_The World is getting conquered by other world entities!, so it’s to defend your base or house with 11 Types of Turrets and Weapons with Posibility to Upgrade them!, Assault and Conquer +55 Structures like Enemy bases, Friendly bases and Dangerous bases to get their loot and being more stronger every DAY, Defeat Great and Challenger 3 Bosses to get their Big Loot while Defeat all +15 enemies._
_Enjoy more than +30 Raid Operations, Ores, Crates with good loot and some new weapons to make The great war in your base and Show who is the best commander in the world!_
_Good Musics, Great sounds, Great History and Great Gameplay are waiting for you!_
_Credits:_
_Music By: **Steve Jablonsky and Jonathan Flood (Transformers the game Ost)
**_
_Entities “Piklo Enginner” and “Vortex Ancient” By: **ItzPukilo**_
PLEASE, INSTALL “JEI” FOR SEE AL RECIPES!
Warning!, this mod contains explicit language.
## THE NEW VERSION 1.3.2 “The Re-Fresh Update” IT’S HERE!
-Added 4 New Medium Raids
-Legion invasion series l ll lll lV V.
-Screwfield.
-Added 1 New Hard Raid
-Legion invasion V
-Added 2 New Easy Raids
-Snowy Assault
-Bad Mornings
-New Method to obtain raid blocks!
-All of the Raid Crates can be obtain by Trade Crates too!.
-New Method to obtain Generators!
-Try luck and obtain them every time when you break a Piklo Trader Exclusive Box!
-This ones are at Lv1.
-Now Bulldozer (Called “devkiller” in below versions) will just destroy instantly turrets.
-Can be craftable.
-This item are now in survival too!.
-Improved Weapons!.
-Added Better Description and Updated Descriptions.
-removed DMG Cooldown.
-Better Mechanics
-Better Friendly fire (no friendly fire PVP)
-Better friendly fire
-entities who aren’t turrets, player, piklos and some animals will recieve all the dmg.
-Adjuted Hit boxes from turrets
-Adjusted Group Recipes to make easier to find in the crafting table.
-Adjusted Eye Height from turrets
-Removed DMG Cooldowns from entities and Turrets
-Improved Turrets, Miniturrets and Temporally Turrets.
-Animations when Deployed.
-Now Turrets have SOLID HITBOX
-That means now turrets can’t move by pushes and more!.
-Stay solid like a Tree!
-Added Track Shots to Sniper turret and Bull Cannon.
-Reduced Attack Range to Machine Gun
-3 Attack Range
-Fixed Mines
-Correctly Targets.
-Better Recipes to turrets
-Betters recipes to create turrets
-More easy to make.
– Added All Mortar Levels, Adjustments, and Crate.
-Added New Enemy!
-Vortex Seeker
-Similarity with Vorxquito
-If detects piklos, turrets or player, he will call some vortex troops!
-Added New Enemy!
-Flamerous.
-Walking Flamethrower troop
-After death make a little explotion, be carefull.
-Added New Voice lines to piklos.
-Now Contracted Piklos call for heal when it below 15 HP
-Fixed Minor Bugs.
-Improved Enemies
-Removed Dmg Cooldown
-Added Better Friendly Fire.
-Calibrated Sounds.
-better Step Height.
-Reduced Some Proyectiles Hit boxes from enemies.
-Fixed Dumb Ai from some enemies.
-Added Kill Quotes Respectivelly to enemies who can talk.
-Added Synced Attacks + DMG variants to Melee Enemies.
-Reduced XP Drops from Small Enemies.
-Balanced Bosses:
-Brawl:
-+400 HP
-Better Final Explotion, AOE DMG which doens’t affect own enemies and items.
-New Loot Table.
-Mech:
-Proyectiles now have AOE DMG.
-Improved Skills.
-Improved AfterDeath.
-+400 HP.
-Vortex Ancient:
-+550 HP
-Fixed Dumb AI
-Synced Attacks
-Improved Skills and attacks
-Improved Piklo Bomber.
-Balanced Piklo Copter
-Adjust Dumb AI
– +11.7 DMG, +3 Knockback
-Fixed Bug in Piklo trader casino.
-A bug fixed which items disappear when winning an item.
-Fixed Blowerturret Explotion and added Trackshots to headhunter.
My Channel: https://www.youtube.com/@Warlerys-du5ds?sub_confirmation=1
My Ko-fi! if you want to support me!: https://ko-fi.com/warlerysdev
My YOUTUBE Channel: https://www.youtube.com/@Warlerys-du5ds/featured
**WARLERY’S DARK BLOOD** IS A SURVIVAL HORROR, WHEN THE PLAYER NEEDS WEAPONS AND MORE TO SURVIVE HORRORIFIC NIGHTS WHO THE WALKERS TRY TO DEVOUR THE PLAYER!.
LORE
Decades before the events in Warlery’s HQ, the protagonist (you) was sent on a rescue mission to a mysterious world, formerly a world where resources were exploited to the maximum power, in that world, strange and grotesque events have occurred, once the protagonist enters there, he will lose all communication, as time goes by, the protagonist will encounter creatures that have no explanation of how they exist, creatures that will haunt and torment the protagonist to his maximum madness.
**THE NIGHTS TURNS IN TO A NIGHTMARE**
Survive is your only solution, the world is getting haunted by misterious and gross nightmare creatures.
The only way to obtain the good items, is killing Walkers, Walkers drop Souls which can be tradeable to obtain crates, Crates after destroy it drops weapons or some good stuff!
_Walkers are Demoniac grossy entities, most of the walkers are humanoids with putrid flesh and blood in their bodys, walkers are failed attemps of replicate the previous visitors, they come to the world for meat, depressed people or punish the people who commit crimes and traumas, walkers are physical incarnations of the traumas, faults or illnesses of previous visitors to the world._
**__GOOD LUCK SURVIVOR…__**
**CHECK THIS SIMPLE TUTORIAL**
****
Technically this mod doesn’t have an ending but a alternative ending is completing the advancements of the mod, monster advancements can be obtained by melee kill without MOD crits!.
Warning: each weapons advancement which you collect can Increases the difficult spawn rate, To change the difficult just change in the world the vanilla difficult.
Warning 2: This mod in the other side is a Difficulty mod, don’t ask to make the mod easier because it won’t happen! .
you can play this mod with your friends too!
Common Questions:
How i can unlock all the monsters?, i just only play casual if you want to play a casual world killing monsters skipping all the history you must write of find this command
/dbunlockmonsters or /dbunlockboss
dbunlockmonsters: unlocks all the monsters including the nightmares.
dbunlockboss: unlocks all the monsters and final boss including the nightmares, its like a end game instantly
For what audience was the mod made?
Experienced players with survival horror, combat, players who enjoy reading, and players who love this type of horror (body horror).
Mod not recommended for children.
Is this mod really difficult?
Not really. At first, it’s highly recommended to come up with a plan so that the walkers don’t catch you on the first night. The combat implemented in the mod makes it more dynamic and tactical.
Where can I find the recipes for the boxes?
In this latest version, the recipes in the boxes were implemented when you kill the first walker. This was done because my previous method didn’t work, and people who made videos of the mod didn’t know how to do it.
This mod doesn’t have jumpscares or other common elements of Minecraft horror mods. Why?
Because it’s Psychological Horror, this mod isn’t about scaring the viewer, but rather making them feel uncomfortable, watched, nervous, and even anxious during their first fight, making them feel vulnerable to whatever might happen.
When I am killed, the walkers do not disappear. Why?
Walkers only disappear when you don’t have cheats enabled in the world.
_**Music and some assets Credits:**_ **Silent Hill Games**
Warium Tweaks
# EN
Warium Config is a comprehensive utility mod designed specifically for modpack creators and server administrators who want total control over their world and gameplay balance. While the Warium mod introduces excellent warfare mechanics, weapons, and technology, its default world generation (frequent structures and custom ores) and certain items can sometimes conflict with the aesthetic or balance of larger, complex modpacks.
By installing this mod, you gain the ability to finely tune Warium’s content to your needs. Instead of just disabling everything wholesale, you can now manage what makes it into your game. This allows you to utilize the mod’s warfare content without dealing with terrain clutter, duplicate resources from other industrial mods, or overpowered items.
Key Features:
Worldgen Control: Selectively or completely disable Warium-specific structures (such as military bases and labs).
Ore Management: Prevent specific ores (like sulfur, lead, or uranium) from spawning to avoid duplicates with mods like Thermal or Immersive Engineering.
Item & Crafting Disabling: Disable specific items or weapons directly through the configuration to fine-tune your modpack’s balance.
# РУ
Warium Config — это комплексный утилитарный мод-датапак, созданный специально для авторов сборок и администраторов серверов, которым нужен полный контроль над игрой. Хотя Warium добавляет в игру отличные механики вооружения и техники, его элементы генерации мира (различные военные структуры и новые руды), а также некоторые предметы могут мешать строительству, портить ландшафт или конфликтовать с балансом в крупных индустриальных сборках.
Теперь этот мод позволяет не просто отключать генерацию мира целиком, а гибко настраивать контент Warium. Это позволяет вам использовать нужный арсенал оружия и механики оригинального мода, сохраняя при этом «чистоту» вашего мира и идеально вписывая мод в вашу сборку.
Основные возможности:
Контроль генерации: Выборочное или полное отключение автоматического спавна структур (например, военных баз).
Управление рудами: Отключение генерации конкретных руд (серы, свинца, урана) для предотвращения дублирования с другими модами (например, Thermal или Immersive Engineering).
Блокировка предметов: Возможность отключать крафт или использование определенных предметов и оружия через конфиг для тонкой настройки баланса.
This Mod has the aim of bringing the Warhammer Universe to minecraft. The mods brings weapons from the universe, creatures and structures.
Go on an adventure on top of a Pegasus, fighting new enemies with new weapons.


Discover new Dwarf Villages in the mountains, both above and underground.


(see Warhammer wiki on fandom for some lore https://warhammerfantasy.fandom.com/wiki/Warhammer_Wiki )
-sling: just a sling allow you to throw cobblestone
-Flintlock Pistol(reloads faster but deal less damage)
-Musket (stronger than a bow but slower to fire)
-Blunderbuss(deadly at close range but loses damage rapidly at a distance).
-Grenade Launcher(takes grenades as ammo, punch increases explosion size, power increases the velocity of the projectile)
-Gunsword (sword and a pistol at the same time)
-Nuln Repeater Rifle (same as a musket but times 6 (thus also takes a longer time to reload)
Special Weapons:

In the mountains you might encounter Dwarves, but be careful those little guys don’t like it when they are attacked, and they know how to fight. Moreover, they have their own unique trades with new items:
-Beer: a good drink that gives you bonuses, but drink with moderation
-Thunderer Handgun: a powerful and robust musket
-Grudgeraker: a 2 shot and robust blunderbuss
-Drakegun: a powerful flamethrower
-WarPick: a strong pick that can even be used effectively in melee
-Ghal Maraz: difficult to get but a Legendary very strong weapon.
the Farmer: like a normal farmer but sells beer.
the Miner: sells you minerals(including quartz),sells minecarts,golden rails,TNT,…) but also a war pick.
the Builder: sells you non renewable blocks(clay,red sandstone,quartz)
the Lord : a rare villager whi will donate, after a succesful raid, the legendary Ghal Maraz the most powerful warhammer know who buff you in combat. It is spawned from other dwarves that are master traders.
the Engineer: sells you everything you need for your gunpowder weapons, including 2 special ranged weapons and just in case you need it diamond chainmail armor.
Deep under the ground are lurking the rat-like creatures of the Skaven. These twisted creatures bring dangerous warpstone powered weapons, you might be able to steal there equipment from them if you manage to kill them.
In the mountains you might also be able to find a pegasus and tame it: this mighty steed will allow you to fly through the air. in stationary mode: flies slowly but it can stay “stationary” in the air and climb fast and a “elytra” mode: where it fly fast in the air and can remain at a high speed. (double press spacebar to change mode.
You can also craft yourself some new shields with their own unique properties: the long elven shields allow you to block shots while aiming with a gun, while the other small shields allow you to run while using the shield.
For info:
from the version 1.21 you can obtain a description book by pressing the button
Warfre’s Mob Personality
This datapack expands on the 1.21.5 update.
It adds new variants for cows, pigs, chickens, and cats!
These variants include each one of Minecraft Earth, Technoblade, and the 1.14 Cat Vote losers.
Every biome will be full of unique mobs.
Also, stats for spiders, cave spiders, rabbits, silverfish, endermites, bees, zombies, husks, and drowneds will now be random!
Now, any mob you encounter will be unique!
Try it out and see it for yourself!
If you don’t want a mob stats to be randomized, tag it whit wu.mp.done
Warfre’s Mob Drops
This data pack completely overhauls vanilla drops! Adding drops to EVERY mob in the game! You’ve read it right! Each one of the 83 mobs in the game! Not a single one is missing!
But that isn’t everything it adds, as it also adds…
* HEADS: for every mob, including its variants and the player!
* ENCHANTMENTS: These are Path Walker, Miners Reach, Attackers Reach, Bane of Noses, Decapitation and Catch’em!
* ITEMS: flesh, cooked flesh, dirty, humid and gilded flesh, endermite flesh, contaminated beef, turtle soup, allay tears, wither bones and a secret easter egg you may figure out at the end.
You can find the complete changelog within the pack’s files.
WardRegion
This plugin adds simple region management and protection for Minecraft servers running on 1.21.
Players or administrators can create cuboid regions using a selection wand, save them by name, and manage them through the `/region` command and in-game GUI menus. Regions cannot overlap, and they must be created within the same world.
Each region supports a whitelist system and configurable protection flags. The plugin currently includes flags for block breaking, block placing, interaction, and entity damage. Each flag can be set to allow everyone, allow only whitelisted players, or deny everyone.
The plugin also includes quality-of-life features such as particle previews for selected region borders and title messages when entering a region. Region data, whitelist entries, and flag states are stored in MySQL.
This project is focused on practical region protection and lightweight management. It does not aim to be a full replacement for large protection suites with advanced claim systems or economy features.
Wardenworld
This plugin introduces the Deep Dark Dimension, a new and challenging world for players to explore. This dimension features custom world generation, creating a unique and immersive environment. Discover new items like the Sculk Echo and Sculk Heart, and encounter new dangers. The plugin is configurable, allowing you to enable or disable the dimension and crafting recipes to suit your server.
Wardens drop OP loot
This Datapack is my first datapack on modrinth. It makes it so when the warden is killed, it drops over-powered loot. The loot table can be found below;
– 6.25% for Sharp 5 Book
– 6.25% for Totem of Undying
– 6.25% for Prot 4 Book
– 12.5% for Notch Apple
– 18.75% for Sharp 4 Book
– 18.75% for Prot 3 Book
– 31.25% for Sharp 3 Book
For loot suggestions, join my discord!
Wardens Only
# Wardens Only
This datapack replaces all hostile mobs with the Warden, with the exception of Blazes, Piglins, and the Ender Dragon, and the addition of Zombified Piglins.
#
### This datapack was created for JudgeAlexander’s Minecraft, but EVERY mob is the Warden video.
**If you use this datapack for content, please credit JudgeAlexander for the idea.**
# FAQ
– **Q:** How can I modify what entities get replaced with the Warden?
– **A:** You can edit the mobs that get replaced by modifying the `datawardenstagsentity_typesreplace.json` taglist.
– **Q:** Can I use this datapack in my content?
– **A:** Yes, however please credit JudgeAlexander for the idea, and link back to the datapack’s modrinth page.
#
Thanks Knarfy for showing the datapack in your I Solved All of Minecraft’s Problems video!
Also check out the Cursed Mods Collection.
#
Licensed under LGPL-3.0-or-later.
This datapack is not affiliated with/endorsed by Mojang Studios or Microsoft.
Minecraft is a trademark of Microsoft Corporation.