Waypoints Memory

This datapack adds the ability to create portals for fast travel.

To do this, you need to create a Memory Extractor.
Drinking this will give you a Clot Memory with the stored coordinates of that location. You can also rename the Clot Memory on the anvil to name the portal.
Now you need to create and place the Memory Portal in the location you need. Now use Clot Memory on the portal to activate.
To remove the portal, use the Memory Portal Resetter.

**Doesn’t work between dimensions!**

# Recipes
## Memory Extractor
![Waypoints Memory datapack Minecraft Data Pack](https://i.imgur.com/4HIBfTX.png)

## Memory Portal
![Waypoints Memory datapack Minecraft Data Pack](https://i.imgur.com/pSG7URu.png)

## Memory Portal Resetter
![Waypoints Memory datapack Minecraft Data Pack](https://i.imgur.com/t7ms5th.png)

Disable display of coordinates:
“`
scoreboard players set wm.coords settings 0
“`

WaypointHomes

# WaypointHomes
Adds Waypoints and Waypoint Transporters, a more immersive and balanced alternative to the common /home system many servers use.

Players can place down Waypoints, then teleport to them later using a Waypoint Transporter.

## Crafting

To craft a Waypoint, you use 3 glass, an eye of ender and 1 obsidian in this pattern. To use it, you right click with it in your hand. This places down the waypoint in your current position.



To make a Waypoint Transporter, you need 2 Breeze Rods and 1 Nether Star in this pattern. To use it, right click with it in your hand. This opens up the Waypoint Transporter’s GUI. In this GUI, you can teleport to and remove waypoints, as well as right click on them with an item to set it as an icon.

## The GUI

The Waypoint Transporter GUI has arrows you can use to navigate to different pages, and you can click on waypoints to teleport to them. Right clicking with an item sets that item as the Waypoint’s icon, and shift-right clicking will delete the waypoint, placing it back into your inventory.

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Wax Wand

Wax/unwax **all copper blocks** in **1.21.6 – 1.21.11**.

## Features
– **Copper** **blocks**, **cut**, **slabs**, **stairs**, **grate**, **bulb**, **trapdoors**
– Keeps states (waterlogged, half, etc.)
– **6-block** reach + particles & sounds
– **Single & AoE** – (1×1) & (5x5x5)
– Advancements, because why not 🏆
– **Particle Outlines** to see the effected area.

## Crafting
Wax Wand **(1×1)**

![crafting recipe](https://cdn.modrinth.com/data/cached_images/fd75aa50887cf7dd5d4e2f25cc4a591ad41d5306.png)

**AoE** – Wax Wand **(5x5x5)**

![crafting aoe](https://cdn.modrinth.com/data/WLScjdnc/images/aa263e310b37879edc7226ca93a12ff1cf0ca799.png)

## Use
1. Hold the **Wax Wand**.
2. **Sneak + Right-Click** the copper block you’re looking at (up to 6 blocks range).
3. Toggles **waxed ↔ unwaxed**. Same for the AoE Wand.

**Join the [Discord](https://discord.gg/rXnr7XHRg8) server for bug reports or feature suggestions. Im just starting :)**

Waxed lightly weathered cut copper mod

![Waxed lightly weathered cut copper mod](https://cdn.modrinth.com/data/cached_images/6b8d459cbb599d7d6b6e883ad23288472dce2ba9.png)

**Mod collaborator**
-Me (Kubix_cube): main creator
-hexy: helped with some textures : [https://www.youtube.com/@hexy6915/videos](https://www.youtube.com/@hexy6915/videos)

**Mod loader**
– This mod is made FOR FORGE if you use anything else it will not work

**What can find in this mod**
– new mobs made of waxed lightly weathered cut copper
– new block made of waxed lightly weathered cut copper
– new structures made of waxed lightly weathered cut copper

**How did I created this mod**
– I used mcreator to create this mod, so if there is performance issues I cannot do anything about it.

**Optifine compatibility**
– Optifine is really compatible with this mod

The Wawa Pack

## The silly, magical Create and Exploration / Adventure-centric modpack!
### This description will serve as both a summary and guide to the pack!

#### Exploration and adventure encouraged with mods like Nature’s Compass and Waystones!
– Many biome mods like Terrestria, Terralith, and Promenade
– New and improved structures in the Overworld with mods like CTOV, Explorify, and Towns and Towers
– Nether and End changes via BetterNether, Amplified Nether, and BetterEnd
– An enhanced underground experience via YUNG’s mods and Spelunkery
– Lootr to make the multiplayer adventure experience smoother
– Traveler’s Backpack and other mods to make inventory management easier

Exploration Gallery

WIP, currently empty!

#### Don’t forget about combat! This pack offers mods like Combat Roll, BetterCombat, Simply Swords, etc!
– Better Combat, a very improved and more nuanced approach to combat mechanics
– Simply Swords; many new weapon types and ways to fight
– More Bows: Restrung, if you prefer to fight ranged
– Combat Roll, an interesting movement mechanic for combat with enchantments and upgrades
– Immersive Armors for your defensive and style

Combat Gallery

WIP, currently empty!

#### Tons of new building materials from the likes of Chipped, Adorn, Twigs, and more!
– Chipped, Stoneworks, Create, etc for all your block palette needs
– Adorn, Beautify, Hearth and Home, etc for all your furnishings
– Many interesting wood and stone types to experiment with

Building Gallery

WIP, currently empty!

#### Featuring many tech mods like Create, ComputerCraft, AE2, and more!
– Create and many of its addons
– Deep Mob Learning: Refabricated (Different way to obtain mob loot)
– CC: Tweaked with Create integration (Turtles, Lua, etc)
– EnderChests and Tanks (Ender chest color coding!)

#### An enhanced and (somewhat) optimized experience!
– Sodium, FerriteCore, Lithium, etc to help performance
– Mods like AuthMe and Cherished Worlds for QoL
– ImmediatelyFast, C2ME, and Chunky to improve rendering
– Mods like AmbientSounds, CaveDust, Charmonium, etc help atmosphere
– NotEnoughAnimations and BetterCombat make players more animated
– Xaero’s Minimap and World Map to both help find your place and mark locations
– More Mob Variants and dynamic world generation to make the world feel more alive
– Roughly Enough Items, Resources, and more to help you find and create easily
– Mods like Global Packs to help customize your experience

Other fun mods:
– Origins and Extra Origins
– Joy of Painting
– Grappling Hook Mod
– Icarus (Wings!)
– Cosmetica
– Target Dummy (Shows hp!)
– Useful Slime (Slime items like tinker’s construct)
– Windchimes
– Wormhole (Portals!)

Other QoL and tweaks:
– Mouse Wheelie
– Carry On (Carry block entities)
– ClickThrough (Click through signs to inventories)
– CraftPresence (Customizable!)
– Elytra Slot (Elytra Trinket)
– Logical Zoom
– Move Boats (With crouch-right click)
– Bed Is Not Too Far Away
– Bad Wither No Cookie

Permissions

– You are not allowed to distribute this modpack on other sites without my permission
– You may use this modpack as inspiration or take elements to your own projects
– Please do not claim this modpack as your own
– You may and are encouraged to play with friends or share it
– All rights reserved unless stated otherwise

### Recommended Client RAM: **5-6 GB** | Recommended Server RAM: **~6 GB**

WaterBoost

# WaterBoost
Required Plugin: https://modrinth.com/plugin/kotlinplugins
– Everytime player steps/moves in the water, the water breathing effect for 15 seconds will be applied.
– The purpose of this plugin is to make impossible death through drowning ( unless you won’t move under the water ) but also to make travelling underwater player-friendly.

– Check out other plugins: https://modrinth.com/user/Winlyps

Water Resistance Potion

# Water Resistance Potion

A minecraft fabric (and neoforge) mod that adds the potion of water resistance which confers the “water resistance” effect—negating water damage that isn’t drowning.

In vanilla the only usecase for granting an entity water resistance is to allow mobs that are ordinarily hurt by water (e.g. Endermen) to swim in it without taking damage; however, if the [Origins](https://modrinth.com/mod/origins) mod is installed it will also protect the hydrophobic origins from water.

The effect allows this (non-expansive) list of entities to become immune to water damage:

* Enderman
* Blaze
* Players of an Origin with the “origins:water_vulnerability” power
* [Blazeborn](https://origins.readthedocs.io/en/latest/misc/base_contents/origins/blazeborn/)
* [Enderian](https://origins.readthedocs.io/en/latest/misc/base_contents/origins/enderian/)
* Any other hydrophobic origin

Brewing recipe:

![Potion of Water Resistance’s default brewing recipe: a sponge](https://cdn.modrinth.com/data/cached_images/b548d8b550beefbbfcc4c232fc20d438d64554ff.jpeg)

In a brewing stand, combine an awkward potion with a sponge. To make the potion last longer, add redstone.

The potions are commonly found in the loot of shipwrecks, sometimes in ancient cities, and rarely among other places.

The potion brewing recipe can be changed (to any item in the game) in the mods config file and/or in its modmenu entry. The colour of the potion is also changeable.

For instance, you could set the item to a “minecraft:nautilus_shell” and the colour to be green:

![](https://cdn.modrinth.com/data/oXj4ct3c/images/874f971c05a685b5466e96f3b0e5cac2edb15163.jpeg)

![](https://cdn-raw.modrinth.com/data/oXj4ct3c/images/69eb34b736e5372df5d09a61bd060bdcff1d864f.png)

Water of Youth

Make your pets never ages with this DataPack.
You can turn entities into baby or adult form at will.

Craft the new _**Potion of Youth**_ or _**Potion of Age**_ and throw it to an entity in order to make it a baby again or an adult instantly.

Entities sprayed with the _Potion of Youth_ will **remain** in its **baby** form (won’t age) until a _Potion of Age_ is used on them.

**BETA:** The recipes are prototypes, I would like to know your opinions and suggestions.

warrior sword

## Warrior’s Blade
##
A legendary, self-sharpening greatsword forged for the frontlines of Moderith.
![Sword](https://cdn.modrinth.com/data/8fF5LCFP/images/d43de9bab3e61d05a62b6fe89502055b2e2f4d8c.png)

The Warrior’s Blade is a top-tier legendary weapon designed for players who thrive in high-momentum combat. While it possesses the base strength and durability of a standard Netherite sword, its true potential is unlocked through consecutive victories. This blade is not just a tool of destruction; it is a sentient steel that feeds on the heat of battle, physically refining its edge with every kill you secure.

Features

– Sharpness Scaling: Every player defeated with this weapon increases its sharpness level by +1.0 damage.

– Netherite Strength: Out of the box, the blade matches the 8.0 Attack Damage and 2031 Durability of Netherite equipment.

– Legendary Status: As a legendary item, it features unique visual hums and resonance effects that intensify as its power grows.

– Balanced Decay: To keep the gameplay fair, the bonus sharpness stacks will reset if the player dies or leaves combat for an extended period.

### Statistics

![Blade](https://cdn.modrinth.com/data/cached_images/b71b3087042e257dcd380c493b5dbd644b6cc343_0.webp)

The blade starts with an Attack Damage of 8 and an Attack Speed of 1.6. Through its unique ability, players can reach a maximum of 10 stacks, granting a total bonus of +5.0 damage. This makes a fully powered Warrior’s Blade one of the most fearsome weapons in the game, rewarding those who stay aggressive and precise.

Idea taken from ItsClipss

Warranty

**Tired of your tools snapping mid-mining session?**
The **Warranty** enchantment gives your gear a second (or third!) life—literally.

## 🔹 What It Does
The Warranty enchantment prevents items from breaking when their durability reaches 0. Instead, the item is fully repaired and one level of Warranty is consumed. This cycle continues until all levels are used.

– 📈 Each level of Warranty = 1 extra full durability bar

– 🔄 Automatically repairs items on breaking

– 🧱 Works on all damageable items

– ⚖️ Cheaper to obtain than Unbreaking, but it does run out
## 🧩 Compatibility
– Minecraft 1.21.5

– Compatible with most other datapacks and vanilla features

– **WARNING** not compatible with other New Life Enchants without our compatiblity Datapack.
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