LeoTweaks Visual Leaves

### This Resourcepack gives all Leaves their own distinction, depending on decayability.


Once you’re familiar with the pack, you’ll be able to tell if a leaf is Decaying, Placed by another player or natural – at just a glance!

Inspired by the works of [6_28318530717958](https://modrinth.com/user/6_28318530717958)

Visual Hanging Apples

With this resource pack, Oak trees will look nicer, as some leaves will have Apples hanging off them! Breaking those leaves will **not** give you an apple, as this pack is just visual. Still, it will be a great decoration.

This pack should also be compatible with most packs that changes the models for the oak leaves, as this uses a separate model which is joined with the oak leaves model with multiparts (really cool feature), so you can try it with most bushy leaves packs. It won’t be fully compatible (or not compatible at all) with anything that changes blockstates, so be warned.

Visual Effects+

### **Please read the description carefully!**

![vfx+logo](https://cdn.modrinth.com/data/cached_images/2728ce87d7217708f74cbd7059242406a7a0a137_0.webp)

Visual Effects+ is a resource pack that overhauls Minecraft by reworking every single biome in the game, changing vanilla particles, adding a bunch of new ones, introducing dynamic and colorful fog, a new weather system, and much more.

————————————————————————————————

![required](https://cdn.modrinth.com/data/cached_images/fd1feff280b1179edfd60e98f470dc77a41cca6f_0.webp)
[![Polytone](https://cdn.modrinth.com/data/cached_images/d1ef44b181f3c085f2fc81f6e00d8b210df90e9f_0.webp)](https://modrinth.com/mod/polytone)

![higly recommended.png](https://cdn.modrinth.com/data/cached_images/527ef00623302894d51ed9824e1d59b932f3b4bb.png)
[![async-particles](https://cdn.modrinth.com/data/cached_images/34f279537b14f898dd3abe634e430142a23255e4.png)](https://modrinth.com/mod/asyncparticles)
[![respackopts](https://cdn.modrinth.com/data/cached_images/08e5e38a7649c4d286173c959218e28ee3d95998_0.webp)](https://modrinth.com/mod/respackopts)

————————————————————————————————

## Compatibility:

**Resource pack compatibility:**

You can add any resource pack you want and get unique experience with VFX+ resource pack!

**Shader compatibility:**

VFX+ isn’t compatible with any shader that replaces fog or turns off particles.

————————————————————————————————

### **IMPORTANT! RECOMMENDED SETTINGS!**

Recommended settings

### 1. Pack should be always on top!
![pack on top](https://cdn.modrinth.com/data/cached_images/a8016690dc6263dead72befeee32c67d3eeb1761_0.webp)

Your pack should be always on top to prevent any polytone related issues.

### 2. Turn off fog occlusion!
![fog occlusion](https://cdn.modrinth.com/data/cached_images/572df5ee3f99aba66c5a46b4881fd406b16c0254.jpeg)

You can find this option in **”Performance”** tab.

**For low-end PC left it turned on**

**Recommended render distance is 12 – 16 chunks, but you can modify this value as you want**

————————————————————————————————

“This resource pack is in **early development** and alot of things might change by release time.

Also this pack might have bugs or any other issues. **If something went wrong you can state about it on [Visual Effects+ discord server](https://discord.gg/wcVM9VB9V6).**

————————————————————————————————

**Features:**

————————————————————————————————

**You can find more new particles and overhauled biomes by playing the game with Visual Effects+ resource pack!**

————————————————————————————————

CREDITS

[Tealover](https://modrinth.com/user/tealover) – testing, suggestions and other help.

[sapling.](https://modrinth.com/user/thesapling) – testing, suggestions and other help.

[Cubert](https://modrinth.com/user/cubert1) – helped to decide a title for a project, testing,
suggestions and other help.

[Peanut Butter Jelly](https://modrinth.com/user/JellyBorger) – testing and suggestions.

[VFX+ discord server](https://discord.gg/faJjzfG97H) – big thank you for community feedback and support.

[sapling. Mods discord server](https://discord.gg/P8pWcHwyVQ) – big thank you for community feedback and support.

[MehVahdJukaar](https://modrinth.com/user/MehVahdJukaar) – helping out with polytone.

[MTR/NTE] Virgin Trains Class 390 ‘Pendolino’

![Class 390 Pendolino in Virgin West Coast Livery](https://i.imgur.com/FogGHK0.png)

# **Virgin Trains West Coast Class 390 ‘Pendolino’ Pack**
This is a resource pack for Minecraft Transit Railway, adding the Class 390 ‘Pendolino’ to your in-game train fleet!

Ride in your MTR map with the amazing Class 390 ‘Pendolino’ in the Original Virgin Trains West Coast Livery, train originally made by the talented Transport Fever 2 mod maker cw_315, and converted into MTR by Vitor2005, this train will make your High Speed trips shine.

Featuring: Class 390 in the first Virgin West Coast Trains Livery

Villagers [Male and Female]

This i present you Villager pack.
This is a texture pack aka resource pack for villagers
this pack completely change the all biomes villagers and the pack proved you new villager design and texture.
this pack change that lazy big nose villager into new good looking villagers.

Optifine required
otherwise this pack doesn’t work properly.

this pack is created to support all kind of adventure theme minecraft.
and make minecraft more lively.

changes in minecraft after applying the pack.

changes are:-

1)villager
2)wandering trader
3)all profession
4)male and female villager
5)male and female wandering

this pack is good for role play videos
survival adventure videos

Without Optifine you can use this texture pack

Fabric-mods-
1)[EMF] Entity Model Features
2)[ETF] Entity Texture Features
3)Continuity
4)CIT Resewn
5)Indium

Forge-mods-
1)[EMF] Entity Model Features
2)[ETF] Entity Texture Features
3)Connectedness
4)Fusion (Connected Textures)

this pack is supported both single player world and multiplayer servers.

version supported
form- 1.16 to latest

make sure you check the file version before downloading the pack
all versions have separate files

Enjoy the “Villager Pack”.

THANKS FOR DOWNLOAD.

Villager Armor Stands (VAS)

In this project, I have changed the texture of the Armor Stands to look like villagers doing different tasks like sleeping, training, laying down or even being dead.

The models are animated to make them realistic. Some villagers have a breathing animation (such as the sleeping villager or the bowing villager), or villagers doing a workout do the full movement (such as push-ups or sit-ups). Dead villagers have no animation for obvious reasons.

![Villager Doing Crunches](https://cdn.modrinth.com/data/cached_images/ec919496f2560160024dd45b0922c6f65a9ff7fa.png)

OPTIFINE IS REQUIRED BUT, IF YOU PLAY WITH SODIUM, YOU CAN USE A CEM MOD INSTEAD

To see each villager, you have to tag the armor stand with the following tags:
– Tag “Villager”: Randomly put one of the following villager skins.
– Tag “Villager1”: Dead villager 1
– Tag “Villager2”: Dead villager 2
– Tag “Villager3”: Dead villager 3
– Tag “Villager4”: (Animated) Villager sitting sleeping.
– Tag “Villager5”: (Animated) Villager doing push ups, exercise.
– Tag “Villager6”: (Animated) Head down sad villager.
– Tag “Villager7”: (Animated) Villager doing crunches, exercise.

I have tried this texture packs with the most famous shaders and I have not found any problem. If you have any review or suggestion you can leave it in the comments. Thank you.

The use of this texture pack for personal use is only allowed, sharing it with third parties or using it for advertising or profit-making purposes is prohibited. All rights reserved.

It is forbidden to upload videos featuring my texture pack to YouTube, Instagram, TikTok or other platforms without my consent.

Any questions or proposals, you can send an email to [email protected].

Viking Weaponary

# Resource Pack that turns melee weapons into Viking themed ones

### Changes
**Wooden Sword** into a **training sword**

**Stone Sword** into a short **Seax Sword**

**Golden Sword** into **Claymore**

**Iron Sword** into a **Boarding Sword** that in my opinion _looks like classic viking sword_

**Diamond Sword** into a **Ulfberht Sword** because it was a symbol of _high craftsmanship_ and _high durability_

**Netherite Sword** into the **Skofnung Sword** as it was a _legendary blade of King Hrólf Kraki_, famed for its _exceptional sharpness_ and _mystical powers_. It was considered one of the _most powerful swords in Norse sagas_

**Trident** into a **Thor’s Hammer** for it performing as one with enchantments

**Mace** is _still a mace_ but now its just **realistic** and probably _the most laggy_ out of all

**Shield** turns into a **circular shield**

Report mistakes on [GitHub](https://github.com/XtonevV/Viking-Armory/discussions/categories/bug-tracker-viking-weaponary)

# THIS RESOURCE PACK REQUIRES [ETF](https://modrinth.com/mod/entitytexturefeatures), [EMF](https://modrinth.com/mod/entity-model-features) TO WORK CORRECTLY
![EFT](https://cdn.modrinth.com/data/cached_images/1d4608f18fc00ca5e9da67f3213c436a24b0d5d8.png)
![EMF](https://cdn.modrinth.com/data/cached_images/6a07d72613d8c20b47c6f49efcab238e870e9efa.png)
![CIT](https://cdn.modrinth.com/data/cached_images/e3a66b8f70dfe62dc740e84ca43f9f6377aa4ff8_0.webp)

## [CIT RESEWN](https://modrinth.com/mod/cit-resewn) is also required for pre 26.1 versions

Viking Goat Horn

Changes the default “Ponder” goat horn sound with a viking horn sound. It sounds similar to [This](https://youtu.be/3-GPJhyAzaw) minus the static noise in the background

Viking Armory

# This resource pack turns Minecraft armor into detailed Viking based armor.
### Changes
**Leather Armor** becomes more accurate version of armor (with the exception of chestplate).

**Iron Armor** becomes a **lamellar armor** with **Copper Armor** being **rusted** version of it. Their helmet is basic northern helmet with chainmail hanging of sides

The **Chainmail Armor** starts looking more like armor and less like just a gray mesh

Meanwhile **Gold Armor** turns into **ritual wear** you dont want to bring to combat and turning rusty and cracked when undead creature wears it.

**Diamond Armor** turns into a **scale armor** with protection of your entire body and helmet from iron armor set having its chainmail cover your entire face and spreading to chestplate

**Netherite Armor** on the other hand changes into unrealistic but cool armor ispired by For Honor Raider.

# Resource pack was made thanks to [lukidonu](https://modrinth.com/user/lukidonu)’s [Armory Conglomery](https://modrinth.com/resourcepack/armory-conglomery) and requires [EMF](https://modrinth.com/mod/entity-model-features) and [ETF](https://modrinth.com/mod/entitytexturefeatures) to work!
![EMF](https://cdn.modrinth.com/data/cached_images/6a07d72613d8c20b47c6f49efcab238e870e9efa.png) ![ETF](https://cdn.modrinth.com/data/cached_images/1d4608f18fc00ca5e9da67f3213c436a24b0d5d8.png)

VibrantPBR

# VibrantPBR
This resource pack supports all features of **LabPBR**.
### Including:
– Parallax
– AO[Ambient Occlusion]
– Emission
– SSS[Sub-Surface Scattering]
– Porosity

![image1](https://cdn.modrinth.com/data/cached_images/69bfc2f6dece3c858cec3e2b444482b80bd2b686.png)

## 3D Models
Most 3D models are not added more models will be added in the future.

![image2](https://cdn.modrinth.com/data/cached_images/af92118f522f323d0329b84d758a6c27d01961e7.png)

## How to get the best visual of VibrantPBR
**First**, you need to make sure your shader supports **LabPBR**.
Here are some recommended shaders
– Sundial
– Nostalgia
– Kappa
– Bliss
– Complementary
– SEUS GFME
– Photon
– BSL

**Second**, make sure you have enabled **all features of LabPBR** and **Parallax**
## Future
This resource pack is still in development more blocks and models will be added in the future

![image3](https://cdn.modrinth.com/data/cached_images/0d108e7e758e034c4ac3c3c2f61360da13250fcf.png)