Steadfast is a remarkably fast and unobtrusive shader pack with exceptional
attention-to-detail. Easy on the eyes and on your computer, Steadfast massively
improves the graphical quality and realism of Minecraft without getting in the
way of actually playing the game.
Steadfast is free and open-source software developed by coderbot, and can be downloaded from https://modrinth.com/shader/steadfast-shaders (Modrinth), https://www.curseforge.com/minecraft/shaders/steadfast (CurseForge), or https://github.com/coderbot16/Steadfast (GitHub). Anyone can modify and distribute it under the terms of the GNU General Public License, version 3.
## How fast is it really?
Steadfast runs great even on midrange laptops from 5+ years ago, with the
default High profile delivering a smooth 60+ FPS experience on most computers
capable of running Minecraft. On computers with a dedicated high-end graphics
card, Steadfast flies and even the High profile can reliably reach 250-500 FPS.
With a lower profile, it runs playably even on a Raspberry Pi!
Steadfast is designed for mobile / integrated graphics hardware, and is built to
require minimal graphics memory bandwidth and only moderate graphical compute
power.
## Features
* Semi-realistic atmosphere with high-quality sky and fog
* Real-time shadows cast by the sun and moon
* Foliage that waves with the wind and has subsurface light scattering
* Perfectly-tuned lighting to give the illusion of bright sunlight and darker
nights and interiors, but without excessive changes in brightness or contrast,
or obtrusive effects like auto-exposure
* Approximate light shafts (“godrays”) from the sun and moon
* Exceptionally detailed water waves with actual visual depth, reflection,
refraction, and realistic absorption based on water depth
* Water and ice can reflect anything visible on the screen
* Sunlight and moonlight cast bright water caustics on underwater surfaces
* Windswept high-altitude cirrus clouds as well as support for Minecraft’s
standard blocky clouds
* Note: Neither are enabled on the default profile for now.
* Ambient occlusion through Minecraft’s built-in smooth lighting
* Integration with the Distant Horizons and Voxy mods, which offer extreme
render distances without significant performance loss
* Wide compatibility with other mods and modpacks, including support for
high-performance rendering pathways in mods like Create (through the
Colorwheel add-on mod)
## Platform compatibility
Steadfast supports the following hardware and underlying platforms:
* NVIDIA, AMD, and Intel GPUs
* macOS, including Apple Silicon
* Linux, including most hardware supported through the open-source Mesa graphics
drivers, such as the Raspberry Pi and the Steam Deck.
* Minecraft 1.18.2 and above using the Iris shader mod (Iris 1.5 or newer).
## Current limitations
Steadfast has some notable limitations that I hope to resolve in the future:
* Steadfast does not currently support any version of OptiFine.
* Steadfast offloads a ton of calculations to the CPU, but the feature used
to do this (“custom uniforms”) works a bit differently in OptiFine compared
to Iris and porting will take a lot of effort as a result.
* Steadfast lacks support for any dimension other than the Overworld, which
includes a lack of any well-tuned support for the Nether and End.
* To support another dimension basically requires making a new visual style
for the shader. This can take months of work to get right.
* The current Nether / End appearance is entirely playable and lacks the
same serious bugs you might normally expect from shaders lacking dimension
support, but not optimized or tweaked to the same level of quality as the
Overworld dimension. In other words, it basically just works on accident.
* Steadfast does not currently support colored lighting.
* This is really hard to implement in a high-performance and high-quality
way, but I am looking into it and fortunately there is prior art in the
community.
* The current default profile has some issues when underwater and lacks clouds.
* This profile is mostly playable otherwise, and you can enable existing
cloud options if you prefer. Fixes for both are under development.
## Support policy
* I aim for a high standard of quality in my software, and the goal of the beta
testing phase is to find and fix any bugs, stylistic issues, and similar
defects.
* Please try to avoid duplicate bug reports, and use your best judgement when
trying to find out if a bug is in Steadfast, Iris, Minecraft, another mod, or
your graphics drivers / system, but if you aren’t sure, please feel free to
submit a report.
* We aren’t able to help you get Steadfast working properly on phones and mobile
devices running Android or iOS, even with software like PojavLauncher, due to
widespread correctness issues and bugs in the graphics drivers and required
compatibility layers.
## Credits
* Steadfast takes heavy visual inspiration from Sonic Ether’s Unbelievable
Shaders (SEUS), especially SEUS Renewed, as well as some of Chocapic13’s
shaders. SEUS is a great shader pack, and I hope you enjoy this implementation
of a similar visual style!
* Steadfast would not be possible without the Iris shader loader, in particular
the continued development & maintenance by IMS212 allows Steadfast to work on
many Minecraft versions with minimal fuss on the side of Steadfast.
* I would also like to thank my dedicated testers who helped highlight and
uncover many of the bugs and issues fixed in the development of Steadfast!
Static Shader
Adds vhs effect, soft shadows, bloom, wavy water.
Attempting to make the visuals like those old photos taken in PSP/original iphone.
This is a really early project, don’t expect much. There are a bunch of stuff I need to fix and I am new to this whole minecraft shaders thing.
Spooklementary
# Spooklementary
## What is Spooklementary?
* Spooklementary, by SpacEagle17, is an edit of EminGT’s [Complementary Shaders](https://www.complementary.dev/).
* It is a horror-themed shaderpack that transforms your game into a moody and spooky experience.
* Perfect for Halloween or scary maps! Click “Gallery” at the top of the page to see screenshots.
**Important notice: Please don’t report any bugs while using this add-on to Emin, but to me instead on [Discord](https://discord.gg/5N45SAsC3X).**
## Links
* SpacEagle17’s **[Discord](https://discord.gg/5N45SAsC3X)** Server for discussion, questions, suggestions…
* Follow SpacEagle17 on **[Twitter/X](https://twitter.com/SpacEagle17)** to get news about the shaderpack
## Sponsored by Ember Host
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Spirity Motion Blur
🎮 Spirity Motion Blur Shader
Spirity Motion Blur is a performance-friendly shader designed to give your Minecraft gameplay a smooth and cinematic feel without reducing FPS.
✨ Features:
• Smooth motion blur effect while moving
• No FPS drop (optimized for low-end devices)
• Clean and minimal visual enhancement
• Works perfectly for PvP and fast gameplay
• Compatible with Iris and OptiFine
• Supports Minecraft versions 1.21 to 1.21.11
⚡ Performance:
This shader is built for stability. Even on low-end devices, you can enjoy motion blur without lag or stutter.
🎯 Use Cases:
• PvP gameplay
• Smooth camera movement
• Cinematic recording
• Survival gameplay enhancement
🛠️ Installation:
1. Download the shader
2. Move it to .minecraft/shaderpacks/
3. Enable it from Video Settings → Shaders
⚠️ Note:
This shader focuses only on motion blur. It does not include heavy effects like reflections or ray tracing to ensure maximum performance.
👑 Credits:
Created by ItsAnshuXD
Spirit Shader
**With simple lighting and no shadows, this shader is designed specifically for low-end hardware, “potato” PCs, and players who value high FPS above all else.**
___
This shader focuses on performance first, delivering a lightweight visual upgrade over vanilla without the heavy resource cost of traditional shaders.
Features include: enhanced lighting, subtle atmospheric improvements, improved sky/weather visuals, and small color enhancements while maintaining smooth gameplay even on slower systems. By avoiding expensive effects like dynamic shadows, reflections, volumetric lighting, and other demanding features, this shader keeps frame rates high and input responsive.
This pack aims to make Minecraft look cleaner and more vibrant while staying optimized for older laptops, integrated graphics, and budget hardware. If you want the feel of a shader without sacrificing performance, this pack is built for you.

Somber is a light-weight shader that aims to bring back the nostalgic atmosphere of earlier beta / alpha versions of minecraft with added eerie effects.
**It is recommended to use the built-in *Programmer Art* texture pack to bring back old textures.**

## Effects
Most effects can be toggled and customized in the settings menu for the shader including
– Vignette
– Vignette Strength
– Chromatic Aberration
– Aberration Strength
– Noise
– Noise Strength
– Fog
– Fog Strength
– Fog Sky Overlay
– Water Transparency
– Water Vibrance Strength
– Old Foliage Vibrance
– Foliage Vibrance Strength
– Star Brightness
– Sun and Moon Brightness
The shader also accentuates shadows similarly to old versions, adds dynamic fog which darkens with depth, and removes transparency from the top water layers so you can’t see what’s below.

Solas Shader
### **Showcase**
————————————
### **About**
+ Solas is a fantasy stylized shaderpack aiming to provide stunning visuals at a moderate performance cost. Screenshots showcasing the shader can be found in the **Gallery** section.
### **Main features**
+ **Advanced lighting**
– Colored block lighting
– Realtime shadows without light leaking in caves
– Cloud shadows
– Subsurface scattering on certain blocks
+ **High quality volumetrics**
– 3D Clouds, crepuscular rays, fireflies, Nether smoke, Ender protoplanetary disk
+ **Beautiful sky effects**
– Aurora, Milky Way, Ender Nebula and Black Hole, rainbows
+ **Customizable post-processing**
– Fine-tuned tonemapping, bloom, lens flare, chromatic aberration, depth of field, motion blur, tilt-shift
+ **Realistic water**
– Procedural waves, caustics, light absorption and refraction
+ **Integrated PBR resourcepack**
– Emissive textures, reflective materials and procedurally generated normals
+ **PBR resourcepacks support**
– Both **LabPBR** and **OldPBR/SeusPBR** formats are supported
– Turn on “**PBR Resourcepack**” in shader settings!
+ **Mod compatibility**
– Voxy
– Distant Horizons
– Iris Shaders (Preferred loader)
– OptiFine (Custom skyboxes and colored block lighting are **not supported**)
————————————
### **Credits**
+ **EminGT** and **gri573** for improved shadow sampling.
+ **SixthSurge** for voxelization & light propagation algorithm.
+ **Capt Tatsu** for antialiasing and a few other pieces of BSL’s code.
+ **Community members** for contributing to Solas in different ways.
Soft Memory
# **Soft Memory**
**I have changed my username from McDonaldsWIFI_ig to IslandAggravated,why? Well nothing bad happened but I wanted to stay safe from potential issues… Anyway don’t worry it is the same dev, same updates!!**
## Recover what they took from us!
**Miss those memories where things were more colorful, brigther and there were no problems?, well… I have studied hundreds and hundreds of nostalogic images and tried several patterns to create something that feels safe… something that can resemble a childhood memory!**
**This is an edit from [Mellow Shader](https://modrinth.com/shader/mellow) by The CMK. I challanged myself to edit it on an intel igpu and it had to run so I am sure that you can run the shader in any device. Special thanks to The CMK, you are the GOAT.**
## Update 1.13
**Version 1.13 comes loaded with new post processing effects such as: Light Shafts underwater, Heat Shimmering in the distance( resembling a hot summer day), Water Refraction and the overall base color of the water improved!**


(Water Refraction is disabled in this shot, but the distortion is also visible from the outside!)
## And Also: Improved Clouds!


## Childhood Summer mode :
### How it looks like:
This mode tries to resemble summer nostalogic memories. It hits its peak at sunrise and sunset. The combination of saturated and vibrant colors, bloom uneven grain and a tiny bit of color chanel splitting can bring what I call home.
## VHS mode :
### How it looks like:

This brings the “Mom said it is my turn on the xbox” memory. It oposed to Childhood summer in terms of colors as it is desaturaated and with less contrast. You can see most of the classic artifacts that VHS tapes caused. If you enjoy how VHS cameras worked this mode is the best for you
## Quality Presets:
– **Fast** – it is the most cut down version of all 4, I don’t recomend playing with this preset unless you want very simple effects and maximize your FPS;
– **Fancy (recomended for high FPS normal gameplay)** – has more effects than fast but not all of the effects that the shader packs. It is a perfect balance between quality and performance;
– **Fabulous (recomended for normal gameplay)** – this preset has all of the effects enabled at a reasonable quality,not as fast as fancy)
– **Ultra (recomended only for screenshots or renders)** – it doesn’t add more effects than fabulous. It only sets the quality to the max ensuring a crisp and detailed image.**It takes a lot of your FPS so BE CAREFUL**
## Features that this Shader brings:
– Very great performance as it was tested on an igpu;
– Nostalogic color grading;
– Shooting stars;
– Shadows;
– PBR and specular support;
– Realistic moon;
– Reflections;
– Godrays;
– VHS effects;
– Bloom;
– 2016 Clouds without frying your pc;
– Great end ambience;
– much more things it is worth giving a try 🙂
Snowimagined
Snowimagined Shaders
A [Complementary Reimagined](https://www.complementary.dev/reimagined/) edit
# Update: You can get this feature with our add-on called Euphoria Patches!
## Get it here: https://modrinth.com/mod/euphoria-patches
### To enable the feature go to: Shader Setting > Euphoria Patches Setting > World > Seasons > Winter
(Other seasons will come in a future update)
## What is Snowimagined Shaders?
* Snowimagined Shaders, by SpacEagle17 and isuewo, is an edit of EminGT’s Complementary Reimagined Shaders. It transforms your game into a beautiful winter wonderland. Click on “Gallery” at the top of the page to see screenshots.
## Community
* Join the [Complementary Discord](https://discord.com/invite/985QQxVQZF) to get support and interact with the community!
## Features
Click to Expand
* Snow works on all blocks including block entities like chests or player heads and translucent blocks like stained glass or ice
* Emission of emissive blocks is reduced if snow is on top
* Transparency of translucent blocks is reduced when snow is on top
* Snow doesn’t generate if near a light source or if under blocks (it still generates below blocks like glass, unfortunately not fixable)
* The resolution or noise size can be configured. Options are 16x, 32x, 64x and 128x. Default is 16x
* An option to change the snow noise intensity exists which makes the noise more or less apparent
* Snow has Integrated PBR properties, light can reflect on it
* On the sides of mycelium, path and grass blocks snow is also with a gradient generated
* The user can change the transparency of the snow in the settings
* The melting radius around light sources can be changed
* Snow desaturates the colors of the environment by a configurable amount
Snow Default
# Snow Default
Transform your Minecraft world into a winter wonderland with the **Snow Default** shader! This unique shader pack enhances your game with stunning visual effects, delivering a captivating snowy aesthetic while preserving the classic Minecraft experience.
– **Seasonal Transformation**: Instantly turns your Minecraft world into a winter landscape, complete with shimmering snow and frosty textures.
– **Visual Enhancements**:
– **Motion Blur**: Adds a smooth, cinematic feel to your movements.
– **Custom Clouds**: Experience dynamic clouds that enhance the overall atmosphere.
– **Depth of Field**: Bring focus to your scenes, creating a more immersive experience.
## Compatibility
– Fully compatible with both **Iris**, ensuring that you can easily integrate it into your existing setups.
– **Optifine** is comming soon..
## Usage Guidelines
### You Can…
– Use this shader pack for breathtaking screenshots and captivating videos that showcase your builds.
– Modify it for personal use to tailor the experience to your liking.
– Publish your heavily modified version* to share your creativity with others.
– Include it in modpacks or servers, giving your community a taste of the winter vibe.
### You Cannot…
– Share the shader pack without my permission. Respecting creators’ rights is essential for a healthy modding community.
## Important Notes
Please keep in mind that this shader is currently in **Alpha**. As such, you may encounter some bugs or unexpected behavior. Your feedback is invaluable as we work toward refining and enhancing the shader.