There is also a [wiki](https://github.com/cech12/WoodenShears/wiki) where you can read all details about the mod.
## Sponsors
[](https://bisecthosting.com/cech12?r=modrinth-wooden-shears-image)
You need a server? Save 25% on [Bisect Hosting with the promo code “cech12”](https://bisecthosting.com/cech12?r=modrinth-wooden-shears-link)!
## FAQ
### Can I use this mod in my mod pack?
Yes, you are allowed to use this mod in your mod packs.
### Port to another Minecraft version? Which versions are supported?
Sorry, but I do not backport any mod to an older version. Here is a list of all supported and planned versions: [Minecraft mod versions of cech12](https://gist.github.com/cech12/662e37d2f8524037d9fef8fbe90bed5a)
### Is there a Fabric version?
Yes, since 1.20.4 Fabric and Quilt are officially supported. There is no plan to backport Fabric support to earlier Minecraft versions.
### Where is the config file?
There is a defaultconfig directory, where you can find it. If you change something there it has only an effect on new savegames. For existing savegames you need to go to the serverconfig directory of the savegame.
### I found a bug or I have a good idea to enhance this mod!
Very good! Open an [issue at Github](https://github.com/cech12/WoodenShears/issues) or contact me on Discord.
Wooden Hopper
# Wooden Hopper
This is a Minecraft mod which adds a Wooden Hopper to the game. (Forge, NeoForge, Fabric, Quilt)
It acts like a vanilla hopper but is only half as fast as a vanilla hopper. (16 ticks instead of 8 – configurable) and has only one slot.
There is also a [wiki](https://github.com/cech12/WoodenHopper/wiki) where you can read all details about the mod.
## Dependencies
The Fabric / Quilt version needs the following mods:
– Fabric API ([Github](https://github.com/FabricMC/fabric), [Curseforge](https://www.curseforge.com/minecraft/mc-mods/fabric-api), [Modrinth](https://modrinth.com/mod/fabric-api))
– Cloth Config API ([Github](https://github.com/shedaniel/cloth-config), [Curseforge](https://www.curseforge.com/minecraft/mc-mods/cloth-config), [Modrinth](https://modrinth.com/mod/cloth-config))
## Compatibility
This mod is highly compatible with all chests and other containers of multiple mods. If you encounter any compatibility issue, please let me know on Github or on Discrod.
### Hopper+
This mod is not compatible with Hopper+, because it is not open source and I cannot go through the code to find the issue.
## Sponsors
[](https://bisecthosting.com/cech12?r=modrinth-wooden-hopper-image)
You need a server? Save 25% on [Bisect Hosting with the promo code “cech12”](https://bisecthosting.com/cech12?r=modrinth-wooden-hopper-link)!
## FAQ
### Can I use this mod in my mod pack?
Yes, you are allowed to use this mod in your mod packs.
### Port to another Minecraft version? Which versions are supported?
Sorry, but I do not backport any mod to an older version. Here is a list of all supported and planned versions: [Minecraft mod versions of cech12](https://gist.github.com/cech12/662e37d2f8524037d9fef8fbe90bed5a)
### Is there a Fabric version?
Yes, since 1.20.4 Fabric and Quilt are officially supported. There is no plan to backport Fabric support to earlier Minecraft versions.
### Where is the config file?
There is a defaultconfig directory, where you can find it. If you change something there it has only an effect on new savegames. For existing savegames you need to go to the serverconfig directory of the savegame.
### I found a bug or I have a good idea to enhance this mod!
Very good! Open an [issue at Github](https://github.com/cech12/WoodenHopper/issues) or contact me on Discord.
Wooden Bucket
# Wooden Bucket
This is a **Minecraft Forge** mod that adds a Wooden Bucket to the game.
Since mod version 3.0.0.0 the library mod BucketLib ([Github](https://github.com/cech12/BucketLib/), [Curseforge](https://www.curseforge.com/minecraft/mc-mods/bucketlib), [Modrinth](https://modrinth.com/mod/bucketlib)) is required.
The Fabric / Quilt version needs also the following mods:
– Fabric API ([Github](https://github.com/FabricMC/fabric), [Curseforge](https://www.curseforge.com/minecraft/mc-mods/fabric-api), [Modrinth](https://modrinth.com/mod/fabric-api))
– Cloth Config API ([Github](https://github.com/shedaniel/cloth-config), [Curseforge](https://www.curseforge.com/minecraft/mc-mods/cloth-config), [Modrinth](https://modrinth.com/mod/cloth-config))
## Features
The **Wooden Bucket** acts like a normal bucket and can contain water, lava, milk, powder snow and axolotl/tadpole/fish.
Special features of a Wooden Bucket:
– If the bucket contains lava, it melts as soon as you empty it. (temperature configurable)
– It has a durability of 25. (configurable)
– Obtaining fluids, blocks & entities can be configured via tags and via configuration file.
All bucketable mod fluids, blocks & entities are supported. (see also [BucketLib Wiki](https://github.com/cech12/BucketLib/wiki))
## Sponsors
[](https://bisecthosting.com/cech12?r=modrinth-wooden-bucket-image)
You need a server? Save 25% on [Bisect Hosting with the promo code “cech12”](https://bisecthosting.com/cech12?r=modrinth-wooden-bucket-link)!
## FAQ
### Can I use this mod in my mod pack?
Yes, you are allowed to use this mod in your mod packs
### Port to another Minecraft version? Which versions are supported?
Sorry, but I do not backport any mod to an older version. Here is a list of all supported and planned versions: [Minecraft mod versions of cech12](https://gist.github.com/cech12/662e37d2f8524037d9fef8fbe90bed5a)
Due to technical changes in Minecraft, the effort to port this mod to 1.16 is too large. There is already a similar mod for 1.16: https://www.curseforge.com/minecraft/mc-mods/wooden-buckets
### Is there a Fabric version?
Since 1.20.4 the mod is available for Fabric & Quilt. There is no plan to backport Fabric support to earlier Minecraft versions. For earlier versions please check out this mod: [Early-Game Buckets (Fabric)](https://www.curseforge.com/minecraft/mc-mods/new-buckets-fabric)
### Where is the config file?
There is a defaultconfig directory, where you can find it. If you change something there it has only an effect on new savegames. For existing savegames you need to go to the serverconfig directory of the savegame.
### I found a bug or I have a good idea to enhance this mod!
Very good! Open an issue at Github. You have no Github-Account? You can also contact me here in the comments or via private message.
Woodcutter

# Woodcutter
This datapack adds the ability to cut all wood types into further processed forms like planks, stairs and slabs using the stonecutter.
## Extensions
* [Sticks n’ stones](https://modrinth.com/datapack/sticks-n-stones) (Adds sticks to the woodcutter’s repertoire)
## Recipes

> I used oak wood as an example, but this works with all wood types.
> The numbers varie a bit with Bamboo Blocks, because you only get 2 Bamboo planks from a Bamboo Block





> I used mangrove wood as an example, but this works with all wood types.
## Why I decided to do stuff the way I did
You might have wondered why you can’t craft fences, fence gates, doors and trapdoors using planks in the stonecutter, but can with logs. The reason is that I decided that you should at max get 0.5 extra planks for using the stonecutter instead of the crafting table, as that’s the max you get in vanilla, when crafting a stone stair that would cost 1.5 stones in a crafting table. Here’s a table about the plank cost of every wooden block that further illustrates the point I’m trying to make here.
|item |planks needed for the recipe (including sticks [1 stick = 0.5 plank]) | recipe output| cost per block (in planks)|
— | — | —| —|
|stair|6|4| 1.5|
|slab|3|6| 0.5|
|fence|5|3| ~1.7|
|fence gate|4|1| 4|
|door|6|3| 2|
|trapdoor|6|2| 3|
|pressure plate|2|1| 2|
|button|1|1| 1|
|sign|6.5|3| ~2.2|
> Hanging signs aren’t on this table, because their crafting recipe includes chains.
You can now further craft shelves from logs and stripped logs 1:1, since their crafting recipe is 6:6. You cannot, however, craft them from wood blocks (bark on all sides), as there is no vanilla crafting recipe to convert a wood block back to a log.
If you dislike my decisions, I recommend you check out [Taya’s Woodcutter datapack](https://modrinth.com/datapack/tc-woodcutter) which made some things different to this one.
Wood Cutter
# Join [Discord](https://discord.gg/tbS7StwQeU) for more updates.
# Wood Cutter, Wood in Stonecutter
**Work on Minecraft Version: 1.13.X-1.14.X**
**Version soon coming: 1.15.X**
**Download: Modrinth**
## Overview
Wood Cutter is a datapack that overhauls Minecraft Stonecutter, enabling it to craft wooden items like a dedicated woodworking station. Designed for players who want streamlined building without mods, it retains vanilla balance while expanding the stonecutter’s utility for all 6 classic wood types (oak, spruce, jungle, birch, dark oak, acacia).
## Features
Stonecutter Woodworking:
Craft planks, slabs, stairs, fences, doors, trapdoors, and signs directly in the stonecutter.
Optional config to disable vanilla crafting table recipes (e.g., force fences to be stonecutter-only).
Adjust plank/stair yields for balance.
Optimized Performance:
Minimal lag during /reload (v3.4 improvements).
No visual glitches (axes no longer “consumed”).
## Compatibility
Works With:
Fabric, Forge, or Vanilla (no mods required!).
Most resource packs and performance mods (e.g., Sodium, OptiFine).
Conflicts:
Datapacks/mods that alter vanilla stonecutter behavior (e.g., Terralith, Vanilla Tweaks).
Not compatible with Minecraft 1.15+.
## Installation
Download WoodCutter_v3.4.zip.
Drag into your world’s datapacks folder.
Run /reload or restart your world.
## FAQ
Q: Do all vanilla wood recipes work in the stonecutter?
A: Yes! All 6 wood types (oak, spruce, jungle, birch, dark oak, acacia) are supported.
Q: Can I disable certain recipes?
A: Yes! Edit the config file to toggle specific recipes or yields.
Q: Does this work with Fresh Animations or other resource packs?
A: Yes, but use the optional texture pack for stonecutter GUI hints.
Q: Backports to newer versions?
A: This version is exclusive to 1.13.X. For 1.15+, check our updated packs!
## Limitations
No support for post-1.14 blocks (e.g., Bamboo, Crimson).
Recipe book previews may require a /reload to update.
##
License: MIT License (open-source, edit, and share freely!).
Report Issues: [Github](https://github.com/JubayerAhmed97/Better-Cutter) |
Simplify your woodworking—no mods required! 🪵
Wonderfully Optimized
[](https://gitlab.com/XDRwastaken/WonderfullyOptimized)
Make sure to update all of the mods (and Fabric MC) through the launcher you’re using!
`README.md` was last updated 9/7/24
Mario Wonder-like Standees

# Minecraft-Wonder-Like-Standees
Mario Wonder like revival!
**This aims to replicate the revival system that comes from Super Mario Bros: Wonder!**
On Death. You will turn into a ghost at the place of your death with a few seconds to get revived.
The duration is 15 seconds on death instead of the 5 seconds due to the more open-space that Minecraft is to either go to a standee (Armour Stand) or an alive player to be revived!
If the duration runs out. You will respawn at your spawnpoint.
**Config**
***(WonderStandees.Config.Ghost_Duration)***
– Global
*Sets the default duration of 15s to a specified value worth more than -1s for every player. Local takes priority over Global.*
– Local
*Sets the duration of a specified player to a specified value worth more than -1s. Takes priority over Global.*
***(WonderStandees.Config.Ping_Standees)***
– Global
*Controlled by the #Value of WonderStandees.Config.Ping_Standees. Controls if particles, leading to a nearby revival source should be emitted.*
***Showcase***
Wolf Port
## General
**Aim of this port is to replace classic, stale wolves with the 24w10a+ 9 variants, effectively making them more varied without much interference with vanilla**
### Main points:
– Consider using “Disable Custom Worlds Advice” mod for versions below 1.20
– The mod is compatible with Woodwalkers
## **Soon to be asked questions**
**Will you add wolf armor/other *24w10a+* functionalities as well?**
No, if heavily requested I’ll do another mod implementing those
**Is this compatible with mods adding utilities for wolves?**
Yes, it is directly modifying WolfEntity class so everything except other mods adding new variants/using mixins on the class should be compatible
Wolf Drops│狼掉落物
# Function│功能
Wolf will drop a Bone when killed.│狼被擊殺後會掉落1個骨頭。
WNT
WNT is a client mod containing multiple utilities for the technically-inclined and administrative-inclined. It is the successor to W95, a mod I wrote ages ago with the same goal in mind.
## Features
Unlike W95, WNT is split into multiple different submodules containing various features.
### Supervisor
Supervisor is the main component of WNT. It works even if the game is totally frozen. It allows you to do the following:
* Disable certain things from rendering
* Disable the processing of certain packets
* Disconnect from whatever server you are connected to
* Forcibly exit your game
Currently, there is no way to interface with it outside of the Blackbox.
### Blackbox
Blackbox is a separate window heavily inspired by the Windows Task Manager that provides a graphical user interface for the Supervisor. It provides details like what usually shows in the F3 screen, a list of players on the server you are connected to (along with their UUID and ping), entities that are currently in memory, and map data that is currently in memory. It also allows you to send chat messages and run commands.
For reasons unknown, this feature only works on Windows and Linux.
### CFX
CFX is an anti-exploit module that actively patches multiple client-side exploits. It even patches some exploits that have yet to be fixed in the very latest version of the game. Here’s a list of some of the exploits it patches or mitigates:
* Lag caused by rendering too many hearts
* Lag caused by entities with names that are too long
* Clickable text that somehow causes commands to be run or chat messages to be sent
### Dumper
Dumper allows you to dump loaded map data and nearby entity data to disk. To use it, the command usage is `/dump `
### Poker
Poker hooks into certain client mods in a very limited fashion to add options to the Blackbox’s “Hooks” menu.
### Toolbox
Toolbox is a pack of miscellaneous administrative tools and commands that don’t have a place anywhere else in WNT.
Commands included in the Toolbox are:
* **/dqs**: Interfaces with the DataQueryStorage module
* **/ltellraw**: Client-side /tellraw command
* **/name**: Retrieves the username associated with a given UUID
* **/qe**: F3 + I keybind, but in a command for querying entities
* **/uuid**: Retrieves the UUID associated with a given username
* **/wntmm**: Command for managing modules in the mod
Modules included in the Toolbox are:
* **DataQueryStorage**: A rudimentary way of storing entity and block data obtained by using the F3 + I keybind.
* **LockupProtection**: A module that blocks a specific exploit one server uses where it spams the “open inventory packet”. ***NOTE: May interfere with plugins that open a specific size of inventory menu. Disable it with `/wntmm toggle LockupProtection` if you experience issues with inventory menus.***