This mod is part of The Vanilla Experience modpack and Serilum’s Quality of Life Bundle mod. Wool Tweaks makes various changes to the dyeing of wool, beds and carpets. Any colour can be dyed in the crafting grid, not just the white variant. It’s also possible to right-click the placed blocks with a dye in hand and it will change the colour. A recipe to convert any colour wool to 4 string is included.
Convert any wool block in the world by right-clicking it with a dye in hand:
Show Spoiler
Convert any bed block in the world by right-clicking it with a dye in hand:
Show Spoiler
Convert any carpet block in the world by right-clicking it with a dye in hand:
Show Spoiler
Craft any wool block to 4 string:
Dye any wool block colour:
Dye any bed colour:
Dye any carpets:
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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I’m unable to keep track of all the separate pages on each mod. For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Inspiration comes from [Serilum’s Wool Tweaks](https://www.curseforge.com/minecraft/mc-mods/wool-tweaks “Wool Tweaks”)
This datapack adds various dyeing recipes for wool and its products, so you can dye the dyed products again.
Recipes for making wool into thread have also been added.
> Thank you **Hexakon#6724** for authorizing the use of
> 
Wool Buttons
### Functionality
Wool buttons! They’re like normal buttons but made of wool and come in all 16 vanilla colors. When placed, pressed, unpressed, or broken they do not trigger sculk sensors. They also do not make a sound when un-/pressed. Both of these features can be toggled in the server config.

### Recipe
The recipe is the same as for other buttons, just one wool block. Any color wool works.

If you like Wool Buttons, why not check out [Wool Pressure Plates](https://modrinth.com/mod/wool-pressure-plates)?
You are allowed to use this mod in any modpack.
Woodcutter
Makes woodworking easier by allowing you to craft wood using a stonecutter!
Allows you to craft planks, stairs, slabs, stripped logs, solid wood blocks and their stripped variants.
Also allows for recombining of wood slabs into blocks!
*Woodwalkers* is a mod lore-wise based on the book [Woodwalkers](https://www.katja-brandis.de/2016/05/11/woodwalkers/), and technically-based on [Identity](https://www.curseforge.com/minecraft/mc-mods/identity).
This mod allows you to choose a second shape, you can transform into at any time you want by just pressing a key!
Walk over lava as a strider, discovery the caves as a bat or let your foes base explode as a ghast!
**Nearly every mob has some nice abilities!**
Even your hearts and your size will be changed to the one of the mob and your nametag will stop rendering, so no one could tell which one is the mob and which one is the player! Trick your friends!
Search for your favourite mob in your world/on your server. Once you found it, press the UNLOCK_KEY (by default ‘U’), while looking directly at it. While doing, you should notice the message “You feel it tingle” or something. In case you don’t see it, reinstall the modpack your check your config. After pressing the key for 100 ticks (5 seconds), you will transform into a mob of the same type. Your Unlock progress is complete! ;D
In case you want to change it again, change the config “unlockOveridesCurrentShape” to true, so you’ll be able to override it at any time.
You can switch your shape by pressing the TRANSFORM_KEY (by default ‘G’). Choose carefully! This choice is forever! Once chosen, you can’t change it again! (But still, there’s an OP-command and a config-option to reset your second shape after death…)
### German Tutorial
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**Woods and Mires** adds new biomes based on Nordic nature: pine forests, mires and fells together with their variants. It also adds new foliage to vanilla biomes.
## Requirements
– [Fabric API](https://modrinth.com/mod/fabric-api) (also works with [Quilted Fabric API](https://modrinth.com/mod/qsl) in 1.19+)
– [TerraBlender](https://modrinth.com/mod/terrablender) is needed to generate the biomes in the world (MC 1.18+)
– 1.16 versions required [Fabric Language Kotlin](https://modrinth.com/mod/fabric-language-kotlin), but it is no longer needed.
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Wooden Armors – Armor made from wood planks. Not very strong but can be made very early in the game. The armor is also burnable, so once you upgrade your gear you can throw that wooden armor in a furnace as fuel. Crafting A full set of wooden armor needs 24 planks of the type of wood you are using. You cannot mix wood like you could to craft a chest, you need to use the same planks. Pretty much the same as any other armor in the game. Stone armor is the same, but with cobblestone blocks.

ℹ️ This data pack aims to extend the early game by just a bit by **removing** wooden tools and replacing them with flint ones instead. **Flint tools** are functionally identical to their wooden counterparts except for their textures and recipes.
💡 Tip: Look for flint in rivers and oceans – especially in the early game.
🔗 Fully compatible with [Stone to Copper Tools](https://modrinth.com/datapack/stone-to-copper-tools), a similar data pack that works well along this one.
🖼️ The data pack versions **require** their resource pack (Click on the desired version and download **both files**)
🌐 **Supported languages:** English, Czech, Toki Pona
If you wish to contribute a translation, feel free to contact me on discord at **@shvarra**.
Wooden Stairs Crafts
Modify the recipe for wooden stairs to make it more realistic.
The craft uses three planks to make four stairs.
Works with bamboo, mosaic bamboo and cherry wood in 1.20+ and pale oak in 1.21.10 !
Check my discord server to ask for versions