modrinth.com/data/cached_images/b074af1dd4b0819f34365c4c5cc79e7014778726.png) **Progression overhaul**
* Progression is now much more realistic, making it both harder but also more complex, although, in a way that is easy to understand and follow
* ![player stats icon](https://cdn.modrinth.com/data/cached_images/83948567c7454ebc558b07acf8f28ff6af35d36d.png) **Various new player stats**
* Players must now care for their temperature, thirst, sanity, stamina, hygiene, vitality, and many other stats
* Players will now gain semi-randomized genetics when spawning in, which affects various stats, such as player size, attack damage, movement speed, etc
* Players are now generally much weaker and slower when spawning in, although, they can train their stats to improve them through time
* ![health icon](https://cdn.modrinth.com/data/cached_images/7add084ac9793cce2a07634dd3bf944ceaa75bc8.png) **Harsher health**
* Health is now much harder to manage: players are able to bleed, gain physical traumas, create medicinal items, get illnesses, etc
* Players are able to receive different debuffs depending on what body part they were hit on
* Natural regeneration is now slower and dependent on various factors
* ![hunger icon](https://cdn.modrinth.com/data/cached_images/70f978d9506d57727fbb9d8a43e56a23492c6efe.png) **Hunger complexity**
* Players must eat different types of foods so they are able to manage their nutrients: fats, proteins, and fats
* Players’ hunger now decreases through time, and, the lower the player’s hunger, the weaker they get
* ![wisdom icon](https://cdn.modrinth.com/data/cached_images/e95a4a645679104318d570befac12e42cf1e612b.png) **New wisdom and intelligence systems**
* Certain actions can add up onto skill experience, which allows players to be able to become better in that skill through time. Wisdom skills include combat, blacksmithing, cookery, archery, healthcare, etc
* ![animal icon](https://cdn.modrinth.com/data/cached_images/bacc58c3d973541e004ddd3ca7d294581f5a686d.png) **Animal overhaul**
* Animals are now divided into 2 types, predators and prey; predator animals are aggressive towards players, while prey animals are not, and would rather flee when near a player
* Animal behaviour is now more complex: aggressive animals may choose to flee depending on factors like its current health and the amount of players hunting it, animals may spawn in with special traits that change their mannerisms, and animals will try to flee through good terrain
* Animals now spawn in with semi-randomized genetics, this affects their size, health, speed, damage, and knockback resistance. Animals’ sizes affect their other stats: larger animals will have better health and damage but will be slower, while smaller animals will have lower health and damage genetics, but will also be faster
* Animals now have stamina, which is used up when fleeing, allowing players to exhaust animals through time, which makes them slower and more vulnerable
* Various animals now create corpses when being hunted down, allowing players to harvest hides, meats, and bones from them
* ![farming icon](https://cdn.modrinth.com/data/cached_images/5a451798427844fa5da352560d6a03dbd339e659.png) **Farming improvements**
* Crops now require specific biomes for them to be able to be successfully harvested
* Crops now need to be harvested with hoes
* Planting seeds and applying fertilizer items (such as bone meal) now takes time
* Crops can now be watered with water buckets to make them grow faster
* ![more icon](https://cdn.modrinth.com/data/cached_images/479d99229eb30c521b2d54050e4d54e64df8e7ce.png) **And much more!**
* Overly-Realistic provides a lot of content and heavily incentivizes the use of cooperation between 2 or more players!
* An official Overly-Realistic wiki is in the works, and will soon become publicized!

#

![Creator’s socials](https://cdn.modrinth.com/data/cached_images/8b73a9b4e9c477936c1c31fdea8be25a0dff5411.png)

#

– Youtube: [[YT LINK]](https://www.youtube.com/@wilozyx)
– Planet Minecraft: [[PMC LINK]](https://www.planetminecraft.com/member/wilozyx/)
– Curseforge: [[CF LINK]](https://www.curseforge.com/members/wilozyx/projects)
– Smithed: [[SMTH LINK]](https://smithed.net/Wilozyx)
– Discord: wilozyxx

#

![Addons for Overly-Realistic](https://cdn.modrinth.com/data/cached_images/842e9256a98fdbbe5c4faf662c799f2b41120c70.png)

#

## [Addons for Overly Realistic]

– [Normal respawning](https://modrinth.com/datapack/normal-respawning-for-overly-realistic)
– Makes respawning more vanilla-esque: re-enables the death screen, disables players being downed, allows for setting respawn points, disables ghosts, re-enables respawning
– Supports v1.3.1 and above
– [Disable aggressive animals](https://modrinth.com/datapack/disable-aggressive-animals-for-overly-realistic)
– Disables the spawning of predator/aggressive animals in the world
– Supports v1.3.1 and above
– [Base textures](https://modrinth.com/resourcepack/overly-realistic-base-resources)
– Adds textures for the items added by Overly-Realistic
– Supports v1.3.5 and above
– Want me to feature your own addon? Contact me on discord! 🙂

## [Projects that work well with Overly Realistic]

– [William Wythers’ Overhauled Overworld](https://modrinth.com/datapack/william-wythers-overhauled-overworld-(datapack))
– Overhauls the overworld world generation as to make it more picturesque
– [J6’s Mob Variants](https://modrinth.com/datapack/j6s-mob-variants)
– Adds some great animal variants to the game
– [Halfstorm’s Visual Health](https://modrinth.com/mod/visualhealth)
– Changes entities’ textures dynamically depending on their health, creates great injury-based immersion
– [D3v_c’s Realistic Tree Behaviour](https://modrinth.com/mod/realistic-tree-behaviour)
– Makes trees fall down when broken, includes realistic animations and sounds
– [Youly’s Dynamic Crafting](https://modrinth.com/datapack/dynamic-crafting)
– Makes crafting table recipes more in-world!

## [Additional Credits]

– Achim2393 -> For their various textures
– Cownmoonist -> For their hog texture and inspiration
– SilicatYT -> For their work on ScoreFixer, which this project uses

#

WildPayments

Before:

/pay (player) 10000

After:

/pay (player) 10k

**Please note this requires players to have access to /epay.**

WildLife

# A recreation of the [WildLife](https://www.youtube.com/playlist?list=PLU2851hDb3SHoR1-ABT15P2-LhWEM71MJ) series by [Grian](https://www.youtube.com/@Grian)!

Note: For now, there is no plan to add superpowers wildcard as it is complex and will require mods

# Usage

## [Resource Pack](https://modrinth.com/resourcepack/wildlife-rp) (optional but recommended)

## Compatibility: Works with 1.21.3+

## Commands:

“`mcfunction

/wildlifeinfo # Gives info about the plugin

/wildcard # Activates a random wildcard (wildlife.activate)

/wildcardc # Activates a specific wildcard (wildlife.activate)

/wildlife # Starts, stops or continues the series (health counters)

/lives set # Set number of lives of a player in currently running series (wildlife.editlives)

/wildcardstop # Stops any currently running wildcards

“`

Currently available wildcards are –
– Height_Modifier (from ep 1)
– Food_Randomizer (from ep 2)
– Deadly_Snails (from ep 3)
– Fast_Runner (from ep 4)
– Trivia_Bot (from ep 5)
– Random_Mobs (from ep 6)

/wildlife start starts the series, basically giving each player 6 lives

/wildlife continue loads lives from previous session (saved when server stops or /wildlife stop is run)

/wildlife stop stops the life counter and any current wildcard

For trivia questions, you can get the questions from [here](https://github.com/ArmyFury/WildLife/blob/main/trivia.yml). Download this file and place it in ~/plugins/WildLife

### Also check out:
– [SummonFriendlyMobs](https://modrinth.com/plugin/summonfriendlymobs)
– [WoolBurner](https://modrinth.com/plugin/woolburner)

WikiCraft

# WikiCraft

[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)

[![Java Version](https://img.shields.io/badge/Java-21-blue.svg)](https://openjdk.org/projects/jdk/21/)

[![PaperMC Version](https://img.shields.io/badge/PaperMC-1.21.8-blue.svg)](https://papermc.io/downloads)

WikiCraft is a Minecraft plugin that integrates MediaWiki functionality directly into your server.

## Table of Contents

– [WikiCraft](#wikicraft)
– [Table of Contents](#table-of-contents)
– [Features](#features)
– [Installation](#installation)
– [Usage](#usage)
– [Basic Commands](#basic-commands)
– [Permissions](#permissions)
– [Contributing](#contributing)
– [Requirements](#requirements)
– [Building](#building)
– [License](#license)
– [Support](#support)

## Features

– Search MediaWiki pages directly from Minecraft
– Verify edits with Minecraft accounts
– Basic page viewing functionality
– Configurable search result limits

## Installation

1. **Create Bot Account**:
– Log in to your MediaWiki instance as an administrator
– Go to [Special:CreateAccount](https://yourwiki.com/Special:CreateAccount) (https://yourwiki.com/Special:CreateAccount)
– Create a new account with:
– Username: `WikiCraftBot` (recommended)
– Password: [secure password]
– Email: [any valid email]
– Real Name: `WikiCraftBot` (optional)
– Reason: `WikiCraftBot initial creation` (optional)

2. **Configure Bot Permissions**:
– Visit [Special:UserRights](https://yourwiki.com/Special:UserRights/WikiCraftBot) (https://yourwiki.com/Special:UserRights/WikiCraftBot)
– Grant the bot account:
– `bot` rights
– `administrator` rights
– Save changes

3. **Verify Email**:
– Visit [Special:ConfirmEmail](https://yourwiki.com/Special:ConfirmEmail) (https://yourwiki.com/Special:ConfirmEmail)
– Follow the email verification instructions

4. **Install Plugin**:
– Place WikiCraft.jar in your server’s plugins folder
– Edit config.yml:
– Set `wiki-url` to your wiki’s base URL
– Set `wiki-bot-username` to your bot’s username
– Set `wiki-bot-password` to your bot’s password
– Restart the server

## Usage

### Basic Commands

– `/wiki search [query]` – Search the wiki
– `/wiki account link` – Link your Minecraft account to wiki account
– `/wiki help` – Show command help

### Permissions

– `wikicraft.anonymous` – Basic user permissions (default)
– `wikicraft.user` – Basic user permissions (default)
– `wikicraft.admin` – Administrative permissions

## License

This project is licensed under the [MIT License](https://opensource.org/licenses/MIT).

## Support

For issues or feature requests, please open an issue on my [GitHub repository](https://github.com/WOFTNW/WikiCraft), or DM me on Discord at `iheron`.

If you would like to offer monetary support, consider seeing my personal [Ko-fi page](https://ko-fi.com/iheron), or supporting my work directly on the [WOFTNW Patreon](https://www.patreon.com/woftnw).

Wider Tab

# Wider Tab

### What is this mod?
A mod that extends the multiplayer player list (tablist) to fit more players.

### How does it work?
This mod essentially removes the vanilla limit for players shown in a server’s player list, to easily see everyone online at once.

![Extended player list](https://cdn.modrinth.com/data/cached_images/3512ac76cf84f45f6deb8e7460f8d34e74b5ad90.png)