Yumo isk-Stackstackstack
# A simple picking module!
When you are still struggling with the variety of items in your integrated bag, why not give it a try? When your backpack is filled with various flowers and plants, even though each item only has one or two spaces, they cannot be stacked together. Now! When there are no available compartments in the backpack, a bundle will be automatically created and fallen items on the ground will be picked up, allowing you to have a better backpack management experience
The performance test is currently unknown. If you encounter any problems, please let me know!


yumo compactmachines por
# Sorry I don’t speak English so I use a translator
Have you ever wondered why the game Mindustry doesn’t stall at all when there are so many blocks working in production at the same time? This is because each individual block is only counted for production when the player is there, while the player is elsewhere to increase the amount of supplies in that block
Yes, this packet also makes a similar function, you can cram some huge pipeline into the compressed space, evaluate the yield and make it into a yield block, while the compressed space internal block is unloaded after this process to save memory!
# Edible instructions
To use this data packet, it is necessary to install the compressed space module as the front, after installing the data packet, throw the personal space shrinking device on the compressed space machine to mark it, throw the box and the personal space shrinking device together with the interface installed on the compressed wall inside the compressed space to place the yield evaluation box for it. Throwing the funnel together with the personal space shrinking device can add consumable evaluation blocks (note that both blocks can only be generated on a square surface perpendicular to the ground, and only one of each type of yield evaluation consumable evaluation can exist in a compressed space)
Production evaluation must have a production evaluation box, while consumables evaluation box is optional (without this box, items cannot enter the compressed space during evaluation)
If you already have a production line in a compressed space, you can use it with only a few adjustments, using the output evaluation box at the interface of the output space, using the consumables evaluation box at the interface of the input space, regardless of the direction of the interface configuration, and then ensuring that there are no players in the compressed space. The yield calculation can be started by throwing a grinding deep SLATE into the compressed space machine
After the production evaluation starts, the compressed space machine will become a shulker box. Placing the original container close to the shulker box will connect the inside of the compressed space. The contents of the container will be transferred to the consumable evaluation box inside the space, which will then be processed by your production line to the production evaluation box, and finally back to the outer Shulker box, which means that even if it is being evaluated, It does not affect the function of this assembly line at all! After the evaluation, the inner block is automatically unloaded (provided you don’t have a block loader in it) and the block is turned into a yield block, which can be moved at any time, just by digging it down! At the same time, throwing the items of the production box together with the personal space shrinking device can also restore the production box into a compressed space machine, relayout your production line, and because the nesting doll will not need to load all the nesting doll blocks as before, but only need to load the final result of the production box can be greatly improved efficiency
## Matters needing attention
1. The Yield/Consumables calculation box can only record up to 6 types of items (matching nbt), and items that exceed the type limit will be cleared
2. Use the yield cube items (item display boxes) for compositing and your compressed space may say goodbye to you forever
3. In version 1.1.5, the block loading method based on mannequins has been updated, which is very useful for calculating yields that require random engraving (such as crops, saplings). Simply throw deep slate instead of grinding it when starting yield inference. This feature is only available when fabrics/forges are loaded.
4. In version 1.2.0, this mod has a built-in instruction implemented compression space (“gap block”), which can now be used without installing the compression space mod. Of course, this built-in compression space does not conflict with the compression space mod and can be used together. The compression space mod is not available in game version 1.20.1, so this feature can be used as a substitute.
# Usage of built-in compression space

To synthesize the ‘gap block’, you need to first build this multi block structure, and then throw a final shadow pearl into it. The emergence of purple particles indicates successful construction
When there are items in it and the iron flap door is closed, it will start to synthesize and emit flame particle effects, followed by an explosion (without damaging the block). If the items required for the formula are included, they will pop up above the iron flap door and can be synthesized in batches, but unrelated items will be removed.
Recipe List
1. Book → Personal Space Shrinking Device;
2. Copper block → first level gap (3x3x3);
3. Iron block → secondary gap (5x5x5);
4. Gold nugget → third level gap (7x7x7);
5. Obsidian → Level 4 gap (9x9x9);
6. Diamond block → Level 5 gap (11x11x11);
7. Lower bound alloy block → Level 6 gap (13x13x13).
## This packet advantage
1. Better optimization, even if hundreds of production blocks are placed, it will not be too congested (after all, if you can have hundreds of pipelines that are often loaded, the difference is still very big)
2. Strict namespace, all modules within the tag, functions are in the yumo_cmp range to ensure compatibility
3. Contains a configuration file, which is highly configurable, and is located in the configs file, the outermost layer of the packet function file (datayumo_cmpfunctionconfigs.mcfunction).
4. High readability
## Look out
This package was developed in 1.18.2 in the fabric environment and has not been tested for compatibility with forge and other versions (in fact, as long as the item id of the compressed space module does not change, it can be compatible up until the major update of the component).
If you have bugs or suggestions, please contact the author or give feedback in the comments section
# Future plan
Add fluid, energy, stress (Create), mana (Botania), and other mods for yield inference of various resources
Anti-cheating, restrictions on mods such as Ender storage that can transfer items across space to prevent “scram” production (current versions can jam, but what difference is this from cheating?)
Author’s email. If there are any issues, please provide feedback here.
[email protected]
Yukami’s Sophisticated Backpack Tab
Yukami’s Sophisticated Backpack Tab is a client-side mod that add backpack tab to your inventory and other GUI for easier access
Require [Sophisticated Backpack](https://modrinth.com/mod/sophisticated-backpacks) and Sophisticated Core. Current supported version is 1.20.1 Forge, 1.21.1/8 Neoforge, other versions coming soon
Feature
– Swap between any GUI and your equipped backpack with ease, no more closing and opening backpack constantly just to get the items you forgot to
– Should work with almost all blocks that have an interface, if it doesn’t work custom config is supported
– Transfer items between tabs seamlessly
– Support config to change the position of the tabs and adding supported blocks if the blocks GUI don’t yet display tabs
– Config file is named yukamibackpacktab-client.toml, if there are issues please submit a bug report on the comment section or on my github repo.

YTSpawn
This is a simple plugin which makes it easier to setup a spawn and also go to that spawn by using these following commands.
Commands:
/setspawn – Can only be ran by operators and it sets the spawn of the server to where the executor is standing at.
/spawn – Takes you to the spawn if spawn is actually set. If not it will display a message saying that spawn is not set using /setspawn command.
Your_Time
# Your_Time
[](https://modrinth.com/mod/your_time)
[](https://modrinth.com/mod/fabric-api)
[](https://modrinth.com/mod/Nixienaut)
[](https://github.com/rotgruengelb/Your_Time/issues/new?assignees=rotgruengelb&labels=version-port&projects=&template=version_port_request.yml&title=%5BVERSION%5D+____+Version+Port+Request)
This mod adds a Timer displaying your in-game/session time in the in-game HUD. Look at the Gallery if you want to know how it looks in-game.
## How to Configure
Use Mod Menu to access the Configuration Screen of the Mod.
### Formatting the Timer Text
There is a Guide on the syntax for the formatting settings:
“`
%s% Seconds (to next minute)
%m% Minutes (to next hour)
%h% Hours (to next day)
%d% Days
%tS% Total Seconds
%tM% Total Minutes
%tH% Total Hours
– Insert “n” for a line break.
– Put “%%” to insert a normal “%”.
“`
## Dependencies
– [FabricAPI](https://modrinth.com/mod/fabric-api)
– [owo-lib](https://modrinth.com/mod/owo-lib)
– [Nixienaut](https://modrinth.com/mod/Nixienaut)
& You should install [Mod Menu](https://modrinth.com/mod/modmenu) to get access to the config Screen.
—
### Recommended Mods
– [Jump_Connect](https://modrinth.com/mod/jump_connect): Quickly join a configurable server by holding Alt/Ctrl/Shift Key whilst clicking on the Multiplayer Button in the Main Menu.
YouCantHaveThat
Prevents obtaining/breaking any item of your choice.
Great for protecting your server or spicing up survival.
## Supports
– 26.1.2
– 1.0.2 supports 1.16 – 1.21.x
## Features
– Prevents obtaining / breaking / placing.
– Scans inventory/containers when opened.(Can be toggled off for survival fun now.)
– Detects offhand.
– Lightweight. Operates completely through player actions.
You Shall Not Spawn!

Disable unwanted mobs from spawning using JSON configuration.
Supports Forge, Fabric, and Quilt
⭐ Features ⭐
Add the ID of the entity you want to remove in config/ysns/disabled_entities.json5 to completely remove entities from spawning.
Whether per dimension or globally (by using "!.*"), you can control the spawn rate of an entity in the config/ysns/per_dimension_entities.json5 config.
Need to disable multiple entities from 1 mod? Or is there a pattern in them? Then no need to repeat yourself!
With regular expressions, you can disable multiple entities in a single entry, disable all entities from a mod, and a lot more! Simply start the entry with "!" and then write your regular expression.
The config files have comments explaining and giving examples of what you need to add to make the mod work! If you need extra help, feel free to hop in my Discord in the #elocins-projects channel.
FAQ
- Can I use this in my modpack?
Of course! It was designed for modpack creators to remove undesired entities that may unbalance the game or create issues.
- Can I still make the entities spawn?
In the case of using the disabled_entities config, no. Once a mob is added to the blacklist, there is no way to spawn it by any method. Both natural or through eggs/commands. This mod is meant to completely remove undesired entities.
In the case of the per_dimension config, it works via chance, so at 0.0 they won’t spawn at all. But at 0.5 it’ll have a 50% chance of spawning.
Everything happens on the server’s side. Though it is recommended to leave the mod and config for clients too, for the case they want to play a single-player world. You should always leave this mod in the server pack alongside its config.
- What if I add an entity to the blacklist that was already spawned?
Spawned entities will still exist, so it’s up to you if you want to kill them or not. For this reason, it’s recommended to configure the mod before creating a world.
- What if I misspell an entity’s ID in the config file?
Nothing will happen. Adding invalid IDs won’t cause issues, but obviously, the entity won’t be blacklisted as it technically doesn’t exist. The same thing would happen if the mod isn’t present, but it will be if it’s added later and the ID is valid.
Yoo RAM
**Description:**
Yoo RAM shows real-time memory usage, including used, free, and total RAM. It helps administrators and users monitor system performance easily, making memory management simple and transparent. The tool is lightweight, reliable, and designed for quick insights into how resources are being used.
**Commands:**
“`
/ram – Displays current RAM usage.
/yoo-ram – An alternative command for the same functionality.
/rambar – toggles the RAM BossBar.
/yoo-ram bar – alternative access to the BossBar
“`
**Permissions:**
“`
yoonai.ram.command.ram – Allows access to the `/ram(/rambar)` and `/yoo-ram(/yoo-ram bar)` commands.
“`
Yoo Announce
# YooAnnounce
**YooAnnounce** – Minecraft plugin for automatic chat announcements.
## Commands
| Command | Alias | Description |
| — | — | — |
| `/yoo-announce help` | `/ya help` | Displays the help menu and plugin information. |
| `/yoo-announce reload` | `/ya reload` | Reloads the configuration and restarts the announcement task. |
## Permissions
| Permission | Description
| — | —
| `yoonai.announce.command.help` | Allows use of the `/ya help` command.
| `yoonai.announce.command.reload` | Allows use of the `/ya reload` command.
## Configuration
* All configuration files are located in the plugin folder.
* `config.yml` – main plugin settings (messages, intervals, etc.)
## Reporting Bugs
* If you encounter issues or have suggestions, please create an [Issue](https://github.com/yoonaipro/Yoo-Announce/issues).
* Provide as much detail as possible (Minecraft version, plugin version, error messages).
YönetimPaneli
YonetimPaneli is plugin to use to manage your server from desktop
Also this plugin provide to use some plugin from desktop
Compatible Plugins
– Authme
– DiscordSRV
– Vault
– NuVotifier
These plugins are for Integration Menu
You can restart plugin with “/frame-start” command
And plugin has in-game features
For more information, Look Gallery