Water and Lava Normals
Based on Vibrant visuals. It makes water in shaders have reflections to make it prettier. And also adds normals to lava, to also make it look better. it is more notable when shown against daylight.
It works on both LabPBR and SeusPBR. Just need to activate Advanced materials depending on the shaders you are using.

Water Firefly Bush

Using CTM, this resource pack replaces seagrass only at Y=62 so that it looks like a tall firefly bush. Any seagrass placed above or found below this level will appear normal.

[Continuity](https://modrinth.com/mod/continuity)
Water Caustics

**Water Caustics** is an **experimental** resource pack that gives blocks animated textures using Continuity to simulate water caustics. These animations appear only on the top faces of blocks between Y-levels 55 and 62, and using Polytone, only applies to ocean biomes and rivers.

Current Blocks
Every block that can be found natrually in water biomes between Y-levels 55 and 62 by default, have animations.
– Log Types
– Plank Types
– Andesite
– Diorite
– Granite
– Polished Granite
– Stone
– Stone Brick Types
– Coral Block Types
– Clay
– Terracotta
– Dirt
– Sand
– Gravel
– Sandstone Types
– Prismarine
– Prismarine Bricks
– Netherrack
– Obsidian
– Packed Ice
– Blue Ice
– Dripstone Block
Slabs, stairs, trapdoors and fences included.
Affected Biomes
– Ocean
– Cold Ocean
– Lukewarm Ocean
– Warm Ocean
– Frozen Ocean
– Deep Ocean
– Deep Cold ocean
– Deep Lukewarm ocean
– Deep Frozen ocean
– River
CTM can’t detect water or fluid states, so blocks can’t connect directly to water. Instead, the texture is determined by Y-level and biomes. If any other biomes were added to the list, caustics could appear on blocks that aren’t actually underwater, such as beaches or any land biomes bordering the ocean.
For creative uses, a workaround for this, is making caustics appear next to land biomes that border oceans and rivers, by using Axiom [(?)](https://axiomdocs.moulberry.com/tools/painting/biomepainter.html) or WorldEdit [(?)](https://worldedit.enginehub.org/en/latest/usage/regions/regionops/#setting-biomes) to change the water’s biome to one of the ocean biomes.

Natrual Textures
For the best results, use [Natrual Textures](https://modrinth.com/resourcepack/natrual-textures) to give blocks rotations, which rotate the water caustics with it, to look more natrual, as shown in screenshots.

– [Continuity](https://modrinth.com/mod/continuity/versions)
– [Polytone](https://modrinth.com/mod/polytone)
Warm Visuals
# Warm Visuals
Warm visuals is a resource pack that enhances Minecraft’s lighting to be more vibrant and realistic without a significant hit in performance.
Not compatible with other shaders.
Recommended to use with 50% brightness.
Apply the resource pack before playing or change the brightness to take effect.

Vanilla Shader
## Hello everyone!
I’m excited to share my **Vanilla Shader Project** with you all. I’m still a beginner in the world of programming, but it’s been an incredible journey learning how this works and seeing the results of many hours spent in front of the screen.

I’ve just released **Version 2 (V2)**. While it was technically “ready,” I felt it needed some extra polishing (and it still does!). Please keep in mind that there are still plenty of bugs, but I’m committed to fixing them as I learn.
> **Note:** Currently, it does not support Sodium, but I’m working hard to make that happen soon!
### 🟢 What’s New in V2
* **Toon/Retro Lighting:** Light sources now feature silhouettes for a stylized, classic game aesthetic.
* **Bouncing & Indirect Light:** New mechanics for light accumulation and bounce.
* **True Darkness:** Nights are now significantly darker and more atmospheric.
—
### 1) What this shader does
* **Enhanced Lighting:** Change global illumination and light.
* **Diferrent Visuals:** Tweaks colors and contrast.
* **Performance is not bad:** Designed to run on mid-range hardware.
### 2) Why you should try it
* **New Feel:** provide a “moody” atmosphere.
* **Plug & Play:** No complex installations—it’s a standard resource pack.
### 3) Critical Info & Compatibility
* **Visual Only:** This is a purely aesthetic pack; it does not change gameplay mechanics or add any “cheats.”
*
* **Feedback Welcome:** Since I’m learning, your feedback is incredibly valuable! Feel free to report bugs or share your thoughts.
Wandering Stranger

##
## Welcome! I’ve got some weird stuff here, stranger!
Add a touch of nostalgia and mystery to Minecraft with this skin inspired by the legendary merchant from Resident Evil 4! Transform the in-game merchant into a Wandering Trader, complete with dark attire, enigmatic hood, and that air of someone who always has something special to offer.
This skin not only changes the appearance, but captures the essence of the famous vendor, bringing some of the tense and immersive atmosphere of Resident Evil 4 to your Minecraft world.
Perfect for players who love references to classic horror films and want to personalize their experience with a unique touch. So get your emeralds ready and don’t forget: “What are you buying?
> You need the LATEST versions **Entity Model Features (+v2.0.2)**, **Entity Texture Features (+v6.0.1)** to use this pack. This are client-side mods that are available for both Forge and Fabric


Wander 16x
# **Wander 16x** ⛰️
Wander into the unknown with this beautiful retexturing of Minecraft!
## What is it? 🗺️
A blue default styled texture pack made for PVP minigames such as bedwars and skywars!
## What does it contain? 🧭
Retextures the weapons, tools, skybox, health items, armor, GUI, and many blocks. Intended to be used on versions 1.8-1.8.9 and 26.1 with the latest version of the pack!
### Performs best with Optifine 🍃
This pack was made with use of optfine in mind on 1.8, however it is not required.

Waguri pack
This is pvp project for anime lovers!
you can play pvp better because I added a lot of things
for pvp. for example: small totem small items no particles
waifu guis and custom items custom paints custom
music. Yes it is true I added phonk discs for you
You can listen phonks with jukebox and you can see
custom armor and tools and I added fullbright yes You
don’t need any resurcepack everything is here just
install and play 🙂
Wadleee’s PVP Pack
Noticing that most, if not all PVP packs are made for older versions of Minecraft, I decided to make one to use for the newest version of Minecraft, 1.21.8(atm).
# What is Wadleee’s PVP Pack?
Wadleee’s PVP Pack includes many reskins of items, blocks, and the user interface for style, and to give it more of a minimalistic feel. It is also designed especially for a better experience during in-game combat.
### **The Textures That I Have Reskinned Include:**
1. All Swords
2. All Pickaxes
3. All Axes
4. All Shovels
5. All Hoes
6. Fishing Rod
7. Golden Apple
8. Bow
9. Shield(_reskin_)
10. Shield(_slightly lowered for more visibility_)
11. GUI
12. All Wooden Log Types
13. Crosshair
14. Skybox
15. All Armor
16. Outlines on All Ore
17. All Wool Colours
18. Crossbow
19. Mace
20. Ender Pearl
21. Obsidian
22. End Crystal
# Why Get This Pack?
Going back to one of the reasons I created this pack in the first place, this pack works for the newest Minecraft version. Atleast for what I’ve seen, most PVP resource packs usually only work for older versions of Minecraft(which I understand because of the different PVP mechanics for older versions, and servers that include in game combat support older versions). Since the resource pack is made to work for older versions, that means, obviously, the pack is limited to older versions of the game. This pack works as an alternative if the activities you do in game require playing on the newest Minecraft version.
This is not the only reason you may like this pack, because if you prefer something more sleek or stylish than the default Minecraft textures, this pack may be for you. There is also a black and purple, and Black and White theme I did for most of the textures that I reskinned.
# Installation Guide
Download the Pack

Open Minecraft and go to options > Resource Packs

Drag and drop into Minecraft

**Please Note That You Must Use OptiFine In Order To See The Custom, Nighttime Skybox**
Vythisi
This pack is a combination I made using a bunch of nice resource
packs. My goal was to improve the game’s immersion and enhance the
exploration experience. To achieve this, I aimed to add variety to
plants and natural blocks, as well as incorporating detailed elements
and 3D blocks, such as an improved GUI, grass details, and bushy
leaves. Additionally, I fixed some bugs and made the game seem more
consistent through small tweaks, including OptiFine features like
glowing ores, glowing armor trims and animated textures.
As of its first public release, this pack is, in my opinion, complete
enough to really improve your experience. However, I still plan on
adding more, such as improved sounds, item detailing, and overall
enhancements to further enrich this beautiful game.
I won’t update this pack soon, as I am currently
working on another big project that aims to improve mobs.
Using OptiFine is highly recommended as many features can’t work without it.
Texture packs used :
Fire Rekindled (www.curseforge.com/minecraft/texture-packs/fire-rekindled) by Tec
Treeshroom+ (www.planetminecraft.com/texture-pack/treeshrooms) by Enkera
Lush Icons (www.planetminecraft.com/texture-pack/lush-icons) and visual leaf decay (www.planetminecraft.com/texture-pack/visual-leaf-decay) by 6_28318530717958
Chests to pouches (www.planetminecraft.com/texture-pack/chests-to-pouches) by Entium
Enhanced items (www.planetminecraft.com/texture-pack/enhanced-items-dripstone-nether-sprouts-amethyst) by _MrMango
Consistent moss (www.planetminecraft.com/texture-pack/consistent-mossy-blocks-java) by NeraW
Advanced GUI (www.planetminecraft.com/texture-pack/custom-gui) by Blasjel