* **Interactive GUI Menu:** Let players view and manage their homes through a clean, fully customizable `/homes` inventory. Includes built-in support for empty states and custom buttons.
* **Dynamic Custom Icons:** Players can personalize how their homes look in the menu! Simply **Right-Click** a home icon while holding a block to update its appearance.
* **Safe Teleportation:** Configure a safe teleport delay. If a player moves during the countdown, the teleportation is automatically canceled.
* **Immersive Visuals & Audio:** Enhance the player experience with highly customizable ActionBars, on-screen Titles, sound effects, and particles during teleportation.
* **100% Customizable:** Tailor every single message, prefix, and menu item. Features native support for HEX colors (e.g., `&#FAEDCB`).
* **Custom Head Support:** Use Base64 textures to decorate your menus (perfect for custom “Close Menu” buttons or specific icons).
* **PlaceholderAPI Integration:** Extract data from your players’ homes to display on scoreboards, holograms, or custom UI menus.
—
## 📝 Commands & Permissions
| Command | Description | Permission |
| :— | :— | :— |
| `/sethome ` | Saves your current location as a home. | `xsethome.use.sethome` |
| `/home ` | Teleports you to a saved home. | `xsethome.use.home` |
| `/homes` | Opens the visual homes GUI. | *None (Free for all)* |
| `/delhome ` | Deletes a saved home. | `xsethome.use.delhome` |
| `/xsethome reload` | Reloads the configuration files. | *Admin Only* |
| `/xsethome help` | Displays admin commands. | *Admin Only* |
> **Note:** The default home limit for standard players is **3** (fully adjustable in the `config.yml`).
—
## 🔗 PlaceholderAPI Variables
You can use the following placeholders in your menus, scoreboards, or chat formatting.
*(Make sure to replace `` with the exact name of the home)*:
* `%xsethome__name%` ▸ Returns the name of the home.
* `%xsethome__world%` ▸ Returns the world where it is located.
* `%xsethome__x%` ▸ X coordinate of the home.
* `%xsethome__y%` ▸ Y coordinate of the home.
* `%xsethome__z%` ▸ Z coordinate of the home.
* `%xsethome__date%` ▸ Exact date of creation.
—
## 🚀 Installation Guide
1. **Download** the latest version of `xSetHome.jar`.
2. **Move** the downloaded file into your server’s `plugins` folder.
3. *(Optional but recommended)* Install **PlaceholderAPI** to utilize the custom variables.
4. **Restart** your server to generate the configuration files.
5. **Configure** `config.yml` and `menu.yml` to your liking, then run `/xsethome reload` in-game or from the console.
6. Enjoy!
# **X-Rooms**
### *Advanced BoxPVP room management for your server*
### 📝 **Description**
X-Rooms is a powerful, all-in-one plugin for creating and managing PvP rooms (BoxPVP) on your server. Define combat zones with WorldEdit, set up custom kits, potion effects, rewards, holograms and winner destinations — all from an intuitive in-game GUI. Compatible with Minecraft 1.8.8 to 1.21.x+.
### ✨ **Features**
– **WorldEdit Integration:** Select a region with WorldEdit/FAWE and instantly create a PvP room with `/xr create`.
– **Full GUI Management:** Edit every room property (name, sounds, abilities, equipment, rewards) from a clean visual interface — no config editing needed.
– **10 Configurable Abilities:** Strength, Speed, Resistance, Haste, Regeneration, Fire Resistance, Jump Boost, Saturation, Absorption, and Fly — each with adjustable levels per room.
– **Ability Level Limits:** Set global maximum levels for each ability in `config.yml` to prevent overpowered setups.
– **Custom Equipment & Rewards:** Define kit items players receive on match start and reward items for the winner, all via GUI.
– **Automatic Inventory Management:** Player inventories are backed up and restored automatically. No items lost.
– **Combat Logging Protection:** Configurable punishment for players who disconnect during PvP — keep or delete their backup inventory.
– **Winner Teleport Location:** Set a custom destination for the match winner per room, or let them stay in the room.
– **Configurable End Delay:** A customizable delay after the match ends before players are teleported out. Players are invulnerable and locked in the room during this period.
– **PvP Countdown:** Visual countdown (Titles + Sounds) before combat begins with a configurable timer.
– **Hologram Support:** Automatic holograms showing room name, player count and time remaining. Supports DecentHolograms and HolographicDisplays.
– **Per-Room Permissions:** Enable or disable permission requirements per room. Rooms are public by default.
– **Anti-Escape System:** Players cannot walk or teleport out of a room during active PvP.
– **Barrier Material:** Configure a visible or invisible barrier material during countdowns.
– **Entry Titles & Sounds:** Custom welcome titles, subtitles and sounds when entering a room region.
– **PlaceholderAPI:** Full PAPI integration for holograms and messages. Supports both internal and global placeholders.
– **HEX Color Support:** Use `&#RRGGBB` colors in messages and titles (1.16+). Falls back gracefully on older versions.
– **Multi-Language:** 3 built-in language files (English, Spanish, French) with automatic config updater.
– **Folia Support:** Full compatibility with Folia’s regionized threading — all teleports and tasks use async-safe methods.
– **Config Auto-Updater:** Detects outdated configs and updates them automatically without losing your settings.
Need help? Join our Discord or report issues in the discussion section.
XrayDetector
# XrayDetector
**A Minecraft X-ray Detection Plugin**
XrayDetector is a comprehensive detection system for identifying potential X-ray usage on Minecraft servers. This plugin monitors ore mining patterns and alerts staff members when suspicious activity is detected.
**Author:** nevmind
**Version:** 1.0.0
**All Rights Reserved**
—
## Features
### Core Detection System
– **Pattern-Based Detection**: Monitors ore mining frequency and speed to identify suspicious patterns
– **Four-Tier Severity System**: Classifies alerts as Low, Medium, High, or Very High based on mining behavior
– **Points Tracking**: Maintains cumulative X-ray suspicion scores for each player
– **Real-Time Alerts**: Notifies staff members instantly when detection thresholds are met
### Comprehensive Commands
– `/xray toggle` – Enable or disable the detection system
– `/xray set ores ` – Configure ore threshold for alerts
– `/xray set time ` – Set the time window for detection
– `/xray tp ` – Teleport to suspected player in spectator mode (invisible)
– `/xray chances list` – View top 10 players with highest X-ray suspicion points
– `/xray reload` – Reload configuration without restarting
### Advanced Configuration
– **Customizable Thresholds**: Adjust ore counts and time windows
– **Severity Levels**: Configure point values for each severity tier
– **Alert Colors**: Customize message colors using Minecraft color codes
– **Toggle System**: Enable/disable detection without removing the plugin
### Permission System
– `xray.admin` – Access to all plugin commands (default: op)
– `xray.alerts` – Receive X-ray detection alerts (default: op)
—
## Installation
1. Download `XrayDetector-1.0.0.jar` from the releases
2. Place the JAR file in your server’s `plugins` folder
3. Restart your server or use a plugin manager to load it
4. Configure the plugin in `plugins/XrayDetector/config.yml`
The plugin uses the Bukkit API 1.13+ for maximum compatibility across versions.
—
## Configuration
The plugin creates a `config.yml` file in `plugins/XrayDetector/` with the following options:
### Basic Settings
“`yaml
# Enable or disable detection system
enabled: true
# Number of ores to trigger alert
ores_threshold: 10
# Time window in seconds
time_window: 60
“`
### Severity Levels
Each severity level can be configured with minimum/maximum ore counts and point values:
– **Low**: 5-10 ores (5 points)
– **Medium**: 11-20 ores (15 points)
– **High**: 21-35 ores (30 points)
– **Very High**: 36+ ores (50 points)
### Alert Colors
Customize alert message colors using Minecraft color codes:
– `&b` = Aqua (Light Blue)
– `&f` = White
– `&e` = Yellow
– `&6` = Gold
– `&c` = Red
– `&4` = Dark Red
—
## How It Works
### Detection Logic
1. **Monitoring**: The plugin tracks when players mine ore blocks
2. **Pattern Analysis**: Calculates mining speed (ores per second) within the time window
3. **Severity Assessment**: Determines alert level based on ore count and mining speed
4. **Point Assignment**: Adds points to the player’s X-ray suspicion score
5. **Staff Notification**: Sends formatted alerts to all staff with `xray.alerts` permission
### Tracked Ores
The plugin monitors all ore types including:
– Coal, Iron, Gold, Diamond, Emerald
– Lapis Lazuli, Redstone, Copper
– Nether Gold, Nether Quartz
– Ancient Debris
– Deepslate variants of all ores
### Alert Format
“`
[XrayDetector] PlayerName mined 15 ores in 30.0 seconds [MEDIUM] (+15 points, Total: 45)
“`
—
## Commands & Permissions
| Command | Permission | Description |
|———|———–|————-|
| `/xray toggle` | `xray.admin` | Toggle detection on/off |
| `/xray set ores ` | `xray.admin` | Set ore threshold |
| `/xray set time ` | `xray.admin` | Set time window |
| `/xray tp ` | `xray.admin` | Teleport to player (spectator) |
| `/xray chances list` | `xray.admin` | Show top suspects |
| `/xray reload` | `xray.admin` | Reload configuration |
**Aliases:** `/xr`, `/xraydetector`
—
## FAQ
**Q: Does this plugin prevent X-ray?**
A: No, this plugin only detects potential X-ray usage. It cannot prevent players from using X-ray texture packs or mods.
**Q: Will this catch all X-ray users?**
A: The plugin detects suspicious mining patterns that may indicate X-ray usage. However, it’s not 100% accurate and should be used as one tool among many for server moderation.
**Q: Can players see the alerts?**
A: Only players with the `xray.alerts` permission (typically staff) receive alerts.
**Q: What happens when a player is detected?**
A: The plugin only sends alerts and tracks points. Staff must manually review and take appropriate action.
**Q: Does this work on older versions?**
A: The plugin requires Minecraft 1.13 or newer due to API compatibility.
—
## Support & Updates
For bug reports, feature requests, or support:
– Open an issue on the project repository
– Contact the server administrator
—
## License
**XrayDetector** by **nevmind**
**All Rights Reserved**
This software is proprietary and confidential. Unauthorized copying, distribution, or modification is strictly prohibited without explicit permission from the author.
Detects suspicious ore mining patterns and alerts staff.
## Features
– Tracks ore vs stone ratios over a rolling window.
– Alerts staff on suspicious mining patterns.
– Configurable thresholds and cooldowns.
– Lightweight memory-only tracking.
**xQuest** is a modern and fully configurable quest plugin for Minecraft servers. Designed to be lightweight, aesthetic, and easy to use, without the need for complicated external databases.
| Main Dashboard | Quest in Progress | Completed Quest |
|:—:|:—:|:—:|
|  |  |  |
*(The visual design is 100% configurable via `config.yml`)*
—
## 🔥 Key Features
* **⚡ Local Database (H2):** No MySQL needed. The plugin automatically creates its own high-performance local database.
* **🎨 Premium Design:**
* Full support for **HEX Colors** (&#RRGGBB).
* Fully editable GUI menus.
* Support for **Custom Heads** (Base64) and Player Heads (`HEAD-Name`).
* **⚙️ Fully Configurable:**
* Edit main **Commands** (e.g., use `/missions` instead of `/xquest`).
* Customize all **Permissions**.
* Modify sounds, titles, action bars, and fireworks.
* **🏆 Progress System:**
* Visual Top #1, #2, #3 in the quest lore.
* Automatic “Completed” indicators (Replaces the prize line).
* Console-executable rewards.
* **🔌 Hooks / Compatibility:**
* **PlaceholderAPI:** Use variables in texts.
* **Vault:** Economy support.
—
## 📥 Installation
1. Download the **xQuest** `.jar` file.
2. Place it in your server’s `/plugins` folder.
3. Ensure you have **PlaceholderAPI** and **Vault** installed (Optional, but recommended).
4. Restart your server.
5. Done! The database and config will be created automatically.
—
## 📜 Commands and Permissions
> 💡 **Note:** Both the main command and permissions are **editable** in `config.yml`.
| Command (Default) | Permission (Default) | Description |
| :— | :— | :— |
| `/xquest` | `xquest.use` | Opens the main quest menu. |
| `/xquest reload` | `xquest.admin` | Reloads the configuration and quests. |
*You can change `xquest.use` to `false` in the config if you want everyone to access it without permissions.*
—
## 🛠️ Configuration (Snippet)
The `config.yml` file is the heart of the plugin. Here is an example of how to create a quest with a custom head:
## 👨💻 Credits
* Developed by xPlugins. Made with ❤️ for the Minecraft community.
XPwithdraw
**DM ME ON DC [USER-WolfJTA] IF YOU WANT ME TO UPDATE THIS PLUGIN WITH A FEATURE YOU WANT OR TO HAVE ME MAKE A PLUGIN FOR YOU (FREEE)**
Very straightforward plugin. Allows you to do /withdrawxp to withdraw x levels. config.yml allows you to configure whether xp affect mending armor or not. Uses knowledge book as the consumable, and stacking knowledge books in your inventory can combine (add levels into one book)
XPUtils
# XPUtils
A way to convert your hard-earned experience to bottles for later use. Formerly known as XPExport.
Plugin provides command to export and view your current xp
## Commands
`/exportxp (amount/all)` – export your xp
`/currentxp` – view your current xp
`/transferxp (amount/all) (player)` – give your xp to other online player
`/getxp` – convert XP bottles in your inventory to XP
XPTransactions
With the Plugin you can:
– have unlimited night vision (if you want)
– transfer experience between players
– teleport wherever you want with Exp
– send items to other players
– convert your Exp into potions
– play lotto
Commands:
Command
Description
/nightvision
gives you night vision, if the plugin fails to do it automatically
/givexp
transfers the given amount of levels to the targeted player
/tpe
teleports you to the given coords for the cost of (by default) 1 level
/send
sends the item(s) that you are holding in your hand to the targeted player (by default) for free
/lotto
(if enabled) takes a configurable amount of levels (by default 2) to play and randomly gives you either nothing or one of the prizes configured, with the configured probabilities. Default prizes: 5 levels: 20%, 10 levels: 3%, 30 levels: 1%
/convert <optional amount>
converts all (or the given amount) of your levels into a potion that you can drink to get the levels back
Config:
allowConversion: true
enables or disables the convert command (Already converted bottles can still be used)
autoNightVision: true
enables or disables night vision
ItemSendCost: 0
sets the cost in levels for the sending of items
enableExpTeleportation: true
enables or disables the tpe command
ExpTeleportationCost: 1
sets the cost of the tpe command
enableExpLotto: false
enables or disables the lotto command
lottoCooldown: 600
set the cooldown between uses of lotto in seconds
lottoPrizes: – ‘:‘
define how many levels can be won with what probability. You can have multiple prizes with different probabilities. The probabilities have to add up to less then 100%, else buggy behaviour will occur. You can use fractions of percents with a . as decimal separator. The default values are balanced to have an expected value of -0.4, so on average you lose 0.4 levels each time you’re playing.
Contact:
If you have any questions, problems, ideas or bugs to report, you can send me an E-Mail at: [email protected]
xPsMenu
🛡️ xPsMenu – Premium ProtectionStones GUI
The most advanced, interactive, and fully customizable GUI menu for ProtectionStones.
## ✨ Features
**xPsMenu** takes the classic ProtectionStones experience and transforms it into a modern, visual, and premium system for your players.
* 🎨 **100% Customizable:** Every single menu, item, lore, and message is fully editable (`gui.yml`, `flags.yml`, `selector.yml`, `config.yml`).
* 🌈 **Hex Colors & MiniMessage:** Full support for modern Hex color codes (`&#FFFFFF`) to make your menus pop out.
* 📋 **Dynamic Region Selector:** A live, auto-updating GUI showing all player regions with an interactive filter (View ALL, OWNERS, or MEMBERS).
* 👤 **Advanced Player Management:** View members and owners using real Player Heads! Kick players directly via Shift + Right-Click.
* ✨ **0-Lag Particle System:** When a protection block is hidden, only the owner will see beautiful magical particles indicating its location (highly optimized, 0 server lag).
* 🚀 **OP / VIP Bypass:** Instantly teleport to your region without the 3-second cooldown using a permission node.
* 🛠️ **Admin Tools:** Nuke all regions from the server database with a single safety-confirmed command.
* 🔌 **Developer API:** Easily hook into the plugin to open menus from other custom plugins or NPCs.
Do you want to acquire the best ES/EN configuration?
– ¡Enter the discord!
– It helps us a lot.
—
## 📥 Installation
1. Stop your server.
2. Download the `xPsMenu-v1.0.0.jar` and place it in your `/plugins/` folder.
3. Ensure you have the required dependencies:
* **ProtectionStones** (2.10+)
* **WorldGuard** & **WorldEdit**
* **PlaceholderAPI** (Optional, but highly recommended)
4. Start the server.
5. Customize the configuration files inside `/plugins/xPsMenu/` and type `/psmenu reload`.
—
## ⌨️ Commands & Permissions
### Player Commands
* `Shift + Right Click` (on a protection block) – Opens the main management GUI for that specific region.
* `/psmenu` – Opens the dynamic Region Selector (Shows all your active regions).
* `/psmenu help` – Shows the help menu.
### Admin Commands
* `/psmenu reload` – Reloads all configuration files seamlessly.
* **Permission:** `psmenu.admin`
* `/psmenu clearall confirm` – ⚠️ *DANGER!* Wipes every single ProtectionStones region from the server database.
* **Permission:** `psmenu.admin`
### Extra Permissions
* `psmenu.bypass` – Bypasses the 3-second teleportation delay. Instant teleport!
—
## 📊 Placeholders
### Internal Menu Variables
Use these exclusively inside your `gui.yml` and `flags.yml` to display dynamic data:
* `%region%` – Displays the ID of the region currently being edited.
* `%hidden_status%` – Displays the current state of the block (e.g., Hidden ✘ or Visible ✔ – editable in config).
* *Note: You can also use any global PlaceholderAPI variable inside the menus (like `%player_name%`).*
### PlaceholderAPI Variables (Global)
You can use these variables anywhere on your server (Scoreboards, Holograms, Chat, etc.):
* `%xpsmenu_version%` – Displays the current plugin version.
* `%xpsmenu_player%` – Displays the player’s name.
—
## 💻 Developer API
Building a custom core or an NPC script? You can easily hook into **xPsMenu** to open interfaces for your players using our static API.
### Add to your build.gradle:
“`gradle
dependencies {
compileOnly fileTree(dir: ‘libs’, include: ‘xPsMenu-v1.0.0.jar’)
}
Example Usage:
Java
import jn.willfrydev.xPsMenuAPI;
import org.bukkit.entity.Player;
public class MyCustomPlugin {
public void openMenuForPlayer(Player player, String regionId) {
// Opens the main Editor GUI for a specific region
xPsMenuAPI.openMainMenu(player, “ps10x64y5z”);
}
public void openListForPlayer(Player player) {
// Opens the Dynamic Region Selector GUI for the player
xPsMenuAPI.openSelector(player);
}
}
“`
# **🚀 XPModifier**
A lightweight, performance-friendly plugin for Paper and Purpur (1.21.x) that gives you total control over Experience Point (XP) drops from every single mob in Minecraft.
# **🌟 Key Features**
**Dynamic Mob Detection:** Automatically detects every living entity in your specific Minecraft version.
**Simple Percentage-Based Config:** Adjust XP drops using simple percentages.
– 100 = Vanilla (Default)
– 50 = Half XP
– 200 = Double XP
– 0 = No XP at all!
**Auto-Populating Config:** No need to manually type out 80+ mob names. The plugin generates the full list in config.yml on the first run.
**Zero Lag:** Optimized code that only runs during the EntityDeathEvent.
# config.yml:
“`
# XPModifier Configuration
# All values are in percentages.
# 100 = Vanilla XP (Default)
# 80 = 20% less XP
# 200 = Double XP
# 0 = No XP drops