Bliss Shaders

# About The Shader
_**Bliss is a big edit of Chocapic13’s V9.0 – V9.1; [The original shaders can be found here!](https://www.curseforge.com/minecraft/customization/chocapic13-shaders)**_

I liked chocapic13’s shaders, but i could not be satisfied. I decided i wanted to try and bring my own visual goals out in the shader while i learn how to develop shaders. So here i am, with a pretty sizeable edit that stands to be quite different from the original shader!
# Requirements
– The mod [“Iris”](https://www.irisshaders.dev/download). The mod [“Optifine”](https://optifine.net/downloads) might work as well.
– Designed for Minecraft versions 1.17.0+
– AMD, Intel, and NVidia graphics are supported
– Apple devices have limited support due to OpenGL version restrictions. [Please refer to this thread for more info](https://github.com/X0nk/Bliss-Shader/issues/181)
# Questions? Bugs? Want to help test unstable versions?
– [Contact me on my Discord server](https://discord.gg/8nVt56H9zH)
– [Alternatively, contact me on the ShaderLabs Discord](https://discord.gg/RpzWN9S)
– [Test the unstable github branch here (there is a download guide in the README)](https://github.com/X0nk/Bliss-Shader/tree/Unstable)
– [Report a bug, request a feature, or ask a question here](https://github.com/X0nk/Bliss-Shader/issues/new/choose)
– [Want to support me? Throw money at me here](https://ko-fi.com/xonkdev)

Beyond Vanilla

# Beyond Vanilla – Minecraft Shader Pack

![Cover](https://cdn.modrinth.com/data/YIhUcKoq/images/298f3c919189cdcf641b89601d6866f3599ef2e4.png)

Welcome to an immersive visual experience! Beyond Vanilla is a shader pack designed to take your Minecraft adventures to the next level.

## Installation Guide:

### Links:
– Modrinth: [Download Here](https://modrinth.com/shader/beyond-vanilla)
– Forge: (Coming Soon)
– GitHub: [Project Repository](https://github.com/hotsu0p/beyond-vanilla)

### Have an issue or feature request?
Open an issue [here](https://github.com/hotsu0p/beyond-vanilla/issues).

1. **Download:**
– Visit the green “Releases” tab and download the latest release.
– Extract the contents of the ZIP file.

2. **Installation:**
– Open your Minecraft launcher.
– Navigate to the “shaderpacks” folder inside the “shaderpacks” directory in your Minecraft game folder (usually located in `%appdata%/.minecraft/shaderpacks`).
– Move the extracted folder into the “shaderpacks” directory.

3. **Launch Minecraft:**
– Select the profile with the installed shader pack.
– Start the game.

### Shader Features:

– Experience a stunning visual upgrade with enhancements to lighting, shadows, and atmospheric effects.
– Immerse yourself in the game with carefully crafted details.

### Compatibility:

– Tested on Iris and Sodium 1.1.6.
– Optimized for mid to low-tier devices.
– Not tested on Optifine.
– Compatible with Nvidia GPUs (tested on a 4070 Ti).
– Not tested on AMD or Mac platforms.

### Upcoming Enhancements:

– [✅] More screenshots for a comprehensive preview.
– [✅] Enhanced sky in the end.
– [✅] Improved portal visuals.
– [✅] Sun and moon enhancements.
– [✅] Uploaded to Modrinth for wider availability.
– [] Fix more bugs
– [] Performance improvements for smoother gameplay.
– [] Additional features to elevate your gaming experience.
– [] Add a feature from the commuity..
– [] Quality of life features
– [] Glass blur
– [] Revamped GUI for a polished interface.
– [] Add more to the todo
### Partner!!
Are you interested in supporting me and the development of beyond vinilla? If so, I suggest trying out BisectHosting. As a new customer, use the hotsuop to receive a 25% discount on your first month of a gaming server. With 24/7 support and rapid response times, you can expect outstanding service for all your gaming needs.

![Bisect Hosting](https://www.bisecthosting.com/partners/custom-banners/d7905ed0-637a-432c-ae89-53bd9fecea0e.webp)
### Credits:
– **Hotsuop:** Creator of the base shader.
– **CaptTatsu:**: For creating BSL Shaders, which this is based off of.

If you contribute to the repository, your name could be featured here!

Baseline Shader

![BASELINE BANNER](https://cdn.modrinth.com/data/cached_images/9facfd7e141a0fd20f728156ee6fec833f55c393_0.webp)

# BASELINE SHADER

Baseline Shader is a lightweight shaderpack designed to enhance visual immersion without straying far from the vanilla aesthetics.

JoaquiX Note:

It’s just my first shaderpack, it might be unstable in its current state.
With my current knowledge I only intend to make a shaderpack that’s Vanilla Like.

### Added:
– Shadows
– Subsurface Scattering
– Auto Exposure
– Border Fog
– Atmospheric Fog
– Bloom
– Depth Of Field
– Motion Blur
– Bloom Based Colored Lighting
– Health Based Fisheye Effect
– Health Vignette
– Lottes Tonemap
– Nether Dimension Support
– End Dimension Support

![shader ON/OFF comparison](https://cdn.modrinth.com/data/cached_images/c877db0332d391418f823daab283b3ae2d334ef4.jpeg)

![shader ON/OFF comparison](https://cdn.modrinth.com/data/cached_images/52f5f6dbe3589b551802c12a12c1524cb021dae4.jpeg)

*This shader does not support OptiFine. It relies on Iris(1.7+) exclusive features for light detection and bloom-based colored lighting.*

AxoShaders

Axolotls Shaders — Vibrant & Reimagined
A lightweight, atmospheric shader pack designed to enhance the default Minecraft look without sacrificing performance. This shader combines the punchy, vibrant colors of Bedrock Edition with advanced Java-side lighting techniques.

✨ Key Features
Cinematic Lighting: Utilizing ACES Tonemapping for rich, balanced colors that avoid “crushed blacks” or overblown highlights.

Soft Shadows: Optimized PCF shadows with adaptive bias to eliminate “shadow acne” and provide smooth depth.

Vibrant Atmosphere: A custom fog system that reacts to the time of day, creating beautiful golden hours and deep, moody nights.

Living World: Subtle, procedural wind animations for leaves, grass, and crops.

Correct Gamma Workflow: Full sRGB-to-Linear conversion ensures that torchlight and sunlight mix realistically.

🛠️ Compatibility
Loaders: Iris (Recommended) or OptiFine.

Versions: Minecraft 1.20.x, 1.21.x, and above.

Hardware: Designed to run well on both dedicated GPUs and modern integrated graphics.

Atmospheric Shaders – NEW LOGO

[![KCB Hosting](https://drive.google.com/uc?id=1uiJWpiz23fLXA51aHigGlXh39ExLdXXX)](https://kcbhosting.com/aff/Gaboouu)

# Atmospheric Shaders

Atmospheric Shaders is a shader pack focused on sky rendering and lighting.
It is designed to work with SimpleClouds and keeps visuals close to vanilla while improving atmosphere behavior.

## What it changes

### Sky and lighting

The sky uses smoother gradients and better horizon blending.
Light diffusion and sky color transition more gradually across the day.

### SimpleClouds integration

Clouds react to time of day and lighting conditions.
They are visually blended into the sky instead of appearing as a separate layer.

### Weather awareness

Sky brightness and color shift based on weather and biome context.
Storms and clear weather produce different ambient tones.

### Visual style

Colors are kept balanced.
Bloom and post effects are limited to keep the image readable and stable.

### Day and night transitions

Dawn and dusk transitions are smoother with more natural color shifts.

### Performance

Effects are conservative and lightweight.
The pack is intended to remain stable and usable on a wide range of systems.

## Planned changes

Cloud visuals will be refined further.
Water and fog behavior will be improved.
Sky scattering and sun coloration will be adjusted.
Some visuals may later react to weather data such as storms or humidity.

***

## SimpleClouds compatibility notice

If you are using this with SimpleClouds, be aware that there are many incompatibilities.

Before going to the comments saying that this mod does nothing, read this.

Mods like Alexs Caves, Immersive Engineering, Distant Horizons and others break the fragile balance of the rendering pipeline.
This results in depth and scene composition issues.

I have been working on a fix for a long time but have not found a proper solution yet.

If you are comfortable with GLSL or Java and think you might have an idea, feel free to help.

***

## Required notice

**Atmospheric Shaders is a modified shader pack created under the grant provided by Complementary Development.**
It is not an official Complementary product.

**Original pack**: Complementary Shaders by Complementary Development
**Website**: https://www.complementary.dev
**License**: Complementary License Agreement 1.5 (included unmodified in the pack)

License conditions followed:

The original license file is preserved without modification.
The name does not include the word Complementary.
Credit and an official link are provided.
Visual differences are present during normal gameplay.
All rights remain with Complementary Development.

Atmospheric Shaders is an independent project built within the permissions of the Complementary License Agreement 1.5.

AstraLex Shaders

![image](https://i.ibb.co/YZ3qdsT/curseforge2.png)

# ABOUT THE SHADERS

AstraLex Shaders is a shaderpack for Minecraft: Java Edition with very high
customization. This shader includes:

* Realtime Shadows
* Water / Clouds
* Volumetric Light
* Ambient Occlusion
* Bloom
* Dof / Chromatic Aberration / Distance Blur
* MotionBlur
* Aces ToneMap
* TAA/FXAA…

Additional effects are available, such as:

* Celshading
* Constellations
* Shooting Stars
* Drawing Child Birds
* Planet / Majora’s Mask Moon
* Nebula
* Reticle
* Entities Flash
* CRT Effects
* Refractions for Biome
* Realist Rain Drops on Screen

and many more !

# AGREEMENT

You’re allowed to…

* Use this shaderpack for taking screenshots and videos.
* Modify the shaderpack for personal use.
* Redistribute the shaderpack for modpack / server with my permission.
* You can only share the direct link of the archive

You’re not allowed to…

* Redistribute the shaderpack without my permission.
* Distribute shaders link other than Curseforge/Modrinth link.
* Claim (and rename) the shaderpack (or its code) as your own.
* Use monetized URL shorteners to my site or files.

*My shader and myself (the author) should be credited clearly, add link to my site if possible.

# INSTALLATION

* Download and install Optifine or Iris
* Download the shaderpack
* Put the shaderpack inside .minecraftshaderpacks
* Launch Minecraft
* Open Options, Video Settings, Shaders
* Choose AstraLex Shaders

# QUICK LINKS
* [AstraLex Shaders](https://lextermina7.wixsite.com/astralex) – Official site.
* [shaderLABS Discord](https://discord.gg/yrBbR6G) – Discuss everything about Minecraft shaders here.

AstralCore v2

[![YT](https://cdn.modrinth.com/data/cached_images/0f48639fd7b91b3a2c29f76ac474ba419a01a109.png)](https://www.youtube.com/@GlacierServicesMC)

### ABOUT

**AstralCore v2 is a white-cloud variation of AstralCore Shaders, an edit of Complementary Unbound made by EMIN GT. It keeps the same pink-toned atmosphere of AstralCore but replaces the clouds with Complementary’s default white style, designed for players who enjoy the dreamy pink aesthetic while preferring a cleaner sky.**

### Features

**AstralCore v2 keeps most core features of Complementary Unbound but introduces a balanced mix of AstralCore’s dreamy pink tones with Complementary’s classic white clouds. It’s perfect for players who enjoy the vibrant AstralCore atmosphere while preferring a cleaner, more natural sky aesthetic.**

### BUGS

**Found a bug? You can report it by creating a ticket under the bug category in our Discord server. Your feedback helps us improve Astral Core and fix issues faster. Every report means a lot to us and truly makes our day better!**

![Discord](https://cdn.modrinth.com/data/cached_images/c952a5d53a7af1439b21e9a934efd0ef66cf42a4.png)

**OFFER!!**

![offer](https://cdn.modrinth.com/data/cached_images/8c2601c81bad72a543406e08506cd532288fc150.png)

### Showcase Videos of AstralCore v1

### License

**Astral Core Shaders follows the Complementary Shader License. It is published under the same license and fully complies with all the original rules and conditions set by the Complementary team. Proper credits and usage guidelines are strictly maintained.**

AstralCore

[![FAST](https://cdn.modrinth.com/data/cached_images/543baf6bc23f3e32dcdc5a621193048737455fa0_0.webp)](https://fastclient.net/gamesofdev)

### ABOUT

**Astral Core Shaders is a pink-themed edit of Complementary Unbound made by EMIN GT. It is designed for players who love pink aesthetics and want a more vibrant and magical version of Minecraft’s lighting and atmosphere. Astral Core adds a soft, dreamy vibe while maintaining the high-quality effects of the original shader.**

### Features

**Astral Core keeps most core features of Complementary Unbound but introduces a complete pink color theme across the sky, lighting, clouds, and overall ambience. It’s perfect for those who want a relaxing, colorful, and visually unique experience without straying too far from the original visual fidelity.**

### BUGS

**Found a bug? You can report it by creating a ticket under the bug category in our Discord server. Your feedback helps us improve Astral Core and fix issues faster. Every report means a lot to us and truly makes our day better!**

[![Discord](https://cdn.modrinth.com/data/cached_images/c952a5d53a7af1439b21e9a934efd0ef66cf42a4.png)](https://discord.gg/TpsGTtTnSm)

**OFFER!!**

![offer](https://cdn.modrinth.com/data/cached_images/8c2601c81bad72a543406e08506cd532288fc150.png)

### Showcase Video

### License

**Astral Core Shaders follows the Complementary Shader License. It is published under the same license and fully complies with all the original rules and conditions set by the Complementary team. Proper credits and usage guidelines are strictly maintained.**

Arc

A shader for Iris & Optifine that aims to providing realistic visuals with very minimal performance loss. Almost every effect/feature can be fine-tuned for the ideal balance between performance and quality. This project is still in beta but will be reaching initial release very soon!
 
### Features
– HDR
– Full PBR support
– Dynamic, direct, colored block lighting
– Volumetric fog/lighting
– Automatic exposure
– Screen-space reflections
– Water waves & refraction
– Supports distorted and cascaded shadow mapping.
– Depth-of-Field
– Bloom

Also contains special support for [PhysicsMod](https://www.curseforge.com/minecraft/mc-mods/physics-mod) ocean waves & snow!

### Resource Packs
Supports LabPBR and OldPBR texture formats; The default setting for materials is “vanilla”, which hard-codes a limited set of PBR material values for the original Minecraft textures.

The recommended resource pack is [Patrix](https://www.patreon.com/patrix); when used make sure to set the shader setting for Material Format to “Patrix”, as it uses a special combination of OldPBR and LabPBR formats.

### Compatibility & Support
For best results use Iris 1.6 or later; however most features should work with Optifine or Oculus. If you have any suggestions or requests, you can reach out to me on the [ShaderLabs Discord](https://discord.gg/9CRwrfYU).

Animtr

A customizable Minecraft shaderpack that transforms the game into a polished anime aesthetic. eatures crisp white sticker borders with soft edges, vibrant pastel color grading, and smooth toon shading with configurable cel levels. It includes material-dependent palette corrections for water, sand, and dirt, plus optional glow effects for glowing entities and ore blocks. You can toggle on extra detail to preserve texture clarity, or enable Candy Mode for biome-specifc color boosts on foliage and water. Everything is adjustable from border thickness and opacity to hand-drawn grain and warmth—fully configurable from Minecraft’s shader settings menu.