WolfNames
# WolfNames

## 🐺 Features
– **Assign random names** to tamed wolves from 80+ name pool
– **Customize wolf names** and collar colors
– **Set a taming limit** for players (default: 5)
– **18 unique wolf abilities** with max level 10
– **6 evolution tiers**: Pup → Wolf → Alpha → Legendary → Mythic → Divine
– **Wolf XP and leveling system**
– **10 personality traits** affecting wolf behavior
– **Pack mechanics** with leader buffs
– **Detailed stats tracking** (kills, damage, K/D ratio, distance)
– **5 combo abilities** unlocking at level 8+
– **Enhanced particle effects** and sounds
– **Auto-save system** every 5 minutes
– **Leaderboards** for competitive play
– **Localization support** (English/Spanish)
## 📋 Commands
– `/wolfnames summon ` – Teleport your wolf to your location
– `/wolfnames name ` – Rename wolf and set collar color
– `/wolfnames info ` – Display detailed wolf information
– `/wolfnames upgrade ` – Upgrade a wolf’s ability
– `/wolfnames abilities` – List all available abilities
– `/wolfnames pack [create|disband|info]` – Manage wolf packs
– `/wolfnames stats [name]` – View detailed statistics
– `/wolfnames trait ` – Change wolf personality (30 levels)
– `/wolfnames top [kills|damage|level]` – View leaderboards
– `/wolfnames evolve ` – Force evolution (admin only)
## 🔄 Wolf Evolution System
Wolves automatically evolve every 10 levels through XP gained from:
– **Combat**: 2-500 XP based on mob type
– **Feeding**: 10 XP per bone
### Evolution Tiers:
– **Level 1-9**: Pup (10 HP, 1x stats)
– **Level 10-19**: Wolf (20 HP, 1.5x stats)
– **Level 20-29**: Alpha (30 HP, 2x stats)
– **Level 30-39**: Legendary (40 HP, 3x stats)
– **Level 40-49**: Mythic (50 HP, 4x stats)
– **Level 50+**: Divine (60 HP, 5x stats)
## ⚔️ All 18 Abilities
### Combat Abilities:
– **Speed Boost** – Increases movement speed
– **Strength Boost** – Enhances attack damage
– **Thunder Strike** – Chance to call lightning on attack
– **Life Steal** – Heals wolf based on damage dealt
– **Poison Fangs** – Poisons enemies on bite
– **Bloodlust** – Damage boost when low health
### Defense Abilities:
– **Damage Resistance** – Reduces incoming damage (max 50%)
– **Regeneration** – Restores health over time
– **Shield** – Chance to block attacks completely
– **Fire Resistance** – Immunity to fire and lava
– **Guardian Angel** – Chance to cheat death (5% per level)
### Utility Abilities:
– **Invisibility** – Becomes invisible during combat
– **Teleport** – Auto-teleports to owner when too far
– **Night Vision** – See in the dark
– **Jump Boost** – Higher jumps
### AOE Abilities:
– **Howl** – Buffs allies, debuffs enemies in radius
– **Frost Aura** – Slows nearby enemies
– **Pack Leader** – Buffs nearby pack members
## 🌟 Combo Abilities (Unlock at Level 8+)
– **Shadow Strike** – Speed Boost + Invisibility = Invisible critical attacks
– **Storm Caller** – Thunder Strike + Frost Aura = AOE lightning and freeze
– **Vampire Lord** – Life Steal + Bloodlust (Lv10) = Extreme life drain
– **Berserker** – Strength + Damage Resistance (Lv10) = Unstoppable force
– **Immortal** – Regeneration + Guardian Angel (Lv10) = Near invincibility
## 💰 Upgrading Wolf Abilities
Use `/wolfnames upgrade `. Cost scales with level and tier:
– Base cost: (Current Level + 1) × 5 × Tier Multiplier
– Levels 6-10 cost double
– Example: Level 5→6 on Alpha wolf = 6 × 5 × 3 × 2 = 180 levels
## 🎭 Wolf Traits (Personalities)
Each wolf spawns with a random trait affecting behavior:
– **Aggressive** – Strength boost when attacking
– **Protective** – Resistance when near owner
– **Brave** – Bonuses when low health
– **Stealthy** – Invisible in darkness
– **Energetic** – Constant speed boost
– Plus: Playful, Loyal, Independent, Cunning, Calm
## 🔐 Permissions
### Main Permissions:
– `wolfnames.*` – All permissions (default: op)
– `wolfnames.use` – Basic commands (default: true)
– `wolfnames.admin` – Admin commands (default: op)
– `wolfnames.evolve` – Force wolf evolution (default: op)
– `wolfnames.breed` – Wolf breeding with ability inheritance (default: true)
– `wolfnames.bypass.limit` – Bypass wolf taming limit (default: op)
– `wolfnames.trait` – Change wolf traits (default: true)
– `wolfnames.stats.others` – View other players’ wolf stats (default: op)
### Pack Permissions:
– `wolfnames.pack.create` – Create wolf packs (default: true)
– `wolfnames.pack.manage` – Manage wolf packs (default: true)
### Upgrade Permissions:
– `wolfnames.upgrade.all` – Upgrade all abilities without restrictions (default: op)
– `wolfnames.upgrade.speed_boost` – Upgrade speed boost (default: true)
– `wolfnames.upgrade.strength_boost` – Upgrade strength boost (default: true)
– `wolfnames.upgrade.regeneration` – Upgrade regeneration (default: true)
– `wolfnames.upgrade.howl` – Upgrade howl (default: true)
– `wolfnames.upgrade.fire_resistance` – Upgrade fire resistance (default: true)
– `wolfnames.upgrade.invisibility` – Upgrade invisibility (default: true)
– `wolfnames.upgrade.damage_resistance` – Upgrade damage resistance (default: true)
– `wolfnames.upgrade.thunder_strike` – Upgrade thunder strike (default: true)
– `wolfnames.upgrade.life_steal` – Upgrade life steal (default: true)
– `wolfnames.upgrade.teleport` – Upgrade teleport (default: true)
– `wolfnames.upgrade.shield` – Upgrade shield (default: true)
– `wolfnames.upgrade.frost_aura` – Upgrade frost aura (default: true)
– `wolfnames.upgrade.poison_fangs` – Upgrade poison fangs (default: true)
– `wolfnames.upgrade.night_vision` – Upgrade night vision (default: true)
– `wolfnames.upgrade.jump_boost` – Upgrade jump boost (default: true)
– `wolfnames.upgrade.pack_leader` – Upgrade pack leader (default: true)
– `wolfnames.upgrade.bloodlust` – Upgrade bloodlust (default: true)
– `wolfnames.upgrade.guardian_angel` – Upgrade guardian angel (default: true)
## ⚙️ Configuration Highlights
– 80+ default wolf names
– Tame limit: 5 (configurable)
– Max ability level: 10
– Auto-save interval: 300 seconds
– Particle effects: enabled
– Sound effects: enabled
## 📊 Stats Tracked
– Total kills
– Damage dealt/taken
– K/D ratio
– Distance traveled
– Time alive
– Experience points
– Current level and tier
WolfSwordMod – Wolf equips Swords and Spins!
Wolves now can hold sword and SPIN-ATTACK with them!
Give the wolf a sword and have fun.
wolf pack control
A simple QOL datapack that allows users to sit/unsit all of their dogs/cats at one time.
all you have to do is sneak and right click on your cat/wolf and all the surrounding of the same mob will toggle sitting/standing
sneak clicking to toggle sitting with an animals taiming item will have no effect
[demo](https://youtu.be/y-HeftUFA2E)
The Wolf
Adds “Death” from the “Puss in boots: the last wish” movie
Requires Forge 1.20.1 and Geckolib 4, is compatible with Optifine shaderpacks.
Configurations for spawning are located in wolfmod-common.toml
Wolf Drops│狼掉落物
# Function│功能
Wolf will drop a Bone when killed.│狼被擊殺後會掉落1個骨頭。
Armored Paws Backport (Wolf Armor)
**I recommend using [Vanilla Backport](https://modrinth.com/mod/vanillabackport). It adds better versions of these features and more!**
🐾 **Armored Paws Backport – 1.20.1** 🐾
This mod backports the Armored Paws feature, allowing you to craft Wolf Armor using Armadillo Scutes and give your pet the protection they deserve.
**Features**
– Wolf Armor: Craft and equip the protective gear using Armadillo Scutes, significantly boosting your tamed wolf’s durability in combat.
– Customization: Feel free to dye the Wolf Armor any color you desire to match your aesthetic!
– Removal with Shears: The armor can be safely and easily removed with shears
– Discover each of the 9 wolf variants (like the Snowy, Ashen, and Striped Wolf) now spawning in their corresponding biomes across the Overworld.
How to Get Started
– Find the Armadillos: Locate Armadillos spawning naturally in Savanna and Badlands biomes.
– Gather Scutes: Armadillos will drop Armadillo Scutes when brushed, or sometimes naturally over time.
– Craft the Armor: Use the Scutes to craft the Wolf Armor!

WobbleFX


# WobbleFX
WobbleFX is a **client-side Fabric mod** that adds a springy, exaggerated **hit wobble effect** to entities in Minecraft.
When a mob gets hit, its model briefly bends, overshoots, and settles back instead of just snapping through vanilla hurt animation. The effect is inspired by cartoony “meme wobble” motion, but implemented as a clean **render-only animation layer** so it does not affect gameplay.
—
## What it does
– Adds a visible wobble effect when entities take damage
– Uses **damped oscillation / spring motion** instead of static or linear movement
– Makes hits feel more animated, elastic, and expressive
– Applies the effect **visually only** on the client
The wobble is designed to feel like:
– a strong initial bend on impact
– a quick overshoot past neutral
– a short settling motion back to normal
—
## Features
– Hit wobble for living entities
– Spring-like motion with overshoot and decay
– Configurable strength, speed, and duration
– Client-side only
– No changes to combat, knockback, AI, or hitboxes
—
## How it works
WobbleFX does **not** move the real entity or change its physics.
Instead, it modifies the entity’s **rendered model pose** for a brief moment after a hit. This gives the effect a rubbery, animated look without changing actual gameplay behavior.
The animation system is based on:
– damped oscillation
– short-lived impulse reactions
– overshoot and settle behavior
This makes the wobble feel dynamic instead of looking like random shaking.
—
## Configuration
WobbleFX is configurable, including options such as:
– effect enable/disable
– wobble intensity
– wobble speed
– wobble duration
– style tuning from subtle to exaggerated
—
## Performance
– Lightweight
– Client-side only
– No server dependency
– Designed to keep the effect visual and simple
—
## Compatibility
– Requires **Fabric Loader**
– Visual-only mod
– Does not modify gameplay mechanics
– Safe to use in normal client-side modpacks
—
## Notes
WobbleFX is meant to improve **visual feedback** and add a more stylized reaction when entities are hit.
It does **not**:
– increase knockback
– change damage
– move hitboxes
– affect servers
—
## Inspiration
Inspired by exaggerated springy motion and stylized wobble effects seen in animated edits and meme-style character motion.
Wither’s Mecha Mod
A mod made for a challenge, has been developped in 24 hours.
Currently no plan to develop it further, but may be updated later in time.
Tested with NeoForged 1.20.1
The mod adds a Mecha to the game, which is more or less a really fast horse who can’t jump.
Wizardry delight

The addon will add a touch of magic and allow the player to enter the role of a magician obsessed with cooking – a kind of Radagast, but only living in the kitchen in a log cabin, not on an old withered tree, and with a frying pan in his hands instead of a magic staff. We don’t like monotony, so we expanded the fauna in the overworld and in the nether, slightly increased the importance of robber outposts in the development of the player.
# Our other mods
[](https://modrinth.com/mod/keepers-of-the-stones-2)
[](https://modrinth.com/mod/obsidanum)
YOU CAN DONAT TO HERE
[Donat](https://www.donationalerts.com/r/sanberdir)
witherzilla
Witherzilla
This universe is flawed, Notch. They have disrupted the universe and the balance must be restored.
Edit and combine the table
This universe is flawed, Notch. They have disrupted the universe and the balance must be restored.
– The Demon Sla has just possessed a player from the main world
Health points for regular difficulty: 10 million (× 5,000,000)
Nightmare Mode 20 million (× 10,000,000)
Base damage of full difficulty: 1.7976931348623157×10^308 (× 8.9884656743115785×10^307)
Skill damage
Meta-observation, Close Combat (1.7976931348623157×10^308 (× 8.9884656743115785×10^307))
A large number of Demon heads (21+ (× 10.5+)), giant Demon heads (added in future versions)
Primordial Lightning (49 (× 24.5) armor-piercing damage +100 (× 50) Fire damage)
Targeted blasting, item deletion, code attack
Armor value: 24 (× 12)
Aggressive behavior type
“Identity God”
Summoned items enhance the spirit of the deceased
NoClip true
The recovery rate is approximately 100-400HP per tick (× 50 – × 200±).
Generated in the void land
Dropped objects
Creation Blade (× Number of players in the game), Random Items (×256, excluding Creation Blade), Random Blocks (×256)
Coal block (×1024), iron block (×512), gold block (×512), diamond block (×256), emerald block (×256)
Dragon Egg (×256), Fine Crystal Block (×128), Void Block (×128), Compressed Bedrock (×128)
Experience value 8,000,000 (XP bomb) (125,000,000 before version 0.49)
Achievement
He is free! (Kill Godzilla in the Void Land), at the end of the road (Kill Godzilla again)
The Eternal Meeting (The Meeting between the Demon Sla and the Dragon of Execution)
Namespace ID WitherBossTitan
Author’s Profile:
It is not a Titan creature but a god. It is the biggest BOSS in this mod. It has the largest size, the most health and armor points, as well as nearly unlimited attack power. It can summon the spirit to assist itself and thereby attract the enemy’s attack. It cannot be generated naturally. It will be waiting for you in the Void Land. It is the true ultimate BOSS of Minecraft.
Godzilla (some who survived the Catacomb know its real name is Regnator) is the strongest “Titan” in the history of Minecraft. Its power is so unfathomable that other Titans are afraid of it. It is the most powerful creature in Minecraft, surpassing both the player and the game itself. Its strength is second only to the God Notch. It is also the God of balance and the true owner of the Blade of Creation.
The Demon Slara is one of the two ultimate bosses in this mod (the other being the Dragon of Execution), and it only generates in the Void Land.
Its appearance is like an ordinary spirit magnified dozens of times, with a height of 224 grids and a width of 64 grids. It has a “fluorite lamp” shining with neon light on its head and emits a white particle effect similar to the Blade of Creation all over its body. When the health is less than half, a special “Spirit Armor” will be worn. Its height increases to 448 bars, its width to 128 bars, and its volume becomes eight times the original. The attack and defense power are enhanced. The Spirit Armor is a bright blue body with black stripes.
Godzilla is the great god of balance. It can turn everything to ashes. The Godzilla cannot be truly eliminated. Even the Titans, whose status is second only to it, cannot understand its power. Never has a Titan dared to threaten the Phantom Slava.
It is worth noting that the Demoness may be destructive, but the natural forces it represents and controls in the all-powerful universe are not malicious, and thus it is not. Unlike other Titans, it doesn’t like or enjoy what it does. It destroys everything because it discovers the imbalance in the universe and compensates by creating 50 50. The Demon Sla is extremely intelligent. It lives and fights for the infinite. It is like a god of infinite power.
Background:
Godzilla is the second entity created in the All-powerful universe. It was ordered to maintain the balance of the entire all-powerful universe, but this would eventually drive the evil spirit Ezra crazy. After that, it attempted to destroy the all-powerful universe and believed that the entire world was “unbalanced”. Notch engaged in a long battle with Godzilla, which eventually ended with Godzilla being sealed into the Void Land. From now on, the Demoness has been WAITING for other entities to enter this realm and help it to be liberated from the Void Land……
Executor Dragon
Congratulations on coming here, player. You simply can’t understand how slim your chances of winning are. Now, try to guess the chance that you will defeat me…
Introduction:
The Dragon of Execution (real name – Clarigatio) is the second God-level Titan. It is also one of the two ultimate bosses in this mod (the other being the Demon Slara), and it will appear in the Nameless Land.
The dragon of execution creates possibilities and randomness, which some people also call chaos and coordination. Not a single Titan can leave its territory alive because their survival rate is 0%. The Dragon of Execution possesses?? The amount of health and destructive power. The power of the Dragon of Execution is second only to Notch and is the same as that of Godzilla. After the player defeats the Execution Dragon, it will drop the Perfect Axe. The Dragon of Execution will be more threatening than the Demon Slilla (1.12.2).
Player, this game is far from over.
The Dragon of Execution has arrived in the main world
If you think this battle is as hard as Godzilla, you are wrong. I advise you to be fully prepared, because this battle will be even harder, ready to face death……
Other
Powerful creature,add some powerful mob
The Demon Slilla, a replica of the old version 1.7.10, has 10,000,000 health points and will automatically attack nearby creatures. If the player is in survival mode and has items from other MODs in hand, it will also attack the player
It replicates items such as the Execution Dragon, Creation Blade, and Perfect Axe from the old version 1.7.10
It also has cool special effects
强大的生物
复刻了1.7.10旧版本的凋灵斯拉,拥有10000000血量,会自动攻击附近的生物,如果玩家是生存模式而且手中有其他mod的物品也会攻击玩家
复刻了1.7.10旧版本执行之龙,创世之刃,完美之斧等物品
还拥有炫酷的特效