Void Dragon

[![Modrinth – My other projects](https://img.shields.io/badge/modrinth-My_other_projects-00AF5C?style=for-the-badge&logo=modrinth)](https://modrinth.com/user/Jacosvaldo)
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[![Kofi – Tip me](https://img.shields.io/badge/kofi-Tip_me-F26B2E?style=for-the-badge&logo=kofi)](https://ko-fi.com/jacosvaldo)

## 🧩 Dependencies
[EMF‎](https://modrinth.com/mod/entity-model-features)‎ OR **OptiFine** are required!

## 🤔 What this does?
Void Dragon changes the Ender Dragon model and texture for a better version based on [Ice and Fire](https://modrinth.com/mod/ice-and-fire-dragons) mod

## 🖼️ Images
![Dragon in The End](https://cdn.modrinth.com/data/2mCxIlku/images/bd2c58cbe5e9d15974cfa22c21759773117641e2.png)

![Big Black Dragon](https://cdn.modrinth.com/data/2mCxIlku/images/f89d23d0fe046796ad008ae0f05cf2153185cf17.png)

## ❌ Will it be backported?
No. In Minecraft 1.21.2 Ender Dragon got a new model, in versions prior to this, the old model has only one voxel that is replicated many times to create the neck and tail of the dragon, which made it really hard to create a good model. In the newer versions each part of the neck and tail has a unique voxel, making it much more customizable.

## 💼 My works

Connected Paths
Connected Rocks

Void Dragon
Emissive Lanterns
Enchanting Table Magic Circle
Better Enchanting Table
Vanilla Better Enchanting Table
Fast Better Grass For Simple Grass Flowers
Better Lily Pads
Vanilla Better Lily Pads
Vanilla Bushy Leaves
Sweeter Vanilla

[![Use code JACOS for 25% discount at Sparked Host servers](https://cdn.modrinth.com/data/cached_images/c027e7de8616ac177d4267980d53eaacfa9e2022_0.webp)](https://billing.sparkedhost.com/aff.php?aff=3074)

VN4’s Fresh Wither Storm

![VN4 Presents](https://cdn.modrinth.com/data/cached_images/78f6ab45cfab60dceefdb9b8be5507383e19b622.png)
![FWS](https://cdn.modrinth.com/data/cached_images/79134d8427d3afb3d8af46be9db9947c11909412.png)
#
This pack brings the Fresh Animations to Cracker’s Wither Storm mod, along with other various features.
#
#


![Features](https://cdn.modrinth.com/data/cached_images/2b8cc84b888731091927cabf4fd0b51a52e8b577.png)

Full list:

## Fresh Wither Storm features:
– Fresh Animations compatibility for Sickened Mobs from Cracker’s Wither Storm Mod.
– Custom sounds for pigs with the name reuben when using ESF.
### Available with CWSM and Custom models.
## Reanimated Wither Storm features:
– Custom menu panorama.
– Wither and Wither Storm spawn animations.
– Flaming Wither Skull fire texture animation when using MoreMcMeta.
– Bowels Tentacle entity animations.
– Bowels Wither Storm Head entity animations.
– Wither Storm tentacle animations.
– Custom extensions located inside the file (Alternatives).
### Available with CWSM and Custom models.
## Fresh + Reanimated Wither Storm features:
– All of FWS and RWS features.
### Available with CWSM and Custom models.

#
![requirements](https://cdn.modrinth.com/data/cached_images/c490cc2d0edf694f5c004278148669b2b8880cb2.png)

Project Fresh Wither Storm Reanimated Wither Storm Fresh + Reanimated Wither Storm
CWSM REQUIRED REQUIRED REQUIRED
EMF REQUIRED REQUIRED REQUIRED
ETF REQUIRED REQUIRED REQUIRED
Fresh Animations REQUIRED NOT REQUIRED REQUIRED
MoreMcMeta NOT REQUIRED OPTIONAL OPTIONAL
ESF OPTIONAL NOT REQUIRED OPTIONAL

#
## Disclaimer: Fresh Animations is not made by me, therefore most of the animations in the pack are not mine, they’re the work of the amazing [FreshLX](https://www.planetminecraft.com/member/freshlx/)!

VN4’s Despacito Spiders

![Vn4 Presents](https://cdn.modrinth.com/data/cached_images/78f6ab45cfab60dceefdb9b8be5507383e19b622.png)
![Despacito Spiders Logo](https://cdn.modrinth.com/data/cached_images/765606a91c7a85e491b58c259095ae6620bc0c05.png)
#
This pack replaces spiders with that one roblox meme.

Includes:

– ### A new look for the spiders.
![DS](https://cdn.modrinth.com/data/cached_images/26eada22d5441dc39c3cfd0d6643f7ffce7c99b9.png)
– ### A new look for the cave spiders.
![DCS](https://cdn.modrinth.com/data/cached_images/4d0b8a1f30e23cc105cda823f17de0198b6bf29f.png)

![requirements](https://cdn.modrinth.com/data/cached_images/6fc9f511dc95fdeb95f153ee45915f317eb37f4e.png)

[![Optifine](https://cdn.modrinth.com/data/cached_images/fd90adff19b0fed620cc67a3ae581224bddc0422.png)](https://optifine.net/home)

# Or alternatively.

[![EMF](https://cdn.modrinth.com/data/cached_images/05b4056c681c859f021525e50b076d0786ee68ee.png)](https://modrinth.com/mod/entity-model-features)

# [![ETF](https://cdn.modrinth.com/data/cached_images/70be9cf7526e88b4424d56c0561da88ac8d0f970.png)](https://modrinth.com/mod/entitytexturefeatures)

Future plans:

– Fresh Animations compatibility.
– Modded support.

[![Discord](https://cdn.modrinth.com/data/cached_images/b1ef49a78ddbb4f9f10bac901ca1664b9d58bf51.png)](https://discord.gg/pg4MhpU44F)

VL+

# The VL+ pack
is made to give the best experience on the Ventureland RPG server. Adding many things via CIT that makes it easy to differantiate between items and GUI icons. It also changes particles and fire to make the Psycho Bandit boss fight alot more bareable visually. RET/ETF is also added to make exploring a little more fun now that mobs that would normally look the same look different now!

### Recomended and used version is 1.21.1
will ofc work on other versions but thats wat [Ventureland Utils](https://modrinth.com/project/oA3tu0Cm) is on

Note: there are certain issues using OF fabric alternatives

![Shows the icons made for all the boot mods](https://cdn.modrinth.com/data/cached_images/4638d82f0ad457a6bcb1188d8c45b396db594c22.png)

Note this is an Add-on pack meaning u will need to download the original server pack to truly get the best experience,
this can be done by simply using the command /resource on the server and choosing to use and download the original pack.
also note that u should get a CIT mod for most of the textures to show up aswell as a RET/ETF mod for custom mob textures. U can use the Respackopt mod for more options in the resourcepack menu for the pack
Check versions tab and click a version to see its dependecies

VJ’s STYLE

### Have you ever dreamed of a texture pack that adds simplistic blocks, like trailers, unique custom 3D models, new features, and a whole host of other new things?

## **VJ’s STYLE is here to fill your need!**

Enjoy an immersive gaming experience with **new user interfaces**, **new water colors**, **3D items**, new **3D plants**, **3D blocks**, and **much more**.

You can use BSL shaders to make your game look just like the photos 🙂

By using this texture pack, you’ll enjoy all these new features easily, without downloading multiple texture packs…

Credits to JoseMan, VJelPRO127, and many more; you can see them inside the texture pack.

**ENJOY** THIS NEW EXPERIENCE AND WAY TO PLAY :)!

P.S.: THIS TEXTURE PACK IS NOT BARE BONES.

Use Continuity or Optifine for unlock some features that new end blocks or comnected glass.

Show me bugs and memes in the discord.

Vintage – Programmer Art Remade

![The Vintage logo with the artwork as the background.](https://cdn.modrinth.com/data/cached_images/69a79ada89d9d957cccd1b57db6705e5788236aa_0.webp)

A pack that redesigns the game with a look inspired/based on classic textures, concept art, and cut features.

**This pack is best used with** [**Optifine**](https://optifine.net/home) **or Fabric** [**ETF**](https://modrinth.com/mod/entitytexturefeatures) **and** [**EMF**](https://modrinth.com/mod/entity-model-features) **mods!**

If you found any issues, please comment on the [PlanetMinecraft Page!](https://www.planetminecraft.com/texture-pack/vanilla-mix-w-i-p-preview)
#

More Screenshots

![Forest](https://cdn.modrinth.com/data/cached_images/5b30c0b72b07ab89cd8c3a36085585fd00edbb73_0.webp)
![Birch Forest](https://cdn.modrinth.com/data/cached_images/a03323322637b31b1dcc2c54030c1a6e621a8868_0.webp)
![Taiga](https://cdn.modrinth.com/data/cached_images/86de980d7c39511cd9db0032faa8aa59bbea8429_0.webp)
![Savanna](https://cdn.modrinth.com/data/cached_images/ae99af7aafdae8817ec45a26c7802b1724360331_0.webp)
![Jungle](https://cdn.modrinth.com/data/cached_images/2526785cddc5c0f4b1d560f4c2a3de84b21e1afa.png)
![Mansion](https://cdn.modrinth.com/data/cached_images/ebb66286b0aadad483badc8a15ed354347bcb644_0.webp)
![Nether](https://cdn.modrinth.com/data/cached_images/365761f0d27b9e6b42a4010b82727130debaaed7_0.webp)
![End City](https://cdn.modrinth.com/data/cached_images/7c3efd76c6ce99652f94ebca8572cbd15ad43f36_0.webp)

ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ![Cow with Twitter icon](https://cdn.modrinth.com/data/cached_images/dacc80f82c8fa3f84ab58db0508a110c8b3d3ba6.png)ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ [Vintage on Twitter/X](https://x.com/RedPierre01)

Terms of Use

If you wish to use a feature from Vintage in your own products, reach for permission and give credit.

## You are allowed to
– Promote or include the pack in videos, servers, etc. and link back to it.
– Use or modify one or more textures after receiving permission.

You are restricted from

– Redistributing the pack unofficially.
– Putting any feature under a paywall.
– Referring to it as your own work.

Vintage Resource Pack 2022 – 2026 RedPierre, Team UNNAMED.

Unused Minecraft Music by C418 from Alpha and Beta Albums.

Vinegar King Crimson (JCraft: EOE)

Replaces KC skin1 with its appearance on Vento Aureo Volume 58

Sorry, King Crimson has kinda boring alternate appearances.

Changes the apparence of your JoJo stand

Type “Subsetg4ming” in your search bar to find everything by me!

Villagolems Classic

![VILLAGOLEMS : CLASSIC EDITION](https://cdn.modrinth.com/data/cached_images/3cd0bfe4c57824937f1783ceca28a56d25eb7f38.png)

#

> It’s interesting that Villagers and Iron Golems have the exact same head models.
I wonder how it would look if their textures were inverted…

*Villagolems* is a simple ressource pack that exchanges completly the assets of Villagers/Zombie Villagers and Iron golems (textures and sounds).
Its purpose is to be cursed.

In this version, the face textures are exchanged without modifications.

# Dependencies

### KNOWN COMPATIBLE PACKS (with advised order for the packs)
1. [Working Armorers](https://modrinth.com/project/working-armorers)
2. [Zombie Villager Gloves](https://modrinth.com/project/zombie-villager-gloves)
3. [ Villagolems Classic ]
4. [Sleeping Villagers](https://modrinth.com/project/sleeping-villagers)
5. [Baby Villagers](https://modrinth.com/project/baby-villagers)
6. [Unique Spawn Eggs](https://www.planetminecraft.com/texture-pack/1-13-1-16-unique-spawn-eggs)

### KNOWN UNCOMPATIBLE PACKS
– Villagolems Swapped
– Fresh Villagolems
– Fresh Sleeping Villagers
– Fresh Animations Extensions
– Fresh Animations
– Villager Variety

# External Credits
– [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations) by [FreshLX](https://modrinth.com/user/FreshLX)
– [Ripped Villagers Iron Golems](https://www.curseforge.com/minecraft/texture-packs/ripped-villagers-iron-golems-ricardo-included) by [MehVahdJukaar](https://www.curseforge.com/members/mehvahdjukaar/projects)
– [Villager Mech](https://github.com/DMBuce/bucepack?tab=readme-ov-file#villager-mech) by [Buce](https://github.com/DMBuce/bucepack)
– [Unique Spawn Eggs](https://www.planetminecraft.com/texture-pack/1-13-1-16-unique-spawn-eggs) by [Gouchnox](https://www.planetminecraft.com/member/gouchnox)

#

– If you want to republish this pack or use it in any form of media, please give credit to my [Modrinth profile](https://modrinth.com/user/LeFizolof). You don’t need to ask me but for republishing there must be a significant change.
– /! You also have to respect the conditions of the credited creators above. /!

Villagers to player

# **Not updated yet!!!! to match my other villagers pack!!! description doesn’t fit the current file you can donwload**

This ressource pack in itself doesn’t do much. It will only display a Steve and Alex texture for you villagers.
It is meant to be edited by you so you can add player skins.

# Step 1
### Setting up the texture path
This first step in optional
In “`assetsminecraftemfcem“` you will find the model for both the villager and the baby villager. Internatly the files are the same. Open those files with a text editor. You need to change the third line about the texture
“` json
“texture”: “semos:textures/entities/humanoides/template/example.png”,
“`
You can set it to whatever file or folder you wanna your pack to use. Don’t forget to do it for both models and save them.

# Step 2
### Prepare your texture
This second step is also optional
BUT! you have to make sure your skin texture don’t have any pixels outside of the normal texture zones. My packs uses some of those for eyes animations. If you want those eyes animations you should so edit the texture accordinly.
Follow the template below for help. There is also the template in 64*64 in the pack so you can use it as a guide in your editing software.
First, copy your face and the very top left. Edit this corner so it doesn’t have what you want animated. (eyes, mouth, brows). Simply put the pixel of each part where they are in each square. You can check the steve texture of the pack for better understanding.

Note, the white parts of the eyes needs to be extended to where the puplis are!

![Skin template](https://cdn.modrinth.com/data/cached_images/2bf7cb88f4a43dac0e5abfba340c23eb9dc6c5b0.png)

# Step 3
### This one is not optional 😀
Just put your texture from step 2 in the folder you choose in step 1.
You can have many textures using the usual optifine method, but more on that below

# Step 4
### This one is a little bit tricky.
This is to make the model display the arms correctly if the skin is a slim one or not.
Open the semos_villagers_to_player_animations.jpm that is located in “`assetssemosentity_animationsnon_lib_animations“`

First, if the skin can be set by renaming the villagers, you’ll need to add the custom name for the slim skin in the list of the variable “`”varb.slim_skin_custom_named”“` (If the custom name has a space in it, the regex need to be “`\s“` instead (example: “`My slim skin“` would be “`My\sslim\sskin“`
In the “`”var.texture”“` variable, “`round(lerp(random(id),2,4))“` 2 and 4 can be set to whatever you want.
For each entity this number will be different and this will let you have group of skin if you will. But you will need to make sure this group is only made of slim or wide skins.
You will also need to add the result for slim skin in the variable “`”varb.slim_skin”“`

You will then use the variable “`var.texture“` in the .propertie like so:
“` properties
var.1.texture=2
skins.1=1-9
“`
This would chose on skin between the sufix 1 to 9 when the variable is equal to 2
If you want custom names rules, they need to be set up BEFORE the var.x.texture ones

You can add other variables in this file if you wish. But this is assuming you know how to do it

# Step 5
### Load the game, load the pack and enjoy 🙂

# Addons:
### This pack is compatible with the following addons of my other packs

Keep track of what versions of my packs are compatible with wich addon version with this file: [[with this link](https://1drv.ms/x/c/5017ea34619ff0f9/EYARtfWSbd1IsoYWCn7M-CkBHKTpT6MVfBMwl93LenDkAg?e=dbVTA0)]

– [[Animations]](https://modrinth.com/resourcepack/semos-animations-lib) With Semos Animations Lib the model will have Fresh Animations inspired animations.
– [[Capes]](https://modrinth.com/resourcepack/semos-cape-addon) Capes will have about 50% chances to render. The texture distribution follow the actual number of owner per cape
– [[Cosmetics]](https://modrinth.com/resourcepack/semos-cosmetic-addon-lib) Let you use several cosmetics packs Warning! Can be heavy on performances
– [[Biome fix]](https://modrinth.com/resourcepack/semos-villagers-biome-fix)
For 1.21.9+ Display the biome outfits of villagers. Warning! Very heavy on performances
– [[Job fix]](https://modrinth.com/resourcepack/semos-villagers-job-fix)
For 1.21.9+ Display the job outfits of villagers. Warning! Very heavy on performances

# Sharing
You are free to use this model in your own pack, but please change the texture location to you own namespace to avoid conflicts with other pack that would do so
Please put a link to this pack in your description on the website as well as somewhere in the pack itself 🙂

Villagers Refreshed + Fresh Animations

![Logo](https://cdn.modrinth.com/data/cached_images/7c100fd64828326e1c3d1e737f3fca0faddc8022.png)

# About:
This is an addon pack for Villagers Refreshed that makes it compatible with Fresh Animations. The normal version of Villagers Refreshed isn’t required to be loaded in, but Fresh Animations is.

# Attention:
While Optifine is the more popular method of using CEM Packs, I would personally advise using Entity Model Features. The reason is that EMF is becoming the better alternative for custom entity models, and some models (modded ones) will not work without it.

Download Entity Model Features for Forge/Fabric [here.](https://www.curseforge.com/minecraft/mc-mods/entity-model-features)

Fresh Animations by: [FreshLX](https://www.planetminecraft.com/member/freshlx/)