We Don’t Bite


# We Don’t Bite
This resource pack changes the appearance of villagers into foxes, illagers into polar bears, using custom entity model mods!
### Fox villagers 🦊
* Become furry and smaller
* Make squeaky fox sounds
* Animated ears and tails
* Red, arctic, and fennec fox variants
* Profession clothings and levels
* Wandering trader fennec fox
* Zombie fox villagers
### Polar bear illagers 🐻❄️
* Become furry, white, and bigger
* Make scary roars
* Pillager, vindicator, evoker, ravager, witch, ravager, and illusioner
### Minor changes
* Raid omen effect appearance
* Totem of undying appearance
### Does not change 😢:
* Actual mob size (hitbox)
## Dependencies:
### One of custom entity model mods
#### Get one that can be used in your version
* [EMF](https://modrinth.com/mod/entity-model-features) ((Neo)Forge/Fabric 1.17.2 – **26.1+**)
* [OptiFine](https://optifine.net/downloads) (Forge/Vanilla 1.12.2 – 1.21.4+)
* [CEM](https://modrinth.com/mod/cem) (Forge/Fabric 1.18.2 – 1.20)

## Compatibilities:
* Most shaders
* Sounds from other resource packs
## Incompatibilities:
#### Villager/illager mods that doesn’t use vanilla villagers are not supported:
* NPC Variety mod
* some more
#### Does not utilize fox/bear textures from other resource packs
## Version Differences
### 1.12.2
– No biome foxes
– No polar bears for you too
### before 26.1
– No/weird sleeping animation
– No spawn egg textures
– Unchanged armor/items positions
– Bugs
## Addons
Get them from [my discord server](https://discord.gg/RaPrs543gx)
* Polar Bear Ominous Banner Resource Pack
* Guard Villager Mod (1.19.0, Forge 41.0.1)
## Download Links
**EMF**: https://modrinth.com/mod/entity-model-features
**OptiFine**: https://optifine.net/downloads
**CEM**: https://modrinth.com/mod/cem
Also available for Bedrock Edition: https://www.curseforge.com/minecraft-bedrock/addons/wedontbite-be
## Copyright
All assets made by Mojang belongs to Mojang.
All textures made by mod creators belongs to them.
Do not redistribute any other assets or modifications as part of a standalone pack.

WeatherPM
This adds programmer art-esc textures for ProtoManly’s weather. I am not quite sure _why_ anyone would want this, but maybe if you use something like [Programmer Art+](https://modrinth.com/resourcepack/programmer-art-plus) or the [Programmer Art Continuation Project](https://modrinth.com/resourcepack/pacp), this might be useful to blend in the textures. This will (hopefully) be updated to support any changes with PMWeather 0.15-alpha.
This also brings back the old Weather2 siren sound!
**Credits**
[Weather2](https://www.curseforge.com/minecraft/mc-mods/weather-storms-tornadoes), as i have used some of their textures. _Please contact me if you would like these to be replaced (even though i am very likely to in the future anyway)_
Weather and Tornadoes Enchanced
THIS RESOURCE PACK ISNT FOR THE NEW WEATHERS AND TORNADOES MOD * BUT I WILL MAKE THAT SOON*
THIS RESOURCE PACK WILL MAKE TORNADOES AND CLOUDS LOOK MORE REALISTIC AND THE LEAVES LOOK A LOT MORE SMOOTHER.
Waystones RP

### This resource pack adds custom textures to [KawaMood’s Waystones datapack](https://modrinth.com/datapack/waystones-data-pack) (Version 3.1 or above).
⠀

### Additional informations :
– Waystones RP is only optional to use Waystones, and the datapack works without it.
– Waystones RP only works with Waystones V.3.1.0 or above (3.0.1 and below are not supported).
– When you move your mouse over certain parts of a Waystones GUI, they become clearer while they shouldn’t. It is a known issue, and something I don’t know how to fix. It comes from these parts being retextured items.
If you experience bugs or issues, or if you have suggestions for Waystones RP, you can report/make them on [discord](https://discord.com/invite/w8s9XWgN6v).
Waystones Resprite
A small resource pack that remakes the sprites and models in the Waystones mod
Made to make the blocks and items fit in better with the game’s current artstyle!
Currently resprited / modeled:
– Warp stone
– Attuned shard
– Crumbling attuned shard
– Warp dust
– All 3 scrolls
– Andesite Waystone
– Sandy Waystone
– Mossy Waystone
– Warp plate
– Portstone
– Sharestone
### BEFORE:

### AFTER:

[**Waystones mod**](https://modrinth.com/mod/waystones)
**Does not require optifine or any other mods.**
Current issues are:
– Outlines don’t match up (I dont know if that can be fixed)
Waystones PBR
This resource pack adds PBR textures to [Waystones](https://modrinth.com/mod/waystones) !
It fits nicely with Neapik RTX placed below in the resource pack list
I recommend using [No Resource Pack Warnings](https://modrinth.com/mod/no-resource-pack-warnings)
[Waystones Emissive](https://modrinth.com/resourcepack/waystones-emissive) is also available (emissive texture only, no normal map and reflections)
Waystones Emissive

———–
This resource pack adds emissive textures with labPBR format to [Waystones](https://modrinth.com/mod/waystones) !
I recommend using [No Resource Pack Warnings](https://modrinth.com/mod/no-resource-pack-warnings)
Waystones PBR is available [here](https://modrinth.com/resourcepack/waystones-pbr)
Wavy Banners
I always hated that banners had smaller pixels, not only on the fabric but on the wooden post too, also the texture is very ugly and simple.
There are some resource packs that change the scale of the pixels in the banner, but not the rest of the model.
### Features:
– Changes the scale by a 1.5x of the banner 3D model and textures to achieve pixel consistency.
– (Now the banner fabric has a size of 14×28 instead of 20×40, and the wooden post is 2 pixels wide).
– Improved and more detailed texture of banner, wooden post and leash, patterns and color map.
### Note:
– The design of the patterns can also be used on the shields, using [Medieval Tactical Shield](https://modrinth.com/resourcepack/medieval-tactical-shield) or Better Vanilla Shields [Coming Soon].
### Dependencies:
– This requires [Entity Model Features [EMF]](https://modrinth.com/mod/entity-model-features) + [Entity Texture Features [ETF]](https://modrinth.com/mod/entitytexturefeatures).
Watercolour Cobblemon
A pack to replace the Cobblemon Textures with ones that use the colour pallets of the original Ken Sugimori watercolour art!
Currently just the Kanto Starters and Pikachu
Short term goal is to complete Kanto and Johto
Long term goal is to complete the full Pokedex
If you want to help out send me a DM on twitter @nchrane_
Warden Garden
Warden Garden is a Minecraft resource pack that gives the “Pale Garden” biome a complete visual overhaul inspired by the deep, mysterious aesthetic of Sculk-themed blocks. This pack transforms the environment to feel more eerie, ancient, and alive with darkness—ideal for players who want to create otherworldly builds or immerse themselves in a deep, corrupted garden ambiance.
Features:
– Replaces all Pale Garden textures with custom Sculk-themed designs.
– Includes glowing emissive textures for specific blocks to enhance atmosphere in low light.
– Compatible with vanilla Minecraft – no mods required.
– Optional: For best visual experience, it’s recommended to use OptiFine or an equivalent mod to enable block glow effects in darkness (via emissive textures).
This pack focuses solely on textures. It does not modify sounds, models, or animations. It works in both singleplayer and multiplayer environments, and supports versions 1.20+ (including snapshots and minor updates).