Zone Miner Legacy

## Zone Miner is a NeoForge mod that adds configurable area mining.

Switch between simple mining, 3x3x3, 5x5x5, or a fully custom mining shape, all while keeping vanilla-style durability handling and tool restrictions.

### Features

– Multiple mining modes:
– `1×1`
– `3x3x3`
– `5x5x5`
– `Custom`
– In-game keybinds to switch modes and open the custom area settings
– Mining direction follows the player’s look direction
– Live white block outline preview before breaking
– Only breaks extra blocks when the held tool is appropriate
– Ore vein support
– Vanilla block breaking logic is preserved for drops and interactions

## Two Versions Available

This project is available in two separate versions for NeoForge :

### Zone Miner
The standard version uses `legacy durability`.
Your tool loses durability based on the number of blocks actually broken.
_You’re on the right page!_

### Zone Miner Single Use
This version keeps the same mining features, but only uses `one durability point` for the whole area break.
[You’ll find it here!](https://modrinth.com/mod/zone-miner-single-use)

## Controls

– `Y` : Cycle mining mode
– `U` : Open custom area settings

## Custom Area Settings

The custom mode lets you configure:

– Left
– Right
– Up
– Down
– Depth

**Zone Miner is designed to stay simple and practical**
no enchantment requirement, no complicated setup, just configurable area mining with two durability variants depending on how you want to play.

zombuild

🧟 ZomBuild: Evolution of the Undead

ZomBuild is a sophisticated AI-overhaul mod that transforms standard zombies from a simple nuisance into a persistent, strategic threat. No longer hindered by walls, pits, or traditional player defenses, these zombies possess the ability to adapt to their environment, build pathways to their prey, and dismantle any obstacle in their path.

🛠 Key Features

🏗 Intelligent Construction

Obstacles that once offered safety are now merely building opportunities for the undead.

Vertical Pillaring: If a target is positioned above, the zombie will jump and place cobblestone blocks beneath itself to ascend.
Bridge Building: Upon detecting a gap or ravine between itself and the player, the zombie will construct a bridge to continue the pursuit.

🔨 Dynamic Destruction

Your fortress is no longer impenetrable.

Breaching Walls: If a direct path is blocked, zombies will methodically mine through blocks to create a breach.
Vertical Mining: If the player is hiding below ground, zombies will dig straight down to reach them.

🚫 Anti-Trap Mechanics (Vehicle Egress)

Zombies have evolved to recognize and nullify common player traps.

Instant Dismount: Zombies will immediately exit boats or minecarts if they are forced into them.
Vehicle Neutralization: Upon exiting a vehicle, the zombie prioritizes attacking and destroying it to ensure it can no longer be used as a restraint.

👁 Enhanced Perception (X-Ray Sense)

Zombies now possess an innate sense of survivor presence. They can track players through any solid material within a 16-block radius, ignoring standard line-of-sight limitations.

🌑 Light Suppression

The undead prefer the dark. When not actively pursuing a player, zombies will seek out and destroy torches and other light sources, systematically plunging your base into darkness before a siege.

⚙️ Technical Overview

Goal Prioritization: The AI utilizes a strict hierarchy of tasks: breaking restraints first, followed by direct combat, and finally construction/destruction.
Performance Optimized: The mod is written with server performance in mind, utilizing asynchronous logic where possible to minimize TPS impact.
Diurnal Adaptation: Zombies under the ZomBuild AI do not burn in sunlight, making them a constant threat regardless of the time of day.

📋 Requirements

Game Version: Minecraft 1.20.1
Mod Loader: Forge , Fabric , NeoForge

Zombified Player – Kill Your Inner Zombie

[![CurseForge Downloads](https://img.shields.io/curseforge/dt/1075264?logo=curseforge&logoColor=black&label=&labelColor=orange&color=242424)](https://www.curseforge.com/minecraft/mc-mods/zombified-player) [![Modrinth Downloads](https://img.shields.io/modrinth/dt/zombified-player?style=flat&logo=modrinth&logoColor=black&label=&labelColor=18ED49&color=242424)](https://modrinth.com/mod/zombified-player) [![Supported Versions](https://cf.way2muchnoise.eu/versions/1075264(4F21AC).svg)](https://www.curseforge.com/minecraft/mc-mods/zombified-player) [![Discord](https://img.shields.io/discord/1388544059114786907?style=flat&logo=discord&logoColor=white&label=&labelColor=blue)](https://discord.gg/rSVp3nCpPx) [![Static Badge](https://img.shields.io/badge/Ko–fi-75D5E3?logo=ko-fi)](https://ko-fi.com/D1D71EVQVC)

# Zombified Player

This Mod **spawns a zombified version of the player after death**.

**Beta Version!** Please report any problems you find under: [issues](https://github.com/MC-Mods-Pete/ZombifiedPlayer/issues)

## Features
– spawns a zombified version of the player after death
– uses the players actuall skin (uses the steve skin as fallback)
– applies a zombified overlay to the skin
– the dead players inventory can be tranfered to his zombified version

The zombified player mob will use the same skin as the player (with a zombify overlay). Besides that the mob behaves like a regular zombie, but it will not burn in sunlight and it will not despawn.
![Zombified McModsPete](https://cdn.modrinth.com/data/cached_images/37a775099b4874ea960002c1af0ec43d14c3a34a_0.webp)

With a config option it is possible to **transfer the players inventory to the zombified player**. The player will have to fight and defeat the zombified version of himself to get back the items he lost after dying.
![Replace this with a description](https://cdn.modrinth.com/data/cached_images/b808fc724f0c3eb9d9e2452cea1348fb168e3a8b_0.webp)

Needed Mods:
– Fabric API
– Cloth Config

Optional Mods:
– Mod Menu

Zombified Piglin Infection

![banner](https://cdn.modrinth.com/data/cached_images/0ab8817c2bb297f0863e5dbef5a96e4509cf7519_0.webp)
# **Mod Description**

The Nether has declared war on life itself.

The once-neutral guardians of the Nether have turned into an unstoppable, flesh-hungry horde — and their infection knows no bounds.

## **Features:**

– Makes zombified piglins attack all mobs
– When a mob dies to a zombified piglin they become another zombified piglin

Zombification

This mod contains 1 new potion that changes mobs into their zombie counterparts. These are the conversions that are currently possible.

Villager -> Zombie Villager

Horse -> Zombie Horse

Piglin -> Zombified Piglin

Hoglin -> Zoglin

This potion can be brewed by using a rotten flesh and potion of Poison.

Zombie Tactics 2

# Zombie Tactics2 Mod for Minecraft

## Information
* A fork mod of Zombie Tactics, originally created by n643064

## Available Minecraft versions

### Maintaining
* 1.21.11

### Suspended
* 1.21.4 ~ 1.21.10
* 1.21.1

## Requirements
* Architectury API

### Fabric also needs

* MidnightLib
* ModMenu
* Fabric API

## Summary

This mod evolves zombies, beyond the limit.

* Includes almost all features in the original mod
* Modify the general attributes
* Attack range
* Attack speed
* Follow range
* Not burn under the sun
* The faster running speed
* Follow invisible enemies
* Additional Features
* Break blocks if they’re not able to reach the target
* Selectively float on the water
* Climbing the wall when colliding with each other
* Attempt to better items to take
* Jumping over the blocks
* Spawn under the sun
* Break a chest to get loots
* Dynamic target search mechanism
* Summon N zombies with the command `/sumz`.
* And more…

Everything can be configurable!

## Issues

Feel free to post any bugs or suggestions on GitHub.

Zombies Slow You

## Hey, how come no one made this kind of datapack yet?
### _Or is it just that I didn’t search well enough..?_
Basically, once a zombie hits you, your Movement Speed attribute will be multiplied by 0.25 (equivalent to Slowness V) and
– _for versions 1.21 and above:_ Multiplies your Jump Strength attribute by 0.
– _for versions below 1.21:_ Jump Boost 128.

for 1.5 seconds

If you don’t like these values, you can configure it by going to
– _1.21+: zombies_slow/data/zombies_slow/function/zombie_hit.mcfunction_
– _Below 1.21: zombies_slow/data/zombies_slow/functions/zombie_hit.mcfunction_

Zombies Powerups

Call of Duty Zombies powerups in Minecraft!
# MC I Zombies Powerups
![Screenshot (914)](https://github.com/user-attachments/assets/f0b5b535-ce96-44e3-ba5e-22eab4ef3a9d)
Powerups provide benefits to the players that have various effects on them and the mobs. These benefits range from healing the durability of every single item in player’s inventories to killing most hostile mobs.

– Carpenter

Heals every durable item to be full durability in a player’s inventory
– Nuke

Burns and heavily weakens mobs and kills them when 5 seconds has passed
– Max Ammo

Set the count of every item to be the highest the limit for the item allows for in a player’s inventory
– Max Armour

Heals only items in a player’s armour slot to be full durability
– Instakill

Makes mobs 1-hit that last for 60 seconds

Zombies Hates Light

Have you ever had your door broken down, thanks to a Zombie who couldn’t keep their hands off it?

Now, they have found a new object of irritation, lights!

Currently they will look for the following light sources and try to get rid of them, if they can:
– minecraft:torch
– minecraft:wall_torch
– minecraft:lantern
– minecraft:shroomlight
– minecraft:redstone_lamp
– minecraft:campfire
– minecraft:beacon

The list is currently hard coded, because I have no idea on how to build a proper config system (yet)

![](https://user-stats.itssimple.se/p/q230LH5oE)

Zombies Guns

![Zombies Guns: Gamingbarn’s Guns Addon](https://cdn.modrinth.com/data/cached_images/b84df143100aa38be5e62987d0b0631fb757459a.png)

[![Gun Core dependency decorative image](https://cdn.modrinth.com/data/cached_images/3d5cca0e504d6d4c12c05642e2f5e6ab43dbf04a.jpeg)](https://modrinth.com/datapack/gun-core)
*Zombies Guns requires [Gun Core](https://modrinth.com/datapack/gun-core)!*

Ever wondered how good the pistol would be in a normal setting? How would a bastion of Piglins hold up against a Zombie Zapper?

Zombies Guns is an addon for Gamingbarn’s Guns that adds the guns from the Hypixel Zombies minigame to vanilla Minecraft!

![Crafting table view showing all of the recipes for all items added.](https://cdn.modrinth.com/data/cached_images/e938900c998276a68c9160f63c9a784637fce6d0.png)|Zombies Guns adds the guns from the Hypixel Zombies minigame to vanilla Minecraft! All of the guns added by this pack are craftable! Find the recipes in the vanilla crafting table!
—|—

Alternatively, you can always give yourself *any* of the items added by this pack by running the command:
“`
/function give:zombies/
“`

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>
***https://discord.gg/dKMxTjchsg***
> Need help with my datapacks? Found a bug? Want to share some feedback? Join my Discord server! There, I can offer personal help towards any problem you may be having!