VJ’S SKIES

This resourcepack adds a lot new sky colors and custom fog for each biome, giving an incredible experience for Minecraft. Works with [Polytone](https://modrinth.com/mod/polytone). You can play with it in vanilla minecraft, but i recommend play it with [VJ’s STYLE](https://modrinth.com/resourcepack/vjs-style)

VividHorizons

# VividHorizons by ilb0tta (1.6.1 – 26.1.2)

![An overview with various biomes coming together to form a wonderful landscape.](https://cdn.modrinth.com/data/cached_images/a3494f481411c1879d5dfb202ecbed24520361ba.jpeg)

⚙️ Installation guide

– Go into the **Versions** tab of this page and download the resource pack for the version that you need.

– Now put the file you just downloaded into the Minecraft’s **resourcepacks** folder, which is situated in this directory.

“`
C:UsersYOUAppDataRoaming.minecraftresourcepacks
“`
– No need to unzip or changing file structure.

– Go into Minecraft –> Options –> Go into Resource packs and apply the resource pack you’ve just put in.

## 🎁 What is the point of this pack?

This simple resource pack aims to create a better and more enjoyable experience for all Minecraft players, by changing biomes, grass and foliage (e.g. leaves) colors to make them more vivid and colorful.

Ah, and **NO MODS OR OPTIFINE NEEDED**.

## ✨ Features

– Boosted Biomes colors,
– Boosted Grass colors,
– Boosted Foliage and Dry variant colors,
– Usable with other resource pack, such as 32x ones.
– Always (or near) up to date for the latest Minecraft version!

## ❤️ Support and Questions
If you have any kind of questions or run into issues with the resource pack, don’t hesitate to leave a comment or ask a question, and I’ll be happy to help.

[Found a bug? / Report an issue. Click here.](https://github.com/ilb0tta/VividHorizons/issues)
[Have a question or suggestion? Click Here.](https://github.com/ilb0tta/VividHorizons/discussions/new/choose)

## 📖 License and more…

This pack is licensed under **ARR**, which stands for “All Rights Reserved”.

What does this mean?

This means that this work is owned by me, **ilb0tta**, and you, the user, are allowed to download and use this pack **only from official sources where it has been published by me** (such as Modrinth.com).

Any other use is **strictly prohibited**, including, but not limited to:

– Reposting or redistributing the pack;
– Modifying the pack and sharing the modified version;
– Selling any part of this work;
– Using assets from this pack in other projects.

If you have any questions or doubts feel free to contact me.

Credits

– Resource Pack made by **ilb0tta**, All Rights Reserved;
– pack.png file **© ilb0tta**, All Rights Reserved;
– VividHorizons is an original name created by **ilb0tta**, All Rights Reserved.

My Goal

My goal is to provide the community with high-quality content that improves players’ gameplay. So please, don’t steal, copy or redistribute someone else’s work. Making something with your own hands makes you feel more confident and grateful towards yourself. ❤️

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Visually Waterlogged

# Visually Waterlogged!
### About
This pack adds a green algae layer on waterlogged blocks!
Can be useful when using top slabs as a floor or something

🚨 1.21.2+ REQUIRED 🚨

### Currently supported blocks:
– Slabs
– Stairs
– Fences
– Walls

### Notice
Unfortunately the overlay doesn’t work with custom textures

I tried but I couldn’t figure it out so every block has to have its own wet texture :/

### Showcase
![All wet block textures](https://cdn.modrinth.com/data/FuRfUG4B/images/0500d27b9861c754a5308883e0b4d098239b7f58.png)

LeoTweaks Visual Leaves

### This Resourcepack gives all Leaves their own distinction, depending on decayability.


Once you’re familiar with the pack, you’ll be able to tell if a leaf is Decaying, Placed by another player or natural – at just a glance!

Inspired by the works of [6_28318530717958](https://modrinth.com/user/6_28318530717958)

Visual Leaf Decay

# Visual Leaf Decay

This resource pack changes leaves to look dead and brown when they are decaying.

This can be useful to tell if you have removed all the logs from a tree, or just as a general aesthetic improvement.

[Click here for a bushy leaves version.](https://www.curseforge.com/minecraft/texture-packs/visual-leaf-decay/files/3841291)
[Click here for a programmer art version.](https://www.curseforge.com/minecraft/texture-packs/visual-leaf-decay/files/3841298)

how the pack works:

Terms of usage

If you use or feature this resourcepack through any medium (PMC, YouTube, Curseforge, etc.), you must credit me and link to this page and/or my profile.

If you would like to use this in your public resourcepack, please ask me first, and include credit and a link to this page both in a credits.txt in the resourcepack file and in the description.

Usage must be a modification or addition to your pack, not a repost.

If you see anyone using my content without permission, please let me know so I can sort it out 🙂

## Showcase video

## Alternate downloads

[![Planet Minecraft link](https://i.imgur.com/pPPEZV8.png)](https://www.planetminecraft.com/texture-pack/visual-leaf-decay/)[![CurseForge link](https://i.imgur.com/3cHzVrw.png)](https://www.curseforge.com/minecraft/texture-packs/visual-leaf-decay)

## License

[![CC BY-NC-SA license](https://licensebuttons.net/l/by-nc-sa/3.0/88×31.png)](https://creativecommons.org/licenses/by-nc-sa/4.0/)

This resourcepack is licensed under [Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-nc-sa/4.0/)

Visual Effects+

### **Please read the description carefully!**

![vfx+logo](https://cdn.modrinth.com/data/cached_images/2728ce87d7217708f74cbd7059242406a7a0a137_0.webp)

Visual Effects+ is a resource pack that overhauls Minecraft by reworking every single biome in the game, changing vanilla particles, adding a bunch of new ones, introducing dynamic and colorful fog, a new weather system, and much more.

————————————————————————————————

![required](https://cdn.modrinth.com/data/cached_images/fd1feff280b1179edfd60e98f470dc77a41cca6f_0.webp)
[![Polytone](https://cdn.modrinth.com/data/cached_images/d1ef44b181f3c085f2fc81f6e00d8b210df90e9f_0.webp)](https://modrinth.com/mod/polytone)

![higly recommended.png](https://cdn.modrinth.com/data/cached_images/527ef00623302894d51ed9824e1d59b932f3b4bb.png)
[![async-particles](https://cdn.modrinth.com/data/cached_images/34f279537b14f898dd3abe634e430142a23255e4.png)](https://modrinth.com/mod/asyncparticles)
[![respackopts](https://cdn.modrinth.com/data/cached_images/08e5e38a7649c4d286173c959218e28ee3d95998_0.webp)](https://modrinth.com/mod/respackopts)

————————————————————————————————

## Compatibility:

**Resource pack compatibility:**

You can add any resource pack you want and get unique experience with VFX+ resource pack!

**Shader compatibility:**

VFX+ isn’t compatible with any shader that replaces fog or turns off particles.

————————————————————————————————

### **IMPORTANT! RECOMMENDED SETTINGS!**

Recommended settings

### 1. Pack should be always on top!
![pack on top](https://cdn.modrinth.com/data/cached_images/a8016690dc6263dead72befeee32c67d3eeb1761_0.webp)

Your pack should be always on top to prevent any polytone related issues.

### 2. Turn off fog occlusion!
![fog occlusion](https://cdn.modrinth.com/data/cached_images/572df5ee3f99aba66c5a46b4881fd406b16c0254.jpeg)

You can find this option in **”Performance”** tab.

**For low-end PC left it turned on**

**Recommended render distance is 12 – 16 chunks, but you can modify this value as you want**

————————————————————————————————

“This resource pack is in **early development** and alot of things might change by release time.

Also this pack might have bugs or any other issues. **If something went wrong you can state about it on [Visual Effects+ discord server](https://discord.gg/wcVM9VB9V6).**

————————————————————————————————

**Features:**

————————————————————————————————

**You can find more new particles and overhauled biomes by playing the game with Visual Effects+ resource pack!**

————————————————————————————————

CREDITS

[Tealover](https://modrinth.com/user/tealover) – testing, suggestions and other help.

[sapling.](https://modrinth.com/user/thesapling) – testing, suggestions and other help.

[Cubert](https://modrinth.com/user/cubert1) – helped to decide a title for a project, testing,
suggestions and other help.

[Peanut Butter Jelly](https://modrinth.com/user/JellyBorger) – testing and suggestions.

[VFX+ discord server](https://discord.gg/faJjzfG97H) – big thank you for community feedback and support.

[sapling. Mods discord server](https://discord.gg/P8pWcHwyVQ) – big thank you for community feedback and support.

[MehVahdJukaar](https://modrinth.com/user/MehVahdJukaar) – helping out with polytone.

3d Breaking X Visible Ores

This Resource pack is a combination of 2 packs, 3d breaking, and visble ores. Duh.

Here’s a video showing off the pack.

Make sure to use Continuity!

Visible Powdered Snow

This pack adds a clear outline to powdered snow, making it much easier to spot while exploring or building. No more accidentally falling into hidden patches. The border helps powdered snow stand out from regular snow without changing much.

**Subscribe to my YouTube:** https://www.youtube.com/@OasisSucksAtMc?sub_confirmation=1

Visible Powdered Snow Bocks

This texture pack will nicely outline all powdered snow blocks with a easy to see border.

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Visible Particles

### What does this do?
This resource pack retextures potion particles to be visible. This is especially useful for finding invisible entities.

### How does it work?
It changes the the texture of the effect particle to 1 large pixel.

### What versions does this support?
This resource pack works for versions 1.14 (19w06a) and up.