Lux V1

# Lux V1


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![Imgur](https://imgur.com/p2kIQGi.jpg)

Lux is a high fidelity Minecraft Java Edition shader pack based on [Capt Tatsu’s BSL Shaders](https://bitslablab.com “Takes you to the BSL Website”).

By default, Lux is meant for mid- to high-end users, however offers a wide range of settings to make the shader truly yours.
While trying to be highly compatible across different hardware & software specification, aesthetically pleasing and gameplay-friendly, Lux also incorporates experimental and rarely-seen features.
It is getting updated frequently and still new to the game, but is accordingly using more modern tech to produce good looking visuals making it a shader pack definitely not to miss out on.

## Bug Reports

If you encounter any issues, please use the [GitHub issue tracker](https://github.com/TechDevOnGitHub/Lux-Shader/issues).

Lux V1: BrickCraft Edition

# Lux V1: BrickCraft Edition 🕊️

![Imgur](https://imgur.com/VKrwAte.png)

Lux is a high fidelity Minecraft Java Edition shader pack based on Capt Tatsu’s BSL Shaders.

With this exclusive Lux version, you get to play Minecraft with the popular BrickCraft resourcepack as the creator intended. I’ve been fortunate to have worked with Alex before he passed away and want to hereby honour his legacy and impact on the Minecraft community.

I am working closely with the BrickCraft team to allow for the best possible experience. Feel free to get in touch for any inquiries. For more information on BrickCraft please check here: https://brickcraft.de/.

## Bug Reports

If you encounter any issues, please use the [GitHub issue tracker](https://github.com/TechDevOnGitHub/Lux-Shader/issues).

Lumina Shaders

A no-nonsense shaderpack that gets the job done.
This shaderpack won’t promise you cinematic perfection — but it will give your world shadows, lightning, and dynamic lighting without destroying your framerate. Built for players who want their game to look better without a PhD in graphics settings.
Features:

🌑 Realistic shadows
⚡ Lighting effects
💡 Dynamic lighting (torches actually light things up!)
And for support:
👍[Discord server Lumina Shaders](https://discord.gg/HCTzHFkSre)

Requirements:

Requires Iris Shaders — OptiFine is not supported.

Screenshots show off plains forests, the Nether, The End, and caves — all running on this pack.
If something breaks, Deal with it. Im joking Just tell me in the Discord
— The Developer

Loé’s Night Vision

# Loé’s Night Vision

a roleplay shader inspired from night vision gear.

# Features

– paramettrable noise
– paramettrable color
– can be switched between allways active or just when night vision is active
– paramettrable lens effects
– paramettrable auto exposure
– supports from shader version 330
– Iris Compatible

# Roadmap

– adding multiple lighting methods (currently only vanilla is present)
– adding multiple night vision effects (like thermal, infra red etc.)
– supporting various mods that alters rendering (Create Flywheel, distant horizon etc.)
– extensive testing on various versions

# Redistribution

This shader is opensource and can be included in any mod packs. However, if you wish
to include this in your mod or to fork the project in order to redistribute,
please contact me.

# License

LIGHT Shaders

## LIGHT Shaders

As light as light, as beautiful as painting.

Make you have both high FPS and good image quality.

### Gallery

!

(https://cdn.modrinth.com/data/UuwCHIS3/images/00b5c65dd6fc249bd5a505a704a12016d0903857.png)

### Features

#### FPS in your hands.

Optimized based on Chocapic13’s Shaders,

Removed some unnecessary features,

Some bugs have also been fixed,

Let you have an excellent FPS.

#### Crisp and bright picture.

Removed some features of Chocapic13’s Shaders,

But it’s not one-size-fits-all like some shaders,

Instead, it retains excellent picture manifestation:
– Water reflections
– Water surface ripples
– Good shadows
– Outstanding performance in different weather
– Clouds that move with the wind
– TAA anti-aliasing (optional)
– and more…

And added a few features of it own.

#### Exclusive Atmosphere.

Gives you a unique atmosphere.

#### Excellent field of view brightness.

Doesn’t make you feel so dark in the Nether instead of you can’t see anything like the usual shaders.

### Requirements

– Iris Shaders, Oculus Shaders or OptiFine.
– OpenGL 1.2 support.
– An ordinary GPU. (even extremely below average)

### *If you want to support my work, you can subscribe my [Patreon](https://www.patreon.com/Author87668/join) membership.*

LiDAR Visualizer

A shader that imitates LiDAR scan visualization software.

Crouching shoots hundreds rays each frame in a circular pattern from the crosshair, creating points where they land.

These points are persistent and allows for “mapping” of an area.

Reloading the shader will erase all points. There is a limit of 2048000 points at any given moment, replacing the oldest point when reaching the limit.

Lechat’s shaders

# Lechat’s Shader Pack

A performance-focused Minecraft shader pack with multiple quality profiles, dynamic lighting, and customizable water effects. Designed for flexibility across a wide range of hardware configurations.

## _Please note that the project is in beta version, graphics may not be what you expect, and some bugs can remain !_
Feel free to contact me on Discord (@lechat_v2) if you encounter any bugs !

## Overview

This shader pack delivers a balanced visual experience with five distinct performance profiles. From minimal-impact POTATO mode for low-end systems to feature-rich ULTRA mode for high-end setups, each profile is carefully tuned to provide optimal visuals without sacrificing playability.

Key highlights include profile-based fog and water systems, dynamic day/night lighting cycles, and extensive customization through the shaders.properties configuration file.

## Features

### Technical Features

– **Multiple Performance Profiles**: Five preset configurations (POTATO, LOW, MEDIUM, HIGH, ULTRA) tailored to different hardware capabilities
– **Profile-Based Fog Settings**: Each profile has optimized fog parameters, with POTATO mode offering a clean no-fog aesthetic
– **Profile-Based Water Features**: Adjustable wave height and reflection intensity scaled per profile
– **Customizable Settings**: Fine-tune your experience via the shaders.properties configuration file
– **Optimized Codebase**: Fixed syntax errors and optimized lighting calculations for stable performance
– **Balanced Brightness**: Consistent lighting levels across all performance profiles

### Visual Features

– **Dynamic Lighting**: Realistic day/night cycles with smooth transitions
– **Water Effects**: Animated waves with adjustable height and reflective surfaces
– **Atmospheric Effects**: Configurable atmospheric scattering per profile
– **Underwater Rendering**: Fixed underwater view with improved visibility
– **Tone Mapping**: Realistic color grading for natural-looking scenes
– **Clean Aesthetic**: Bloom disabled intentionally for a crisp, uncluttered look

## Performance Profiles

| Profile | Description | Best For |
|———|————-|———-|
| **POTATO** | Minimal effects, no fog, basic water, maximum performance | Low-end PCs, laptops, integrated graphics |
| **LOW** | Light effects, light fog, basic waves | Entry-level GPUs, older hardware |
| **MEDIUM** | Standard effects, moderate fog, standard waves | Mid-range systems, balanced performance |
| **HIGH** | Enhanced effects, normal fog, high waves with refraction | High-end GPUs, detailed visuals |
| **ULTRA** | Maximum effects, reduced fog for clarity, extreme waves, all features | Top-tier hardware, screenshot-quality visuals |

### Profile Details

**POTATO**
– Disabled fog for maximum visibility and performance
– Basic water rendering without wave animation
– Minimal post-processing overhead
– Ideal for achieving high frame rates on limited hardware

**LOW**
– Light atmospheric fog for depth
– Simple wave animations
– Reduced effect complexity
– Good balance for budget GPUs

**MEDIUM**
– Standard atmospheric scattering
– Moderate wave height and reflection
– Full feature set at reduced intensity
– Recommended for most modern systems

**HIGH**
– Enhanced atmospheric effects
– High wave height with water refraction
– Improved reflection quality
– Suitable for dedicated gaming GPUs

**ULTRA**
– Maximum visual fidelity
– Reduced fog density for crystal-clear long-distance views
– Extreme wave height (2.0x) with full reflection intensity (1.0)
– All advanced features enabled
– Requires high-end graphics hardware

## Water Effects

The shader pack features a sophisticated water rendering system with profile-scaled parameters:

### Wave Height Scaling
– **POTATO**: 0.5x (minimal animation)
– **LOW**: 0.6x (basic movement)
– **MEDIUM**: 1.0x (standard waves)
– **HIGH**: 1.5x (pronounced waves)
– **ULTRA**: 2.0x (extreme wave height)

### Reflection Intensity
– Adjustable from 0.3 (subtle) to 1.0 (maximum reflectivity)
– Profile-tuned for optimal visual balance
– Dynamic based on viewing angle and lighting conditions

### Additional Water Features
– **Underwater View Fixes**: Improved visibility and color correction when submerged
– **Smooth Transitions**: Seamless blending between above and below water
– **Surface Reflections**: Environment mapping for realistic water surfaces
– **Refraction Effects**: Light bending at water surfaces (HIGH and ULTRA profiles)

## Installation

1. Download the shader pack ZIP file
2. Place the ZIP file in your Minecraft shaderpacks folder:
– Windows: `%appdata%/.minecraft/shaderpacks/`
– macOS: `~/Library/Application Support/minecraft/shaderpacks/`
– Linux: `~/.minecraft/shaderpacks/`
3. Launch Minecraft with OptiFine or Iris/Oculus installed
4. Navigate to **Options > Video Settings > Shaders**
5. Select the shader pack from the list
6. Click **Done** to apply

### Requirements

– Minecraft 1.16.5 or newer (recommended)
– OptiFine HD U G5 or newer, OR
– Iris Shaders / Oculus (for Fabric/Forge mod loaders)
– OpenGL 4.0 compatible graphics card (minimum)

## Configuration

### In-Game Settings

Access shader settings through:
**Options > Video Settings > Shaders > Shader Options**

Select your desired performance profile from the dropdown menu. Changes apply immediately without requiring a game restart.

### Advanced Configuration

For advanced users, edit the `shaders.properties` file located in the shader pack directory:

“`
shaderpacks/
Lechats-Shaders/
shaders/
shaders.properties <-- Edit this file ``` #### Key Configuration Options | Setting | Description | Range | |---------|-------------|-------| | `WAVE_HEIGHT` | Controls water wave amplitude | 0.5 - 2.0 | | `REFLECTION_INTENSITY` | Water surface reflectivity | 0.3 - 1.0 | | `FOG_DENSITY` | Atmospheric fog thickness | 0.0 - 1.0 | | `TONEMAP_TYPE` | Color grading algorithm | Various | ### Tips for Best Performance - Start with the **POTATO** or **LOW** profile and increase settings gradually - Monitor your frame rate using the F3 debug screen - Reduce render distance before lowering shader quality - Close background applications for improved performance - Update your graphics drivers to the latest version --- ## Troubleshooting **Low Frame Rates** - Switch to a lower performance profile - Reduce Minecraft render distance - Disable V-Sync in video settings **Visual Artifacts** - Ensure your graphics drivers are up to date - Try switching between OptiFine and Iris/Oculus - Reset shader settings to defaults **Water Not Rendering Correctly** - Verify you are using a compatible Minecraft version - Check that your GPU supports the required OpenGL version - Try resetting the shader pack configuration --- ## License This shader pack is provided as-is for personal use in Minecraft. Redistribution or modification should respect the original licensing terms of any included code libraries.

Kyoko Shader’s

Experience Minecraft Like Never Before

Introducing Kyoko Shaders — a professionally crafted Vanilla+ shader pack designed to deliver realistic lighting, vibrant colors, and immersive atmosphere while preserving the iconic feel of Minecraft. Built with both beauty and performance in mind, Kyoko Shaders creates a cinematic experience without straying too far from the game’s original style.

From glowing sunsets and dynamic shadows to crystal-clear water reflections and volumetric clouds, every visual effect has been carefully tuned to make your world feel alive.

✨ Features
Realistic lighting and dynamic shadows
Vibrant Vanilla+ visual style
Beautiful water reflections and wave effects
Soft bloom and cinematic atmosphere
Volumetric clouds and enhanced skies
Improved sunlight, moonlight, and ambient lighting
Smooth reflections and immersive environmental effects
Enhanced fog for realistic depth and atmosphere
Balanced visual quality and optimized performance
Multiple settings for both high-end and lightweight gameplay

Kute

This lightweight Minecraft shader gives your game a gentle dreamy glow without slowing things down It’s perfect for players who want a cozy, soft vibe while keeping smooth gameplay and super friendly on performance ^-^

KUDA Shaders

[![KUDA SHADERS](https://cdn.modrinth.com/data/cached_images/d6d042e09695cf15a6b323c2d79e11772a3a6181.png)](https://modrinth.com/shader/kuda-shaders)

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_04.png)

[

![Discord Button](https://tr7zw.github.io/uikit/social_buttons_icon/Discord-Button-64.png)](https://discord.gg/FVH3GaMHJz)
[![GitHub Button](https://tr7zw.github.io/uikit/social_buttons_icon/Github-Button-64.png)](https://github.com/T1taniumF0rge-Industries-Inc/kuda-shaders)
[![Modrinth Button](https://tr7zw.github.io/uikit/social_buttons_icon/Modrinth-Button-64.png)](https://modrinth.com/shader/kuda-shaders)
[![Ko-fi Button](https://tr7zw.github.io/uikit/social_buttons_icon/Kofi-Button-64.png)
](https://ko-fi.com/titan1um)

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_04.png)

**WIP! Expect bugs and errors!**

**This shader provides detailed Minecraft gameplay that’s compatible with Iris and OptiFine!**

![KUDA Banner](https://cdn.modrinth.com/data/cached_images/63a6099805487e97736d473fcf52d3584e72bc2c_0.webp)

# 📝Introduction:
KUDA Shaders is a detailed and polished shader pack designed to enhance Minecraft’s visuals without adding unnecessary effects. It focuses on realistic lighting, dynamic fog, and clean color grading to create a balanced and immersive experience. With strong compatibility and flexibility with various features to choose from, it offers high-quality semi-realistic visuals while remaining lightweight (if customized in Iris shader pack options) and thus suitable for any modern PC!

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_04.png)

# 📥Installation:
This shader pack provides detailed Minecraft gameplay that’s compatible with Iris and OptiFine! This shader is *made for* **all versions and snapshots between 1.6.1 and 26.1.1**.

⚠️**It is recommended to change the shader packs quality by going to Iris’ shader pack options when loading the shader to suit your PCs components!** *If you load something too performance-intensive* (like _Ultra_ or _**Cinematic**_ mode), *your GPU will have a hard time to render everything and you will get very bad and unstable framerates!* Use the chart below to see what mode is best suitable for you:

| Shader pack quality | Suitable for |
| — | — |
| Lowest | Low-end PCs/laptops |
| Low | Low-end PCs/laptops |
| Medium | Low-end and medium-end PCs/laptops |
| High | Medium-end PCs/laptops |
| _Ultra_ | _Medium-end and high-end PCs/laptops_ |
| _**Cinematic**_ | _**High-end PCs/laptops only!**_ |

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_04.png)

# ✨Features:
Check them out in the Iris shader pack options menu (_default keybind to open Iris menu:_ “0”)!

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_04.png)

# 🛠️Versioning:
This shader pack uses the following versioning system:
– **Base pack:** standard versioning
– -> *e.g.* **1.4.0, 2.4.4,…**

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_04.png)

Credits:

KUDA Shaders is inspired by [DeDelner](https://dedelner.net/)’s original KUDA Shaders

# 💘 Support me!
To help me and make me develop more fascinating projects, share and recommend this shader. Thank you so much!!!

You can also try my other projects [here](https://modrinth.com/user/Titan1um) or the projects me and Polr made [here](https://modrinth.com/organization/titan1um-x-polr)! 😀

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_04.png)