Spooklementary

# Spooklementary_logo   Spooklementary


Static Badge

 
Static Badge
 

Static Badge

## What is Spooklementary?

* Spooklementary, by SpacEagle17, is an edit of EminGT’s [Complementary Shaders](https://www.complementary.dev/).
* It is a horror-themed shaderpack that transforms your game into a moody and spooky experience.
* Perfect for Halloween or scary maps! Click “Gallery” at the top of the page to see screenshots.

**Important notice: Please don’t report any bugs while using this add-on to Emin, but to me instead on [Discord](https://discord.gg/5N45SAsC3X).**

## Links


Patreon

* SpacEagle17’s **[Discord](https://discord.gg/5N45SAsC3X)** Server for discussion, questions, suggestions…
* Follow SpacEagle17 on **[Twitter/X](https://twitter.com/SpacEagle17)** to get news about the shaderpack

## Sponsored by Ember Host
Looking for an affordable and reliable Minecraft server host? Ember Host offers incredible value and top-tier support!

Click the banner or use code **[EUPHORIA](https://www.euphoriapatches.com/ember-referral)** at checkout for **10%** off your first purchase. Plus, **70%** of your purchase supports Euphoria Patches!

Solas Shader

### **Showcase**

————————————

### **About**
+ Solas is a fantasy stylized shaderpack aiming to provide stunning visuals at a moderate performance cost. Screenshots showcasing the shader can be found in the **Gallery** section.

————————————

### **Important links**
+ **Discord** / **Boosty** / **GitHub** / **Solas Website**

[![Discord](https://cdn.modrinth.com/data/cached_images/d234075cc17cb6c22bf98b9cc8fe8eebd94fbd79.png)](https://discord.gg/HEw9DbQwuM) [![Boosty (Analogous to **Patreon**)](https://cdn.modrinth.com/data/cached_images/cfe4a1b9941ac06b97c9ac500e5309eb55f5aa7c_0.webp)](https://boosty.to/septonious) [![GitHub](https://cdn.modrinth.com/data/cached_images/3c32d50653361cff2c6c84383484ae0ee1a75f16_0.webp)](https://github.com/Septonious/Solas-Shader) [![Solas Shader Website](https://cdn.modrinth.com/data/cached_images/a6a1da17ab9578d1777b538938d7225fee8ad3d2_0.webp)](https://solasshader.com/)

+ Looking for a **unique**, **high quality** vanilla RPG **server**? Check out my new project – **Ardonia**!

[![Ardonia](https://cdn.modrinth.com/data/cached_images/62307f57f1cc4692b35e720aa2b745b006442730_0.webp)](https://ardonia.xyz/)
————————————

### **Main features**
+ **Advanced lighting**
– Colored block lighting
– Realtime shadows without light leaking in caves
– Cloud shadows
– Subsurface scattering on certain blocks
+ **High quality volumetrics**
– 3D Clouds, crepuscular rays, fireflies, Nether smoke, Ender protoplanetary disk
+ **Beautiful sky effects**
– Aurora, Milky Way, Ender Nebula and Black Hole, rainbows
+ **Customizable post-processing**
– Fine-tuned tonemapping, bloom, lens flare, chromatic aberration, depth of field, motion blur, tilt-shift
+ **Realistic water**
– Procedural waves, caustics, light absorption and refraction
+ **Integrated PBR resourcepack**
– Emissive textures, reflective materials and procedurally generated normals
+ **PBR resourcepacks support**
– Both **LabPBR** and **OldPBR/SeusPBR** formats are supported
– Turn on “**PBR Resourcepack**” in shader settings!
+ **Mod compatibility**
– Voxy
– Distant Horizons
– Iris Shaders (Preferred loader)
– OptiFine (Custom skyboxes and colored block lighting are **not supported**)

————————————

### **Credits**
+ **EminGT** and **gri573** for improved shadow sampling.
+ **SixthSurge** for voxelization & light propagation algorithm.
+ **Capt Tatsu** for antialiasing and a few other pieces of BSL’s code.
+ **Community members** for contributing to Solas in different ways.

Soft Voxels Lite

[![Soft Voxels Lite Banner](https://rre36.com/wp-content/uploads/2022/09/SoftVoxels_Lite_Banner_22-09.jpg “Soft Voxels Lite Banner”)](https://youtu.be/RwGXOxF3DsM “Soft Voxels Showcase”)

## **What is Soft Voxels Lite?**
This is the free edition of my Soft Voxels Shaderpack, which intends to be a minimalistic and rather performant shaderpack that relies on voxels and path-tracing to give you some fast yet good looking lighting. This obviously also includes proper colored lighting from various emitters. As there is no actual shadowmap the direct light from sun and moon is rather soft, giving the pack its signature overcast outdoor-looks.

## **What features does it offer?**
* path-traced lighting
* temporal upscaling (TAAU), at 50% by default
* dynamic fog
* screenspace godrays
* screenspace reflections
* waving foliage
* resourcepack specular support (according to labPBR specification)

## **Any Requirements?**
* Optifine for 1.16 or newer/Iris 1.5.0 or newer
* GTX 1050/RX 560 or similar/better (has to support OpenGL 4.3)
* GTX1660/RX 5600XT or better recommended for 1080p at default settings
* Windows/Linux
* **Intel HD 5000 Graphics and older are NOT supported!**

## **External Links:**
* My Website: [Link](https://rre36.com/soft-voxels)
* My Discord Server: [Link](https://discord.gg/y5xzQ6H)

[![Become a Patron](https://rre36.com/wp-content/uploads/2023/05/Patreon_ForEmbed.png)](https://www.patreon.com/bePatron?u=19790203)

Soft Memory

# **Soft Memory**

**I have changed my username from McDonaldsWIFI_ig to IslandAggravated,why? Well nothing bad happened but I wanted to stay safe from potential issues… Anyway don’t worry it is the same dev, same updates!!**

## Recover what they took from us!
**Miss those memories where things were more colorful, brigther and there were no problems?, well… I have studied hundreds and hundreds of nostalogic images and tried several patterns to create something that feels safe… something that can resemble a childhood memory!**

**This is an edit from [Mellow Shader](https://modrinth.com/shader/mellow) by The CMK. I challanged myself to edit it on an intel igpu and it had to run so I am sure that you can run the shader in any device. Special thanks to The CMK, you are the GOAT.**

## Update 1.13

**Version 1.13 comes loaded with new post processing effects such as: Light Shafts underwater, Heat Shimmering in the distance( resembling a hot summer day), Water Refraction and the overall base color of the water improved!**
![Underwater cave with lightshafts coming trough](https://cdn.modrinth.com/data/hlFrL4hV/images/f2f16942f6df70e7ecd5db79267c0df6845a2947.png)

![Cyan pool/ clean lake water](https://cdn.modrinth.com/data/hlFrL4hV/images/1e86dd3bad4f02fcb8b98a74e3932bead2988fbe.png)
(Water Refraction is disabled in this shot, but the distortion is also visible from the outside!)

## And Also: Improved Clouds!
![Night sky with stylized clouds](https://cdn.modrinth.com/data/hlFrL4hV/images/a698a2ca3f55488897838a59e6beb8666766f69c.png)
![Stylized noon summer puffy clouds](https://cdn.modrinth.com/data/hlFrL4hV/images/fa66793c5ce251098c16c12ed156e38faaf562c8.png)

## Childhood Summer mode :
### How it looks like:![Calm evening, the sun is setting, the lake is still. There are no worries, no problems, just like the time has stopped for a moment](https://cdn.modrinth.com/data/hlFrL4hV/images/8ffcd3e94e3f60e5b19f11d24bf377d3be4d82c6.png)

This mode tries to resemble summer nostalogic memories. It hits its peak at sunrise and sunset. The combination of saturated and vibrant colors, bloom uneven grain and a tiny bit of color chanel splitting can bring what I call home.

## VHS mode :
### How it looks like:
![Classic minecraft red bed viewd trough a vhs tape with the artifacts that those tapes caused](https://cdn.modrinth.com/data/hlFrL4hV/images/80a132d7b01bc0b84b93a85cbeb56d75fc1998e9.png)

This brings the “Mom said it is my turn on the xbox” memory. It oposed to Childhood summer in terms of colors as it is desaturaated and with less contrast. You can see most of the classic artifacts that VHS tapes caused. If you enjoy how VHS cameras worked this mode is the best for you

## Quality Presets:
– **Fast** – it is the most cut down version of all 4, I don’t recomend playing with this preset unless you want very simple effects and maximize your FPS;
– **Fancy (recomended for high FPS normal gameplay)** – has more effects than fast but not all of the effects that the shader packs. It is a perfect balance between quality and performance;
– **Fabulous (recomended for normal gameplay)** – this preset has all of the effects enabled at a reasonable quality,not as fast as fancy)
– **Ultra (recomended only for screenshots or renders)** – it doesn’t add more effects than fabulous. It only sets the quality to the max ensuring a crisp and detailed image.**It takes a lot of your FPS so BE CAREFUL**

## Features that this Shader brings:
– Very great performance as it was tested on an igpu;
– Nostalogic color grading;
– Shooting stars;
– Shadows;
– PBR and specular support;
– Realistic moon;
– Reflections;
– Godrays;
– VHS effects;
– Bloom;
– 2016 Clouds without frying your pc;
– Great end ambience;
– much more things it is worth giving a try 🙂

Snowimagined

Snowimagined_logo

Snowimagined Shaders

A [Complementary Reimagined](https://www.complementary.dev/reimagined/) edit

# Update: You can get this feature with our add-on called Euphoria Patches!
## Get it here: https://modrinth.com/mod/euphoria-patches

### To enable the feature go to: Shader Setting > Euphoria Patches Setting > World > Seasons > Winter
(Other seasons will come in a future update)

## What is Snowimagined Shaders?

* Snowimagined Shaders, by SpacEagle17 and isuewo, is an edit of EminGT’s Complementary Reimagined Shaders. It transforms your game into a beautiful winter wonderland. Click on “Gallery” at the top of the page to see screenshots.

## Community
* Join the [Complementary Discord](https://discord.com/invite/985QQxVQZF) to get support and interact with the community!

## Features

Click to Expand

* Snow works on all blocks including block entities like chests or player heads and translucent blocks like stained glass or ice
* Emission of emissive blocks is reduced if snow is on top
* Transparency of translucent blocks is reduced when snow is on top
* Snow doesn’t generate if near a light source or if under blocks (it still generates below blocks like glass, unfortunately not fixable)
* The resolution or noise size can be configured. Options are 16x, 32x, 64x and 128x. Default is 16x
* An option to change the snow noise intensity exists which makes the noise more or less apparent
* Snow has Integrated PBR properties, light can reflect on it
* On the sides of mycelium, path and grass blocks snow is also with a gradient generated
* The user can change the transparency of the snow in the settings
* The melting radius around light sources can be changed
* Snow desaturates the colors of the environment by a configurable amount

✏️SketchBound

# ✏️ **SketchBound Shader**

Transform your Minecraft world into a **living sketchbook**! This unique stylized rendering shader brings an artistic pencil-drawn aesthetic to your gameplay, featuring hand-drawn style outlines and dynamic sketch-like hatchwork that makes every block look like it was sketched by an artist.

## 📺 **Trailer**

## ✨ **Features**

✏️ **Pencil-style outlines** – Give everything a hand-drawn appearance
🎨 **Dynamic hatching** – Mimics traditional sketching techniques
🌈 **Triple visual modes** – Choose between grayscale, vibrant color, or blue pen presets
⚙️ **Extensive customization** – Tweak settings to match your artistic vision

## 💬 **Community & Support**


Discord
Join our Discord

Share screenshots, suggest features, or get help with the shader! Your feedback helps make **SketchBound** even better.

## 🙏 **Credits**

Special thanks to **XorDev** for allowing the use of block model distortion, Voronoi texture effects, and water glare techniques from the [Unsquare Shaderpack](https://github.com/XorDev/Unsquare-Shaderpack) that help bring this artistic vision to life!

SimplyDithered

## About

A simple yet very customizable shader featuring adjustable dithering, CRT effects, and customizable colors.

## Features

* Customizable pixel shape and gap
* Customizable resolution and sampling
* Choose between Bayer (Ordered) and White Noise for dithering
* Customizable dither strength
* Color limiting and effects
* Retro effects like CRT Scanlines and Vignette
* Ignore certain aspects of the game to control what gets pixelated
* Built-in profiles

## Technical

Requires Iris 1.7.0+.

Performance can range heavily from Low Impact to High Impact. If your game is lagging, try turning down the Average Quality, turning up the Pixel Density, or changing the Sampling Mode to “Single Pixel”, all of which are in Resolution and Sampling.

SillyWankerShader

# About

[Discord](https://discord.gg/QCDXyjzQeU)

Silly Wanker Shader is a minecraft shader which aims to bring the vanilla look of minecraft while still having “shader” features any other shaders have. We also have a big heart for having as much features as possible. If you liked the shader you should also check out [Escheridia](https://modrinth.com/shader/escheridia)

# Download
– [GitHub](https://github.com/bomba-cat/SillyWankerShader)
– [CurseForge](https://www.curseforge.com/minecraft/shaders/sws)
– [Modrinth](https://modrinth.com/shader/sillywankershader)

# Credits
– [QuirkyPlague](https://modrinth.com/shader/escheridia), Developer
– Explo_GR, Developer
– Victor, Playtester, @VIC_TOR_ on YouTube
– Yoon, Logo Creator and Artist, @yoon_gm on Discord
– YSS Community, Special love to them

Shrimple

A Minecraft Java shader that attempts to maintain a minimal “vanilla” aesthetic, while adding some optional features:
– Waving Plants.
– FXAA (anti-aliasing).
– Sharp/Soft Shadows.
– CSM (Cascaded Shadow Mapping). *****
– Dynamic colored lighting. *****
– Ray-Traced block-light shadows. *****
– Volumetric fog lighting.
– POM (Parallax Occlusion Mapping).
– Normal Mapping.
– Specular (shininess).

***** Feature only available with [Iris 1.6](https://discord.com/channels/774352792659820594/1093675994025566268) or later!

#### Special Thanks
– Fayer: _very_ extensive help with QA, support, repairs, and motivation.
– Builderb0y: help with optimized bit-magic supporting the core of voxelization.
– Bálint: Created the fancy Iris warning, as well as more help with bit-shifting madness.
– Tech: Helped implement improved soft shadow filtering & dithering.

Rivet 1 Shaders

🌾 RIvet 1 – Semi-Vanilla Minecraft Shaders

The first shader from the RYE Concern series.
RIvet 1 brings a semi-realistic look to Minecraft without losing its original charm. It focuses on warm, natural lighting, soft shadows, and realistic reflections — all balanced to feel immersive, not overdone.

✨ Features:

Smooth global lighting inspired by realistic daylight behavior.

Subtle bloom and balanced tonemapping for natural contrast.

Light reflections and gentle water shimmer — no overblown gloss.

Optimized performance — should run smoothly even on low-range GPUs (like RX 580 / GTX 1660TI).

💡 Vision:
Rivet 1 aims to make Minecraft feel more alive and atmospheric while staying true to its blocky roots. It’s realism that respects the original art style — not replaces it. we recomend to join our server to report bugs or things we could improve project for now has been not our focus so there wont be updates soon we are sorry