Nostalgia Shader

## **What is the Nostalgia Shader?**
This shaderpack is intended to reproduce the look and feel of the “old” shaderpacks from back when the shadersmod was new. However it also builds ontop of that with new features and superior performance. Accidentally it also has some similarities to the now cancelled “Super Duper Graphics Pack”.
## **What features does it offer?**
* Dynamic soft shadows
* Optional screen-space path-tracing (SSPT)
* Temporal Anti-Aliasing (TAA)
* Vanilla style volumetric clouds with multiple cloud layers (the first of their kind)
* they also rely on the cloud texture provided by your resourcepack
* Screen-space reflections and optional offscreen environment reflections (when enabling the reflection capture)
* Volumetric fog
* labPBR resourcepack support
* Various optional lens effects such as depth of field, lens flares and vignette
and many, many more.
## **Any Requirements?**
* OptiFine for 1.16 or newer or Iris 1.5.0 or newer
* A graphics card that supports OpenGL 4.3 or newer
* Windows/Linux
## **External Links:**
* My Website: [Link](https://rre36.com/nostalgia-shader)
* My Discord Server: [Link](https://discord.gg/y5xzQ6H)
[](https://www.patreon.com/bePatron?u=19790203)
noodleshader
This shader aims to blend realism with playability. It features realistic shadows, water reflection and refraction, god rays, and realistic brightness of different situations. It also has on screen effects when taking damage, drowning, and burning, and also edge highlighting to help navigate caves while keeping them dark.
Noble Shaders
# Noble

Noble finds the perfect balance between performance and realism.
This Minecraft shader pack uses clever lighting techniques and powerful customization to create clean, immersive, and enjoyable visuals.
### Socials (click the banners)



## Releases
The project is in constant evolution. Therefore, you can expect bug fixes, new features, and
occasional issues along the way.
Noble will always remain **free and open source**. I started this project to learn computer graphics
and have fun, I do not want to monetize it.
You can still access paid, more engineered versions of Noble on my [Patreon page](https://patreon.com/Belmu).
I’ve poured hundreds of hours, many sleepless nights, and a lot of coffee into this project. I deeply
hope you enjoy the result!
Feel free to report bugs or discuss ideas on the [Discord server](https://discord.gg/jjRrhpkH9e).
## Supported Mods

## Requirements
* **[Optifine](https://optifine.net/home) or [Iris](https://www.irisshaders.dev/) for 1.16 (or newer)**
* A Nvidia graphics card (GTX 950 or newer) **OR** an AMD graphics card (R7 370 or newer)
* Windows or Linux (MacOS isn’t supported)
## License
> Noble is licensed under the [GNU General Public License V3.0](https://www.gnu.org/licenses/gpl-3.0.en.html).
> Consider reading the terms before modifying or redistributing this project.
NightBloom
[Prismarine shader](https://github.com/Septonious/Prismarine-Shader) edit with extra toggleable effects and a more vanilla look and feel
the added effects include:
– health based effects
– rainbow selected block outline
– RTX style water
– custom end sky
– nether heat waves
a lot of changed default settings but those can be changed back (other than the water settings)
i also removed a few settings i deem not vanilla-like such as the aforementioned water settings as they didnt do anything after my changes
credits: [Complementary v4 ](https://github.com/ComplementaryDevelopment/ComplementaryShadersV4/tree/main) for the inspiration of the water
version 0.3 and up will include the Complementary Agreement 1.3 to respect their redistribution conditions
Musk Rose Shaders
About
Musk Rose Shaders is a shader pack for Minecraft Java edition, works on OptiFine and Iris. It is designed for natural beauty without unnecessary effects.
- Latest version: 4.1
- Recommended game version: 1.17+
Donation
This project is free, but if you support me through your donations, I would be very pleased and would like to make them motivation in the future.
Donate
Mini Shaders
### ABOUT
A beautifully optimized Minecraft shader featuring crystal-clear reflections, smooth wavy water movement, vibrant natural lighting, and a soft atmospheric glow. The shader enhances lakes and rivers with realistic reflective surfaces while keeping the world bright, immersive, and performance-friendly for smooth gameplay.
[](https://www.youtube.com/@GlacierServicesMC)
### How to report BUGS!!
Our GlacierDevelopment Discord server is Live you can report bugs and Chat with other GlacierShaders users, report bugs, get help with issues, and join exciting giveaways — all in one place!
[](https://discord.gg/TpsGTtTnSm)
### OFFER!!

Miniature Shader

Miniature is a natural take on Minecraft shaders. It offers blocky shadows and reflections in water, ice and
other commonly reflective blocks, and a slight overhaul of emissive lighting; all in a very lightweight way. Its goal, above all else, is to keep with Minecraft’s model-like appearance without compromising performance.
Mello
# Mello
Mello is a shader designed to deliver high performance with great visuals.
It uses efficient and minimal algorithms for visuals to get better performance.
It has different profiles and configurable options.

– Soft Large Bloom
– Filtered Shadows
– Volumetric Fog and Water
– Accurate Subsurface Scattering
– Reflections
## Coming Soon :
– Clouds
– Dynamic lighting
– Penumbra shadows
– More accurate effects
– More efficient code
Currently in development
MCPT
**What is MCPT?**
MCPT is a Minecraft shader meant for taking high quality, photorealistic screenshots. It is a brute-force spectral volumetric path tracer that makes use of hardware raytracing through Vulkanite. These shaders are not meant for gameplay as they require you to stand still and wait for the image to render.
**Features**
– Spectral Rendering
– Volumetric Path Tracing
– Atmosphere Simulation
– Water Parallax Mapping
– Refractive/Reflective Caustics
– Path Traced Anti-Aliasing
– Path Traced DoF
– Full Lens System Simulation
– Bloom
– Configurable settings for all of the above.
### _**WARNING**_
MCPT requires Vulkanite, which is currently in a very unstable and buggy state, so there is no gaurantee that these shaders will work on your system (specifically AMD cards). For the best chances of getting these shaders to run, **follow these requirements exactly:**
**Requirements**
– A hardware raytracing capable GPU
– Minecraft 1.20.1
– [Sodium 0.5.2](https://modrinth.com/mod/sodium/version/mc1.20.1-0.5.2)
– [Iris 1.6.8](https://modrinth.com/mod/iris/version/1.6.8+1.20.1)
– [Vulkanite 0.0.3 pre-alpha](https://modrinth.com/mod/vulkanite-mod/version/0.0.3-pre-alpha)
– A LabPBR resourcepack that supports Minecraft 1.20.1 or later (I use AVPBR Retextured R5).
### **IMPORTANT: restart the game whenever you change resourcepacks or the textures will appear glitched (Vulkanite bug).**
### **IMPORTANT: If your game crashes on startup, try adding this to your launch arguments: `-Dorg.lwjgl.system.stackSize=8192`**
**How to Use**
Press F1 to begin a render, and F2 to take a screenshot.
**Feedback**
As Vulkanite is very unstable, you’ll find a lot of bugs in the shader. There’s a 99% chance that a bug you find is due to Vulkanite and not the shaders. For reporting non-Vulkanite issues and requesting features, feel free to DM me on discord: johnpayne.
MakeUp – Ultra Fast

# MakeUp Ultra Fast
**MakeUp** aims to provide the best quality / performance ratio, building a shader that can be adapted to anyone’s resources. Build the shader you want! All the effects are optional!, and you will only consume the resources that you need.
**¡Compatible with Optifine and Iris!**
## Optional features:
* Shadows
* Optional volumetric clouds
* Antialiasing (TAA)
* Depth of field
* Enhanced ambient occlusion
* Water reflection and refraction
* Motion blur
* Optional bloom
* Optional chromatic aberration
* Auto-exposure
* Shader for all native dimensions
* FAST!
* And more…
## Tested on
* Minecraft 1.12.+ – 1.21.x
* Nvidia, Intel, AMD (It’s not guaranteed to work on each and every existing model)
* Windows and Linux
## You can
* You can use the shader without restrictions.
* You can fork the shader from: [https://github.com/javiergcim/MakeUpUltraFast](https://github.com/javiergcim/MakeUpUltraFast)
* You can modify this shader for any purpose.
* If you modify or use the shader PLEASE add a credit.
## Color schemes
It can be boring that everything looks the same all the time. Choose a color scheme according to your tastes and change it whenever you want.
## Recommendations
Leave Optifine’s native shader options at their default values, otherwise you may see shader quality reduced. Customize using only the options of the shader itself.
Shadows and depth of field are resource-intensive effects. You can remove them if you need more performance, and it will still look great.
## Donation
If you think this work deserves a small stipend, please donate! I will be eternally grateful to you:
[Donation via PayPal](https://www.paypal.com/donate/?hosted_button_id=4N9Q5RMZL2CVN)