YDM’s Fennec Fox
This mod adds the Fennec Fox to the game.
It can be tempted and tamed with rabbit meat items and you can bred them with rabbit foot, sweet berries and glow berries.
They have the same behavior as the vanilla fox in the game.
So it will hunt chicken, rabbits and fishes.
If you tamed it, then it will follow you, but when it starts to hunt it will mind its own business.
You can find them in the desert.
Spawn settings can be changed in the biome modifier and biome tag.
Yan from FF14
The beloved Yan from FF14 is here!
Yan is an incredibly strong sheep that looks cute and likes to wipe the party by one-shotting everyone with its head.
Yan can be summoned via command (/summon m6syan:yan), or by right clicking a large slime (size>2) with a sheep spawn egg to transform the slime into a yan (spawn egg can be obtained from creative tab or other mods such as EvilCraft).
Yan has 284HP(142 Hearts), 60Atk(30 Hearts) and its attack can disable shields. Yan will target the nearest hostile mob first, then the nearest player if there are no hostile mobs around.
Yan can be bred and lured with wheat just like normal sheep, they will not attack when player is holding an itemstack of wheat, but that doesn’t mean they would become friendly (or perhaps, bumping someone is their way to express love).
Xtra stuf
This mod has many new features, some may seem hard to figure out. here are some instructions for hard features.
Mars dimension. in order to go to mars, you need to make a portal out of mars block. you craft it with red sand in the middle and corners of the crafting grid, the rest filled in with iron ingots. you make it like a nether portal, but ignite it with the mars portal igniter made with red sand and flint and steel. in mars, you will find iron oxide, volcanic basalt, and mars bases. the iron oxide can be crafted with iron nugget + bottle of water (not water bottle) the bottle of water is crafted with 2 glass on top of each other. iron oxide can be converted to iron nuggets with sandpaper + iron oxide. sandpaper is made with paper and sand on top of the paper. volcanic basalt can be made into slabs, stairs and walls.
2. Biomes. The biomes naturaly generate around the world. the pine forest is the most commen. it is like a tall tree spruce biome, but the trees are a new tree type, pine, they can be crafted into planks, slabs, stairs, door, trapdoor, and fence. i forgot to make wooden tool and stick craftable with it. Biome 2: Orange tree feilds. this biome generates with orange trees and grass. the oranges drop from the leaves. the oranges can be eaten or crafted into with orange + bottle of water. Biome 3: Glowing plains. this biome is less serious, the ground is glow block, and dirt is glowstone. In mars, there is mars biome and mars basalt plains. in the garbage dimension there is landfill.
3. Garbage dimension. garbage is crafted with paper, stick, dirt. 4 garbage makes a garbage block, used to make a garbage portal. be careful to not break the garbage block be cause it drops junk. to ignite the portal use the garbage portal igniter crafted with flint and steel and garbage. the garbage dimension is garbage block and trash water. it is just like water but flows slower.
4. Ores and materials there are 2 new ores and 5 new materials. first uranium its a bit rare and the armour gives you blast protection and the pickact mines a 3×3 area. the sword gives poison 1 for 60 ticks. next, tin. tin is another ore. it can be used to craft bronze with 1 copper and one tin ingot. bronze can be used to craft a sword, pickaxe, and trumpet. the bronze tools are almost as good as diamond. next, stone armour is now a thing. it is crafted with stone, andisite, diorite, and granite, not cobblestone. Next, great material. the tools and armour are overpowered. you craft it with netherite, diamond and iron. it has a sword, axe, pickaxe, and armour.
5. Plants. Many new plants generate all over the world. some plants, like corn, raspberrys, and tomatos can be eaten. corn when you eat it drops a corn husk, which can be crafted into bonemeal. other plants are decorative. the mushroom piles drop mushrooms.
6. mobs. at the time of writing this, the only new mob is a duck. they are a bit buggy.
7. this may change. new things are always being added.
Extra Enchants
# Extra Enchants
## Description
Extra enchants adds many enchantments to your game, making your minecraft experience more fun!


## Installation
1. Install **Fabric Loader 0.16.10** or newer for Minecraft 1.21.1x
2. Place `extra-enchants-v.x.x.jar` in your `mods` folder
3. Start Minecraft with the Fabric profile
5. **Make sure you have the fabric api mod**
## Enchantments
### Auto Smelter
**Description**: Automatically smelts ores when mined
**Mechanics**:
* Level 1: 33% chance to smelt
* Level 2: 67% chance to smelt
* Level 3: 100% chance to smelt
**Compatibility**: All pickaxes
### Frostbite
**Description**: Slows mobs on hit
**Mechanics**:
* Level 1: Slowness I for 1.5s
* Level 2: Slowness II for 1.5s
**Compatibility**: All axes and swords (incompatible with fire aspect)
### Batch Miner
**Description**: Breaks more stone blocks when mining
**Mechanics**:
* Level 1: Radius 1
* Level 2: Radius 2
* Level 3: Radius 3
**Compatibility**: All pickaxes
### Wither
**Description**: Gives enemies wither effect on hit
**Mechanics**:
* Level 1: Wither I for 8s
**Compatibility**: All swords
### Explosive shot
**Description**: Arrow explodes on hit
**Mechanics**:
* Level 1: Creates a small explosion on hit
**Compatibility**: Bow
### Shadow walker
**Description**: Grants invisibility while sneaking
**Mechanics**:
* Level 1: Grants invisibility for 5s with cooldown of 60s
**Compatibility**: All boots
### Luck of the sea+
**Description**: Increases fishing luck
**Compatibility**: Fishing rod
### Heavy weight
**Description**: Reduces knockback
**Mechanics**:
* Level 1: Reduces knockback slightly
* Level 2: Reduces knockback significantly
**Compatibility**: All armor pieces
### Magnetism
**Description**: Increases pickup range for items
**Mechanics**:
* Level 1: 5 blocks
* Level 2: 7 blocks
* Level 3: 9 blocks
**Compatibility**: All chestplates
### Night owl
**Description**: Gives night vision when light is low
**Compatibility**: All helmets
### Thunderstrike
**Description**: Strikes lightning on critical hits
**Mechanics**:
* Level 1: 7% chance to strike lightning on critical hit
* Level 2: 14% chance to strike lightning on critical hit
* Level 3: 21% chance to strike lightning on critical hit
**Compatibility**: All swords
### Lifesteal
**Description**: Heals the player when hitting enemies
**Mechanics**:
* Level 1: 0.5 heart
* Level 2: 1 heart
* Level 3: 1.5 hearts
**Compatibility**: All swords
### Last Stand
**Description**: Grants damage resistance for 3s when health is below 20%
**Mechanics**:
* Level 1: Resistance I
* Level 2: Resistance II
**Compatibility**: All chestplates
xTokenSMP
—
# 🌟 xTokenSMP – Power of the Mobs in Your Hands
**Unleash 20 Custom Mob Tokens with Unique Abilities and Visual Flair!**
—
## 📖 Overview
**xTokenSMP** is a premium Spigot plugin that introduces a new dimension to survival gameplay through **20 unique mob-themed tokens**.
Each token grants a **special ability**, activated with **Shift + Right Click**, and comes with **immersive visual effects**, **custom models**, and a sleek in-game GUI.
—
## 🧩 Features
* 🧬 **20 Unique Mob Tokens** – Each with its own gameplay-enhancing ability
* 🎨 **Custom Model Data Support** – Seamlessly integrate with your resource pack
* 🎁 **First-Join Bonus** – Random token granted to new players
* 🖼️ **Built-in GUI** – Browse and interact with tokens easily
* ✨ **Animated Particle Effects** – Triggered when holding specific tokens
* 🛠️ **Admin Controls** – Manage tokens, players, and features with ease
—
## 🛠️ Installation
1. Drop `xTokenSMP.jar` into your server’s `/plugins` folder
2. Restart your server
3. *(Optional)* Configure via `/plugins/xTokenSMP/config.yml`
4. Use a resource pack that assigns **Custom Model Data 1001–1020** to PAPER items
[Texchure Pack](https://drive.google.com/file/d/1BZ6vAKc7avnfbICXwTCwLKXDtwvZbQCn/view?usp=sharing)
—
## 💬 Commands
| Command | Description | Access |
| —————————— | ——————————– | —— |
| `/tokens` | Opens the token GUI | Player |
| `/token give ` | Gives a specific token | Admin |
| `/token give all ` | Gives all 20 tokens | Admin |
| `/token trust ` | Adds player to trusted list | Admin |
| `/token untrust ` | Removes player from trusted list | Admin |
| `/token clearjoin ` | Clears first-join reward status | Admin |
| `/cooldown ` | Toggles cooldown for a player | Admin |
—
## 🔐 Permissions
| Permission | Description |
| —————— | ——————————– |
| `xtokensmp.player` | Grants access to player features |
| `xtokensmp.admin` | Grants access to admin commands |
—
## 🧪 Token Abilities (Top 5 Examples)
| # | Token | Ability | Effect | CMD |
| – | ———– | ————— | ————————————- | —— |
| 1 | 🧟 Zombie | Undead Vitality | Heals 6 hearts + poisons enemies | `1001` |
| 2 | ☠️ Skeleton | Arrow Shooter | Fires 300+ arrows in all directions | `1002` |
| 3 | 🕸️ Spider | Web Trapper | Climb walls + place cobwebs | `1003` |
| 4 | 🐖 Pig | Hog Heal | Heal + Saturation II + dig 5×5×5 area | `1004` |
| 5 | 💣 Creeper | Mega Detonator | Huge explosion with block break | `1005` |
—
## 🎨 Resource Pack Integration
This plugin requires **Custom Model Data (CMD)** from **`1001` to `1020`** using **PAPER** as the base item.
Make sure your resource pack includes textures for each CMD to visually represent the tokens.
—
## 👤 Author
**GodXPro**
📬 **Discord**: `godxpro.exe`
—
Stylish Ghasts
Download the REQUIRED resource pack [HERE](https://cdn.modrinth.com/data/JhmYEwBq/versions/Km9kqtHo/Stylish%20Ghast%20RP%20v1.1.1.zip)
When crafting a ghast harness of any color the glass can be replaced by any stained glass to change the color of its goggles.

Harnesses can now be dyed similar to leather armor, this changes the the color of the harness’ upper half.

To prevent conflict with the vanilla crafting recipes, wool is used to change the base color of the harness instead of dye.

Better TnT Explosive Sulfur Cubes
(Let me know of any bugs & suggestions on discord: maxipetri05)
# TnT Sulfur Cubes!!!
– Give a TnT to Sulfur Cubes and Unleash Mayhem! if they’re going fast enough they will explode on Impact! (on xyz axis)
(dont watch on full screen, quality is bugged)
## Features :
– If they’re slowed back down they wont explode on impact.
– Leashed Sulfur Cubes with TnT wont explode if they Impact Vertically!!(Y axis) So you can bring them to your friendly ghasts safely!
– Light Them up on Fire and you’ll have 1 second to react before they Explode! So make sure you can punch them away fast enough!
– Customise The Explosion (if you have op) with: **_/trigger xsexplosivesulfurcubes.settings_**

**Explosion Power:** controls the explosion power of the basic impact speed (0-4).
**Explosion Power Override:** controls the explosion power of the basic impact speed (Any Number, -1 will mean that it will use **Explosion Power:** instead).
**Minimum Impact Speed:** controls the minimum speed required to trigger the basic explosion on impact.
**Safe Fall Distance:** controls how far it can fall vertically without exploding, even if its going fast enough.

**Ticks on Fire Before Exploding:** Number of ticks the cube will be on Fire Before it Explodes, Caused by the Fire.

**Strong Explosion Power:** controls the explosion power of the Strong impact speed (-1 means it will use the Basic >**Explosion Power**< Values for the Strong Explosion)
**Minimum Strong Impact Speed:** controls the minimum speed required to trigger the Strong explosion on Strong impact.
XPModifier
# **🚀 XPModifier**
A lightweight, performance-friendly plugin for Paper and Purpur (1.21.x) that gives you total control over Experience Point (XP) drops from every single mob in Minecraft.
# **🌟 Key Features**
**Dynamic Mob Detection:** Automatically detects every living entity in your specific Minecraft version.
**Simple Percentage-Based Config:** Adjust XP drops using simple percentages.
– 100 = Vanilla (Default)
– 50 = Half XP
– 200 = Double XP
– 0 = No XP at all!
**Auto-Populating Config:** No need to manually type out 80+ mob names. The plugin generates the full list in config.yml on the first run.
**Zero Lag:** Optimized code that only runs during the EntityDeathEvent.
# config.yml:
“`
# XPModifier Configuration
# All values are in percentages.
# 100 = Vanilla XP (Default)
# 80 = 20% less XP
# 200 = Double XP
# 0 = No XP drops
mobs:
ZOMBIE: 100
SKELETON: 100
CREEPER: 100
SPIDER: 100
ENDERMAN: 100
BLAZE: 100
BREEZE: 100
BOGGED: 100
WITHER: 100
ENDER_DRAGON: 100
ALLAY: 100
ARMADILLO: 80
ARMOR_STAND: 100
AXOLOTL: 100
BAT: 100
BEE: 100
CAMEL: 100
CAMEL_HUSK: 100
CAT: 100
CAVE_SPIDER: 100
CHICKEN: 100
COD: 100
COPPER_GOLEM: 100
COW: 100
CREAKING: 100
DOLPHIN: 100
DONKEY: 100
DROWNED: 100
ELDER_GUARDIAN: 100
ENDERMITE: 100
EVOKER: 100
FOX: 100
FROG: 100
GHAST: 100
GIANT: 100
GLOW_SQUID: 100
GOAT: 100
GUARDIAN: 100
HAPPY_GHAST: 100
HOGLIN: 100
HORSE: 100
HUSK: 100
ILLUSIONER: 100
IRON_GOLEM: 100
LLAMA: 100
MAGMA_CUBE: 100
MANNEQUIN: 100
MOOSHROOM: 100
MULE: 100
NAUTILUS: 100
OCELOT: 100
PANDA: 100
PARCHED: 100
PARROT: 100
PHANTOM: 100
PIG: 100
PIGLIN: 100
PIGLIN_BRUTE: 100
PILLAGER: 100
POLAR_BEAR: 100
PUFFERFISH: 100
RABBIT: 100
RAVAGER: 100
SALMON: 100
SHEEP: 100
SHULKER: 100
SILVERFISH: 100
SKELETON_HORSE: 100
SLIME: 100
SNIFFER: 100
SNOW_GOLEM: 100
SQUID: 100
STRAY: 100
STRIDER: 100
TADPOLE: 100
TRADER_LLAMA: 100
TROPICAL_FISH: 100
TURTLE: 100
VEX: 100
VILLAGER: 100
VINDICATOR: 100
WANDERING_TRADER: 100
WARDEN: 100
WITCH: 100
WITHER_SKELETON: 100
WOLF: 100
ZOGLIN: 100
ZOMBIE_HORSE: 100
ZOMBIE_NAUTILUS: 100
ZOMBIE_VILLAGER: 100
ZOMBIFIED_PIGLIN: 100
“`
**Author:**
“`
Neyox
“`
Xplosive Dogs
**[English description]:**
Ever wanted to equip a TNT to your wolf pet without the risk of losing your little buddy?
Wait no more!
XplosiveDogs Datapack contains a simple way to equip explosives to tamed wolves!
Just throw a TNT block next to them and it will be equipped, if the wolf starts attacking hostile mobs
it will explode after a few seconds (without resulting hurt!)
**Custom command:**
/trigger explosive_info (will show a menu on chat)
this datapack contains two languages! (more coming soon)(?)
Will be updated soon…
**[Spanish description]:**
¿Alguna vez has querido equipar a tu lobo mascota con una TNT sin el riesgo de perderlo para siempre?
!Pues no esperes más!
XplosiveDogs Datapack Cuenta con una forma simple de equipar explosivos a los lobos domesticados!
Solo lanza un bloque de TNT cerca y se equipará automáticamente, si el lobo comienza a atacar mobs hostiles
explotará luego de pocos segundos (sin resultar herido!)
**Comando personalizado:**
/trigger explosive_info (mostrará un menú del datapack)
Este datapack contiene dos idiomas (más próximamente)(?)
Se actualizará pronto…
Join my discord community to get updates and more content I made for minecraft!
**LET ME KNOW IF YOU FIND ANY BUG PLEASE**
XPiglin
Makes old Zombified-Piglin XP Farms still work after the patch, which also includes the old Item Drops. Everything works exactly as before the bug got patched, with all the rates from the official Wiki.