Steadfast

![Distant Horizons](https://cdn.modrinth.com/data/cached_images/02c0efe87aebc3b89123abb2a367e56fddb1427f.jpeg)

Steadfast is a remarkably fast and unobtrusive shader pack with exceptional
attention-to-detail. Easy on the eyes and on your computer, Steadfast massively
improves the graphical quality and realism of Minecraft without getting in the
way of actually playing the game.

Steadfast is free and open-source software developed by coderbot, and can be downloaded from https://modrinth.com/shader/steadfast-shaders (Modrinth), https://www.curseforge.com/minecraft/shaders/steadfast (CurseForge), or https://github.com/coderbot16/Steadfast (GitHub). Anyone can modify and distribute it under the terms of the GNU General Public License, version 3.

## How fast is it really?

Steadfast runs great even on midrange laptops from 5+ years ago, with the
default High profile delivering a smooth 60+ FPS experience on most computers
capable of running Minecraft. On computers with a dedicated high-end graphics
card, Steadfast flies and even the High profile can reliably reach 250-500 FPS.
With a lower profile, it runs playably even on a Raspberry Pi!

Steadfast is designed for mobile / integrated graphics hardware, and is built to
require minimal graphics memory bandwidth and only moderate graphical compute
power.

## Features

* Semi-realistic atmosphere with high-quality sky and fog
* Real-time shadows cast by the sun and moon
* Foliage that waves with the wind and has subsurface light scattering
* Perfectly-tuned lighting to give the illusion of bright sunlight and darker
nights and interiors, but without excessive changes in brightness or contrast,
or obtrusive effects like auto-exposure
* Approximate light shafts (“godrays”) from the sun and moon
* Exceptionally detailed water waves with actual visual depth, reflection,
refraction, and realistic absorption based on water depth
* Water and ice can reflect anything visible on the screen
* Sunlight and moonlight cast bright water caustics on underwater surfaces
* Windswept high-altitude cirrus clouds as well as support for Minecraft’s
standard blocky clouds
* Note: Neither are enabled on the default profile for now.
* Ambient occlusion through Minecraft’s built-in smooth lighting
* Integration with the Distant Horizons and Voxy mods, which offer extreme
render distances without significant performance loss
* Wide compatibility with other mods and modpacks, including support for
high-performance rendering pathways in mods like Create (through the
Colorwheel add-on mod)

## Platform compatibility

Steadfast supports the following hardware and underlying platforms:

* NVIDIA, AMD, and Intel GPUs
* macOS, including Apple Silicon
* Linux, including most hardware supported through the open-source Mesa graphics
drivers, such as the Raspberry Pi and the Steam Deck.
* Minecraft 1.18.2 and above using the Iris shader mod (Iris 1.5 or newer).

## Current limitations

Steadfast has some notable limitations that I hope to resolve in the future:

* Steadfast does not currently support any version of OptiFine.
* Steadfast offloads a ton of calculations to the CPU, but the feature used
to do this (“custom uniforms”) works a bit differently in OptiFine compared
to Iris and porting will take a lot of effort as a result.
* Steadfast lacks support for any dimension other than the Overworld, which
includes a lack of any well-tuned support for the Nether and End.
* To support another dimension basically requires making a new visual style
for the shader. This can take months of work to get right.
* The current Nether / End appearance is entirely playable and lacks the
same serious bugs you might normally expect from shaders lacking dimension
support, but not optimized or tweaked to the same level of quality as the
Overworld dimension. In other words, it basically just works on accident.
* Steadfast does not currently support colored lighting.
* This is really hard to implement in a high-performance and high-quality
way, but I am looking into it and fortunately there is prior art in the
community.
* The current default profile has some issues when underwater and lacks clouds.
* This profile is mostly playable otherwise, and you can enable existing
cloud options if you prefer. Fixes for both are under development.

## Support policy

* I aim for a high standard of quality in my software, and the goal of the beta
testing phase is to find and fix any bugs, stylistic issues, and similar
defects.
* Please try to avoid duplicate bug reports, and use your best judgement when
trying to find out if a bug is in Steadfast, Iris, Minecraft, another mod, or
your graphics drivers / system, but if you aren’t sure, please feel free to
submit a report.
* We aren’t able to help you get Steadfast working properly on phones and mobile
devices running Android or iOS, even with software like PojavLauncher, due to
widespread correctness issues and bugs in the graphics drivers and required
compatibility layers.

## Credits

* Steadfast takes heavy visual inspiration from Sonic Ether’s Unbelievable
Shaders (SEUS), especially SEUS Renewed, as well as some of Chocapic13’s
shaders. SEUS is a great shader pack, and I hope you enjoy this implementation
of a similar visual style!
* Steadfast would not be possible without the Iris shader loader, in particular
the continued development & maintenance by IMS212 allows Steadfast to work on
many Minecraft versions with minimal fuss on the side of Steadfast.
* I would also like to thank my dedicated testers who helped highlight and
uncover many of the bugs and issues fixed in the development of Steadfast!

Static Shader

Adds vhs effect, soft shadows, bloom, wavy water.
Attempting to make the visuals like those old photos taken in PSP/original iphone.

This is a really early project, don’t expect much. There are a bunch of stuff I need to fix and I am new to this whole minecraft shaders thing.

Star Shaders

### ABOUT

Star Shaders is a lightweight shader pack designed for low-end devices, delivering improved visuals without sacrificing performance. It features enhanced clouds, reflective water, gentle wave motion, and subtle lighting effects to create a smoother and more immersive Minecraft experience while maintaining high FPS. The shader focuses on balanced quality and optimization, making it ideal for players who want better graphics on weaker hardware.

[![YT](https://cdn.modrinth.com/data/cached_images/0f48639fd7b91b3a2c29f76ac474ba419a01a109.png)](https://www.youtube.com/@GlacierServicesMC)

### Perfomance

**Specs used for FPS Testing**

– Ryzen 5 3600
– RX6600
– 16GB DDR4

![FS](https://cdn.modrinth.com/data/cached_images/502b7e62b763a5923413c1d5cd2d7f7141daabd9_0.webp)

### Features

Features:
Star Shaders includes support for Distant Horizons, fancy volumetric-style clouds, customizable post-processing sliders, and many more visual enhancements. It offers reflective water, gentle waves, improved lighting, and multiple settings for performance tuning, giving players a smooth and customizable experience even on low-end devices.

### How to report BUGS!!

Our GlacierDevelopment Discord server is Live you can report bugs and Chat with other GlacierShaders users, report bugs, get help with issues, and join exciting giveaways — all in one place!

[![discord](https://cdn.modrinth.com/data/cached_images/215a7d97b2377683257df59401bc3d1a76ea75b4.png)](https://discord.gg/TpsGTtTnSm)

### OFFER!!

![offer](https://cdn.modrinth.com/data/cached_images/058ac748956ee878498ec5fc3cb16f7bfc489c30.webp)

SSRE Shader

![SSRE](https://cdn.modrinth.com/data/cached_images/435b34eae4759337906bbb0fa223fabb36c72262_0.webp)

# Scripty Shader: Re-coded Edition (SSRE)
**Balanced performance and visuals for low-end devices.**

## 💥 Key Features

### Terrains
– Half Lambert & Dot Shading [T] [M]
– Cloud Shadows [T] [H]
~~- Procedural Stars [T] [L]~~ (currently unavailble)
– Enchanced water with sun specular [L]
– Selectable water type [C] [D]
– Selectable fog type [C] [D]
### Post Processings
– Grain [T] [L]
– Dithering [T] [L]
– Bloom (5 taps cross blur) [T] [H]
– Sun glow with 0 performance impact [T] [L]

**[T]** Toggleble in shaderpack setting.

**[C]** Choosable/Selectable in shaderpack setting.

**[L]** Low impact.

**[M]** Medium impact.

**[H]** High impact.

**[D]** Depend on your ajustments.

## 🌄 Performance-to-Visual Balance
SSRE is optimized by:
– **Using cheap functions, logic & calculation:** Avoids harmful calculation techniques like heavy if-statements, complex loops, and high-sample composites.
– **FPS:** Experience smooth gameplay without sacrificing the shaders signature vibrant color cycles.

### 🛠️ Hardware Compatibility
You can confidently run this shader across a wide variety of hardware with following requirements:

| Platforms | GL version | A Must |
| :— | :— | :— |
| Android | GLES 3.2+ | 1.1+ Vulkan |
| PC | OpenGl 2.1+ | AMD graphics cards and up (Low end – High end) |

Example comparison for androids. (Based on tested devices)

| Feature | Samsung Galaxy A10 (2019) | Samsung Galaxy A06 (2024) | Status |
| :— | :— | :— | :— |
| **GPU** | Mali-G71 MP2 | Mali-G52 MC2 | A10 Incompatible / A06 Compatible |
| **Architecture** | Bifrost (1st Gen) | Bifrost (2nd Gen) | A10 Incompatible / A06 Compatible |
| **Vulkan Version** | Vulkan 1.0 / 1.1 | Vulkan 1.1+ | A10 Incompatible / A06 Compatible |
| **Android OS** | Android 9 (Upgradable to 11) | Android 14 | A10 Incompatible / A06 Compatible |

### ☕ Platforms Compatibility
Current compatibility status.
| Platforms | Driver | Status |
| :— | :— | :— |
| **Every Pc** | Any | ✓ Full Support |
| **Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium** | Zink | ✓ Full Support |
| **Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium** | Virgl | ✓ Stable|
| **Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium** | MobileGlues | ✓ WIP/Testing RC0.1 |


### 📌Future plans

– Distant Horizon support
– Improvement on water (in progress)
– Improve the look, feels and atmosphere of shader.
– Dimensions shader.
– Biome specific atmosphere.

### 📈 Project Status
[I] In progress
[R] Ready but did not release yet
[B] Im on the break
[D] Done (Released)

**[I]** Working on RC0.4

Spoiler

![RC0.4 Preview](https://cdn.modrinth.com/data/cached_images/3c871e880f9c366d250f6b308cf172980f91324f_0.webp)

– More customizable
– More soon

### 📝 Author’s Note

*For optifine: Is currently untested. (and appear to be very broken on old versions of minecraft).*
*It is best to use mc versions with official support of **Iris & Sodium** for best compatibility and stability*.

*Shader is still in alpha stage. Bugs can be reported via [SSRE Telegram](https://t.me/SSRERC)*

[See progress (Via GitHub)](https://github.com/808scripty/Scripty-Shader-Re-coded-Edition)

Flashlight Shader

A extremely lightweight shader that encompasses the world in a dense brown fog and hands you a flashlight!

## Preview
![Preview image of the shader in The Backrooms](https://cdn.modrinth.com/data/xJNabPID/images/e51c7445e3580f6224866945776906942311a688.png)

Spirity Motion Blur

🎮 Spirity Motion Blur Shader

Spirity Motion Blur is a performance-friendly shader designed to give your Minecraft gameplay a smooth and cinematic feel without reducing FPS.

✨ Features:
• Smooth motion blur effect while moving
• No FPS drop (optimized for low-end devices)
• Clean and minimal visual enhancement
• Works perfectly for PvP and fast gameplay
• Compatible with Iris and OptiFine
• Supports Minecraft versions 1.21 to 1.21.11

⚡ Performance:
This shader is built for stability. Even on low-end devices, you can enjoy motion blur without lag or stutter.

🎯 Use Cases:
• PvP gameplay
• Smooth camera movement
• Cinematic recording
• Survival gameplay enhancement

🛠️ Installation:
1. Download the shader
2. Move it to .minecraft/shaderpacks/
3. Enable it from Video Settings → Shaders

⚠️ Note:
This shader focuses only on motion blur. It does not include heavy effects like reflections or ray tracing to ensure maximum performance.

👑 Credits:
Created by ItsAnshuXD

Spirit Shader

**With simple lighting and no shadows, this shader is designed specifically for low-end hardware, “potato” PCs, and players who value high FPS above all else.**
___

This shader focuses on performance first, delivering a lightweight visual upgrade over vanilla without the heavy resource cost of traditional shaders.

Features include: enhanced lighting, subtle atmospheric improvements, improved sky/weather visuals, and small color enhancements while maintaining smooth gameplay even on slower systems. By avoiding expensive effects like dynamic shadows, reflections, volumetric lighting, and other demanding features, this shader keeps frame rates high and input responsive.

This pack aims to make Minecraft look cleaner and more vibrant while staying optimized for older laptops, integrated graphics, and budget hardware. If you want the feel of a shader without sacrificing performance, this pack is built for you.

![Shader Vs Vanilla](https://cdn.modrinth.com/data/cached_images/2a788523d8de0adbbe928f9f020b35ff28e53a12.png)

![Screenshot 2](https://cdn.modrinth.com/data/cached_images/159de4dd1c81ed73378a350150263741c5bba87c.png)

![Screenshot 3](https://cdn.modrinth.com/data/cached_images/63fe0d8a71719655486e1e8acb0edc084723aba9.png)

Somber

# Somber

![Dark foggy forest](https://cdn.modrinth.com/data/cached_images/1f4ceb4028b46c0464070fa8c8a7b8500474832d_0.webp)

Somber is a light-weight shader that aims to bring back the nostalgic atmosphere of earlier beta / alpha versions of minecraft with added eerie effects.

**It is recommended to use the built-in *Programmer Art* texture pack to bring back old textures.**

![Dark foggy forest lit with a single torch](https://cdn.modrinth.com/data/cached_images/9d1937fe874f0c5f46d61710ae7541dcf405ad77_0.webp)

## Effects

Most effects can be toggled and customized in the settings menu for the shader including
– Vignette
– Vignette Strength
– Chromatic Aberration
– Aberration Strength
– Noise
– Noise Strength
– Fog
– Fog Strength
– Fog Sky Overlay
– Water Transparency
– Water Vibrance Strength
– Old Foliage Vibrance
– Foliage Vibrance Strength
– Star Brightness
– Sun and Moon Brightness

The shader also accentuates shadows similarly to old versions, adds dynamic fog which darkens with depth, and removes transparency from the top water layers so you can’t see what’s below.

![Forest with heavy fog](https://cdn.modrinth.com/data/cached_images/f12a0a1206228876b6d9d916f1f018a2fe238b9b_0.webp)

Soft Memory

# **Soft Memory**

**I have changed my username from McDonaldsWIFI_ig to IslandAggravated,why? Well nothing bad happened but I wanted to stay safe from potential issues… Anyway don’t worry it is the same dev, same updates!!**

## Recover what they took from us!
**Miss those memories where things were more colorful, brigther and there were no problems?, well… I have studied hundreds and hundreds of nostalogic images and tried several patterns to create something that feels safe… something that can resemble a childhood memory!**

**This is an edit from [Mellow Shader](https://modrinth.com/shader/mellow) by The CMK. I challanged myself to edit it on an intel igpu and it had to run so I am sure that you can run the shader in any device. Special thanks to The CMK, you are the GOAT.**

## Update 1.13

**Version 1.13 comes loaded with new post processing effects such as: Light Shafts underwater, Heat Shimmering in the distance( resembling a hot summer day), Water Refraction and the overall base color of the water improved!**
![Underwater cave with lightshafts coming trough](https://cdn.modrinth.com/data/hlFrL4hV/images/f2f16942f6df70e7ecd5db79267c0df6845a2947.png)

![Cyan pool/ clean lake water](https://cdn.modrinth.com/data/hlFrL4hV/images/1e86dd3bad4f02fcb8b98a74e3932bead2988fbe.png)
(Water Refraction is disabled in this shot, but the distortion is also visible from the outside!)

## And Also: Improved Clouds!
![Night sky with stylized clouds](https://cdn.modrinth.com/data/hlFrL4hV/images/a698a2ca3f55488897838a59e6beb8666766f69c.png)
![Stylized noon summer puffy clouds](https://cdn.modrinth.com/data/hlFrL4hV/images/fa66793c5ce251098c16c12ed156e38faaf562c8.png)

## Childhood Summer mode :
### How it looks like:![Calm evening, the sun is setting, the lake is still. There are no worries, no problems, just like the time has stopped for a moment](https://cdn.modrinth.com/data/hlFrL4hV/images/8ffcd3e94e3f60e5b19f11d24bf377d3be4d82c6.png)

This mode tries to resemble summer nostalogic memories. It hits its peak at sunrise and sunset. The combination of saturated and vibrant colors, bloom uneven grain and a tiny bit of color chanel splitting can bring what I call home.

## VHS mode :
### How it looks like:
![Classic minecraft red bed viewd trough a vhs tape with the artifacts that those tapes caused](https://cdn.modrinth.com/data/hlFrL4hV/images/80a132d7b01bc0b84b93a85cbeb56d75fc1998e9.png)

This brings the “Mom said it is my turn on the xbox” memory. It oposed to Childhood summer in terms of colors as it is desaturaated and with less contrast. You can see most of the classic artifacts that VHS tapes caused. If you enjoy how VHS cameras worked this mode is the best for you

## Quality Presets:
– **Fast** – it is the most cut down version of all 4, I don’t recomend playing with this preset unless you want very simple effects and maximize your FPS;
– **Fancy (recomended for high FPS normal gameplay)** – has more effects than fast but not all of the effects that the shader packs. It is a perfect balance between quality and performance;
– **Fabulous (recomended for normal gameplay)** – this preset has all of the effects enabled at a reasonable quality,not as fast as fancy)
– **Ultra (recomended only for screenshots or renders)** – it doesn’t add more effects than fabulous. It only sets the quality to the max ensuring a crisp and detailed image.**It takes a lot of your FPS so BE CAREFUL**

## Features that this Shader brings:
– Very great performance as it was tested on an igpu;
– Nostalogic color grading;
– Shooting stars;
– Shadows;
– PBR and specular support;
– Realistic moon;
– Reflections;
– Godrays;
– VHS effects;
– Bloom;
– 2016 Clouds without frying your pc;
– Great end ambience;
– much more things it is worth giving a try 🙂

Snow Default

# Snow Default

Transform your Minecraft world into a winter wonderland with the **Snow Default** shader! This unique shader pack enhances your game with stunning visual effects, delivering a captivating snowy aesthetic while preserving the classic Minecraft experience.

**Used BSL Shaders**

##

![Snow Default Cover](https://cdn.modrinth.com/data/cached_images/8e71261e76d19afa069d807ad6e29cb7c9e20905_0.webp)

##

## Key Features

– **Seasonal Transformation**: Instantly turns your Minecraft world into a winter landscape, complete with shimmering snow and frosty textures.
– **Visual Enhancements**:
– **Motion Blur**: Adds a smooth, cinematic feel to your movements.
– **Custom Clouds**: Experience dynamic clouds that enhance the overall atmosphere.
– **Depth of Field**: Bring focus to your scenes, creating a more immersive experience.

## Compatibility

– Fully compatible with both **Iris**, ensuring that you can easily integrate it into your existing setups.
– **Optifine** is comming soon..

## Usage Guidelines

### You Can…
– Use this shader pack for breathtaking screenshots and captivating videos that showcase your builds.
– Modify it for personal use to tailor the experience to your liking.
– Publish your heavily modified version* to share your creativity with others.
– Include it in modpacks or servers, giving your community a taste of the winter vibe.

### You Cannot…
– Share the shader pack without my permission. Respecting creators’ rights is essential for a healthy modding community.

## Important Notes

Please keep in mind that this shader is currently in **Alpha**. As such, you may encounter some bugs or unexpected behavior. Your feedback is invaluable as we work toward refining and enhancing the shader.

If you want to contact
Contact to: [email protected]

![Snow Default](https://cdn.modrinth.com/data/cached_images/dc7df5e9e066b991d00a32895597074792d78188.jpeg)

Embrace the winter season in Minecraft and immerse yourself in a snowy paradise with **Snow Default**!