Zombie Improvements
# Zombie Improvements
This mod improves zombie leader and reinforcement mechanics and fixes a few bugs with them.
## What?
If you didn’t even know these were a thing, here’s a rundown from the Minecraft wiki:
> On all difficulty levels, damaged zombie mobs (including husks, drowned and even zombified piglins) call all other zombies within a 67×21×67 to 111×21×111 area centered on the attacked zombie to target the attacker.
>
> In Hard difficulty, zombies can spawn additional zombies to “help” when damaged. Each zombie has a “likeliness to call reinforcements” statistic ranging from 0–10%, and “leader” zombies (0–5% depending on regional difficulty) get a bonus of 50–75 percentage points to the stat.
>
> On Hard difficulty, zombies have a 5% chance to spawn as leaders. Leader zombies can spawn other zombies as reinforcements.
## So what does this mod do?
There are a few issues with these mechanics:
– You can’t tell if the zombie you’re attacking is a leader or not.
– There is no visual/audio cue when zombies spawn additional reinforcements.
– There are a few bugs which make these mechanics less relevant.
This mod alleviates all of these issues by:
– Adding a red aura effect around leader zombies, identical to the charged creeper effect, but red color.
– Adding unique textures and sounds for leader zombies.
– Increasing the size of zombies that are leaders.
– Adding a sound that plays when a zombie spawns in additional reinforcements. The sound that will be played is the block breaking sound of the block the freshly spawned zombie is standing on, played 5 times in a span of 2 seconds.
– Appending a “Leader” prefix to the name of the leader mob.
– Fixing two vanilla bugs, namely [MC-219981](https://bugs.mojang.com/browse/MC/issues/MC-219981) and (1.21.1 only) [MC-14800](https://bugs.mojang.com/browse/MC/issues/MC-14800).
There’s also a few additional tweaks:
– Configure the attack damage of leader zombies. By default, it’s slightly increased compared to normal zombies.
– Configure the spawn chance for leader zombies.
– Allow only leader zombies to spawn additional reinforcements.
– Prevent mob spawners from spawning leaders.
– Prevent zombies spawned by mob spawners from spawning additional reinforcements.
Zombie Invasion

**Zombie Invasion** is a Data Pack / Mod that adds a bunch a feature to make Minecraft a apocalyptic survival and you, the last one standing, have to survive fighting with a lot of diffetent zombies.
Are you ready to test your survival skills in a world dominated by darkness? This mod turns Minecraft into an endless nightmare, where the threat is not only the hostile world, but the unstoppable plague of zombies!

### 🩸 **Main features**:
– 🌍 **Only zombies** – You won’t find any other monsters, just an endless horde of living dead ready to hunt you day and night!
– 🧠 **Unique Zombies** – Forget the usual slow and predictable zombies. Here every infected has different statistics: some are incredibly fast, others more resistant, others even smarter… And everyone wants your brain!
– ⛏️ **Zombie diggers** – Do you think you are safe behind a stone wall? Some zombies are born with a pickaxe and won’t stop until they break through your defenses!
– 🖤 **Hearts Marci** – New special drop: it’s worth to risk and consume them for mysterious effects… or will be your doom?
– ☣️ **Infection system** – Every bite could be the last.
– 🩺 **Infection HUD** – A special interface allows you to monitor the level of your infection.
The clock is ticking: are you ready to fight for your life?
### 🔥 **Why install this mod?**
✅ **Extended Survival Experience** – If Minecraft seems too easy, this mod will revolutionize your gameplay. Every decision counts and every mistake can be fatal!
✅ **Horror atmosphere** – Experience a real apocalyptic scenario with a dark, hostile and full of tension world. Fear will be your travel companion!
✅ **Dynamic gameplay** – No more safe strategies! Zombies are unpredictable, they can dig, attack in groups and become more dangerous.
✅ **True Survivor Challenge** – Only the best will be able to resist the horde. Build safe havens, find cures, set traps and get ready to fight!
### 💀 **The Apocalypse has begun. How long will you last?**
Take the challenge, download the mod and find out if you really have what it takes to survive in a hopeless world… or if you will become just another zombie in the horde!
# Website
If you have any questions, need assistance, or simply want to share your thoughts or feedback, feel free to reach out. We’re always here to help and would love to hear from you – whether you’re looking for answers, suggestions, or just want to let us know how we’re doing.

Zombie Villagers From Spawner

Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum’s Spawn Bundle mod.
Zombie Villagers From Spawner is a minimalistic configurable mod which puts back the ability for zombie spawners to spawn the villager variant, originally removed in Minecraft version 1.11.
You may also be interested in More Zombie Villagers.
Configurable: ( how do I configure? )
isZombieVillagerChance (default = 0.1, min 0, max 1.0): The chance a new zombie spawn from a spawner is of the villager variant.
——————
You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Zombie Variants

Tired of seeing the same old zombie over and over again? Since the early days of Minecraft, the zombie’s appearance hasn’t changed much — and while that’s fine, why not add a little more variety?
This mod introduces 15 new zombie variants, each designed to spawn in specific biomes, bringing more life (or un-life) to your world! Don’t worry — the classic zombie will still appear in most common biomes like plains. But now, depending on where you are, you’ll encounter new types of zombies that match their surroundings.
For example:
– In snowy or frozen areas, you’ll meet the Frozen Zombie.
Below, you’ll find a detailed list of each zombie variant and the biome it spawns in.
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Each zombie type is designed to fit the environment it spawns in, offering new challenges and a fresh look as you explore different parts of the world. Whether you’re wandering snowy mountains or deep caves, there’s always a new undead threat lurking nearby.
Zombie Variants by Biome:
– Frozen Zombie – Spawns in: Jagged Peaks, Frozen Peaks, Grove, Snowy Slopes, Snowy Taiga, Snowy Beach, Snowy Plains and Ice Spikes.
– Cherry Zombie – Spawns in: Cherry Grove.
– Pale Zombie – Spawns in: Pale Garden.
– Jungle Zombie – Spawns in: Jungle, Sparse Jungle.
– Bamboo Zombie – Spawns in: Bamboo Jungle.
– Swamp Zombie – Spawns in: Swamp.
– Mangrove Zombie – Spawns in: Mangrove Swamp.
– Desert Zombie – Spawns in: It will only appear in the pyramids. In the rest of the desert the Husk will continue to appear..
– Badlands Zombie – Spawns in: Badlands, Eroded Badlands.
– Dark Zombie – Spawns in: Deep Dark.
– Lush Zombie – Spawns in: Lush Caves.
– Dripstone Zombie – Spawns in: Dripstone Caves.
– Mushroom Zombie – Spawns in: Mushroom Fields.
– Savanna Zombie – Spawns in: Savanna, Savanna Plateau.
– Cave Zombie – Spawns in: Caves (general underground areas).

### Does it work on servers?
###
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### Can this mod be used in modpacks?
###
Of course! As long as it is published only on Modrinth or CurseForge. Uploading it to any other platform would be violating our rights and is not allowed at all.
However, we are really grateful if you consider adding it to your Modrinth or CurseForge modpack. If you need any small changes or have any questions, contact us!




[](https://discord.gg/X8VY5WMbe4)
.
Zombie Proof Doors

Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum’s Quality of Life Bundle mod.
Zombie Proof Doors is a minimalistic mod which prevents zombies from targeting and breaking down doors. Villagers and players have over time figured out how to keep a single zombie outside, without worrying if the door breaks down.
——————
You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Zombie plague virus

[]([https://discord.gg/wJxqmfRqaN](https://discord.gg/NeQWTETTbj))
[](https://ko-fi.com/kiwikcz)
# 📖 Description
**Dificulty**
In easy an infected zombie will appear every 100 zombies
in normal 1 in every 50
on hard 1 every 10 zombies
**mechanics**
The zombie with the ability to infect you when it hits you will give you the zombie infection that appears in the effect bar. You have 7 days in Minecraft to obtain the cure before turning into a full zombie. The recipe for the cure is in the new Great Library of the Plains Villagers, or in books you can find in the Dungeons.
**Effects**
On the first day, you won’t show any symptoms.
On the second day, you’ll have a fever and be hungry.
On the third day, you’ll get sunburned and it will take longer to break blocks.
On the fourth day, you won’t be able to break blocks anymore.
**Complete Zombification**
Complete Zombification if you didn’t obtain the cure before becoming a zombie. You’ll lose control of your body and can only observe your zombie self. You can only cure yourself with the recipe you formulated beforehand. If your zombie dies, you can’t respawn.

Zombie Horses From Abandoned Villages
**This mod/datapack makes Zombie Horses spawn in the animal pens or stables of Zombie Villages.**
While Skeleton Horses were made obtainable in 1.9, Zombie Horses werent so lucky. They have been an unused mob ever since they were added. By making them able to be found naturally in the world in a fitting environment that makes sence also gives a reason to search for abandoned villages that were previously also not very useful
**Additionally within these villages, Zombie Horses can spawn as Normal types, Babies or ridden by Zombie Villagers with enchanted iron gear.**

**They can also be ridden by the player and have been made to not dismount from them underwater to match the skeleton horse behaviour**
Zombie Horsemen
# Zombie Horsemen Mod/Datapack
[![CurseForge-Mod][CurseForge-Mod]](https://www.curseforge.com/minecraft/mc-mods/zombie-horsemen)
[![CurseForge-Datapack][CurseForge-Datapack]](https://www.curseforge.com/minecraft/data-packs/zombie-horsemen-datapack)
[![Modrinth][Modrinth]](https://modrinth.com/datapack/zombie-horsemen)
[![Discord][Discord]](https://discord.gg/EKyjXRH9xN)
[![Paypal][Paypal]](https://www.paypal.com/donate/?cmd=_donations&[email protected]&lc=US&item_name=Donation&no_note=0&cn=¤cy_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted)
[CurseForge-Mod]: https://img.shields.io/curseforge/dt/1096039?style=for-the-badge&logo=curseforge&label=Mod&labelColor=212121&color=FF6D00
[CurseForge-Datapack]: https://img.shields.io/curseforge/dt/1096042?style=for-the-badge&logo=curseforge&label=Datapack&labelColor=212121&color=FF6D00
[Modrinth]: https://img.shields.io/modrinth/dt/5IpunicI?style=for-the-badge&logo=modrinth&label=Mod%20/%20Datapack&labelColor=212121&color=008000
[Paypal]: https://img.shields.io/badge/Donate-Paypal?style=for-the-badge&logo=paypal&label=Paypal&labelColor=212121&color=00457C
[Discord]: https://img.shields.io/badge/join-discord?style=for-the-badge&logo=discord&label=discord&labelColor=212121&color=0d0f24
## Overview
The **Zombie Horsemen Mod/Datapack** introduces a new and exciting challenge to Minecraft. Inspired by the classic Skeleton Traps, this mod/datapack summons a zombie riding a zombie horse. Each Zombie Horseman is equipped with an iron helmet, an iron axe, and a shield, making them a formidable foe in the game.
## Features
– **Zombie Horsemen Traps**: Similar to Skeleton Traps, Zombie Horsemen appear in the game and challenge players with their dangerous gear and tactics.
– **0.25% Nightly Chance**: Every night, there is a 0.25% chance that any zombie will be a “Zombie Trap,” which triggers the summoning of four Zombie Horsemen.
– **Custom Equipment**: Each Zombie Horseman comes equipped with an iron helmet, iron axe, and a shield.
– **Zombie Horse Mount**: The zombies ride on zombie horses, adding a new layer of difficulty and excitement.
## Installation
### For Mod Installation
1. **Download the Mod**: [CurseForge](https://www.curseforge.com/minecraft/mc-mods/zombie-horsemen) | [Modrinth](https://modrinth.com/datapack/zombie-horsemen)
2. **Install with Your Preferred Mod Loader**:
– **Forge/NeoForge**: Drag the mod file into the `mods` folder located in your `.minecraft` directory.
– **Fabric/Quilt**: Ensure you have the Fabric API installed alongside the corresponding mod loader. Place the mod file into the `mods` folder.
### For Datapack Installation
1. **Download the Datapack**: [CurseForge](https://www.curseforge.com/minecraft/data-packs/zombie-horsemen-datapack) | [Modrinth](https://modrinth.com/datapack/zombie-horsemen)
2. **Locate Your Minecraft Saves Folder**:
– Windows: `%appdata%.minecraftsaves`
– Mac: `~/Library/Application Support/minecraft/saves`
– Linux: `~/.minecraft/saves`
3. **Add the Datapack**:
– Open the folder of the world you want to add the datapack to.
– Drag and drop the downloaded `.zip` file into the `datapacks` folder.
4. **Load the Datapack**:
– Start Minecraft and enter your world.
– Use the `/reload` command if necessary.
– Enjoy the new Zombie Horsemen challenge!
## Compatibility
– **Minecraft Version**: This mod/datapack is compatible with Minecraft version 1.14+.
– **Mod Loaders**: Supports Forge, NeoForge, Fabric (with Fabric API), and Quilt (with Fabric API).
– **Multiplayer Support**: Fully compatible with multiplayer servers.
## Usage
– **Encountering Zombie Horsemen**: Be ready for a tough fight when you come across a Zombie Horseman. Their armor and weaponry make them a dangerous opponent.
– **Loot and Rewards**: Upon defeating a Zombie Horseman, players can collect the loot dropped by the zombie and its horse.
## Feedback and Support
If you encounter any issues or have suggestions for improvements, please contact us via [Discord](https://discord.gg/EKyjXRH9xN).
## License
This mod/datapack is released under the CC0-1.0. Feel free to modify and share it, but please credit the original author, sashiro.
## Credits
– **Creator**: sashiro
## Links
– **Download the Mod/Datapack**: [CurseForge MOD](https://www.curseforge.com/minecraft/mc-mods/zombie-horsemen) | [CurseForge DATAPACK](https://www.curseforge.com/minecraft/data-packs/zombie-horsemen-datapack) | [Modrinth](https://modrinth.com/datapack/zombie-horsemen)
– **Join our Community**: [Discord](https://discord.gg/EKyjXRH9xN)
– **Support the Creator**: [PayPal](https://www.paypal.com/donate/?cmd=_donations&[email protected]&lc=US&item_name=Donation&no_note=0&cn=¤cy_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted)
—
Thank you for using the Zombie Horsemen Mod/Datapack! Prepare yourself for a thrilling new challenge in Minecraft.
Zombie Horse Spawn

Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum’s Spawn Bundle mod.
Zombie Horse Spawn is a minimalistic mod which allows zombie horses to spawn with a zombie riding it. Whenever a zombie spawns, it has a chance to be spawned as a rider. You can configure it to only spawn on the surface and if it should burn in daylight.
You may also be interested in Giant Spawn or Skeleton Horse Spawn.
Configurable: ( how do I configure? )
chanceSurfaceZombieHasHorse (default = 0.05, min 0, max 1.0): The chance a zombie that has spawned on the surface is riding a horse.
shouldBurnZombieHorsesInDaylight (default = true): If enabled, burns zombie horses when daylight shines upon them.
onlySpawnZombieHorsesOnSurface (default = true): If enabled, a zombie horse with rider will only spawn on the surface.
——————
You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Zombie Awareness
# Features:
## Blood Senses:
**You spill blood if you get hurt, shown on the ground, and if low health you bleed out once in a while, and they will sense it and track you down**
## Sound Senses:
**Causing these will alert other monsters of your position, they are:**
Mining for blocks, Placing blocks, Explosions, Bows and Crossbows, Eating, Doors, Gates, Notes, Records, Buttons, Levers, Pressure Plates, Tripwires, Chests, Barrels, Pistons, Other zombies, and more!:

**The louder the sound the more impact it has on them hearing it:**

## Light Sources:
**Monsters can see exposed light sources from super far away, and will come to investigate if they have line of sight**

## Config:
**Choose what monsters you want enhanced**
by default it enables it for: “minecraft:zombie”, “minecraft:husk”, “minecraft:creeper”, “minecraft:skeleton”, “minecraft:stray”, “minecraft:witch”, “minecraft:zombie_villager”
Tries to support modded mobs, After running your modpack once, check out MobLists.toml -> enhanceableMobs to see a list of modded mobs that might work!
## Misc:
Use pisons or tnt to attract zombies to areas, usefull for distractions to help you get away. They always go for the louder noise.
Optional random wandering hordes on surface (default off): Mobs will gather up together and wander the terrain in large groups randomly
Requires CoroUtil
Use in any modpack you want!