Zombie UUID Preservation

> ⚠ The 1.21 branch of this mod is technically compatible with 1.20, but notheless requires at least **Java 21** to function.

# Zombie UUID Preservation

If you use texture-packs that randomize villager textures, you may have noticed that their appearances change after being zombified or cured.
This mod fixes that, by ensuring the villager’s UUID is preserved after each conversion.

**The fix occurs on the server-side**

Although being developped around villagers, this also takes effect on some other forms of conversion:
– Piglin and Hoglin zombification
– Skeletons turning into strays
– Husks turning into zombies
– Zombies turning into drowned

## Credits
Mod icon and screenshots based on the [Human Era Villagers](https://modrinth.com/resourcepack/human-player-villagers) texture-pack, licensed under the [CC-BY-SA-4.0](https://creativecommons.org/licenses/by-sa/4.0/)

zombie siege (Guns in minecraft loot chests)

join my discord to report bugs and help support me [Day of the Dead Discord server](https://discord.gg/PAHCrH5uPT)

1.1.5

changed the chance of not getting a gun to around 25% – 33%
and changed the amount of ammo received from a chest to match a more realistic amount.
pistol: 13 – 64
shotguns: 10 – 36
assault rifles: 16 – 64
smgs: 32 – 64
snipers: 6 – 20
machine guns: 64 – 256

1.1.4

integration with:
ExtinctionZ,
Underground Bunkers,
Zombie survival kit.

1.1.2 – Zombie Extreme compatabilty

only adds guns to chest not other containers

Explore the world and scavenge through various loot chests, dungeons, and structures to uncover valuable firearms and ammunition. Firearms are seamlessly integrated into the game’s existing loot tables, providing a sense of excitement and unpredictability as players uncover new weapons on their adventures.

Engage in adrenaline-fueled combat encounters with hostile mobs, rival players, and formidable bosses as you put your newfound firepower to the test. From close-quarters skirmishes to long-range sniper duels, every firefight is a pulse-pounding test of skill and strategy.

“Zombie siege loot table mod” offers an exhilarating and action-packed Minecraft experience, elevating the game’s combat mechanics with the addition of firearms and ammunition to loot tables. Will you embrace the power of firepower and emerge victorious in the chaotic world of Minecraft, or will you fall victim to the relentless onslaught of your adversaries? The choice is yours.

1.20.1 requires vic’s pointblank

Zombie Proof Doors

Zombie Proof Doors
==================

Zombie Proof Doors is a Datapack for Minecraft that prevents Zombies from intruding
into your buildings by breaking doors. Unlike many predecessors, it handles **all**
types of door-busting Zombies.

It works by calming the odd urge that Minecraft Zombies have to break doors when
the difficulty is set to Hard or Hardcore.

Supported zombie
—————-

The following types of Zombies (and baby variants) will stop attacking doors:

* Zombie
* Husk
* Zombie Villager
* Drowned
* Zombified Piglin

license
——-

[Zombie Proof Doors Datapack for Minecraft][] by [MeeniMC][] is
licensed under [CC BY-NC-SA 4.0][5]

![][1]![][2]![][3]![][4]

Contact me if you have commercial plans.

[Zombie Proof Doors Datapack for Minecraft]: https://github.com/MeeniMc/zombieProofDoors
[MeeniMC]: https://github.com/MeeniMc
[1]: https://mirrors.creativecommons.org/presskit/icons/cc.svg?ref=chooser-v1
[2]: https://mirrors.creativecommons.org/presskit/icons/by.svg?ref=chooser-v1
[3]: https://mirrors.creativecommons.org/presskit/icons/nc.svg?ref=chooser-v1
[4]: https://mirrors.creativecommons.org/presskit/icons/sa.svg?ref=chooser-v1
[5]: https://creativecommons.org/licenses/by-nc-sa/4.0

Zombie Proof Doors

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum’s Quality of Life Bundle mod.
Zombie Proof Doors is a minimalistic mod which prevents zombies from targeting and breaking down doors. Villagers and players have over time figured out how to keep a single zombie outside, without worrying if the door breaks down.

——————

You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Zombie Players

ZombiePlayers is a lightweight Forge mod that lets you designate certain players as “zombies” for both lore and gameplay purposes. Once added to the zombie-player list, these players are ignored by zombies and other undead mobs, making them part of the horde instead of its victims. Players remain zombies until removed, and for extra immersion, their names appear dark green in chat, nametags, and player lists.

**Commands**

– /zombieplayers add – Add a player to the zombie-player list
– /zombieplayers remove – Remove a player from the zombie-player list
– /zombieplayers list – View all current zombie-players

**Current Compatibilities**

– Vanilla Mobs: Zombie, Zombie Villager, Drowned, Husk, Giant, Zoglin, Zombified Piglin, Zombie Horse
– [Hordes Mobs](https://modrinth.com/project/O3HDffUR): Drowned Player, Husk Player, Zombie Player
– [Undead Nights Mobs](https://modrinth.com/project/g0mmcQV2): Demolition Zombie, Elite Zombie, Horde Zombie

Zombie Plague III

![Preview](https://i.postimg.cc/Jh63yZyW/ZPBAN.jpg)

——————————————————————-

**Relentless zombies become your main enemy, constantly hunting the player and interacting with the world by digging blocks and throwing debris. Survival now revolves around food, water, and medicine, while new mechanics significantly transform the core gameplay.**

——————————————————————-

# WHAT IS ZP3 ?

**Zombie Plague 3 (ZP3) is a complete ground-up rework and reimagining of [Zombie Plague 2](https://modrinth.com/mod/zombie-plague-2-hardcore-zombie-apocalypse), a long-running mod originally developed for Minecraft 1.7.10 that accumulated tons of mechanics and a small but dedicated community over the years.**

**ZP3 is not a port. It is a full rewrite built with modern Minecraft versions in mind, featuring redesigned systems, improved performance, and new mechanics while preserving the core idea of a hardcore zombie apocalypse survival experience.**

——————————————————————-

# EARLY ACCESS (ALPHA)

**ZP3 is not a finished version of the mod yet, it is released as an Early Access Alpha. Planned mechanics will continue to be developed and refined in future updates. However, the mod already has something to show:**

![Zombies will use every possible method to reach their target. Hiding from them is a challenge—they can dig through blocks, throw debris, and much more.](https://i.postimg.cc/PxxqxV9k/2025-12-19-18-39-40.png)
_Zombies will use every possible method to reach their target. Hiding from them is a challenge—they can dig through blocks, throw debris, and much more._

![Prev2](https://i.postimg.cc/8z7Q7QzV/2025-12-19-18-50-28.png)

![Classically styled 2.5D firearms with a distinctive visual identity.](https://i.postimg.cc/RhYd885W/image.png)

_Classically styled 2.5D firearms with a distinctive visual identity._

![Blocks, items, medicine, food…](https://i.postimg.cc/T2nrXpVc/2025-12-19-18-58-44.png)
_Blocks, items, medicine, food…_

—————————————————————

# NOTES

* The mod uses zombie textures by Tissou.
* Configuration files are stored in .minecraft/zpm3_files.
* For suggestions, questions, or bug reports, join the official mod Discord.
* For a comfortable experience, prepare a survival map in advance! This is an Early Access limitation. Future updates will gradually add procedural structures, cities, and more.

# [JOIN OUR DISCORD!](https://discord.gg/bb6AaU6Taw)

Zombie Plague 2 – Hardcore Zombie Apocalypse

![](https://i.postimg.cc/DwDqkmD0/preview.png)
# Zombie Plague Mod 2

* **Now your main enemies are bloodthirsty zombies. Zombies will never leave you alone. They can dig blocks, throw garbage and not only. Food, drinks and medicine are now your main resource, without which you will not live long. The mod adds a lot of new mechanics and interesting features that you have to study and test for yourself!**

# Weapons

* **The mod adds a detailed weapon to Minecraft with high-quality effects and animations. There are a lot of weapons in ZPM 2, so everyone can choose their favorite means of destroying enemies!**
![](https://i.postimg.cc/fRqT8ryQ/2023-06-21-12-05-05.png)

* **Also, you can put modules on the weapon!**
![](https://i.postimg.cc/25NXNzVQ/2023-06-20-10-48-42.png)
![](https://i.postimg.cc/x8V4nnxD/2023-06-21-12-07-25.png)

# ZOMBIES

* **Zombies are now your most important enemies. They will do anything to get you out of bunker! They can dig blocks, throw garbage and not only. And if you join the battle with them, then you have a chance to catch the dangerous Zombie Plague virus, which is almost impossible to cure…**
![](https://i.postimg.cc/gk1JjSpy/2023-06-20-11-01-10.png)

# Generation

* **Now, traveling around the world, you will encounter tents, ruins, secret laboratories, and even huge procedurally generated cities on your way…**
![](https://i.postimg.cc/vByXstDb/2023-06-07-17-32-33.png)
![](https://i.postimg.cc/Wz29MwPX/2023-06-20-10-46-14.png)

# Conclusion

* **That’s not all! There are still a lot of mechanics you have to study and check. Download the mod, test yourself for durability**

# [DISCORD](https://discord.com/invite/SrxSSsFv5F)
 

Zombie Night Hordes

This lightweight datapack adds zombie hordes at night. When night comes, all zombies become faster, and if you kill too many, you will summon a horde. Careful though, they can smell you from very far away and will find their way to you. They aren’t slow either. If you do manage to beat or escape the horde, you can breathe easy, only one will spawn every night.
This datapack is best experienced with zombie apocalypse mods or modpacks to add to the atmosphere.

Zombie Ladder

Feel like zombies are too dumb? Me too!
Zombies can now climb on top of each other like a pyramid, as long as there is a stable foundation, they can get to any height. Safety is no longer guaranteed behind your walls.

Inspiration:

Optional but recommended dependencies: Mod Menu and Cloth Config API.

Forge version might or might not come.

Works on both client and server. If server, no need to install on client.

Some commands available with /zombieladder

Feedback

Let me know via Discord if you have any feedback!

If you really like the mod and would like to donate, it would be greatly appreciated!

I prefer making mods that actually bring something new to the table rather than reskins of existing content in game, if that’s up your alley, any donation would motivate me greatly to make more innovative mods/improve existing mods! If you aren’t comfortable donating/can’t afford to do so(which is completely fine), sharing and letting others know of the mods will help greatly as well! Cheers!

Zombie Infection

When a final blow that’ll kill the player is dealt by a Zombie, it’ll prevent the damage and convert the player to a Zombie of that Type (Normal/Villager -> Normal, Husk -> Husk, Drowned -> Drowned)

**Bugs can be Reported on the [Github](https://github.com/Spiderman31807/MC-Modded/issues)**

This mod isn’t very practal i know that, but it wasn’t about the mod being effective or not, it was about a few things.

1.  Learning, i’ve only been modding Minecraft for about 10 months and i’ve got a lot to learn, trying new things unlike my other past mods will help me in the future, this mod in particular help me learn more about modifying the Player and its Renderer as well.
2. Fun, Modding is fun. plus i’ve always wanted a reason to make rotten flesh a viable food source while it actually making sense to be.
3. never **my** intention but it can help with game immersiveness, which a lot of poeple like.

 

As a Zombie (Updated for newer Version 1.0.2)

* model is rendered as a Zombie, including the First Person Hand.
* burn in the day when your not wearing a helmet (unless your a Husk)
* convert when Underwater (Husk -> Normal -> Drowned)
* eating rotten flesh wont give the hunger Effect & it’ll be as good as a Cooked Steak (Raw & Cooked Foods as also reversed)
* killing a non-Infected Player will infect them
* will move very slow (slightly faster then a real zombie tho)
* Zombies will not attack infected players
* Attempting to eat a Golden Apple when weakess is appiled will have the same effect as on a Zombie Villager (Curing the Infection)

I think thats everything, but im not sure.