Zero Point Systems

Zero Point Systems is a mod that adds many unique logistical blocks and items that can be used for creating redstone contraptions, controlling Valkyrien Skies ships, transmitting data, and more!
The primary feature is a unique cable system that allows for four independent signals to be sent through a single block: the Dense Cable. These signals can be either redstone signals or Forge Energy signals, and you can combine them within a single dense cable. Just make sure they’re all on separate channels, or there might be explosive consequences! You can combine single cables into dense cables and vice versa with the use of the Dense Cable Separator block, which transfers the signals between the dense cables and 4 individual ones which are distinguished by colored faces.
To go along with these dense cables, there are several blocks which connect directly to them without the use of the usual separator block:
– The Octo and Dodeca Controllers. These controllers map keys on your keyboard directly to the colored channels of a dense cable when you sit at them. Their primary intended use case is as a control interface for VS ships, but you can also use them to control anything you like.
– The Switch Panel. This panel connects a tiny lever directly to each channel of a dense cable.
– The Graduated Lever. This lever connects to a single cable and allows precise control of the redstone signal strength passing through it.
The Octo and Dodeca Controllers. These controllers map keys on your keyboard directly to the colored channels of a dense cable when you sit at them. Their primary intended use case is as a control interface for VS ships, but you can also use them to control anything you like.
The Switch Panel. This panel connects a tiny lever directly to each channel of a dense cable.
The Graduated Lever. This lever connects to a single cable and allows precise control of the redstone signal strength passing through it.
There is also a Data Cable system that can send strings of letters over long distances. This can be used to send and receive radio signals, display text on panels, compare text, and automatically record incoming messages into books! You can even play the messages out loud using the text-to-speech Loudspeaker block!
Credits:
– French + German translations courtessy of ruralpainter857
ZorroAbility
# ZorroAbilites
This Plugin was originaly made for my minecraft server **zorrosmp.de** since we decided not to use it I am publishing it.
ZorroAbilies is a Minecraft Paper plugin that adds abilities that can be used with a totem of undying in the off hand the plugin is completely server side and does not need any modifications client side its also bedrock (geysermc) compatible meaning it can be used by every player ! **This plugins adds following abilities:**
“`
– Fireball (Launch a small explosive fireball.)
– Ninja (Teleport behind your target.)
– Thunder (Strike lightning on your target.)
– Grapple (Pull yourself forward quickly.)
– Freeze (Freeze your target briefly.)
– SmokeBomb (Temporary invisibility + speed.)
– Dash (Dash forward instantly.)
– Shield (Temporary resistance + absorption.)
– Heal (Instantly heal yourself.)
– Pull (Pull your target towards you.)
– Explosive Arrows (Shoot an explosive arrow.)
– Position Switcher (Swap position with your target.)
– Leap (Leap forward powerfully.)
– Blink (Teleport forward instantly.)
“`
Here is the full config.yml
“`
# ======================================
# ZorroAbility Configuration
# ======================================
prefix: “&8[&x&f&f&b&f&0&0✦&8] &x&f&f&9&a&0&0ZorroAbility &8» &7”
# ======================================
# Economy Settings
# ======================================
economy:
provider: “zorro”
# Available providers:
# zorro
# vault
# coinsengine
coinsengine-currency: “foxshards”
vault-currency-name: “money”
# ======================================
# GUI Settings
# ======================================
gui:
abilities_title: “&c⚔ &fPvP Abilities”
size: 54
# ======================================
# Active Ability Settings
# ======================================
active_abilities:
switch_cooldown: 20
activation: “SWAP_HANDS”
required_item: “NONE”
# ======================================
# Totem System
# ======================================
totem_system:
enabled: true
required_item: “TOTEM_OF_UNDYING”
max_lives: 5
show_actionbar: true
actionbar_message: “&6Totem &8▪ &c❤ {lives}&7/&c❤ {max} &8▪ &e{ability}”
# ======================================
# PvP Abilities
# ======================================
pvp_abilities:
fireball:
enabled: true
name: “&c🔥 Fireball”
description:
– “&7Launch a small explosive fireball.”
– “”
– “&eDamage: &f4❤”
material: FIRE_CHARGE
slot: 10
price: 1500
cooldown: 8
ninja:
enabled: true
name: “&8🥷 Ninja”
description:
– “&7Teleport behind your target.”
– “”
– “&eRange: &f15 blocks”
material: WITHER_SKELETON_SKULL
slot: 11
price: 2200
cooldown: 15
range: 15
thunder:
enabled: true
name: “&e⚡ Thunder”
description:
– “&7Strike lightning on your target.”
– “”
– “&eDamage: &f6❤”
material: LIGHTNING_ROD
slot: 12
price: 3200
cooldown: 25
range: 20
grapple:
enabled: true
name: “&a🪝 Grapple”
description:
– “&7Pull yourself forward quickly.”
– “”
– “&eRange: &f30 blocks”
material: FISHING_ROD
slot: 13
price: 1800
cooldown: 10
range: 30
freeze:
enabled: true
name: “&b❄ Freeze”
description:
– “&7Freeze your target briefly.”
– “”
– “&eDuration: &f3s”
material: BLUE_ICE
slot: 14
price: 3800
cooldown: 30
duration: 3
range: 10
smoke_bomb:
enabled: true
name: “&7💨 Smoke Bomb”
description:
– “&7Temporary invisibility + speed.”
– “”
– “&eDuration: &f5s”
material: GUNPOWDER
slot: 15
price: 2100
cooldown: 20
duration: 5
dash:
enabled: true
name: “&d💨 Dash”
description:
– “&7Dash forward instantly.”
– “”
– “&eDistance: &f10 blocks”
material: FEATHER
slot: 16
price: 1400
cooldown: 6
shield:
enabled: true
name: “&e🛡 Shield”
description:
– “&7Temporary resistance + absorption.”
– “”
– “&eDuration: &f3s”
material: SHIELD
slot: 19
price: 4200
cooldown: 35
duration: 3
heal:
enabled: true
name: “&a❤ Heal”
description:
– “&7Instantly heal yourself.”
– “”
– “&eHeal: &f6❤”
material: GLISTERING_MELON_SLICE
slot: 20
price: 2500
cooldown: 25
heal_amount: 12
pull:
enabled: true
name: “&5🌀 Pull”
description:
– “&7Pull your target towards you.”
– “”
– “&eRange: &f15 blocks”
material: ENDER_PEARL
slot: 21
price: 2600
cooldown: 15
range: 15
explosive_arrow:
enabled: true
name: “&c💣 Explosive Arrow”
description:
– “&7Shoot an explosive arrow.”
– “”
– “&eRange: &f40 blocks”
material: SPECTRAL_ARROW
slot: 22
price: 3000
cooldown: 12
switcher:
enabled: true
name: “&d🔄 Switcher”
description:
– “&7Swap position with your target.”
– “”
– “&eRange: &f20 blocks”
material: ENDER_EYE
slot: 23
price: 3400
cooldown: 20
range: 20
leap:
enabled: true
name: “&a🦘 Leap”
description:
– “&7Leap forward powerfully.”
– “”
– “&eMobility Ability”
material: RABBIT_FOOT
slot: 24
price: 1700
cooldown: 10
blink:
enabled: true
name: “&b✨ Blink”
description:
– “&7Teleport forward instantly.”
– “”
– “&eDistance: &f8 blocks”
material: CHORUS_FRUIT
slot: 25
price: 2400
cooldown: 12
range: 8
# ======================================
# Decoration
# ======================================
decoration:
filler:
enabled: true
material: BLACK_STAINED_GLASS_PANE
name: ” ”
slots: [0,1,2,3,4,5,6,7,8,45,46,47,51,52,53]
info_abilities:
material: NETHER_STAR
slot: 4
name: “&c⚔ &fPvP Abilities”
lore:
– “&7Purchase active PvP abilities.”
– “”
– “&bYour Balance: &f{balance}”
– “”
– “&7Only &e1 ability &7can be active.”
– “&7Use &e/ab select ”
– “&7Activate with &e[F] or /use”
# ======================================
# Messages
# ======================================
messages:
ability_purchased: “&aAbility &e{ability} &apurchased successfully!”
ability_enabled: “&aAbility &e{ability} &ais now active.”
ability_disabled: “&cAbility &e{ability} &cis now disabled.”
not_enough_money: “&cNot enough balance! &7Required: &d{price}”
no_abilities: “&cYou do not own any abilities yet.”
ability_not_found: “&cThis ability does not exist.”
config_reloaded: “&aConfiguration reloaded.”
active_selected: “&aActive ability set to &e{ability}”
active_cooldown: “&cAbility on cooldown! &7{time}s remaining.”
active_switch_cooldown: “&cYou must wait &e{time}s &cbefore switching.”
active_used: “&7Used ability &e{ability}”
active_no_target: “&cNo target in range.”
active_no_ability: “&cSelect an ability first using &e/ab select ”
active_not_owned: “&cYou do not own this ability.”
no_totem_lives: “&cYour totem has no lives left.”
totem_warning: “&c⚠ Only {lives} totem lives remaining!”
totem_consumed: “&cYour totem has been consumed.”
“`
ZoomX Smooth
# ZoomX Smooth – Smooth Zoom for Minecraft
**ZoomX Smooth** is an enhanced version of ZoomX, designed for players who want a more cinematic and customizable zoom experience. It keeps everything lightweight and performance-friendly, while adding adjustable smoothness and zoom speed controls.
Built for **Fabric**, and fully compatible with **vanilla**, **Sodium**, and other performance mods, ZoomX Smooth gives you complete control over how your zoom feels.
—
## What Makes ZoomX Smooth Different?
Unlike the standard ZoomX, this version allows you to customize:
– **Zoom Smoothness (ms)**
– **Zoom Speed (multiplier)**
You can fine-tune the zoom transition exactly how you like it. whether you want instant zoom or a slow, cinematic camera effect.
—
## Adjustable Settings
By using keybinds (default B), you can configure:
### Smoothness (ms)
Control how smoothly the zoom transitions in and out.
– Lower values = faster transition
– Higher values = slower, more cinematic effect
### Zoom Speed (x)
Adjust how fast the zoom effect is.
– Lower multiplier = slower zoom
– Higher multiplier = faster zoom
All settings are easy to modify using simple sliders inside the menu.
—
## Features
– 🔍 Smooth adjustable zoom
– 🎚 Customizable transition timing
– 🎯 Adjustable zoom strength
– ⚡ Lightweight & optimized
– 🧩 Built for Fabric
– 🟩 Fully compatible with Sodium
– 🎮 Clean and simple UI
– 🚀 No FPS drops
ZoomX
# ZoomX – A Simple & Lightweight Zoom Mod
**ZoomX** is a simple, lightweight, and performance-friendly zoom mod for **Minecraft Fabric**. It adds a zoom feature to the game without changing the vanilla feel. The mod works perfectly with **vanilla Minecraft**, **Sodium**, and other popular Fabric optimization mods.
If you are looking for a clean zoom experience without heavy features or FPS drops, ZoomX is the perfect choice.
### Want Smooth Zoom? Try ZoomX Smooth 👇
[](https://modrinth.com/mod/zoomx-smooth)
—
## What is ZoomX?
ZoomX allows players to zoom in and out while playing Minecraft. It is designed to be minimal and efficient, focusing only on zoom functionality. There are no unnecessary settings or complex menus—just install and use.
—
## Features
### ⚡ Lightweight & High Performance
ZoomX is extremely lightweight and has minimal impact on FPS, even on low-end systems.
### 🧩 Fabric Based
Built specifically for the Fabric mod loader, ensuring fast load times and modern mod compatibility. (Will add more compatible loaders in future)
### 🟩 Vanilla & Sodium Compatible
– Works with vanilla-style gameplay
– Fully compatible with Sodium
– Safe to use with other Fabric performance mods
### 🎮 Easy to Use
No complicated configuration. Install the mod and start zooming instantly.
—
Got issues? Join [Discord](https://discord.com/invite/spunky-insaan-851780887271571456)
ZoomUtils



Supported Versions:
Smooth, configurable zoom mod
—
Hold the zoom key (default: `C`) to zoom in. Scroll the mouse wheel while zoomed to adjust the level. Release to zoom back out.
ZoomLens
🔍 Zoomify – The Ultimate Zoom Mod for Minecraft! 🔍
Previously known as Zoomify!
🌍Experience distant structures, mesmerizing landscapes, and stunning views with exceptional clarity! Whether you’re a traveler, a creator, or a scenery enthusiast, Zoomify’s adjustable zoom feature enhances every moment!🌍
—
🖱️ Easy to Use:
Hold C + scroll the middle mouse button to adjust the zoom level.
—
🎥 Video Showcase:
—
Zoomer
A Simple Zoom Mod.
(my first ever mod btw :D)
Discord: EpikBird
dm me some ideas for the mod so i might add them 🙂
Also Im Planning To Make Even More Mods/Plugins So I Can Train Until Doing My Biggest Project…
Zookeeper Origin
# Zookeeper (Impact 1)
You have dedicated your life to the preservation and protection of all species of creature.
Pro
– Treatment: Heal your tamed creature when you hit them (Damage is not dealt)
Cons
– Vegetarian: You throw up any meat you consume.
– Pacifist: -2 hearts, 0.8x attack damage
Abilities
– [Primary] Relocate: Teleport tagged entities to a point within range, while nearby a respawn anchor.
– [Right click] Bag n’ Tag- Tag a non-player/undead entity to bind them for teleportation.
– [Secondary] Nuturing Gaze: Tame the creature you are looking at.
Zoni’s Apotheosis Curios
Simply adds random affixes from Apotheosis to your curios!
If you are having issues with older versions of Iron’s Spells ‘n Spellbooks try using the version 1.1 of this datapack.
Requirements
You need [Apothic Curios](https://www.curseforge.com/minecraft/mc-mods/apothic-curios) and Zoni’s Apotheosis Curios Lang for it to work properly.
If you want to get updates on the pack development, report bugs or suggest new stuff or just contact me join my discord server:
https://discord.com/invite/KWGakdBVwG
Zones
# Zones
This plugin allows server administrators and players to create and manage protected regions within their Minecraft
world. It provides a flexible system for defining areas, setting permissions, and controlling interactions within those
areas.
## Features
* **Region Creation:** Create regions using in-game selection or manual coordinates.
* **Sub-Regions:** Create sub-regions within existing regions for more granular control.
* **Permission Management:** Set detailed permissions for players within regions, controlling actions like breaking,
placing, interacting, and more.
* **Member Management:** Add and remove members from regions with specific permissions.
* **Region Overlap Control:** Configure whether regions can overlap.
* **Bypass Permissions:** Allow specific players to bypass region restrictions.
* **Configuration:** Customize messages and region settings through configuration files.
* **Beacon Visualization:** Visualize selected regions using temporary beacons.
## Commands
The plugin provides the following commands:
* `/zone create`: Creates a new region using the currently selected locations.
* Usage: `/zone create`
* Requires two locations to be selected using left and right click, starts selection if not present.
* Prevents creation if the new region would overlap an existing region, unless the `zones.create.overlap`
permission is set.
* `/zone subcreate`: Creates a new sub-region within an existing region using the currently selected
locations.
* Usage: `/zone subcreate [regionKey]`
* `regionKey` is optional, if not provided, the region at the player’s location will be used.
* Requires two locations to be selected using left and right click, starts selection if not present.
* Player needs to be considered an admin in the region, or have the `zones.subcreate.other` permission
* `/zone delete`: Deletes an existing region.
* Usage: `/zone delete `
* Requires the `regionKey` of the region to be deleted.
* Player needs to be the owner of the region, or have the `zones.delete.other` permission
* `/zone expand`: Expands an existing region by a specified amount.
* Usage: `/zone expand [overlap]`
* Player needs to be an admin of the region, or have the `zones.expand.other` permission
* If `overlap` is set to `true` and the player has the `zones.expand.overlap` permission,
* the region will be expanded even if it overlaps with other regions.
* `/zone info`: Displays information about a region.
* Usage: `/zone info [regionKey]`
* If `regionKey` is not provided, the region at the player’s location will be used.
* To show region members, the player needs to be an admin of the region, or have the `zones.info.other` permission
* `/zone list`: Lists all regions the player is a member of.
* Usage: `/zone list`
* Only shows regions the player is a member of, unless the player has the `zones.list.other` permission
* `/zone cancel`: Cancels the current region selection.
* Usage: `/zone cancel`
* `/zone set`: Sets a permission for a member of a region.
* Usage: `/zone set `
* `` is the key of the region.
* `` who to set the permission for.
* e.g., `Player1` – to create or modify a group, use `+group-GROUPNAME`, where GROUPNAME can be any name.
* `` is the permission to set (e.g., `role`, `break`, `place`, `interact`).
* `` is the value to set for the permission (
* e.g., `owner`, `true`, `false`, `*`, `!*`, `GRASS_BLOCK`, `!GRASS_BLOCK`).
* `/zone rename`: Renames a region.
* Usage: `/zone rename `
* `` is the key of the region, `` is the new name of the region.
* Player needs to be an admin of the region, or have the `zones.rename.other` permission
* `/zone select`: Selects a region.
* Usage: `/zone select [regionKey]`
* If `regionKey` is not provided, the region at the player’s location will be used.
* Visually highlights the region in the world using particles.
* Player needs to be a member of the region, or have the `zones.select.other` permission
* `/zone mode`: Changes the selection mode.
* Usage: `/zone mode `
* `` is the new mode to set the player to.
* e.g., `3d` for 3D selection mode, `2d` for 2D selection mode.
* `/zone save`: Manually saves all regions to file.
* Usage: `/zone save`
* Admin only, requires the `zones.save` permission (not given by default)
* `/zone load`: Manually loads all regions from file.
* Usage: `/zone load`
* Admin only, requires the `zones.load` permission (not given by default)
* `/zone import`: Imports regions from another plugin.
* Usage: `/zone import `
* Currently only supports WorldGuard.
* Admin only, requires the `zones.import` permission (not given by default)
## Usage
### Creating a Region
1. Use the `/zone create` command to start the creation process.
2. Use left-click on a block to set the first corner of the region. A green beacon will appear.
3. Use right-click on a block to set the second corner of the region. A red beacon will appear.
4. Use the `/zone create` command to create the region.
### Creating a Sub-Region
1. Use the `/zone subcreate` command to start the creation process.
2. Select the two corners of the sub-region as described above.
3. Use the `/zone subcreate` command to create the sub-region within the region you are standing in or
use `/zone subcreate ` to create a sub-region within the specified region.
### Setting Permissions
1. Use the `/zone set ` command to set permissions for a member of a region.
* Example: `/zone set Player1 break true` allows “Player1” to break blocks in the specified region.
* Example: `/zone set Player2 break GRASS_BLOCK` allows “Player2” to break only `GRASS_BLOCK` blocks
in the specified region.
* Example: `/zone set Player3 interact !OAK_DOOR` denies “Player3” to interact with `OAK_DOOR`in
the specified region.
* Example: `/zone set Player4 place *` allows “Player4” to place all blocks in the specified region.
* Example: `/zone set Player5 break !*` denies “Player5” to break all blocks in the specified region.
* Groups:
* To assign a group, set the value of the permission `group` to the group name.
* e.g.: Create a group and assign permission: `/zone set +group-some-group-name break true`
* e.g. `/zone set ExamplePlayer group some-group-name`
* ExamplePlayer now inherits the permission `break` from the group `some-group-name`
### Viewing Region Information
1. Use the `/zone info` command to view information about the region you are standing in.
2. Use the `/zone info ` command to view information about a specific region.
## Integrations
### WorldGuard
Zones supports importing WorldGuard regions via the `/zone import WorldGuard` command. To use this feature,
you must have WorldGuard installed and enabled. Zones will automatically import all Cuboid regions, including
their members.
### WorldEdit
WorldEdit can only be used to modify blocks in a region if the executing player would be allowed to manually
modify the region.
### PlaceholderAPI
Zones provides multiple placeholders for use with the PlaceholderAPI plugin, displaying region information for the
region the player is standing in. It currently supports the following placeholders:
* `%zones_get_name%`
* `%zones_get_key%`
* `%zones_get_members%`
* `%zones_get_owner%`
* `%zones_get_min%`
* `%zones_get_min_x%`
* `%zones_get_min_y%`
* `%zones_get_min_z%`
* `%zones_get_max%`
* `%zones_get_max_x%`
* `%zones_get_max_y%`
* `%zones_get_max_z%`
* `%zones_is_member%`
* `%zones_can_place_hand%`
* `%zones_can_break_target%`
* `%zones_can__%`
## Design Choices
* **YAML Configuration:** The plugin uses YAML files for configuration and storage, making it easy to read and modify.
Additional storage options are planned for future releases.
* **Permission System:** The permission system is designed to be flexible and granular, allowing for fine-grained
control over player interactions.
* **Event-Driven:** The plugin uses Bukkit’s event system to handle player interactions, making it efficient and
responsive.
* **Caching:** The plugin uses a caching system to improve performance when checking permissions.
## Contributing
Contributions to the plugin are welcome! If you have any ideas for new features, bug fixes, or improvements, please feel
free to submit a pull request or open an issue.
## License
This plugin is distributed under the MIT License.