Pumpkin

## Pumpkin Shaders
Shaders that (try) to not make your computer cry while still somewhat sticking to the vanilla style.

#### PLEASE REPORT ALL ISSUES ON THE [GITHUB ISSUE TRACKER](https://github.com/mekboy21-dev/pumpkin-shaders/issues)

**PLEASE NOTE:** This shader is in early stages of development and you may experience issues while playing.

Tested on Windows & Linux. Iris is recommended over Optifine for versions that support it.

### Why is it called ‘pumpkin’?
I opened Minecraft, went to a village and saw a pumpkin. Thats kinda just it.

PSX-Core Shader

![PSX-Core Shader in a snowy forest](https://cdn.modrinth.com/data/cached_images/3000b2c3fed4dc936b1e7a2ba11024c161788c4a.png)

A Minecraft shader that recreates PS1 visuals. Features:
– Ordered dithering
– 5-bit per-channel color quantization
– Gouraud shading with banded light levels
– Vertex snapping
– Affine texture mapping
– Fog (scary)

Most of these are configurable via the shader settings! Only thoroughly tested with Iris on 1.21.11 (works on older versions too, please report bugs).

# Preview
> See more on the Gallery page!

With fog (default):
![PSX-Core Shader in a snowy forest with fog on](https://cdn.modrinth.com/data/cached_images/0f21d7b591813190785ae8a9bf188a4e06af9617.png)

Without fog:
![PSX-Core Shader in a snowy forest with fog off](https://cdn.modrinth.com/data/cached_images/8a05a2c873c708fb0f93c6d95b531e3d6a359396.png)

In a cave:
![PSX-Core Shader in a dark-ish cave](https://cdn.modrinth.com/data/cached_images/d8a4375296e94cc91df4696d64946f8c6f855ceb.png)

> Modpacks are welcome to use this shader, only via adding it as a dependency to your modpack. Do not reupload or repack this shader.

Psiho shader

I do not know how **_psychos_** see the world, but I was curious. That’s how I created this shader.

Caution! If in the settings file.glsl change the shader parameter and make it greater than 100, unpleasant things can happen.

Do you want to try something new? This shader will add a sense of madness and pain to the game. It is especially suitable for those who have already gone through Minecraft many times, built many buildings and created mods and shaders. If you get bored, try to test your strength and become a real masochist!

With this shader, every stage of the game, from the tree to the dragon, will become incredibly difficult. But that’s not all! Try to build something more complicated than two blocks on the sides and three up. Feel the real pain and enjoy the game on a new level!

?

**_what I created…_**

For true connoisseurs of difficulties, open the settings file.glsl and make the following changes:

“`glsl
#define MESS_INTENSITY 250.0 // maybe… more)?
“`

Pollution 2035 Shaders

## Pollution 2035 Shaders

As hazy as smog, as haunting as memory.

Make you experience both cinematic immersion and smooth gameplay.

### Features

#### Performance without compromise.

Optimized from LIGHT Shaders (Chocapic13’s Shaders’ fork) core,

Stripped away resource-heavy effects that don’t serve the atmosphere,

Delivers stable FPS even in entities dense zones.

#### Distinctive polluted aesthetic.

Not just another “pretty” shader pack—

Crafted to immerse you in a world choked by industry.

Let you experience the movie environment as if you were there.

Plus unique post-processing exclusive to this pack.

#### Adaptive darkness handling.

Nether and caves feel appropriately oppressive without becoming unplayable—
specialized exposure adjustment ensures visibility while preserving the grim mood.

### Requirements

– Iris Shaders, Oculus Shaders or OptiFine.
– OpenGL 1.2 support.
– An ordinary GPU. (even extremely below average)

### *If you want to support my work, you can subscribe to my [Patreon](https://www.patreon.com/Author87668/join) membership.*

PixelCraft Shaders

## Euphoria_Patches_logo   A Complementary Shaders Edit
![Comparison](https://cdn.modrinth.com/data/cached_images/6eca16d9dd4b1b8c64f68a3f82e524a63e121d07.png)


Static Badge

Static Badge


Static Badge

PixelCraft Shaders is a [Complementary Shaders](https://modrinth.com/shader/complementary-reimagined) edit, developed by [SpacEagle17](https://linktr.ee/SpacEagle17), aiming to replicate pixel art. Every screenshot is a new piece of art brought to life!

**Important notice: Please don’t report any bugs to Emin, contact information is below.**

Patreon


## 🔗 Links
* **Support SpacEagle17 on [Patreon](https://www.euphoriapatches.com/support/) and get access to Preview Versions!**

* **[Website](https://euphoriapatches.com)** of Euphoria Patches – the main project of SpacEagle17!

* **Contact: https://euphoriapatches.com/contact**

## Sponsored by Ember Host
Looking for an affordable and reliable Minecraft server host? Check out [**Ember Host**](https://www.euphoriapatches.com/ember-referral)! I personally love working with them – they offer incredible value for the price, are highly underrated, and have an amazing support team.

By clicking the banner below, you’ll get a **10% discount on your first purchase** and support the development of Euphoria Patches, with 50% of your first purchase going directly to its creator. Alternatively, use the code **EUPHORIA** at checkout to claim your discount!

Special thanks to Emin the developer of [Complementary Shaders](https://www.complementary.dev/) and all testers on Discord! This project would have been impossible without you!

PineShaders

### ABOUT

**Pine Shaders is a nature-themed shader pack inspired by the beauty of the natural world. Built as an edit of Complementary Shaders, it enhances the game’s visuals with lush lighting, soft shadows, and vibrant colors that bring nature to life. Every scene feels calm and organic — from glowing sunsets to gently waving leaves — making it perfect for players who love peaceful, realistic, and immersive environments..**

[![FAST](https://cdn.modrinth.com/data/cached_images/543baf6bc23f3e32dcdc5a621193048737455fa0_0.webp)](https://fastclient.net/gamesofdev)

### Features

**Pine Shaders comes with customizable settings similar to Complementary, allowing you to switch the shader style from fantasy to realistic. It also features glowing clouds and many more advanced options for a personalized visual experience.**

### BUGS

**Found a bug? You can report it by creating a ticket under the bug category in our Discord server. Your feedback helps us improve Astral Core and fix issues faster. Every report means a lot to us and truly makes our day better!**

[![Discord](https://cdn.modrinth.com/data/cached_images/c952a5d53a7af1439b21e9a934efd0ef66cf42a4.png)](https://discord.gg/TpsGTtTnSm)

**OFFER!!**

![offer](https://cdn.modrinth.com/data/cached_images/8c2601c81bad72a543406e08506cd532288fc150.png)

### License

**Pine Shaders follows the Amethyst Shader License. It is published under the same license and fully complies with all the original rules and conditions set by Amethyst Groups. Proper credits and usage guidelines are strictly maintained.**

Photon Shaders

## Community

* Join my [discord server](https://discord.gg/ngEW66HScd) for questions, suggestions and development updates
* You can also [donate](https://ko-fi.com/sixthsurge) if you would like to say thanks

#### Frequently asked questions

1. “When will Photon be released for _new Minecraft version_?”
– Shader packs are generally not very dependent on MC versions; as long as Iris is available, Photon should just work.

## Features

* Fully revamped sky, lighting and water
* Detailed clouds with several layers and many different cloud types
* Immersive weather system providing different skies each day
* Voxel-based colored lighting (enabled with Ultra profile, requires Iris)
* Screen-space reflections
* Volumetric fog
* Soft shadows with variable-size penumbras
* Detailed ambient occlusion (GTAO)
* Camera effects: bloom, depth of field, motion blur
* Much improved image quality with TAA, FXAA and CAS
* Advanced temporal upscaling (disabled by default) for low end devices
* Extensive settings menu allowing you to customize every aspect of the shader
* Full labPBR resource pack support

## Compatibility

### Shader loaders
* [Iris](https://irisshaders.dev/download) (recommended)
* Iris is a modern shader loader with far better performance, mod compatibility and developer features than OptiFine
* Some features (Colored Lighting) will only work on Iris
* [OptiFine](https://optifine.net/home)

### GPU vendors
* Nvidia
* AMD
* Intel
* **NOT** compatible with Apple GPUs (Metal)

### Mods
* [Voxy](https://modrinth.com/mod/voxy)
* [Distant Horizons](https://modrinth.com/mod/distanthorizons)

## Showcase videos


## Acknowledgments

* Settings menu translations:
* [NakiriRuri](https://github.com/NakiriRuri) and [OrzMiku](https://github.com/Orzmiku) (Chinese)
* [Jmayk](https://github.com/Jmayk-dev) (Italian)
* [Timtaran](https://github.com/Timtaran) (Russian)
* [Emin](https://github.com/EminGT) – Shadow bias method from [Complementary Reimagined](https://www.complementary.dev/shaders/) (fully fixes peter panning and light leaking underground!)
* [DrDesten](https://github.com/DrDesten) – Depth tolerance calculation for SSR (helps to prevent false reflections)
* [Jessie](https://github.com/Jessie-LC) – f0 and f82 values for labPBR hardcoded metals
* [Sledgehammer Games](https://www.sledgehammergames.com/) – Bloom downsampling method used in Call of Duty Advanced Warfare (described [here](http://www.iryoku.com/next-generation-post-processing-in-call-of-duty-advanced-warfare))
* http://momentsingraphics.de/ – Blue noise texture
* [NASA Scientific Visualization Studio](https://svs.gsfc.nasa.gov/4851) – Galaxy image

Pegasus Shaders

If you follow me on [YouTube](https://m.youtube.com/@timetravelbeard3588?si=gBJoIsu4O9kolu_r), or play with any of my heavy shaders, you know I like to push the limits and do things that no one has done before. But those shaders are heavy!!

The aim of this shader is to mix some of the state of the art and never done before features of my hard to run shaders ‘[Icarus](https://www.patreon.com/timetravelbeard)’ and ‘[CTMPOMFIX](https://www.curseforge.com/minecraft/shaders/ctmpomfix-shader-chocapic13-shaders-edit)’, and the performance of my very fast Vanilla+ shader ‘[Simply Upscaled](https://modrinth.com/shader/simply-upscaled)’.

This is Pretty Early in development.

If you would like to support development, play with my more top-tier shaders ‘Icarus’, get early access to dev builds and new features, or just say thank you, please join [my Patreon](https://www.patreon.com/timetravelbeard).

If you would like support, to share screenshots, make requests, or join the community, please join [my discord](https://discord.gg/S6F4r6K5yU).

** ‘Vx’ versions (0.3.3 and up) get lower fps due to voxelizing for Colored Lighting. If you use 0.3.2 you will get better fps but not have Colored Lighting**


Current notable features:

-distant horizons support

-physics mod support

-photonics mod support (check alpha versions)

-crashing Beach waves (with physics mod and iris on 1.20.1 or higher)

-optional texture upscaling

-pbr

-speed (on lower presets)

-vanilla, cartoon, and realistic/fantasy styles

I hope you have fun!

Let me know what you think.


videos of what’s new:


– alpha versions aren’t tested on all hardware yet, please tell me about bugs or errors on discord.

discord: https://discord.gg/S6F4r6K5yU

Patreon: https://www.patreon.com/timetravelbeard

YouTube: https://m.youtube.com/@timetravelbeard3588?si=gBJoIsu4O9kolu_r

Panini Projection

panini projection shader which will reduce motion sick. Panini projection reduces image distortion at the edges of the screen when using high FOV setting
this projection is based on the shader ‘anti aliasing(taa faa)’.
这是一款能够减轻晕动症的Panini投影着色器. Panini投影可以减少屏幕边缘图像的变形. 基于’anti aliasing(taa faa)’着色器实现。

🖌️PaintBound

# 🖌️ **PaintBound Shader**

Transform your Minecraft world into a **living painting**! This unique stylized rendering shader brings an artistic painted aesthetic to your gameplay, featuring hand-drawn style outlines and dynamic paintwork that makes every block look like it was painted by an artist.

## 📺 **Trailer**


## ✨ **Features**

🖌️ **Paint filter** – A Kuwahara filter adds splotches of paint to the image
✏️ **Pencil-style outlines** – Give everything a hand-drawn appearance
🎨 **Color Palette** – Choose between two defaults or add your own custom color palettes
⚙️ **Extensive customization** – Tweak settings to match your artistic vision

## 💬 **Community & Support**


Discord
Join our Discord

Share screenshots, suggest features, or get help with the shader! Your feedback helps make **PaintBound** even better.

## 🙏 **Credits**

Special thanks to **XorDev** for allowing the use of block model distortion, Voronoi texture effects, and water glare techniques from the [Unsquare Shaderpack](https://github.com/XorDev/Unsquare-Shaderpack) that help bring this artistic vision to life!