CMS – Cloud Mask Shaders

This shaderpack turns clouds completely white, and everything else, black. It is used to mask out clouds in Photoshop.

BVSF






EN 🌐

# ABOUT:
**Hi, I’m LoLip_p! I’m the developer of the [BVS](https://modrinth.com/shader/bvs) shader, which is a vanilla preserving shader for minecraft. It is quite productive, but still some users have even weaker computers, for this reason I created a new version of the shader: BVSF (F – Fast) is a faster, but less functional version of BVS. It lacks such effects as DoF, SSR, PBR and others. With this version you will be able to squeeze out many times more fps compared to the regular version!**

### Performance: 360 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

### SCREENSHOT:
![FPS](https://cdn.modrinth.com/data/cached_images/de87e0e51b96992cb7fa22060dabd6b4f72dae8a.webp)

## LINKS:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## INSTALL THE SHADERS
– Download Client Which Supports Installing Shaders Such As Optifine And Iris
– Download The Shaders
– Copy Shaders to /.minecraft/shaderpacks
– Launch Minecraft, Go To Options –> Video Settings –> Shaders
– Choose **BVSF – Best Vanilla Shader (FAST)**

RU 🐻

# О:
**Привет, я LoLip_p! Я разработчик шейдера [BVS](https://modrinth.com/shader/bvs), который является шейдером для Minecraft, сохраняющим ванильную версию игры. Он довольно производительный, но у некоторых пользователей компьютеры еще слабее, поэтому я создал новую версию шейдера: BVSF (F – Fast) — более быстрая, но менее функциональная версия BVS. В ней отсутствуют такие эффекты, как DoF, SSR, PBR и другие. С этой версией вы сможете выжать в разы больше fps по сравнению с обычной версией!**

### Производительность: 360 FPS+
– 2K (2560×1440)
– 10 чанков
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

### СКРИНШОТ:
![FPS](https://cdn.modrinth.com/data/cached_images/de87e0e51b96992cb7fa22060dabd6b4f72dae8a.webp)

## ССЫЛКИ:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (обсуждения, сообщения об ошибках и т. д.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## УСТАНОВКА ШЕЙДЕРОВ
– Загрузите клиент, поддерживающий установку шейдеров, такой как Optifine и Iris.
– Загрузите шейдеры.
– Скопируйте шейдеры в /.minecraft/shaderpacks.
– Запустите Minecraft, перейдите в Настройки –> Настройки видео –> Шейдеры.
– Выберите **BVSF – Best Vanilla Shader (FAST)**.

CH 🐉

# 关于:
**大家好,我是LoLip_p!我是[BVS](https://modrinth.com/shader/bvs)着色器的开发者,这是款保留原版风格的Minecraft着色器。虽然性能相当出色,但考虑到部分用户电脑配置更低,我特别推出了新版着色器:BVSF(F – Fast)是BVS的轻量化版本,在保留核心功能的同时去除了景深、镜面反射、PBR等特效。使用此版本可获得比标准版高出数倍的帧率!**

### 性能测试:360 FPS+
– 2K分辨率(2560×1440)
– 10个区块
– GPU:RX 580 _(8GB)_
– CPU:锐龙5 1500X

### 帧率截图:
![FPS](https://cdn.modrinth.com/data/cached_images/de87e0e51b96992cb7fa22060dabd6b4f72dae8a.webp)

## 相关链接:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (讨论区、错误报告等)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## 着色器安装指南
– 下载支持安装着色器的客户端(如Optifine或Iris)
– 下载着色器资源包
– 将着色器文件复制至 /.minecraft/shaderpacks 目录
– 启动Minecraft,进入选项 → 视频设置 → 着色器
– 选择 **BVSF – 最佳原版着色器(快速版)**

BVS – Best Vanilla Shader






EN 🌐

# ABOUT:
**Hi, I’m LoLip_p! I created this shader by saving vanilla Minecraft. I also tried to make flexible settings so that you can disable or enable the available functions to your liking. Support the author on [Patreon](https://patreon.com/lolip_p).**

**A fast version of the shader is also available: [**BVSF**](https://modrinth.com/shader/bvsf)!**

### SCREENSHOT:
![Screenshot](https://cdn.modrinth.com/data/chKtnjkM/images/279b6ec16e3d36b836aa0f8e6e5f9d5bef9e78de.png)

### Performance: 200 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## THE SHADER HAS:
– Support [Better Clouds](https://modrinth.com/mod/better-clouds)
– Support [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– PBR support _(LabPBR)_
– Depth of Field
– Motion Blur
– Shading _(Shading the edges that do not fall under the sun’s rays)_
– Shadows
– FXAA _(anti-aliasing)_
– SSR _(Screen Space Reflection)_
– Auto Exposure
– Color Correction
– Support 7 language: _EN RU UA FR DE CH BR_

## LINKS:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## INSTALL THE SHADERS
– Download Client Which Supports Installing Shaders Such As Optifine And Iris
– Download The Shaders
– Copy Shaders to /.minecraft/shaderpacks
– Launch Minecraft, Go To Options –> Video Settings –> Shaders
– Choose **BVS – Best Vanilla Shader**

## DEMO VIDEO

RU 🐻

# О:
**Привет, я LoLip_p! Я создал этот шейдер, сохранив классическую версию Minecraft. Я также постарался сделать настройки гибкими, чтобы вы могли отключать или включать доступные функции по своему усмотрению.**

**Также доступна быстрая версия шейдера: [**BVSF**](https://modrinth.com/shader/bvsf)!**

### СКРИНШОТ:
![Screenshot](https://cdn.modrinth.com/data/chKtnjkM/images/279b6ec16e3d36b836aa0f8e6e5f9d5bef9e78de.png)

### Производительность: 200 FPS+
– 2K (2560×1440)
– 10 чанков
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## ШЕЙДЕР ИМЕЕТ:
– Поддержка [Better Clouds](https://modrinth.com/mod/better-clouds)
– Поддержка [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– Поддержка PBR _(LabPBR)_
– Глубина резкости
– Размытие движения
– Затенение _(Затенение краев, не попадающих под лучи солнца)_
– Тени
– FXAA _(сглаживание)_
– SSR _(Отражение в пространстве экрана)_
– Автоматическая экспозиция
– Коррекция цвета
– Поддержка 7 языков: _EN RU UA FR DE CH BR_

## ССЫЛКИ:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## УСТАНОВКА ШЕЙДЕРА
– Загрузите клиент, поддерживающий установку шейдеров, таких как Optifine и Iris
– Загрузите шейдеры
– Скопируйте шейдеры в /.minecraft/shaderpacks
– Запустите Minecraft, перейдите в «Настройки» –> «Настройки видео» –> «Шейдеры»
– Выберите **BVS – Best Vanilla Shader**

## ДЕМО ВИДЕО

CH 🐉

# 关于:
**你好,我是LoLip_p!我通过保存原版《我的世界》创建了这个着色器。我还尝试设计了灵活的设置选项,让你可以根据喜好启用或禁用可用功能。**

**还提供了一个快速版本的着色器:[**BVSF**](https://modrinth.com/shader/bvsf)!**

### 屏幕截图:
![Screenshot](https://cdn.modrinth.com/data/chKtnjkM/images/279b6ec16e3d36b836aa0f8e6e5f9d5bef9e78de.png)

### 性能: 200 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## 着色器具有:
– 支持 [更佳云层](https://modrinth.com/mod/better-clouds)
– 支持 [远景地平线](https://modrinth.com/mod/distanthorizons)
– PBR支持 _(LabPBR)_
– 景深效果
– 运动模糊
– 阴影渲染 _(对阳光照射范围外的边缘进行阴影处理)_
– 物体阴影
– FXAA _(抗锯齿技术)_
– SSR _(屏幕空间反射)_
– 自动曝光
– 颜色校正
– 支持7种语言:_EN RU UA FR DE CH BR_

## 链接:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## 安装着色器
– 下载支持安装Optifine和Iris等着色器的客户端
– 下载着色器资源包
– 将着色器文件复制到/.minecraft/shaderpacks目录
– 启动Minecraft,进入选项 –> 视频设置 –> 着色器
– 选择**BVS – 最佳原版着色器**

## 演示视频

DE 🍺

# ÜBER:
**Hallo, ich bin LoLip_p! Ich habe diesen Shader erstellt, indem ich Vanilla Minecraft gespeichert habe. Außerdem habe ich versucht, flexible Einstellungen zu erstellen, damit Sie die verfügbaren Funktionen nach Belieben deaktivieren oder aktivieren können.**

**Eine schnelle Version des Shaders ist ebenfalls verfügbar: [**BVSF**](https://modrinth.com/shader/bvsf)!**

### SCREENSHOT:
![Screenshot](https://cdn.modrinth.com/data/chKtnjkM/images/279b6ec16e3d36b836aa0f8e6e5f9d5bef9e78de.png)

### Leistung: 200 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## DER SHADER VERFÜGT ÜBER:
– Unterstützung für [Better Clouds](https://modrinth.com/mod/better-clouds)
– Unterstützung für [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– PBR-Unterstützung _(LabPBR)_
– Tiefenschärfe
– Bewegungsunschärfe
– Schattierung _(Schattierung der Kanten, die nicht unter die Sonnenstrahlen fallen)_
– Schatten
– FXAA _(Anti-Aliasing)_
– SSR _(Screen Space Reflection)_
– Automatische Belichtung
– Farbkorrektur
– Unterstützung von 7 Sprachen: _EN RU UA FR DE CH BR_

## LINKS:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## INSTALLIEREN SIE DIE SHADER
– Client herunterladen, der die Installation von Shadern wie Optifine und Iris unterstützt
– Shader herunterladen
– Shader nach /.minecraft/shaderpacks kopieren
– Minecraft starten, zu Optionen –> Videoeinstellungen –> Shader gehen
– **BVS – Best Vanilla Shader** auswählen

## DEMO VIDEO

BR 🎭

# SOBRE:
**Olá, sou o LoLip_p! Criei este shader salvando o Minecraft vanilla. Também tentei criar configurações flexíveis para que você possa desativar ou ativar as funções disponíveis de acordo com sua preferência.**

**Uma versão rápida do shader também está disponível: [**BVSF**](https://modrinth.com/shader/bvsf)!**

### CAPTURA DE TELA:
![Screenshot](https://cdn.modrinth.com/data/chKtnjkM/images/279b6ec16e3d36b836aa0f8e6e5f9d5bef9e78de.png)

### Desempenho: 200 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## O SHADER TEM:
– Suporte a [Better Clouds](https://modrinth.com/mod/better-clouds)
– Suporte a [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– Suporte PBR _(LabPBR)_
– Profundidade de campo
– Desfoque de movimento
– Sombreamento _(Sombreamento das bordas que não são atingidas pelos raios solares)_
– Sombras
– FXAA _(anti-aliasing)_
– SSR _(Reflexão no espaço da tela)_
– Exposição automática
– Correção de cor
– Suporte a 7 idiomas: _EN RU UA FR DE CH BR_

## LINKS:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## INSTALE OS SHADERS
– Baixe o cliente que suporta a instalação de shaders como Optifine e Iris
– Baixe os shaders
– Copie os shaders para /.minecraft/shaderpacks
– Inicie o Minecraft, vá para Opções –> Configurações de vídeo –> Shaders
– Escolha **BVS – Best Vanilla Shader**

## VÍDEO DE DEMONSTRAÇÃO

FR 🥐

# À PROPOS:
**Bonjour, je m’appelle LoLip_p ! J’ai créé ce shader en enregistrant Minecraft vanilla. J’ai également essayé de rendre les paramètres flexibles afin que vous puissiez désactiver ou activer les fonctions disponibles à votre guise.**

**Une version rapide du shader est également disponible : [**BVSF**](https://modrinth.com/shader/bvsf)!**

### CAPTURE D’ÉCRAN:
![Screenshot](https://cdn.modrinth.com/data/chKtnjkM/images/279b6ec16e3d36b836aa0f8e6e5f9d5bef9e78de.png)

### Performance: 200 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## LE SHADER DISPOSE DE:
– Prise en charge [Better Clouds](https://modrinth.com/mod/better-clouds)
– Prise en charge [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– Prise en charge PBR _(LabPBR)_
– Profondeur de champ
– Flou de mouvement
– Ombrage _(Ombrage des bords qui ne sont pas exposés aux rayons du soleil)_
– Ombres
– FXAA _(anti-aliasing)_
– SSR _(Screen Space Reflection)_
– Exposition automatique
– Correction des couleurs
– Prise en charge de 7 langues : _EN RU UA FR DE CH BR_

## LIENS:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## INSTALLER LES SHADERS
– Téléchargez le client qui prend en charge l’installation de shaders tels que Optifine et Iris
– Téléchargez les shaders
– Copiez les shaders dans /.minecraft/shaderpacks
– Lancez Minecraft, allez dans Options –> Paramètres vidéo –> Shaders
– Choisissez **BVS – Best Vanilla Shader**

## VIDÉO DE DÉMONSTRATION

UA 🕊️

# О:
**Привіт, я LoLip_p! Я створив цей шейдер, зберігши класичну версію Minecraft. Я також постарався зробити налаштування гнучкими, щоб ви могли відключати або вмикати доступні функції на свій розсуд.**

**Також доступна швидка версія шейдера: [**BVSF**](https://modrinth.com/shader/bvsf)!**

### СКРИНШОТ:
![Screenshot](https://cdn.modrinth.com/data/chKtnjkM/images/279b6ec16e3d36b836aa0f8e6e5f9d5bef9e78de.png)

### Продуктивність: 200 FPS+
– 2K (2560×1440)
– 10 чанків
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## ШЕЙДЕР МАЄ:
– Підтримка [Better Clouds](https://modrinth.com/mod/better-clouds)
– Підтримка [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– Підтримка PBR _(LabPBR)_
– Глибина різкості
– Розмиття руху
– Затінення _(Затінення країв, що не потрапляють під промені сонця)_
– Тіні
– FXAA _(згладжування)_
– SSR _(Відбиття в просторі екрану)_
– Автоматична експозиція
– Корекція кольору
– Підтримка 7 мов: _EN RU UA FR DE CH BR_

## ССЫЛКИ:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## УСТАНОВКА ШЕЙДЕРА
– Завантажте клієнт, що підтримує встановлення шейдерів, таких як Optifine та Iris
– Завантажте шейдери
– Скопіюйте шейдери в /.minecraft/shaderpacks
– Запустіть Minecraft, перейдіть в «Налаштування» –> «Налаштування відео» –> «Шейдери»
– Виберіть **BVS – Best Vanilla Shader**

## ДЕМО ВІДЕО

Body Camera






EN 🌐

# ABOUT:
**Hi, I’m LoLip_p! This is a shader that simulates the effects of a body camera.**

### Looking for more realism?
I’ve released a **[Next-Gen](https://www.patreon.com/posts/body-camera-next-153571705)** version of this shader! It’s a complete overhaul based on Rethinking Voxels, bringing RTX lighting to the bodycam aesthetic.
Check it out on my [Patreon](https://patreon.com/lolip_p)!

# Base version:
### SCREENSHOT:
![Screenshot](https://cdn.modrinth.com/data/by2i3tnt/images/533f715f849702e1bd609606f17ffbf2b0dc3c58.png)

### Performance: 160 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## THE SHADER HAS:
– Fisheye Effect
– Auto Exposure
– Support [Better Clouds](https://modrinth.com/mod/better-clouds)
– Support [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– PBR support _(LabPBR)_
– Chromatic Aberration
– Thermal Imager
– Night vision goggles
– Support 3 language: _EN RU FR_

### Recommended settings:
– Brightness: 0
– Field of view (Fov): 110

## LINKS:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## INSTALL THE SHADERS
– Download Client Which Supports Installing Shaders Such As Optifine And Iris
– Download The Shaders
– Copy Shaders to /.minecraft/shaderpacks
– Launch Minecraft, Go To Options –> Video Settings –> Shaders
– Choose **Body Camera Shader**

## DEMO VIDEO

RU 🐻

# О:
**Привет, я LoLip_p! Это шейдер, который имитирует эффекты камеры, установленной на теле.**

### Ищете больше реализма?
Я выпустил **[Next-Gen](https://www.patreon.com/posts/body-camera-next-153571705)** версию этого шейдера! Это полностью переработанная версия, основанная на подходе «Rethinking Voxels», которая добавляет освещение RTX в стиле «bodycam».
Посмотрите его на моем [Patreon](https://patreon.com/lolip_p)!

# Базовая версия:
### СКРИНШОТ:
![Screenshot](https://cdn.modrinth.com/data/by2i3tnt/images/533f715f849702e1bd609606f17ffbf2b0dc3c58.png)

### Производительность: 160 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## ШЕЙДЕР ИМЕЕТ:
– Эффект рыбьего глаза
– Авто экспозиция
– Поддержка [Better Clouds](https://modrinth.com/mod/better-clouds)
– Поддержка [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– Поддержка PBR _(LabPBR)_
– Хроматическая аберрация
– Тепловизор
– Очки ночного видения
– Поддержка 3 языков: _EN RU FR_

### Рекомендуемые настройки:
– Яркость: 0
– Поле зрения (Fov): 110

## ССЫЛКИ:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## УСТАНОВКА ШЕЙДЕРА
– Скачать клиент, поддерживающий установку шейдеров, таких как Optifine и Iris
– Скачать шейдеры
– Копировать шейдеры в /.minecraft/shaderpacks
– Запустите Minecraft, перейдите в «Настройки» –> Видео Настройки –> Shaders
– Выбери **Body Camera Shader**

## ДЕМО-ВИДЕО

CH 🐉

# 关于:

**你好,我是LoLip_p!这是模拟随身摄像机效果的着色器**

### 想要更逼真的效果吗?
我已经发布了这款着色器的 **[次世代](https://www.patreon.com/posts/body-camera-next-153571705)** 版本!这是基于《Rethinking Voxels》进行的一次全面重制,将 RTX 光照技术融入了随身摄像头的视觉风格。
欢迎前往我的 [Patreon](https://patreon.com/lolip_p) 查看!

# Base version:
### 屏幕截图:
![Screenshot](https://cdn.modrinth.com/data/by2i3tnt/images/533f715f849702e1bd609606f17ffbf2b0dc3c58.png)

### 性能: 160 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## 着色器具有:
– 鱼眼效果
– 自动曝光
– 支持[Better Clouds](https://modrinth.com/mod/better-clouds)
– 支持[Distant Horizons](https://modrinth.com/mod/distanthorizons)
– PBR支持 _(LabPBR)_
– 色差
– 热成像仪
– 夜视镜
– 支持3种语言:_EN RU FR_

### 推荐设置:
– 亮度:0
– 视野(Fov):110

## 链接:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## 安装着色器
– 下载支持安装着色器的客户端(如Optifine或Iris)
– 下载着色器资源包
– 将着色器文件复制到 /.minecraft/shaderpacks 目录
– 启动Minecraft,进入选项 –> 视频设置 –> 着色器
– 选择 **Body Camera Shader**

## 演示视频

BR 🎭

# SOBRE:

**Olá, sou o LoLip_p! Este é um shader que simula os efeitos de uma câmera corporal.**

### Quer mais realismo?
Lancei uma versão **[Next-Gen](https://www.patreon.com/posts/body-camera-next-153571705)** deste shader! Trata-se de uma reformulação completa baseada no Rethinking Voxels, que traz iluminação RTX para a estética das câmeras corporais.
Confira no meu [Patreon](https://patreon.com/lolip_p)!

# Base version:
### CAPTURA DE TELA:
![Screenshot](https://cdn.modrinth.com/data/by2i3tnt/images/533f715f849702e1bd609606f17ffbf2b0dc3c58.png)

### Desempenho: 160 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## O SHADER TEM:
– Efeito olho de peixe
– Exposição automática
– Suporte para [Better Clouds](https://modrinth.com/mod/better-clouds)
– Suporte para [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– Suporte PBR _(LabPBR)_
– Aberração cromática
– Termovisor
– Óculos de visão noturna
– Suporte a 3 idiomas: _EN RU FR_

### Configurações recomendadas:
– Brilho: 0
– Campo de visão (Fov): 110

## LINKS:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## INSTALE OS SHADERS
– Baixe um cliente que suporte a instalação de shaders, como Optifine e Iris
– Baixe os shaders
– Copie os shaders para /.minecraft/shaderpacks
– Inicie o Minecraft, vá para Opções –> Configurações de vídeo –> Shaders
– Escolha **Body Camera Shader**

## VÍDEO DE DEMONSTRAÇÃO

DE 🍺

# ÜBER:

**Hallo, ich bin LoLip_p! Dies ist ein Shader, der die Effekte einer Körperkamera simuliert.**

### Lust auf noch mehr Realismus?
Ich habe eine **[Next-Gen](https://www.patreon.com/posts/body-camera-next-153571705)**-Version dieses Shaders veröffentlicht! Es handelt sich um eine komplette Überarbeitung auf Basis von „Rethinking Voxels“, die RTX-Beleuchtung in die Bodycam-Ästhetik integriert.
Schau sie dir auf meinem [Patreon](https://patreon.com/lolip_p) an!

# Base version:
### SCREENSHOT:
![Screenshot](https://cdn.modrinth.com/data/by2i3tnt/images/533f715f849702e1bd609606f17ffbf2b0dc3c58.png)

### Leistung: 160 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## DER SHADER VERFÜGT ÜBER:
– Fisheye-Effekt
– Automatische Belichtung
– Unterstützung für [Better Clouds](https://modrinth.com/mod/better-clouds)
– Unterstützung für [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– PBR-Unterstützung _(LabPBR)_
– Chromatische Aberration
– Wärmebildkamera
– Nachtsichtbrille
– Unterstützung für 3 Sprachen: _EN RU FR_

### Empfohlene Einstellungen:
– Helligkeit: 0
– Sichtfeld (Fov): 110

## LINKS:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## INSTALLIEREN SIE DIE SHADER
– Client herunterladen, der die Installation von Shadern wie Optifine und Iris unterstützt
– Shader herunterladen
– Shader nach /.minecraft/shaderpacks kopieren
– Minecraft starten, zu Optionen –> Videoeinstellungen –> Shader gehen
– **Body Camera Shader** auswählen

## DEMO VIDEO

FR 🥐

# À PROPOS:

**Bonjour, je suis LoLip_p ! Voici un shader qui simule les effets d’une caméra corporelle.**

### Envie d’un rendu encore plus réaliste ?
J’ai publié une version **[Next-Gen](https://www.patreon.com/posts/body-camera-next-153571705)** de ce shader ! Il s’agit d’une refonte complète inspirée de « Rethinking Voxels », qui intègre l’éclairage RTX à l’esthétique des caméras corporelles.
Découvrez-la sur mon [Patreon](https://patreon.com/lolip_p) !

# Base version:
### CAPTURE D’ÉCRAN:
![Screenshot](https://cdn.modrinth.com/data/by2i3tnt/images/533f715f849702e1bd609606f17ffbf2b0dc3c58.png)

### Performance: 160 FPS+
– 2K (2560×1440)
– 10 chunks
– GPU: RX 580 _(8GB)_
– CPU: Ryzen 5 1500X

## LE SHADER DISPOSE DE :
– Effet fisheye
– Exposition automatique
– Prise en charge de [Better Clouds](https://modrinth.com/mod/better-clouds)
– Prise en charge de [Distant Horizons](https://modrinth.com/mod/distanthorizons)
– Prise en charge PBR _(LabPBR)_
– Aberration chromatique
– Imageur thermique
– Lunettes de vision nocturne
– Prise en charge de 3 langues : _EN RU FR_

### Paramètres recommandés :
– Luminosité : 0
– Champ de vision (Fov) : 110

## LIENS:
– [Discord](https://discord.gg/Cz2sCWz5Wh) (Discuss, Bug Reports, Etc.)
– [Telegram](https://t.me/LoLip_p_Community)
– [YouTube](https://www.youtube.com/@lolip_p)

## INSTALLER LES SHADERS
– Téléchargez un client prenant en charge l’installation de shaders tels que Optifine et Iris
– Téléchargez les shaders
– Copiez les shaders dans /.minecraft/shaderpacks
– Lancez Minecraft, allez dans Options –> Paramètres vidéo –> Shaders
– Choisissez **Body Camera Shader**

## VIDÉO DE DÉMONSTRATION

Bloody Shaders

## Bloody Shaders
![trece](https://cdn.modrinth.com/data/cached_images/73b59d121b805fc9c4bf47c2afd0d9c82fd7663e.png)
### Description
Bloody Shaders is designed to give Minecraft a darker, more apocalyptic atmosphere. By adding a red-tinted fog, this shader brings a gloomy, somber touch to the game, perfect for those who want an eerie and unsettling experience.

Realistic Water: Replaces vanilla water with a highly optimized, realistic water effect, adding a more immersive experience.

Pixelated Shadows: New pixelated shadows for a more atmospheric and unsettling vibe.

Red Fog Effect: The shader adds a red fog that creates a haunting, end-of-the-world vibe across landscapes, making the game feel eerie and melancholic.

Future Features:
Stay tuned for upcoming updates, which will include:

Additional lighting and shadow improvements.
New fog colors and effects to further enhance the atmosphere.

Note:
Feedback and suggestions are very welcome! Let me know what you’d like to see improved or added in future updates.

Bliss Shaders

# About The Shader
_**Bliss is a big edit of Chocapic13’s V9.0 – V9.1; [The original shaders can be found here!](https://www.curseforge.com/minecraft/customization/chocapic13-shaders)**_

I liked chocapic13’s shaders, but i could not be satisfied. I decided i wanted to try and bring my own visual goals out in the shader while i learn how to develop shaders. So here i am, with a pretty sizeable edit that stands to be quite different from the original shader!
# Requirements
– The mod [“Iris”](https://www.irisshaders.dev/download). The mod [“Optifine”](https://optifine.net/downloads) might work as well.
– Designed for Minecraft versions 1.17.0+
– AMD, Intel, and NVidia graphics are supported
– Apple devices have limited support due to OpenGL version restrictions. [Please refer to this thread for more info](https://github.com/X0nk/Bliss-Shader/issues/181)
# Questions? Bugs? Want to help test unstable versions?
– [Contact me on my Discord server](https://discord.gg/8nVt56H9zH)
– [Alternatively, contact me on the ShaderLabs Discord](https://discord.gg/RpzWN9S)
– [Test the unstable github branch here (there is a download guide in the README)](https://github.com/X0nk/Bliss-Shader/tree/Unstable)
– [Report a bug, request a feature, or ask a question here](https://github.com/X0nk/Bliss-Shader/issues/new/choose)
– [Want to support me? Throw money at me here](https://ko-fi.com/xonkdev)

Arc

A shader for Iris & Optifine that aims to providing realistic visuals with very minimal performance loss. Almost every effect/feature can be fine-tuned for the ideal balance between performance and quality. This project is still in beta but will be reaching initial release very soon!
 
### Features
– HDR
– Full PBR support
– Dynamic, direct, colored block lighting
– Volumetric fog/lighting
– Automatic exposure
– Screen-space reflections
– Water waves & refraction
– Supports distorted and cascaded shadow mapping.
– Depth-of-Field
– Bloom

Also contains special support for [PhysicsMod](https://www.curseforge.com/minecraft/mc-mods/physics-mod) ocean waves & snow!

### Resource Packs
Supports LabPBR and OldPBR texture formats; The default setting for materials is “vanilla”, which hard-codes a limited set of PBR material values for the original Minecraft textures.

The recommended resource pack is [Patrix](https://www.patreon.com/patrix); when used make sure to set the shader setting for Material Format to “Patrix”, as it uses a special combination of OldPBR and LabPBR formats.

### Compatibility & Support
For best results use Iris 1.6 or later; however most features should work with Optifine or Oculus. If you have any suggestions or requests, you can reach out to me on the [ShaderLabs Discord](https://discord.gg/9CRwrfYU).

Alpha Piscium

# Alpha Piscium
High-quality realistic Minecraft shaderpack featuring global illumination, volumetric clouds, atmospheric scattering, and stunning visual effects.

Official Website link: https://alphapiscium.org/
Discord server link: https://discord.gg/E2Uq2MmHgq

Alpha Piscium

## Features
– **Real-time Global Illumination**
– [*Reservoir-based SpatioTemporal Importance Resampling*](https://arxiv.org/pdf/2301.11376) (ReSTIR) based Screen-Space Global Illumination
– [*ReBLUR*](https://doi.org/10.1007/978-1-4842-7185-8_49) based denoising
– Realistic, real-time, and fast **Atmospheric Scattering**
– [*Unreal Engine Sky Atmosphere Rendering Technique*](https://sebh.github.io/publications/egsr2020.pdf)
– [*Epipolar Sampling*](https://gdcvault.com/play/1018227/Practical-Implementation-of-Light-Scattering)
– Real-time **Volumetric Clouds**
– [*Nubis*](https://www.guerrilla-games.com/read/nubis-evolved)
– High-quality adaptive **Shadows**
– [*Rectilinear Texture Warping*](https://www.cspaul.com/publications/Rosen.2012.I3D.pdf) (RTWSM)

## Installation
1. Download the Alpha Piscium shaders for Minecraft from [Modrinth](https://modrinth.com/shader/alpha-piscium) or [GitHub Release](https://github.com/Luna5ama/Alpha-Piscium/releases).
2. Install [Iris](https://www.irisshaders.dev/download) shader loader.
3. Open the Minecraft launcher and choose the Iris profile you just created with the version you’re playing.
4. Launch Minecraft.
5. Go to **Options** → **Video Settings** → **Shader Packs**, then click **Open Shader Pack Folder**.
6. Move the downloaded ZIP file into this folder (`.minecraft/shaderpacks`).
7. In-game, select the newly installed pack from the shaders list. (If you select a shader pack using Iris, its filename will turn yellow.)
8. Click **Done** or **Apply** and the shader will be loaded.

## FAQ
– **No lighting at night**: Please use PBR resource packs. For vanilla style, SPBR is recommended. Otherwise, try Patrix.
– **Can’t load shaderpack**: Please use Iris with version 1.7 or higher.
– **Everything goes dark when turning back**: This is due to the limitations of screenspace techniques. There isn’t a perfect way to fix this.
– **Intel GPU**: Alpha Piscium uses cutting-edge graphics technology. Unfortunately, Intel doesn’t maintain their OpenGL driver well, so Intel GPUs are not supported.
– **AMD GPU**: Check if your GPU driver is newer than 22.7.1. If older, please update your driver.
– **Other loading errors**: Press Ctrl+D in Iris’s shaderpack selection screen, then reload the shaderpack. Make an [issue](https://github.com/Luna5ama/Alpha-Piscium/issues) with the error message and the relevant files in `.minecraft/patched_shaders` as shown in the error message.

## Roadmap
### 1.8 Diffuse GI
– Diffuse GI improvement
– Denoiser overhaul
– ReSTIR Diffuse “GI”
– Shadow/SSS blur fix
– Optimize PCSS for both quality and performance

### 1.9 Specular GI
– Add specular GI

### 1.10 Voxy support
– Add voxy support
– Epipolar sampling screen space shadow
– Address shadow map light leaks

### 1.11 More Volumetrics
– Clouds in sky lighting
– Fog
– Cloud shadows

### 1.12 Parallax Mapping
– Add steep/smooth parallax mapping
– Add parallax mapping shadow

### 1.13 More Cloud?
– Improve cirrus cloud modeling
– Mid altitude clouds (altocumulus)

## License
Files under the `scripts` directory are licensed under the MIT License. All other files are licensed under the GNU General Public License v3.0.

Allium Shaders

# Allium Shaders

![Allium v2.1 Banner](https://cdn.modrinth.com/data/cached_images/8f62f572ef1603838ed0cde8f0069e111344bf80.jpeg)

Allium is an edit of [Complementary Unbound](https://modrinth.com/shader/complementary-unbound) focused on bringing my creative vision to life. Emphasizing the beauty in colors and effects, all while staying as performant as it can be. With Allium, I hope to deliver a unique style and aesthetic that pushes my creativity to it’s limits.

v2.0 has received a massive overhaul on it’s overall look, feel and atmospherics. Even though this shader is fairly young and hasn’t received much updates, I began to feel as if the appearance was not going in a direction that I had originally intended. So I’ve spent the past couple of months revisioning what Allium should be, and what should have been. Although it’s not perfect, I have been fairly happy with how it has turned out and wanted to share it with you all. Cheers! 🙂

### Huge Thanks
– Emin for using [Complementary Unbound](https://modrinth.com/shader/complementary-unbound) as the base shader
– Query for their wonderful LUT code from [MollyVX](https://rutherin.netlify.app/mollyvx.html)
– Xonk for their RTGI and RTAO implementation

### Disclaimer
This shaderpack includes code that was generated or assisted by Artificial Intelligence. While all code has been tested for functionality and performance, users should be aware that parts of the logic (e.g., GLSL functions or noise algorithms) were created with the help of generative AI tools.

## Beta & Release Versions
### Beta
Beta versions are the most recent builds and are released regularly for public testing. If you encounter any issues, please report them.

Beta Versions here on modrinth are also limited, as they are the most stable build I am able to give out, if you want the most up to date unstable versions for testing you can visit [Allium’s Github Page](https://github.com/clorece/Allium)

### Release
Releases are stable, polished versions that result from thorough testing and iteration during the in-development phase. These builds are intended for general use and offer the best balance of visuals, performance, and reliability.

There are no official releases yet…

## Bug Reporting
If you happen to find any bugs, please report them on the [Github Page](https://github.com/clorece/Allium) by:
### 1. Create a New Issue
– Go to the Issues section and click on “New Issue”.

### 2. Provide a Clear Title and Description
– Summarize the problem in the title.
– In the description, include as much detail as possible.

### 3. Attach Relevant Media and Logs
– Include screenshots or, if applicable, videos to illustrate the issue.
– Upload log files if applicable.