Pyvtron Shaders
## [Pyvtron Shaders](https://pyvton.pages.dev/minecraft-shaders/pyvtron)
Pyvtron shader is a shader that tries to look realistic.
This shader has a extreme realistic 8k resolution sky and and a beautiful water color
Stuff: Light-Rays, Dirty Lens, Ambient Occlusion, Much Settings, Fog and More!
If you want to support me please make videos on youtube, tiktok or other platforms (so that Pyvtron Shaders becomes better known)
And don´t forget to download the newest version!
### Requirements
– AMD CPU. Intel is not compatible with this shader!
– Nvidia GPU Or AMD GPU.
– A graphics card that supports OpenGL 4.6 or OpenGL 4
– Iris Shaders Mod. Other Shaders Mods are **NOT SUPPORTED OR TESTED**
Installation
1. First download [Iris Shaders](https://www.irisshaders.dev/) (This is only the Installer or download [the mod](https://modrinth.com/mod/iris))
2. Run the .jar and click on Install.
3. Download the latest version of Pyvtron.
4. Open the Minecraft Launcher. You’ll see the Iris Shaders profile sellect you profile and Start Minecraft.
5. Go to Options → Video Settings → Shaders → Shaderpacks Folder.
6. Drag the downloaded shaderpack into the shaderpacks folder.
7. Select the shaderpack ingame.
8. Enjoy.
## Please Check Also My Other Shaders Out:
### [Pyvtron VX](https://pyvton.pages.dev/minecraft-shaders/pyvtron-vx) (Version X)
Pyvtron VX (Version X) Is realistic and has much much more detail and has much more realism than Pyvtron Shaders!
### Blacklist:
– KLauncher
– Xenolith
– Minecraftzw
– FoxyCraft
### Whitelist:
– 9Minecraft
– Zonacraft
– Feed The Mods
– Minecraft-France
## 1. Allowed Actions
You can upload it to a site but the download link must be one of CurseForge, Modrinth, Github or [My Website](https://pyvton.pages.dev/minecraft-shaders/pyvtron)
“Modify the project for personal use only, without sharing or publishing it.
Record and upload videos, screenshots, and streams showcasing Pyvton Shaders on platforms like YouTube, Twitch, TikTok, etc., including monetization, under these conditions:
## 2. Prohibited Actions
Uploading, rehosting, or distributing any version of Pyvton Shaders using your own links.
Using any ad-based or monetized link services (e.g., AdFly, Linkvertise, Boosters).
Bundling or embedding Pyvton Shaders into:
Modpacks, resource packs, launcher tools, or shader collections.
Minecraft servers or launchers, in any form—pre-installed, downloadable, or bundled.
Any third-party software or shader management tools.
Sharing modified versions unless:
You received explicit written permission from Pyvton.
The modified version contains significant original work.
It is licensed under the same license.
No monetization is involved unless approved by Pyvton.
Using parts of the project (e.g., code or textures) in other projects without permission.
Add a download link in the description
Purpliness
## Purpliness
As the name suggests, these are purple shaders, they change a lot of stuff to be purple. Nothing too fancy, just a lot of purple and some cool shadows.
Features:
– Purple sky
– Purple clouds
– Purple shadows
– Purple water
– Purple fog

Prismarine Shader
**ABOUT**
+ Prismarine is a BSL Shaders edit. It aims to provide beautiful visuals at moderate performance cost.
**KEY FEATURES**
+ Fancy volumetrics (clouds, fog, Nether & The End smoke)
+ Custom sky effects (nebulae, auroras, planar clouds, stars, moon smoke)
+ Integrated PBR resourcepack
+ Cinematic blur effects (depth of field, motion & distant blur, bloom)
+ Fancy water effects (refraction, caustics, light absorption & scattering and underwater light shafts)
Potato Shaders

## What is the Potato Shader?
This is a shaderpack that tries to stay as lightweight as possible to, as its name might suggest, even be usable on a literal potato of a PC. However it still tries to enhance the visuals in a reasonable way, despite lacking the fabled dynamic shadows and other effects of expensive nature. It also provides a degree of customizability through various ingame settings to allow you to get the experience you want.
## What features does it offer?
* Dynamic Colors
* Tonemapping
* Bloom
* Depth of Field
* Motionblur
* Temporal Anti-Aliasing
* Ambient Occlusion
* Custom Water
* Normalmap Support
and many more.
## Any Requirements?
* OptiFine for 1.12 or newer/Iris 1.5.0 or newer
* A graphics card supporting OpenGL 4.0
* Windows/Linux
* **Intel HD 5000 Graphics and older are NOT supported on Windows (blame Intel Drivers)!**
## External Links:
* The Offical Website of this Project: [Link](https://rre36.com/potato-shader)
* My Discord Server: [Link](https://discord.gg/y5xzQ6H)
[](https://www.patreon.com/bePatron?u=19790203)
PosterizationShader
## **PosterizationShader – Artistic Posterization Shader**
Transform your Minecraft into a stylized poster with this lightweight shader pack!
**What is posterization?** Posterization is an artistic effect that reduces the number of colors in an image to discrete levels, creating a unique visual style with clearly defined color bands instead of smooth gradients.
**Features:**
– Customizable posterization effect (4-32 levels)
– Maximum performance – virtually no impact on FPS
– Full compatibility with Optifine and Iris Shaders
– Supports Minecraft 1.16+
**Configuration:**
Change the POSTERIZATION_LEVELS parameter in the shaders.properties file:
– 4 – Extreme posterization (very few colors)
– 8 – Medium posterization (default, recommended)
– 16 – Light posterization
– 32 – Barely noticeable posterization
**Installation:**
1. Install Optifine or Iris + Sodium
2. Place PosterizationShader.zip in your .minecraft/shaderpacks/ folder
3. Activate the shader in video settings
**Technical Details:** The shader works by quantizing the RGB channels of each pixel at the final rendering stage, which allows for high performance while creating a unique visual effect.
Perfect for:
– Screenshots and artistic content
– Players who want a unique visual experience
– Low-end PCs (shader is very lightweight)
Pollution 2035 Shaders
## Pollution 2035 Shaders
As hazy as smog, as haunting as memory.
Make you experience both cinematic immersion and smooth gameplay.
### Features
#### Performance without compromise.
Optimized from LIGHT Shaders (Chocapic13’s Shaders’ fork) core,
Stripped away resource-heavy effects that don’t serve the atmosphere,
Delivers stable FPS even in entities dense zones.
#### Distinctive polluted aesthetic.
Not just another “pretty” shader pack—
Crafted to immerse you in a world choked by industry.
Let you experience the movie environment as if you were there.
Plus unique post-processing exclusive to this pack.
#### Adaptive darkness handling.
Nether and caves feel appropriately oppressive without becoming unplayable—
specialized exposure adjustment ensures visibility while preserving the grim mood.
### Requirements
– Iris Shaders, Oculus Shaders or OptiFine.
– OpenGL 1.2 support.
– An ordinary GPU. (even extremely below average)
### *If you want to support my work, you can subscribe to my [Patreon](https://www.patreon.com/Author87668/join) membership.*
Pixel Perfect

# Notice
This project has been archived. I unfortunately don’t have time to keep it up to date, so you may run into issues with newer Minecraft/Iris versions.
# Overview
Pixel Perfect is a Minecraft shader designed from scratch with two main goals:
1. **Aesthetics with Function**: It revamps the vanilla look while maintaining gameplay, focusing on color and functionality. Unlike other shaders that are mainly eye candy, Pixel Perfect aims to be a viable replacement for Minecraft’s default visuals.
2. **Cool Toys**: This shader has lots of unique features and small enhancements, from invisibility distortion to streamer mode lighting to custom colorgrading (upload your own LUTs if you’re tech-savvy enough).
# Features
A selection of some of the features Pixel Perfect has to offer:
– **Levels of Vanilla**
– Choose the amount of vanilla you want in your shader from three presets.
– Vanilla **+**
– Vanilla **++**
– Vanilla **+++**
– **Extreme Customizability**
– Nearly every value and shader effect can be tweaked, from *contrast* to *wind speed* to *invisibility distortion*.
– If you have Python, a custom python script allows you to upload and configure your own colorgrading profiles.
– **Dynamic Wind**
– Rather than blowing randomly, foliage gets affected by individual gusts of wind traveling in different directions
– Weather affects the speed, direction, and intensity of wind gusts
– Different dimensions have their own wind profiles
– Choose between several **Darkness Options**, including *Hardcore Darkness* and *Streamer Mode*.
– **Much, *much* more** (see all of this shader’s features in the [changelog](/shader/pixel-perfect/changelog)).
# Screenshots
## Vanilla+++

## Vanilla++

## Vanilla+

Some screenshots use terrain generated with [Terralith](/mod/terralith).
PineShaders
### ABOUT
**Pine Shaders is a nature-themed shader pack inspired by the beauty of the natural world. Built as an edit of Complementary Shaders, it enhances the game’s visuals with lush lighting, soft shadows, and vibrant colors that bring nature to life. Every scene feels calm and organic — from glowing sunsets to gently waving leaves — making it perfect for players who love peaceful, realistic, and immersive environments..**
[](https://fastclient.net/gamesofdev)
### Features
**Pine Shaders comes with customizable settings similar to Complementary, allowing you to switch the shader style from fantasy to realistic. It also features glowing clouds and many more advanced options for a personalized visual experience.**
### BUGS
**Found a bug? You can report it by creating a ticket under the bug category in our Discord server. Your feedback helps us improve Astral Core and fix issues faster. Every report means a lot to us and truly makes our day better!**
[](https://discord.gg/TpsGTtTnSm)
**OFFER!!**

### License
**Pine Shaders follows the Amethyst Shader License. It is published under the same license and fully complies with all the original rules and conditions set by Amethyst Groups. Proper credits and usage guidelines are strictly maintained.**
Pegasus Shaders
If you follow me on [YouTube](https://m.youtube.com/@timetravelbeard3588?si=gBJoIsu4O9kolu_r), or play with any of my heavy shaders, you know I like to push the limits and do things that no one has done before. But those shaders are heavy!!
The aim of this shader is to mix some of the state of the art and never done before features of my hard to run shaders ‘[Icarus](https://www.patreon.com/timetravelbeard)’ and ‘[CTMPOMFIX](https://www.curseforge.com/minecraft/shaders/ctmpomfix-shader-chocapic13-shaders-edit)’, and the performance of my very fast Vanilla+ shader ‘[Simply Upscaled](https://modrinth.com/shader/simply-upscaled)’.
–
This is Pretty Early in development.
If you would like to support development, play with my more top-tier shaders ‘Icarus’, get early access to dev builds and new features, or just say thank you, please join [my Patreon](https://www.patreon.com/timetravelbeard).
If you would like support, to share screenshots, make requests, or join the community, please join [my discord](https://discord.gg/S6F4r6K5yU).
–
** ‘Vx’ versions (0.3.3 and up) get lower fps due to voxelizing for Colored Lighting. If you use 0.3.2 you will get better fps but not have Colored Lighting**
–
Current notable features:
-distant horizons support
-physics mod support
-photonics mod support (check alpha versions)
-crashing Beach waves (with physics mod and iris on 1.20.1 or higher)
-optional texture upscaling
-pbr
-speed (on lower presets)
-vanilla, cartoon, and realistic/fantasy styles
–
–
I hope you have fun!
Let me know what you think.
–
videos of what’s new:
– alpha versions aren’t tested on all hardware yet, please tell me about bugs or errors on discord.
–
discord: https://discord.gg/S6F4r6K5yU
Patreon: https://www.patreon.com/timetravelbeard
YouTube: https://m.youtube.com/@timetravelbeard3588?si=gBJoIsu4O9kolu_r
Paranoia Shader
Paranoia is a simple shader based on [Base-Shader 2.0](https://modrinth.com/shader/base-shader) that add a few skyboxes based on games I love or references.
## Previews
Titan Eye from deltarune. All 500 of them, looking straight at you. At all time. This is why it’s called Paranoia.

*a great way to passively remain aware of your suroundings at all time.*
Omori’s HeadSpace, with the little drawing in the sky.

*a safe place that you can home, anywhere in your world !*
A red grid, inspired by Tron. Great for events taking place in a small space to give a simulation-like feeling.

The heatmap of the infamous [NoCom exploit](https://github.com/nerdsinspace/nocom-explanation) from 2b2t, in 8K.

*Can also look like Gojo’s Domain Expansion if you want.*