Zy’s Chinese translation

包含一些小型的模组翻译,主要来源于AI,包含部分人工修改,目前只有简体中文的qwq

目前包含的模组ID:

“`
accessible-step
cameraoverhaul
chatplus
chunksfadein
clean_tooltips
crumbling_hearts
distanthorizons
distraction_free_recipes
do_a_barrel_roll
durability_visibility_options
dynmus
elytratime
explosiveenhancement
genshinthirdperson
ias
icantdomath
immersive-hotbar
make_bubbles_pop
moderate-loading-screen
now_playing
quickmenu
reactivemusic
scoreboard-overhaul
scribble
segmented
slimefun_essentials
totem-party
wakes
whatisit
wildfire_gender
worldplaytime
“`

[MTR4] Zhongtong EuroZT18 – Metro Mondego

Support me on kofi
Suggestions, questions or issues? Join my discord server to post them

## Zhongtong N18/EuroZT18 – Metro Mondego
The Zhongtong N18 (also known as EuroZT18) is a 18m articulated electric bus. It features 3 doors and a reduced mobility area.

This pack in particular adds the EuroZT18 used in Portugal’s latest sensation – Metro Mondego (also known as SMM), a Bus Rapid System (BRT/MetroBus) that was built to replace a line that was closed over a decade ago between Coimbra and Lousã.

> This pack also features **a new feature**! The EuroZT18 has working indicators: the right indicator will **blink when the bus is at a stop** and, **prior to departure, the left indicator will blink**!
> The front door is animated and opens just like a normal bus door in order to give it some realism. The middle/rear doors aren’t animated like the front door because, in real life, these doors open outwards
> This vehicle also has an **experimental feature** – fleet numbers. Each vehicle has its own unique 3-digit number (shown on the rear and on the front) based on when they’ve departed from the depot.

![EuroZT18 standing at a stop, opening its doors](https://cdn.modrinth.com/data/cfVLLTFO/images/d9ff9e949c7d8d7237aab2d719337f63a4aad9c1.png)

## Retexturing this bus
Would you like to retexture this bus for your own operator?

Feel free to contact me (by joining my [Discord Server](https://discord.gg/astMcchNdP) or sending me a DM from the MTR server) to be able to assist you or, if needed, to do the retexture for you!

## Recommended consist
In order to enjoy this pack to its fullest, I recommend using the consist below when setting up this bus

Click to expand

– Zhongtong N18 Metro Mondego (Front)
– Zhongtong N18 Metro Mondego (Back)

## Support, Issues and Suggestions
If you find any issues in this pack, have any suggestions for improvement or need help setting this up, feel free to join my [Discord Server](https://discord.gg/astMcchNdP)! I also post sneak peeks of my upcoming packs there 🙂

> **Note:** This project is NOT affiliated with, and is not an official product of Metro Mondego

## KNOWN ISSUES
The bus’s doors will bug out if you attempt to open them WITHOUT any platform block. As such, **make sure** that you only open this bus’s doors **when standing at a stop with a platform**.

## Terms of Use

Click to expand

## Terms
“I”, “My”, “Creator”, “Modeler” or “Contributor” refer to Movies22
“ResourcePacks” refers to any resourcepack that I’ve created and distributed, whether it was on Modrinth or anywhere else

“MTR” or “Minecraft Transit Railway” refers to the minecraft mod required by all of My ResourcePacks in order to ensure their functionality of working trains

“Model” refers to any models, done in Blender or BlockBench that I distribute through my resourcepacks

“The User” or “You” refers to the user downloading the resourcepacks/reading these terms. These terms apply to The User.

“The Content”, “Resourcepack” or “the Pack” refers to any resourcepacks that the Creator has created/co-created and published on Modrinth or other platforms.

“Discord Server” refers to Movies22’s Dev Hub, a Discord Server owned by the Creator which is used to publish and share all of the Creator’s active works.

## Article 1 (Scope of these Terms)
These terms of use apply to **all resource packs** and **models** created by the Creator.

## Article 2 (Distribution)
1. You may include this resourcepack into a **modpack**.
2. You may **modify any of the packs for personal use**.
3. You **may not** distribute any modifications to any of my packs through Modrinth or any other platform without my express permission.
3.a) You may distribute modified versions of the pack if it’s intended to be used within a specific server only without requiring my permission. I’d appreciate it if you informed me of such uses, in order to give you any assistance required!
3.b) When redistributing, you must credit the creator and link the original resourcepack on Modrinth
3.c) When redistributing you must specify a license that does not conflict with these terms and conditions. If unsure, you may link this license to inherit its terms.
4. You **may not** integrate **any resourcepack OR any models within said resourcepacks** into another resourcepack/addon **without my express permission**.

## Article 3 (Prohibited Acts)
The user must **not** do any of the following when using any of my content:
1. Using the content for religious, political or cult purposes
2. Redistributing this content without any modifications (except for redistribution for the purpose of incorporating it into a multiplayer server or distributed world)
3. Acts that violate local/European laws, regulations, public order, morals or any other applicable regulations within the EU
4. Acts related to criminal acts
5. Acts that may cause disadvantages, damage or discomfort to other users and/or third parties
6. Using this content to represent and/or recreate an accident, disaster, or any other insensitive situation
7. Using this resourcepack for AI training/machine learning
8. Acts that violate the terms of use of the MTR discord server
9. Acts that violate minecraft’s EULA/Community Guidelines
10. Porting the content to any form of media other than MTR, whether inside or outside Minecraft (for example forge mod, RTM or BVE)
11. Other acts that are deemed inappropriate/inadequate

## Article 4 (Suspension of Distribution)
All active resourcepacks will be listed on my Discord Server.
Any inactive projects will be archived on Modrinth, **only receiving the necessary updates to ensure that they still work with newer versions of MTR unless stated otherwise in the resourcepack’s description/Discord Server.**
If a project is archived, you should **not** redistribute it, or breach any of the terms in this document. (specially the ones about redistribution)

**The Creator is not to be held liable for any disadvantage or damage caused to third parties due to the suspension of distribution of this resource pack.**

## Article 5 (Restrictions)
If found in breach of these terms, the Creator **may restrict or prohibit** the user from using all or part of this or all resourcepacks without prior notice.
Additionally, if the user utilises the resource pack in a manner that the Creator deems inappropriate, the Creator **may restrict** the user from utilising said pack and/or any other packs **after informing the user**.

## Article 6 (Disclaimers)
1. The Creator is not to be held responsible for any damage or other incidents caused by the usage of the creator’s models and resource packs
2. By downloading this resourcepack you agree to these terms of use.
3. The contents of any resourcepack may be changed at any time. You should keep your packs updated in order to enjoy the latest features/upgrades
4. These terms may be revised at any time at the discretion of the Creator. If any changes are made, the Creator will notify the public via the Discord Server.

## Disclaimer
This pack is not associated with **Metro Mondego**, **Sistema de Mobilidade do Mondego** or **Zhongtong**/**Energia Fundamental**.

Zombie Girls

This tpack changes the sex of the zombies and the model, in its 3 versions.

Create: Zinc Ore Borders

Create adds zinc ore and I dont see many Ore Borders for it so I made one myself

Inspired by [Vanilla Tweaks](https://vanillatweaks.net/picker/resource-packs/)

Moved to https://www.modrinth.com/resourcepack/modded-ores-borders

Ziesen UI

I made this HUD because I am inspired by how good Horizon’s user interface is.

I’m using this UI to feel the seriousness on my zombie survival server, including Point Blank Mod, ParCool, and such.

Zerotekz’s Blades of War 2

# Update v1.9
For the upcoming **_1.21.5_** the pack will work right out of the box, **no mods needed!**

## New Solo Leveling Weapons!
![Solo Leveling](https://cdn.modrinth.com/data/cached_images/20a6d89ca2d70950eed39e385071e818849ebe02_0.webp)

## New Spellbooks!
These books are magic Spellbooks, rename a crossbow to the name of the book u want!
Use colored fireworks as ammo and it will look like magic projectiles!

![Spellbooks](https://cdn.modrinth.com/data/cached_images/412dab2d449053ba1dab8377ca6f75c25272e796.png)

# Update v1.5

![v1.5](https://i.ibb.co/wdCfwGH/Bild-2025-01-09-172320842.png)
### **New Namelist!!:** [https://blades-of-war-2.webflow.io](https://blades-of-war-2.webflow.io)

# Showcase v1.0

– compatible & tested with [CIT-Resewn](https://www.curseforge.com/minecraft/mc-mods/cit-resewn) 1.16 – 1.21.1!
– compatible & tested with [Optifine](https://optifine.net/downloads) 1.16 – 1.21.3!
– should work for all upcoming Minecraft versions since texturepack format doesnt change!
– needs [Optifine](https://optifine.net/downloads) or [CIT-Resewn](https://www.curseforge.com/minecraft/mc-mods/cit-resewn) to work!
– if u need help join my [Discord](https://discord.gg/CdawEAH4va)!

This pack includes unique weapons and shields!
You get them by **renaming** your weapon or shield in an **anvil** to the designated name in the **nameslist** or **spreadsheet**!

Weapons with the **shield-icon** can block,
(model can be applied to shields via renaming) so you can dual-wield them!

Nameslist!

New in 1.9
– Awakened Kasaka’s Fang ⛊
– Kamish Wrath Alpha ⛊
– Kamish Wrath Beta ⛊

New in 1.8
– Demonking Longsword
– Demonking Dagger ⛊

Swords/Axes:
– Venom Fang ⛊
– Knight Killer ⛊
– Baruka’s Dagger ⛊
– Scarlet Piercer
– Scarlet Edge
– Scarlet Twins
– Murasama ⛊
– Yamato ⛊
– Alphamorph
– Icekatana
– Ancient Terrablade
– Loving Spirit
– Crimson Scythe
– Greataxe
– Heatblade
– Heataxe
– Jade Tempest
– Dragonblade
– Aquatic Rage
– Death Knight Spear
– Moonlight Refractor
– Equilibriums Edge
– Creation Weaver
– Abyssal Watcher
– Mjolnier
– Bloody Lance
– Thorned Blade
– Holy Spear
– Godskin Stitcher
– Devil Sword Dante
– Devil Sword Awakened
– Elucidator ⛊
– Dark Repulsor ⛊
– Royal Icicle
– Orc Slayer
– Demonlord Greatsword
– Red Queen
– Excalibur
– Frostmorne
– Dragonbone Greatsword
– Noragami
– Flamatic Katana
– Cyber Katana
– Demonic Katana
– Chromatic Katana
– Hand of Malenia

Tools:
– Deep Dark Pickaxe
– Deep Silk Pickaxe
– Deep Dark Axe
– Deep Dark Shovel

Bows:
– Angelic Bow
– Demonic Bow
– Corrupted Bow

Crossbows:
– Blades of War (Spellbook/Crossbow)
– Blazing Tales (Spellbook/Crossbow)
– Creeping Tales (Spellbook/Crossbow)
– Crimson Codex (Spellbook/Crossbow)
– Majestica (Spellbook/Crossbow)

Shields:
– Heatshield ⛊
– Plank Shield ⛊
– Dragonbone Shield ⛊
– Sun Shield ⛊
– Royal Shield ⛊
– Orichalcum Shield ⛊
– Imperial Shield ⛊
– Cyber Shield ⛊
– Steel Shield ⛊
– Vergil’s Sheathe ⛊
– Sam’s Sheathe ⛊

Zelda TOTK Ambient Music

This resource pack works only with [Dynamic Music](https://modrinth.com/mod/dynamic-music-updated) mod installed !

And one of these config files to place into your config folder :

[dynmus1](https://drive.google.com/file/d/1_RJhv3Eg_PyA0FL6RM6GqecHmznMacBl/view?usp=sharing) This config file will play Zelda TOTK music as it is in the original game.
When it’s raining you’ll get rainy music from the game.
When it’s night or day, even in cold biomes and hot biomes.
It’s like having TOTK ambient music in Minecraft !

[dynmus2](https://drive.google.com/file/d/1gmf8wyW8qEyl3Egy7mvdeqMS4JvJCZGb/view?usp=sharing) This config file allows rainy and night music to play when it’s still day and clear weather.
Because always hearing the same day music can be a bit boring (if you always stay in the same biome and always skip night as example)

ZAWA: Evolved GUI – Dark mode

A GUI pack redesigned in [ZAWA: Evolved](https://modrinth.com/mod/zawa-evolved)’s paintings style.

![Menu screen preview](https://cdn.modrinth.com/data/cached_images/a7d4c86dab57935ef0026f3f58aaa6c03ee7d79c.png)

Created with only 1.16.5 in mind, feel free to request other versions as needed.

Supported mods list

– Appleskin
– Cosmetic armor reworked
– Curios
– Environmental
– Glasscutter
– Realistic Horse Genetics
– Iron chest
– JEI (just enough items)
– JER (just enough resources)
– JEP (just enough professions)
– Quark
– Sophisticated Backpacks
– Tinker’s Construct
– Xaero’s minimap
– ZAWA: Evolved

Z-A Battle Music

This resource pack brings music from _Pokémon Legends: Z-A_ into all Cobblemon battles. Requires [Cobblemon Intros](https://modrinth.com/mod/cobblemon-intros), otherwise the battle intros are cut off.

**Alpha and Rogue Mega music not included.** They will be added if Cobblemon, or an add-on mod, implements them with music sound events.

Yyz’s Backpacks + Immersive Interfaces

![Example Image](https://cdn.modrinth.com/data/cached_images/282dcd9d27bc18b68bb43e7d6667f63ff6a76fed.png)A Simple resourcepack to replace the slot textures for each backpack to be more in line with the Immersive Interfaces resourcepack. That’s all!