Weird potions

Adds a handful of cool little potions.
No github page because this is just a quick little data pack that i probably won’t return to.

/function weird_potions:help for their commands to give them to you.

the list (all non drinkable ones have the same effects, just different names, you can map their place in the list to their place in the drinkable list):

Drinkable
– Beer – Nausea I (1 min)
– ADHD Medication – Slowness II + Mining Fatigue I (5 min)
– Bonk! Atomic Punch – Absorption X + Weakness 255 (8 sec)
– Crit-a-Cola – Strength II (8 sec) + Blindness (12 sec)
– Funny Juice – Levitation II, Poison IV, Nausea, Mining Fatigue III, Blindness, Hunger II (2 sec)
– Euthanasia – Wither II + Slowness 255 (infinite)

Splash
– Laughing Liquid
– Serious Liquid
– Bonk! Atomic Punch
– Crit-a-Cola
– DO NOT TOUCH
– VERY Strong Tear Liquid

Lingering
– Laughing Gas
– Serious Gas
– Bonk! Atomic Punch
– Crit-a-Cola
– Experimental Radioactive Toxin Gas
– VERY Strong Tear Gas

WealthyAndGrowth

# WealthyAndGrowth
![image](https://cdn.modrinth.com/data/9qnTnpKy/images/5788c4d8d5f320ad51d75b10ac6b52516deb3381.png)

### 🍞Summary

This mod add more unique tweek for Villager or your Village life.

This mod still has few elements, but if you have any ideas please let me know!

 

### 🔧Tweeks

Illager Patrol has no longer come for you!(but if you attack the illager they will come to patrol more often)

If you in the village. increase patrol spawn chance(If you not in the village decrease patrol spawn chance)

Farmer Villager now harvest pumpkin and water melon! also they make pumpkin pie!

Fisher Villager now fishing! and pick up fish!

Villager now eat water melon and pumpkin pie!(even you can configurable!)

Villager when low health. eat food!

This mod Feature can toggleable in config!

Chinese-style school and home: Unofficial version

# overview
The School Module is a decoration mod that is close to life, providing you with some school-related building materials and some interesting props for the occasion.
# Notes
The mod is unoffical version.The original author gave up this mod and she made a different school mod.the mod will add things from the”new school mod”soon.
This mod will force the use of GeckoLibMOD in version 0.1.14.0.

The mod support Forge 1.20.1 and neoforge 1.20.4,1.21.1,but any version below 1.20 won’t be support.
This mod support English and Chinese only!

If the last page moves, it is a major version update, and if it is marked with TC, it is a minor update

If there is a bug, please report it to the author.
We highly recommend that you use Oculus and do not use Optifine.

This module is likely to be linked, and the textbook module can be used, and if you want to download it, please click on the following link:[https://www.mcmod.cn/class/15197.html]
(https://www.mcmod.cn/class/15197.html)(The link is Chinese Simplified, please translate it yourself.Non Chinese Mainland users may not be able to access)
I’m going to push the mod straight to version 1.0 and there won’t be 0.2, 0.3 and so on

If you want to transfer this module page, just keep the original author link on the transferred module page and indicate that this module may not be compatible with your language version.
# Known bugs
Mods may have issues with materials being transparent or openable windows being unusually transparent in partial light and shadow

Partially incompatible light and shadow

derivative 24.4.14

SEUS full range

The next version will fix this bug, but it might reduce something that wasn’t actually broken for you.
# added things
– Blackboard and whiteboard
– Electronic whiteboard
– Computers
– Balance
– Printers
– Projector(many bugs on it)
– Chalk launcher(look like guns)
– Windows
– Laptops
– Loudspeakers
– Desks and chairs
– Many kinds of blackboard
– and more…

# Thanks
MCMOD Imposter

Way Too Many Ingredients [Cobblemon Sidemod]

# Way Too Many Ingredients

**Way Too Many Ingredients** is an add-on mod for **Cobblemon** that introduces an exciting sandwich-making system to enhance your gameplay experience.

## New Content

### Items & Blocks
– **Ingredients & Condiments:** A variety of new items that are essential for sandwich creation.
– **Picnic Tables:** New blocks used specifically for crafting sandwiches.

### Sandwich Mechanics
Craft sandwiches at the **Picnic Table** using bread (standard Minecraft bread), various **Ingredients**, and **Condiments**. Each crafted sandwich grants unique effects that enhance gameplay.

## Sandwich Effects
Sandwiches grant special powers categorized into several types with varying levels from 1 to 3:

– **EGG_POWER** *(Currently Non-functional)*
– **CATCHING_POWER** (Improved catch rates)
– **EXP_POINT_POWER** (Increased experience points)
– **ITEM_DROP_POWER** (Extra item drops)
– **RAID_POWER** *(Currently Non-functional)*
– **SPARKLING_POWER** (Increased shiny Pokémon chance)
– **TITLE_POWER** *(Currently Non-functional)*
– **HUMUNGO_POWER** (Larger Pokémon)
– **TEENSY_POWER** (Smaller Pokémon)
– **ENCOUNTER_POWER** (Increased encounter rates for specific Pokémon types)

Each power has a correlated Pokémon type, enhancing interactions specifically with Pokémon of that type. For example:

– **Catching Power 1 (Grass)**: Easier to catch Pokémon with Grass as a primary or secondary type.
– **EXP Point Power 2 (Normal)**: Gain moderately increased experience when defeating Normal-type Pokémon.

## Mod Configuration (Defaults)

### General Settings
– **Effect Duration:** 36000 ticks (30 minutes) for all levels.
– **Max Concurrent Effects:** 3
– **Prevent Eating with Max Effects:** true (prevents sandwich consumption if max effects are active)

### Pokémon Size Modifiers
– **Minimum Size Scale:** 0.8 (80% of default size)
– **Maximum Size Scale:** 1.2 (120% of default size)

### Default Pokémon Size Distribution
| Scale | Probability (%) |
|——-|—————–|
| XXXS | 0.006 |
| XXS | 2.998 |
| XS | 8.448 |
| S | 19.132 |
| M | 41.8 |
| L | 16.533 |
| XL | 10.447 |
| XXL | 0.63 |
| XXXL | 0.006 |

### Teensy Power Scale Distribution
Increases chance of smaller Pokémon:

| Level | XXXS (%) | XXS (%) | XS (%) | S (%) |
|——-|———-|———|——–|——-|
| 1 | 0.781 | 24.219 | 47.657 | 27.343|
| 2 | 1.042 | 32.292 | 63.542 | 3.124 |
| 3 | 1.563 | 48.438 | 95.313 | 4.686 |

### Humungo Power Scale Distribution
Increases chance of larger Pokémon:

| Level | L (%) | XL (%) | XXXL (%) |
|——-|——-|——–|———-|
| 1 |25.781 |53.125 |89.063 |
| 2 |1.042 |37.5 |85.417 |
| 3 |0.0 |6.25 |78.125 |

### Encounter Power
Increases chance of forcing spawn Pokémon of a specific type:
– Level 1: 50% chance (x1.5 multiplier)
– Level 2: 75% chance (x1.75 multiplier)
– Level 3: 100% chance (x2 multiplier)

### Sparkling Power
Extra shiny Pokémon rolls per level:
– Level 1: +1 roll
– Level 2: +2 rolls
– Level 3: +3 rolls

### Exp. Point Power
Experience multipliers per level:
– Level 1: x1.1
– Level 2: x1.3
– Level 3: x1.5

### Catching Power
Catch rate multipliers per level:
– Level 1: x1.1
– Level 2: x1.25
– Level 3: x2.0

### Item Drop Power
Extra item drop chance:
– Level 1: 25% increase
– Level 2: 50% increase
– Level 3: 100% increase

## New Villager Profession: Sandwich Maker
The **Sandwich Maker** is a new villager type that provides access to all necessary **Ingredients** and **Condiments**, which currently cannot be obtained elsewhere.

To customize Sandwich Maker trades, create or modify:
“`
resources/data/wtmi/villager_trades/sandwich_maker_profession_trades.json
“`

*(Further details on customizing trades go here.)*

## Disclaimer
– **RAID_POWER**, **TITLE_POWER**, and **EGG_POWER** are currently non-functional and do not grant any in-game effects.
– Pokémon naturally spawn with a variety of sizes, and using **Teensy Power** or **Humungo Power** sandwiches allows targeted size hunting.
– Active sandwich effects are displayed similarly to potion effects and are capped at a configured maximum number of concurrent effects.

Way Too Many Carrots

Have you ever wanted to blow up a village with a carrot rpg that shoots carrots at a rapid pace? Well with this mod you can!

To get started make sure you grab a carrot to begin all the fun!

Video to go with the mod:

=============================================================================

# 📃🥕 Includes the following :
==============================================================================
1. 🥕 GarrettTheCarrot Mob! (Just for goofy purposes 🤪)
2. 🥕 65 Custom Carrots inspired by vanilla Minecraft mobs!
3. 🥕 Carrot RPG and a carrot pew pew weapon
4. 🥕 Carrot Armor, Carrot sword, and a carrot pickaxe!
5. And ***MUCH*** More! 👀

**All items can be crafted in a crafting grid!**
==========================================================================
==========================================================================
# ✅ **Plans on things to add in the future**
__________________________________________________________________________

– Even MORE Carrot Madness and viewer ideas!
– Possibly adding a carrot structure or bosses

Version 2 will include even more!

==========================================================================
# ✅ Why you should download this mod ❌
__________________________________________________________________________

If you like carrots or just like to mess around with things like carrots download this mod! Its a silly experience and I bet you will have a fun time goofing around and absolutly destroying anything in your path!

==========================================================================

# 📃**_NOTE_** ( Client side and server side are supported! )

==========================================================================

💖 Thank you for checking out this mod! I would appreciate it if you shared it with other people!

Wax And Honey

WAX AND HONEY is a mod that complements the buzzing update 1.15 in Minecraft!

The mod supports two languages: English (EN) and Русский (RU)

There are a lot of decorative blocks in fashion that fit coolly into the world of Minecraft!

The mod is available for versions 1.15.2, 1.16.5 and 1.17.1

Recipes:

Fashion review on YouTube:

WaterSource: Reborn

As the [origin mod](https://www.curseforge.com/minecraft/mc-mods/water-source) do.

*DO NOT REPORT BUGS TO ORIGIN MOD.*

Water Source Reborn adds little plentiful drinking and thirst systems into minecraft.

This fork is based of the 1.18.2 verison of [Water Source](https://www.curseforge.com/minecraft/mc-mods/water-source) and different from the [Water Source 2](https://modrinth.com/mod/watersource2)

Water Source have added some foods’ water level compatibility with other mods.

You can also custom items’ water levels through datapack as same as the 1.18.2 verion of [Water Source](https://www.curseforge.com/minecraft/mc-mods/water-source)

Watering Overlay

![Banner](https://cdn.modrinth.com/data/cached_images/34fc2535eaa9b45358fac2991f6a31d0072ef51b.png)
## See where water can reach crops!
Very useless mod,

But for those who live the agriculture life,

This is somewhat useful to when building non-uniform farms, my favorite activity

P.S. Feel free to ask for a port to a modloader or minecraft version on the git!

Water & LiFe

en:

This is an addon for Create, when you really wanted a soda, it’s not in Create, BUT WE WILL FIX IT. The mod adds different soda options, like a raspberry or chocolate flavored soda, or maybe a regular soda. The world now spawns carbon dioxide lizards, as well as RASPBERRY. HAVE FUN.

link to me: https://www.youtube.com/channel/UCiEl0Sz0TqjGAHFYdjrCVFw

 

ru:

Это аддон для Create, вы когда нибуть хотели газировки, в креейт её нету, НО МЫ ЭТО ИСПРАВИМ. Мод добавляет разные варианты газировки, как вам газировка с вкусом малины или шоколада, а может обычная газировка. В мире теперь спавнится залижи диоксида углерода, а так же МАЛИНА. ВЕСЕЛИТЕСЬ.

ссылка на меня: https://www.youtube.com/channel/UCiEl0Sz0TqjGAHFYdjrCVFw

Water Flasks

Water Flasks for TFC:TNG!

Announcing the 1.20.1 Release!

### 1.20/1.18: Bladders

With the demise of skills in 1.18, bladders now drop more often when animals are killed with higher damage weapons. A red steel axe is approximately 2x more effective that your fists.

#### Drop Chances

| Animal |Drop Chance |
| ——- |———– |
| Bovines |50% |
| Moose |50% |
| Bears |20% |
| Equines |20% |
| Sheep |10% |
| Goat |10% |
| Alpaca |10% |
| Deer |10% |

The flasks break at 100 damage for leather, and 400 for iron. They can be repaired using bladders.

The durability bar is the color of the liquid inside, if any.

### Leather Flask

* To make the leather flask, you’ll need two strings, a bladder, two leather sides, and a knife.
* The capacity of this leather flask is 40% of the OG version, as it was very overpowered.
* The leather sides are knapped out of leather. Please look the recipe up in JEI, as it is different from the old Leather Sac recipe.
* Fluid level in the leather flask is indicated by the apparent size.

### Iron Flask

* Recipe includes burlap and an unfinished flask which is forged out of an iron sheet.
* The iron flask has quadruple the capacity of the leather flask.
* The iron flask requires burlap to repair.
* Fluid level in the iron flask is shown by a bar in the center of the item.

Known issues:

* Filling flasks consumes the source block
* Flasks filled with all possible fluids do NOT show up in JEI, but do show up in creative tabs
* Iron Flasks can no longer be disabled as a config option, use a datapack instead

### TFC Addon history

This was heavily inspired by Emris’ [Leather Water Sac](https://terrafirmacraft.com/f/topic/3460-tfc-07923-leather-water-sac-for-tfc) 1.7.10 TerraFirmaCraft(TFC) add-on.

The Water Sac [Curseforge Page](https://www.curseforge.com/minecraft/mc-mods/tfc-leather-sac) is not by the original author, and has the [license](https://www.curseforge.com/project/325664/license) completely [incorrect](https://github.com/emris/LeatherWaterSacTFC/blob/master/license.txt). The source for the original mod is on [github](https://github.com/emris/LeatherWaterSacTFC).

I missed this mod so much for TerraFirmaCraft for 1.12.2+ (TFC:TNG), I needed a replacement.

### 1.12: Bladders

As butchering skill increases, the chance to drop a bladder will increase, with certain skill levels required before the bladder is obtainable from that species.

| Animals |Butchering |Minimum |
| ——- |———- |——- |
|
| Bears |Novice |50 |
| Bovines |Adept |60 |
| Equines |Adept |50 |
| Camel |Adept |50 |
| Sheep |Expert |25 |
| Goat |Expert |25 |
| Alpaca |Expert |25 |
| Llama |Expert |25 |
| Deer |Expert |15 |
| Gazelle |Expert |15 |

As usual, if you break it, you get to keep the pieces.

Please see the TFC:TNG discord at [https://invite.gg/terrafirmacraft](https://invite.gg/terrafirmacraft) in channel #content, thread WaterFlasks for support.

Huge props to the TFC:TNG project for building a mod so much easier to code for than 1.7.10!

#### Credits:

EERussianGuy
SirSandwich
Coach for the textures!
AlcatrazEscapee

Awesome translators!

Happy TFC!
———-

##### Gaelmare