Polaroid90s
**English version:**
Polaroid 90s Shader — Play Minecraft Like an Old 90s Photo 📸
Transform your Minecraft into a cold, faded, nostalgic experience — exactly like finding an old Polaroid photo from the 90s. Cool cyan shadows, desaturated colors, film halation, grain, and a heavy lens vignette. No performance cost.
**Features:**
– Cold cyan-blue tint like old film stock
– Faded colors — lifted blacks, compressed whites
– Film halation — blue-white glow around bright areas
– Authentic film grain with two layers
– Heavy oval vignette like a camera lens
– Subtle horizontal scan bands like old photo scans
– No performance impact
Compatible with Minecraft 1.17–1.21.x via OptiFine or Iris.
Subscribe so you don’t miss any updates! If you have questions or need support, join our Discord.
**Русская версия:**
Polaroid 90s Shader — Играй в Майнкрафт как на старом фото из 90х 📸
Превращает твой Майнкрафт в холодную, выцветшую, ностальгическую картинку — точь-в-точь как старый полароидный снимок из 90х. Холодные циановые тени, приглушённые цвета, засветка плёнки, зерно и тяжёлая виньетка объектива.
**Возможности:**
– Холодный сине-циановый тинт как старая плёнка
– Выцветшие цвета — поднятые чёрные, сжатые белые
– Засветка плёнки — синевато-белое свечение вокруг ярких объектов
– Настоящее плёночное зерно в два слоя
– Тяжёлая овальная виньетка как объектив камеры
– Горизонтальные полосы как артефакт старого скана
– Никаких потерь производительности
Совместимо с Minecraft 1.17–1.21.x через OptiFine или Iris.
Подписывайтесь, чтобы не пропустить обновления! Если есть вопросы — заходите в Discord за поддержкой.
Pixel Rework
Pixel Rework is a polished shaderpack that keeps Minecraft’s vanilla identity intact while improving visual clarity, lighting balance, and overall atmosphere. It focuses on clean, stable rendering with natural-looking daylight, smoother shadow transitions, clearer skies, and carefully tuned water behavior that avoids extreme distortion. The pack is designed to feel familiar, not over-stylized: colors stay true to vanilla, performance remains practical, and visual upgrades are applied with restraint so the world still feels authentically Minecraft.
Phial
# Phial
Phial is a work-in-progess shader that aims to add several post-processing options to mimic pixel art.
As of the latest version it has:
– Color quantization to limit the screen colors to a arbitrary color palette. (defaults to the [Ressurect 64](https://lospec.com/palette-list/resurrect-64) palette)
– Customizable pixel mapping to lower the screen resolution
– Ordered dithering
– Customizable vignette
## Custom Palettes
To input custom palettes, you can unzip the shader and locate the palette file at:
“`
shadersassetspalette.glsl
“`
This requires a special format of storing colors, namely a vector 3 normalized GLSL array. To quickly convert a list of hex colors to this format, you can use the following site:
https://snorfield.github.io/palette-to-shader/
Once converted, you can simply open the `palette.glsl` file in a text editor such a notepad and replace the contents. Don’t forget to save!
All you need to do to see the changes is reload the shader.

PH_lite_shader
Hello! This is my first ever shader (WARNING: It have a tons of bugs). You can use it as fullbright! (Yes, that is a bug i encountered but i like it!). This is not a realistic shader! The PH_lite_shader is very simple and also vibrant! I tried my best to make this but i know the fact it looks like minecraft lighting but more simple.
Pegasus Shaders
If you follow me on [YouTube](https://m.youtube.com/@timetravelbeard3588?si=gBJoIsu4O9kolu_r), or play with any of my heavy shaders, you know I like to push the limits and do things that no one has done before. But those shaders are heavy!!
The aim of this shader is to mix some of the state of the art and never done before features of my hard to run shaders ‘[Icarus](https://www.patreon.com/timetravelbeard)’ and ‘[CTMPOMFIX](https://www.curseforge.com/minecraft/shaders/ctmpomfix-shader-chocapic13-shaders-edit)’, and the performance of my very fast Vanilla+ shader ‘[Simply Upscaled](https://modrinth.com/shader/simply-upscaled)’.
–
This is Pretty Early in development.
If you would like to support development, play with my more top-tier shaders ‘Icarus’, get early access to dev builds and new features, or just say thank you, please join [my Patreon](https://www.patreon.com/timetravelbeard).
If you would like support, to share screenshots, make requests, or join the community, please join [my discord](https://discord.gg/S6F4r6K5yU).
–
** ‘Vx’ versions (0.3.3 and up) get lower fps due to voxelizing for Colored Lighting. If you use 0.3.2 you will get better fps but not have Colored Lighting**
–
Current notable features:
-distant horizons support
-physics mod support
-photonics mod support (check alpha versions)
-crashing Beach waves (with physics mod and iris on 1.20.1 or higher)
-optional texture upscaling
-pbr
-speed (on lower presets)
-vanilla, cartoon, and realistic/fantasy styles
–
–
I hope you have fun!
Let me know what you think.
–
videos of what’s new:
– alpha versions aren’t tested on all hardware yet, please tell me about bugs or errors on discord.
–
discord: https://discord.gg/S6F4r6K5yU
Patreon: https://www.patreon.com/timetravelbeard
YouTube: https://m.youtube.com/@timetravelbeard3588?si=gBJoIsu4O9kolu_r
Paranoia Shader
Paranoia is a simple shader based on [Base-Shader 2.0](https://modrinth.com/shader/base-shader) that add a few skyboxes based on games I love or references.
## Previews
Titan Eye from deltarune. All 500 of them, looking straight at you. At all time. This is why it’s called Paranoia.

*a great way to passively remain aware of your suroundings at all time.*
Omori’s HeadSpace, with the little drawing in the sky.

*a safe place that you can home, anywhere in your world !*
A red grid, inspired by Tron. Great for events taking place in a small space to give a simulation-like feeling.

The heatmap of the infamous [NoCom exploit](https://github.com/nerdsinspace/nocom-explanation) from 2b2t, in 8K.

*Can also look like Gojo’s Domain Expansion if you want.*
Panini Projection
panini projection shader which will reduce motion sick. Panini projection reduces image distortion at the edges of the screen when using high FOV setting
this projection is based on the shader ‘anti aliasing(taa faa)’.
这是一款能够减轻晕动症的Panini投影着色器. Panini投影可以减少屏幕边缘图像的变形. 基于’anti aliasing(taa faa)’着色器实现。
Pagoda Shaders

[](https://www.youtube.com/@GlacierServicesMC)
### ABOUT
**Pagoda Shaders is a Japanese, Chinese, and Korean tradition-inspired shader pack with visuals reminiscent of old-style anime. It brings a soft, cultural aesthetic to Minecraft, offering a peaceful and nostalgic visual experience. Designed for fans of traditional East Asian themes, Pagoda Shaders blends elegance with performance-friendly visuals**
### Features
**Pagoda Shaders includes a beautiful pink-themed sunset, reflective water, and a gentle, serene atmosphere. It does not include waving foliage to ensure better performance on low-end and midrange PCs. However, it features waving water for added realism. Perfect for players who want artistic vibes with smoother FPS.**
### BUGS
**Found a bug? Report it by creating a ticket under the bug category in our Discord server. Your feedback is important and helps us improve Pagoda Shaders for everyone. Every bug report is appreciated and brings us closer to a perfect visual experience.**

Orion Shaders
**[PLEASE DISABLE CLOUNDS IN VIDEO SETTINGS FOR BEST RESULTS]**
# Orion Shaders
## About
Orion Shaders is a high quality Minecraft Shaderpack to make your world have a more cinematic look and feel. It features beautiful lighting, heavy customization, realistic shadows, wavy water, realistic sky textures, and colorful block lighting to take your playing experience to the Next level!
## FEATURES
Check out the Changelog to find the list of features.
**TESTED ON IRIS + FABRIC 1.21.11 AS OF NOW.**
Optimism-shader
This is a little Shader which makes Minecraft at night more Horror-ish.
1. It adds an dark fog at night, if you aren’t around a lightsource,
2. It adds red eyes that can randomly* appear and if the light level is 0 the shader makes that spot completely dark, instead of the vanilla darkness where you can still see pretty much everything if you put your brightness up.
3. At night-time the light can for a short period of time go out.
this is my first Shader and I made this in two days so don’t expect much!
*(almost random there isn’t a proper way to do complete randomness in a shader)
[Curseforge](https://www.curseforge.com/minecraft/shaders/optimism-shader)