Haze Shader
### ✨ Haze Shader – Classic Minecraft, Beautifully Enhanced
Haze Shader is a lightweight shader pack that enhances Minecraft’s visuals without losing its iconic blocky style.
🧱 Stylized blocky shadows that stay true to the game’s design
🌊 Clean reflections on water, ice, and other shiny blocks
💡 Soft, refined emissive lighting for naturally glowing elements
⚡ Optimized for performance – ideal for all systems, even low-end PCs
Haze Shader focuses on subtle, smart upgrades that make your world feel more alive—without ever stepping away from what makes Minecraft, Minecraft.
i hate shadows
[](https://discord.gg/XgH4EpyPD2)
**✨ I REALLY HATE SHADOWS…** **i hate shadows** is a lightweight Minecraft shader that does one thing — and does it perfectly:
it _removes every single shadow_. 🌞
No dark corners, no spooky vibes — just pure, bright daylight everywhere you look.
Perfect for players who love minimal visuals, boosted performance, and a world that never hides in the dark.

### 🌟 Features
* ❌ No shadows at all
* ⚡ FPS-friendly, super lightweight
* 🌞 Always bright, clean visuals
* 🎮 Works great on low-end systems



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    **Shadows removed, forever.**
Glimmer
[](https://ko-fi.com/jbritain)
[](https://discord.gg/b9SHNcvs6c)
Shader development is hard and takes a lot of time. If you enjoy my shaders, please consider supporting my work!
# Glimmer

Glimmer is a Minecraft shaderpack designed to be simple and performant whilst maintaining a physically based and natural look.
## Features
– ‘Potato’, ‘Toaster’, ‘Integrated Graphics’ and ‘Dedicated Graphics’ presets, designed to run on anything from your fridge to a NASA supercomputer.
– Colored block lighting!
– Distant Horizons & Voxy support!
– Colorwheel support
– ‘Infinite Ocean’, adding water stretching out of render distance.
– Complete LabPBR 1.3 compliance.
– Shadows, using either the shadow map or approximated from the lightmap.
– Screen space reflections and refractions.
– Procedural 2D clouds.
– Temporal filtering to reduce noise at low sample counts.
– Bloom
## Compatibility
– OpenGL 4.3+ – macOS is *not* supported, nor is the Raspberry Pi. Most modern GPUs (integrated or dedicated) should work fine.
– Iris 1.6+, OptiFine is *not* supported.
## Acknowledgements
– Andrew Hilmer, for his [Shadertoy implementation](https://www.shadertoy.com/view/slSXRW) of Sébastien Hillaire’s [‘A Scalable and Production Ready Sky and Atmosphere Rendering Technique’](https://github.com/sebh/UnrealEngineSkyAtmosphere)
– [Belmu](https://github.com/BelmuTM) – Reference code for SSR
– [Emin](https://github.com/EminGT) – Shadow bias calculation from [Complementary](https://github.com/ComplementaryDevelopment/ComplementaryReimagined)
– [NinjaMike](https://github.com/NinjaMike) – Directional lightmapping method
– [sixthsurge](https://github.com/sixthsurge) – A decent amount of code reference from [Photon](https://github.com/sixthsurge/photon)
– [Null](https://github.com/Null-MC/) – Help porting in the atmospheric scattering code
– As always, the members of the ShaderLABS Discord server who have helped me get this far learning how to do all this
– Many other people, there are links scattered throughout the code
## Get in touch
If you have an issue with Glimmer or just want to chat, you can [join my Discord server](https://discord.gg/b9SHNcvs6c) or find me in `#jbritains-shaderpacks` in the [shaderLABS Discord server](https://discord.gg/RpzWN9S).
Glacier Shaders
[](https://fastclient.net/gamesofdev)
**ABOUT**
GlacierShaders is a shader pack for Minecraft Java Edition, carefully crafted for low-end device users who want to enjoy warm and appealing visuals without sacrificing FPS. It delivers a clean, stylized look with blue-toned water, a calm vanilla-inspired sky — all while avoiding performance-heavy features like waving leaves or ultra-realistic lighting.
[](https://www.youtube.com/@GlacierServicesMC)
**Features**
GlacierShaders offers blue-toned water, a clean vanilla-style sky with soft glowing clouds, and disables heavy effects like waving leaves and foliage to ensure maximum FPS. These choices are made to support low-end devices, keeping visuals smooth and enjoyable without performance drops.
**How to report BUGS!!**
Our GlacierDevelopment Discord server is Live you can report bugs and Chat with other GlacierShaders users, report bugs, get help with issues, and join exciting giveaways — all in one place!
[](https://discord.gg/TpsGTtTnSm)
**OFFER!!**

[](https://modrinth.com/shader/glaciershaders)
FreeVibrant Shaders
### Abort
FreeVibrant is a “**FREE**” shader pack for iris inspired by Vibrant Visuals.
But why create such a shader pack now?
There are already a variety of shader packs available for Minecraft, but many of them are bound by strict licenses that limit their use, and in particular many have restrictions on bundling them into modpacks. In most cases, bundling into modpacks is prohibited, or even if it is possible, credits are required.
So I thought there was a need for a shader pack that could be easily bundled into modpacks, and created “FreeVibrant Shaders”.
### Requirements
– Graphics driver supporting OpenGL 3.3 or higher
### Known Issues
– None
### Todo
– Clouds ×
– PBR Support ×
– Distant Horizon Support ×
– Colorwheel Support ☑
### Permissions
This shader pack is unlicensed, so there are no special restrictions.
Feel free to include it in your modpack or submit screenshots.
You can also modify this shader pack to create a new shader pack.
However, please do not reupload it to other mod hosting services under the name “FreeVibrant Shaders.”
### Disclaimer
This shader pack is in alpha.
Some visual effects may be broken.
This shader does not support optifine
Forget-Me-Not Shaders
Important! This, along with the GitHub page for this project, is the only official place to find Forget-me-not. Any other site you find this project, including unethical mod rehosting sites like 9minecraft, are untrusted sources. Never download files from untrusted sites.
# Forget-me-not Shaders
**Forget-me-not** is a semi-realistic pipeline shader for the [Canvas](https://modrinth.com/mod/canvas) mod. It’s designed to give the most authentic and immersive experience while sticking to “traditional” rendering methods to keep up good performance.
**Canvas** is a client-side renderer mod that uses shaders for advanced rendering with the goal of having a modern and very flexible design for high performance and better readability. The shader system is entirely different from Optifine and Iris & Sodium and as such, Forget-me-not won’t work with any of these mods! See the `how to use` section for installation instructions.
## notice
If you’re a developer or mod hoster, Forget-me-not is licensed under the [LGPL v3.0](https://www.gnu.org/licenses/lgpl-3.0.en.html), so please make sure to read over the terms of the LGPL if you use any of Forget-me-not’s original code or distribute it.
## how to use third-party shaders with canvas
1. Be sure you’re on 1.19.4 or above. Support is not guaranteed for versions that Canvas doesn’t actively support.
2. Install [Fabric](https://fabricmc.net/wiki/install).
3. Get Canvas Renderer mod through [Modrinth](https://modrinth.com/mod/canvas). **Keep in mind that Canvas does not work with Sodium, Iris, OptiFine, or OptiFabric.**
4. Download your preferred pipeline shaderpack. If you’re looking for alternatives to Forget-me-not, try out [Lumi Lights](https://github.com/spiralhalo/LumiLights/releases), [Lomo (not for gameplay as of this writing)](https://github.com/fewizz/lomo/releases), or [Aerie (vanilla-plus, wip)](https://modrinth.com/shader/aerie-shaders).
5. Launch your game, put your downloaded `.zip` file into your `resourcepacks` folder and activate the resource pack. (Don’t extract it!)
6. Navigate to `Options / Video Settings / Canvas / Pipeline Options / Pipelines` and select the pipeline that you want to play with.
## troubleshooting
– Experiencing bad shadow outcomes? In `Options / Video Settings / Canvas / Debug`, set `Shadow Priming Strategy` to `TIERED` and `Disable Shadow Self-Occlusion` to true.
– Does Canvas say in chat that some shaders are broken? Please grab your log in `.minecraft/logs/latest.log` and all contents of the `.minecraft/canvas_shader_debug/` folder and either make an issue on GitHub or let me know about it on Discord.
– Does every Canvas pipeline break other than Canvas Basic? If so, your device is probably incompatible with Fabulous graphics, which most Canvas pipelines use. Unfortunately, there’s no fix for this.
## feature highlights
– seasons! be immersed in your world as the seasons change over time
– HDR, bloom, and tone mapping
– dramatic skies with atmospheric scattering and custom realistic clouds
– water waves and reflections
– support for PBR, with hundreds of built-in default materials
– contact-hardening variable penumbra shadows
– advanced anti-aliasing (TAA)
## credits
Forget-me-not wouldn’t be nearly as polished as it is if it weren’t for the help of people like fewizz, spiralhalo, Grondag, and many others from the Canvas community for contributing and testing. Many thanks to:
– The [shaderLABS discord channel #snippets](https://discord.com/channels/237199950235041794/525510804494221312/959153316401655849) for many useful code snippets
– [Lumi Lights](https://github.com/spiralhalo/LumiLights) by spiralhalo for lots of different inspiration & help, and also references for a working TAA implementation
– [lomo](https://github.com/fewizz/lomo/releases) by fewizz for inspiration for many different things, as well as the raytracer and lots of invaluable contributions
Focal shader
### Let me quickly list the features
Experience realistic graphics, reflections, and PBR textures with Focal Shader — optimized for both high-end and low-end devices.
### Key Settings
High Graphics Quality – Brings your Minecraft world to life with stunning visuals.
Realistic Reflections – Adds lifelike water and surface reflections for immersive gameplay.
PBR Support – Fully compatible with Physically Based Rendering (PBR) texture packs.
Low-End Device Friendly – Optimized settings ensure smooth performance even on weaker systems.
Balanced Performance – Offers a mix of beauty and efficiency, perfect for casual or competitive players.
## Supported Versions
Minecraft 1.19.2
Minecraft 1.19.1
Minecraft 1.21.4
### Why Choose Focal Shader?
Focal Shader combines realistic lighting, reflections, and textures while still being accessible for players with lower-end PCs or laptops. Whether you’re building, exploring, or just enjoying survival mode, this shader will make your game look cinematic and vibrant.
I created this Focal shader using expressions from @bobcao3
FlowestShaders
This shader is very good. It can make Minecraft look much more beautiful than before. The sky will be brighter and more realistic, the water will look clearer and nicer, and the lighting in the game will become softer and more natural. You can really feel the difference when you walk around in your world.
This shader works with both OptiFine and Iris, so no matter which mod loader you use, you can install it easily. It runs well on almost any computer, even if your device is not very powerful. You don’t have to worry about lag or slow performance while using it.
If you are tired of the normal Minecraft graphics and want to make your game look better, this shader is perfect for you. It is simple, clean, and works great for survival, building, or just exploring. Try it and you will see how good your Minecraft can look with this shader.
FeathC2
### Details
Feath Shader is a lightweight yet visually powerful shader pack designed to enhance your Minecraft experience with balanced realism and high performance. Whether you’re exploring vast landscapes or building detailed structures, Feath Shader adds an immersive layer of beauty without compromising on FPS.
✨ Features:
Realistic Reflections → Smooth and accurate reflections on water, glass, and reflective blocks.
Rain Puddles → Dynamic wet surfaces that bring rainy weather to life with puddles forming naturally.
Lighting Enhancements → Soft, natural light with realistic shadows, bloom, and improved torchlight effects.
Atmosphere & Sky → Improved atmosphere rendering with more depth, fog, and vibrant skies.
Color Adjustments & Grading → Balanced tones and cinematic color grading for a polished, professional look.
Feath Shader is made to be lightweight, stable, and visually consistent, perfect for players who want beautiful graphics without sacrificing smooth gameplay.
FastPBR
## **What is the FastPBR Shader?**
This is a fast shaderpack that still offers high-quality visuals and uses PBR atmospherics, hence its name.
**PBR does not mean specular support, so do not confuse these terms despite this being a common misconception in the shaderpacks community.**
## **Where can I download it?**
Either here or via my website (link below).
## **What features does it offer?**
* Dynamic soft shadows
* Optional screen-space indirect lighting using HBIL
* Temporal Anti-Aliasing and Upscaling (TAAU)
* Procedural realistic skybox including volumetric clouds
* Volumetric fog
* Various optional lens effects such as depth of field, lens flares and vignette
* **Compatibility with Distant Horizons since v2.0**
## **Any Requirements?**
* **Iris 1.6.0 or newer**
* **OptiFine is NOT supported and will not be unless it catches up with Iris’ more advanced featureset**
* A graphics card that supports OpenGL 4.3 or newer
* Windows/Linux
## **External Links:**
* My Website: [Link](https://rre36.com)
* My Discord Server: [Link](https://discord.gg/y5xzQ6H)
[](https://www.patreon.com/bePatron?u=19790203)